/**
 * @license
 * Video.js 5.4.5 <http://videojs.com/>
 * Copyright Brightcove, Inc. <https://www.brightcove.com/>
 * Available under Apache License Version 2.0
 * <https://github.com/videojs/video.js/blob/master/LICENSE>
 */

(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
(function (global){
var topLevel = typeof global !== 'undefined' ? global :
    typeof window !== 'undefined' ? window : {}
var minDoc = _dereq_('min-document');

if (typeof document !== 'undefined') {
    module.exports = document;
} else {
    var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];

    if (!doccy) {
        doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
    }

    module.exports = doccy;
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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},{"min-document":3}],2:[function(_dereq_,module,exports){
(function (global){
if (typeof window !== "undefined") {
    module.exports = window;
} else if (typeof global !== "undefined") {
    module.exports = global;
} else if (typeof self !== "undefined"){
    module.exports = self;
} else {
    module.exports = {};
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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},{}],3:[function(_dereq_,module,exports){

},{}],4:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative');

/* Native method references for those with the same name as other `lodash` methods. */
var nativeNow = getNative(Date, 'now');

/**
 * Gets the number of milliseconds that have elapsed since the Unix epoch
 * (1 January 1970 00:00:00 UTC).
 *
 * @static
 * @memberOf _
 * @category Date
 * @example
 *
 * _.defer(function(stamp) {
 *   console.log(_.now() - stamp);
 * }, _.now());
 * // => logs the number of milliseconds it took for the deferred function to be invoked
 */
var now = nativeNow || function() {
  return new Date().getTime();
};

module.exports = now;

},{"../internal/getNative":20}],5:[function(_dereq_,module,exports){
var isObject = _dereq_('../lang/isObject'),
    now = _dereq_('../date/now');

/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function';

/* Native method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max;

/**
 * Creates a debounced function that delays invoking `func` until after `wait`
 * milliseconds have elapsed since the last time the debounced function was
 * invoked. The debounced function comes with a `cancel` method to cancel
 * delayed invocations. Provide an options object to indicate that `func`
 * should be invoked on the leading and/or trailing edge of the `wait` timeout.
 * Subsequent calls to the debounced function return the result of the last
 * `func` invocation.
 *
 * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
 * on the trailing edge of the timeout only if the the debounced function is
 * invoked more than once during the `wait` timeout.
 *
 * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
 * for details over the differences between `_.debounce` and `_.throttle`.
 *
 * @static
 * @memberOf _
 * @category Function
 * @param {Function} func The function to debounce.
 * @param {number} [wait=0] The number of milliseconds to delay.
 * @param {Object} [options] The options object.
 * @param {boolean} [options.leading=false] Specify invoking on the leading
 *  edge of the timeout.
 * @param {number} [options.maxWait] The maximum time `func` is allowed to be
 *  delayed before it's invoked.
 * @param {boolean} [options.trailing=true] Specify invoking on the trailing
 *  edge of the timeout.
 * @returns {Function} Returns the new debounced function.
 * @example
 *
 * // avoid costly calculations while the window size is in flux
 * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
 *
 * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
 * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
 *   'leading': true,
 *   'trailing': false
 * }));
 *
 * // ensure `batchLog` is invoked once after 1 second of debounced calls
 * var source = new EventSource('/stream');
 * jQuery(source).on('message', _.debounce(batchLog, 250, {
 *   'maxWait': 1000
 * }));
 *
 * // cancel a debounced call
 * var todoChanges = _.debounce(batchLog, 1000);
 * Object.observe(models.todo, todoChanges);
 *
 * Object.observe(models, function(changes) {
 *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
 *     todoChanges.cancel();
 *   }
 * }, ['delete']);
 *
 * // ...at some point `models.todo` is changed
 * models.todo.completed = true;
 *
 * // ...before 1 second has passed `models.todo` is deleted
 * // which cancels the debounced `todoChanges` call
 * delete models.todo;
 */
function debounce(func, wait, options) {
  var args,
      maxTimeoutId,
      result,
      stamp,
      thisArg,
      timeoutId,
      trailingCall,
      lastCalled = 0,
      maxWait = false,
      trailing = true;

  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  wait = wait < 0 ? 0 : (+wait || 0);
  if (options === true) {
    var leading = true;
    trailing = false;
  } else if (isObject(options)) {
    leading = !!options.leading;
    maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
    trailing = 'trailing' in options ? !!options.trailing : trailing;
  }

  function cancel() {
    if (timeoutId) {
      clearTimeout(timeoutId);
    }
    if (maxTimeoutId) {
      clearTimeout(maxTimeoutId);
    }
    lastCalled = 0;
    maxTimeoutId = timeoutId = trailingCall = undefined;
  }

  function complete(isCalled, id) {
    if (id) {
      clearTimeout(id);
    }
    maxTimeoutId = timeoutId = trailingCall = undefined;
    if (isCalled) {
      lastCalled = now();
      result = func.apply(thisArg, args);
      if (!timeoutId && !maxTimeoutId) {
        args = thisArg = undefined;
      }
    }
  }

  function delayed() {
    var remaining = wait - (now() - stamp);
    if (remaining <= 0 || remaining > wait) {
      complete(trailingCall, maxTimeoutId);
    } else {
      timeoutId = setTimeout(delayed, remaining);
    }
  }

  function maxDelayed() {
    complete(trailing, timeoutId);
  }

  function debounced() {
    args = arguments;
    stamp = now();
    thisArg = this;
    trailingCall = trailing && (timeoutId || !leading);

    if (maxWait === false) {
      var leadingCall = leading && !timeoutId;
    } else {
      if (!maxTimeoutId && !leading) {
        lastCalled = stamp;
      }
      var remaining = maxWait - (stamp - lastCalled),
          isCalled = remaining <= 0 || remaining > maxWait;

      if (isCalled) {
        if (maxTimeoutId) {
          maxTimeoutId = clearTimeout(maxTimeoutId);
        }
        lastCalled = stamp;
        result = func.apply(thisArg, args);
      }
      else if (!maxTimeoutId) {
        maxTimeoutId = setTimeout(maxDelayed, remaining);
      }
    }
    if (isCalled && timeoutId) {
      timeoutId = clearTimeout(timeoutId);
    }
    else if (!timeoutId && wait !== maxWait) {
      timeoutId = setTimeout(delayed, wait);
    }
    if (leadingCall) {
      isCalled = true;
      result = func.apply(thisArg, args);
    }
    if (isCalled && !timeoutId && !maxTimeoutId) {
      args = thisArg = undefined;
    }
    return result;
  }
  debounced.cancel = cancel;
  return debounced;
}

module.exports = debounce;

},{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){
/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function';

/* Native method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max;

/**
 * Creates a function that invokes `func` with the `this` binding of the
 * created function and arguments from `start` and beyond provided as an array.
 *
 * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
 *
 * @static
 * @memberOf _
 * @category Function
 * @param {Function} func The function to apply a rest parameter to.
 * @param {number} [start=func.length-1] The start position of the rest parameter.
 * @returns {Function} Returns the new function.
 * @example
 *
 * var say = _.restParam(function(what, names) {
 *   return what + ' ' + _.initial(names).join(', ') +
 *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);
 * });
 *
 * say('hello', 'fred', 'barney', 'pebbles');
 * // => 'hello fred, barney, & pebbles'
 */
function restParam(func, start) {
  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
  return function() {
    var args = arguments,
        index = -1,
        length = nativeMax(args.length - start, 0),
        rest = Array(length);

    while (++index < length) {
      rest[index] = args[start + index];
    }
    switch (start) {
      case 0: return func.call(this, rest);
      case 1: return func.call(this, args[0], rest);
      case 2: return func.call(this, args[0], args[1], rest);
    }
    var otherArgs = Array(start + 1);
    index = -1;
    while (++index < start) {
      otherArgs[index] = args[index];
    }
    otherArgs[start] = rest;
    return func.apply(this, otherArgs);
  };
}

module.exports = restParam;

},{}],7:[function(_dereq_,module,exports){
var debounce = _dereq_('./debounce'),
    isObject = _dereq_('../lang/isObject');

/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function';

/**
 * Creates a throttled function that only invokes `func` at most once per
 * every `wait` milliseconds. The throttled function comes with a `cancel`
 * method to cancel delayed invocations. Provide an options object to indicate
 * that `func` should be invoked on the leading and/or trailing edge of the
 * `wait` timeout. Subsequent calls to the throttled function return the
 * result of the last `func` call.
 *
 * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
 * on the trailing edge of the timeout only if the the throttled function is
 * invoked more than once during the `wait` timeout.
 *
 * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
 * for details over the differences between `_.throttle` and `_.debounce`.
 *
 * @static
 * @memberOf _
 * @category Function
 * @param {Function} func The function to throttle.
 * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
 * @param {Object} [options] The options object.
 * @param {boolean} [options.leading=true] Specify invoking on the leading
 *  edge of the timeout.
 * @param {boolean} [options.trailing=true] Specify invoking on the trailing
 *  edge of the timeout.
 * @returns {Function} Returns the new throttled function.
 * @example
 *
 * // avoid excessively updating the position while scrolling
 * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
 *
 * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
 * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
 *   'trailing': false
 * }));
 *
 * // cancel a trailing throttled call
 * jQuery(window).on('popstate', throttled.cancel);
 */
function throttle(func, wait, options) {
  var leading = true,
      trailing = true;

  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  if (options === false) {
    leading = false;
  } else if (isObject(options)) {
    leading = 'leading' in options ? !!options.leading : leading;
    trailing = 'trailing' in options ? !!options.trailing : trailing;
  }
  return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });
}

module.exports = throttle;

},{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){
/**
 * Copies the values of `source` to `array`.
 *
 * @private
 * @param {Array} source The array to copy values from.
 * @param {Array} [array=[]] The array to copy values to.
 * @returns {Array} Returns `array`.
 */
function arrayCopy(source, array) {
  var index = -1,
      length = source.length;

  array || (array = Array(length));
  while (++index < length) {
    array[index] = source[index];
  }
  return array;
}

module.exports = arrayCopy;

},{}],9:[function(_dereq_,module,exports){
/**
 * A specialized version of `_.forEach` for arrays without support for callback
 * shorthands and `this` binding.
 *
 * @private
 * @param {Array} array The array to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @returns {Array} Returns `array`.
 */
function arrayEach(array, iteratee) {
  var index = -1,
      length = array.length;

  while (++index < length) {
    if (iteratee(array[index], index, array) === false) {
      break;
    }
  }
  return array;
}

module.exports = arrayEach;

},{}],10:[function(_dereq_,module,exports){
/**
 * Copies properties of `source` to `object`.
 *
 * @private
 * @param {Object} source The object to copy properties from.
 * @param {Array} props The property names to copy.
 * @param {Object} [object={}] The object to copy properties to.
 * @returns {Object} Returns `object`.
 */
function baseCopy(source, props, object) {
  object || (object = {});

  var index = -1,
      length = props.length;

  while (++index < length) {
    var key = props[index];
    object[key] = source[key];
  }
  return object;
}

module.exports = baseCopy;

},{}],11:[function(_dereq_,module,exports){
var createBaseFor = _dereq_('./createBaseFor');

/**
 * The base implementation of `baseForIn` and `baseForOwn` which iterates
 * over `object` properties returned by `keysFunc` invoking `iteratee` for
 * each property. Iteratee functions may exit iteration early by explicitly
 * returning `false`.
 *
 * @private
 * @param {Object} object The object to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @param {Function} keysFunc The function to get the keys of `object`.
 * @returns {Object} Returns `object`.
 */
var baseFor = createBaseFor();

module.exports = baseFor;

},{"./createBaseFor":18}],12:[function(_dereq_,module,exports){
var baseFor = _dereq_('./baseFor'),
    keysIn = _dereq_('../object/keysIn');

/**
 * The base implementation of `_.forIn` without support for callback
 * shorthands and `this` binding.
 *
 * @private
 * @param {Object} object The object to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @returns {Object} Returns `object`.
 */
function baseForIn(object, iteratee) {
  return baseFor(object, iteratee, keysIn);
}

module.exports = baseForIn;

},{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){
var arrayEach = _dereq_('./arrayEach'),
    baseMergeDeep = _dereq_('./baseMergeDeep'),
    isArray = _dereq_('../lang/isArray'),
    isArrayLike = _dereq_('./isArrayLike'),
    isObject = _dereq_('../lang/isObject'),
    isObjectLike = _dereq_('./isObjectLike'),
    isTypedArray = _dereq_('../lang/isTypedArray'),
    keys = _dereq_('../object/keys');

/**
 * The base implementation of `_.merge` without support for argument juggling,
 * multiple sources, and `this` binding `customizer` functions.
 *
 * @private
 * @param {Object} object The destination object.
 * @param {Object} source The source object.
 * @param {Function} [customizer] The function to customize merged values.
 * @param {Array} [stackA=[]] Tracks traversed source objects.
 * @param {Array} [stackB=[]] Associates values with source counterparts.
 * @returns {Object} Returns `object`.
 */
function baseMerge(object, source, customizer, stackA, stackB) {
  if (!isObject(object)) {
    return object;
  }
  var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
      props = isSrcArr ? undefined : keys(source);

  arrayEach(props || source, function(srcValue, key) {
    if (props) {
      key = srcValue;
      srcValue = source[key];
    }
    if (isObjectLike(srcValue)) {
      stackA || (stackA = []);
      stackB || (stackB = []);
      baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
    }
    else {
      var value = object[key],
          result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
          isCommon = result === undefined;

      if (isCommon) {
        result = srcValue;
      }
      if ((result !== undefined || (isSrcArr && !(key in object))) &&
          (isCommon || (result === result ? (result !== value) : (value === value)))) {
        object[key] = result;
      }
    }
  });
  return object;
}

module.exports = baseMerge;

},{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){
var arrayCopy = _dereq_('./arrayCopy'),
    isArguments = _dereq_('../lang/isArguments'),
    isArray = _dereq_('../lang/isArray'),
    isArrayLike = _dereq_('./isArrayLike'),
    isPlainObject = _dereq_('../lang/isPlainObject'),
    isTypedArray = _dereq_('../lang/isTypedArray'),
    toPlainObject = _dereq_('../lang/toPlainObject');

/**
 * A specialized version of `baseMerge` for arrays and objects which performs
 * deep merges and tracks traversed objects enabling objects with circular
 * references to be merged.
 *
 * @private
 * @param {Object} object The destination object.
 * @param {Object} source The source object.
 * @param {string} key The key of the value to merge.
 * @param {Function} mergeFunc The function to merge values.
 * @param {Function} [customizer] The function to customize merged values.
 * @param {Array} [stackA=[]] Tracks traversed source objects.
 * @param {Array} [stackB=[]] Associates values with source counterparts.
 * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
 */
function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
  var length = stackA.length,
      srcValue = source[key];

  while (length--) {
    if (stackA[length] == srcValue) {
      object[key] = stackB[length];
      return;
    }
  }
  var value = object[key],
      result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
      isCommon = result === undefined;

  if (isCommon) {
    result = srcValue;
    if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
      result = isArray(value)
        ? value
        : (isArrayLike(value) ? arrayCopy(value) : []);
    }
    else if (isPlainObject(srcValue) || isArguments(srcValue)) {
      result = isArguments(value)
        ? toPlainObject(value)
        : (isPlainObject(value) ? value : {});
    }
    else {
      isCommon = false;
    }
  }
  // Add the source value to the stack of traversed objects and associate
  // it with its merged value.
  stackA.push(srcValue);
  stackB.push(result);

  if (isCommon) {
    // Recursively merge objects and arrays (susceptible to call stack limits).
    object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
  } else if (result === result ? (result !== value) : (value === value)) {
    object[key] = result;
  }
}

module.exports = baseMergeDeep;

},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){
var toObject = _dereq_('./toObject');

/**
 * The base implementation of `_.property` without support for deep paths.
 *
 * @private
 * @param {string} key The key of the property to get.
 * @returns {Function} Returns the new function.
 */
function baseProperty(key) {
  return function(object) {
    return object == null ? undefined : toObject(object)[key];
  };
}

module.exports = baseProperty;

},{"./toObject":28}],16:[function(_dereq_,module,exports){
var identity = _dereq_('../utility/identity');

/**
 * A specialized version of `baseCallback` which only supports `this` binding
 * and specifying the number of arguments to provide to `func`.
 *
 * @private
 * @param {Function} func The function to bind.
 * @param {*} thisArg The `this` binding of `func`.
 * @param {number} [argCount] The number of arguments to provide to `func`.
 * @returns {Function} Returns the callback.
 */
function bindCallback(func, thisArg, argCount) {
  if (typeof func != 'function') {
    return identity;
  }
  if (thisArg === undefined) {
    return func;
  }
  switch (argCount) {
    case 1: return function(value) {
      return func.call(thisArg, value);
    };
    case 3: return function(value, index, collection) {
      return func.call(thisArg, value, index, collection);
    };
    case 4: return function(accumulator, value, index, collection) {
      return func.call(thisArg, accumulator, value, index, collection);
    };
    case 5: return function(value, other, key, object, source) {
      return func.call(thisArg, value, other, key, object, source);
    };
  }
  return function() {
    return func.apply(thisArg, arguments);
  };
}

module.exports = bindCallback;

},{"../utility/identity":42}],17:[function(_dereq_,module,exports){
var bindCallback = _dereq_('./bindCallback'),
    isIterateeCall = _dereq_('./isIterateeCall'),
    restParam = _dereq_('../function/restParam');

/**
 * Creates a `_.assign`, `_.defaults`, or `_.merge` function.
 *
 * @private
 * @param {Function} assigner The function to assign values.
 * @returns {Function} Returns the new assigner function.
 */
function createAssigner(assigner) {
  return restParam(function(object, sources) {
    var index = -1,
        length = object == null ? 0 : sources.length,
        customizer = length > 2 ? sources[length - 2] : undefined,
        guard = length > 2 ? sources[2] : undefined,
        thisArg = length > 1 ? sources[length - 1] : undefined;

    if (typeof customizer == 'function') {
      customizer = bindCallback(customizer, thisArg, 5);
      length -= 2;
    } else {
      customizer = typeof thisArg == 'function' ? thisArg : undefined;
      length -= (customizer ? 1 : 0);
    }
    if (guard && isIterateeCall(sources[0], sources[1], guard)) {
      customizer = length < 3 ? undefined : customizer;
      length = 1;
    }
    while (++index < length) {
      var source = sources[index];
      if (source) {
        assigner(object, source, customizer);
      }
    }
    return object;
  });
}

module.exports = createAssigner;

},{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){
var toObject = _dereq_('./toObject');

/**
 * Creates a base function for `_.forIn` or `_.forInRight`.
 *
 * @private
 * @param {boolean} [fromRight] Specify iterating from right to left.
 * @returns {Function} Returns the new base function.
 */
function createBaseFor(fromRight) {
  return function(object, iteratee, keysFunc) {
    var iterable = toObject(object),
        props = keysFunc(object),
        length = props.length,
        index = fromRight ? length : -1;

    while ((fromRight ? index-- : ++index < length)) {
      var key = props[index];
      if (iteratee(iterable[key], key, iterable) === false) {
        break;
      }
    }
    return object;
  };
}

module.exports = createBaseFor;

},{"./toObject":28}],19:[function(_dereq_,module,exports){
var baseProperty = _dereq_('./baseProperty');

/**
 * Gets the "length" property value of `object`.
 *
 * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
 * that affects Safari on at least iOS 8.1-8.3 ARM64.
 *
 * @private
 * @param {Object} object The object to query.
 * @returns {*} Returns the "length" value.
 */
var getLength = baseProperty('length');

module.exports = getLength;

},{"./baseProperty":15}],20:[function(_dereq_,module,exports){
var isNative = _dereq_('../lang/isNative');

/**
 * Gets the native function at `key` of `object`.
 *
 * @private
 * @param {Object} object The object to query.
 * @param {string} key The key of the method to get.
 * @returns {*} Returns the function if it's native, else `undefined`.
 */
function getNative(object, key) {
  var value = object == null ? undefined : object[key];
  return isNative(value) ? value : undefined;
}

module.exports = getNative;

},{"../lang/isNative":32}],21:[function(_dereq_,module,exports){
var getLength = _dereq_('./getLength'),
    isLength = _dereq_('./isLength');

/**
 * Checks if `value` is array-like.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
 */
function isArrayLike(value) {
  return value != null && isLength(getLength(value));
}

module.exports = isArrayLike;

},{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){
/**
 * Checks if `value` is a host object in IE < 9.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
 */
var isHostObject = (function() {
  try {
    Object({ 'toString': 0 } + '');
  } catch(e) {
    return function() { return false; };
  }
  return function(value) {
    // IE < 9 presents many host objects as `Object` objects that can coerce
    // to strings despite having improperly defined `toString` methods.
    return typeof value.toString != 'function' && typeof (value + '') == 'string';
  };
}());

module.exports = isHostObject;

},{}],23:[function(_dereq_,module,exports){
/** Used to detect unsigned integer values. */
var reIsUint = /^\d+$/;

/**
 * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
 * of an array-like value.
 */
var MAX_SAFE_INTEGER = 9007199254740991;

/**
 * Checks if `value` is a valid array-like index.
 *
 * @private
 * @param {*} value The value to check.
 * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
 * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
 */
function isIndex(value, length) {
  value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
  length = length == null ? MAX_SAFE_INTEGER : length;
  return value > -1 && value % 1 == 0 && value < length;
}

module.exports = isIndex;

},{}],24:[function(_dereq_,module,exports){
var isArrayLike = _dereq_('./isArrayLike'),
    isIndex = _dereq_('./isIndex'),
    isObject = _dereq_('../lang/isObject');

/**
 * Checks if the provided arguments are from an iteratee call.
 *
 * @private
 * @param {*} value The potential iteratee value argument.
 * @param {*} index The potential iteratee index or key argument.
 * @param {*} object The potential iteratee object argument.
 * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
 */
function isIterateeCall(value, index, object) {
  if (!isObject(object)) {
    return false;
  }
  var type = typeof index;
  if (type == 'number'
      ? (isArrayLike(object) && isIndex(index, object.length))
      : (type == 'string' && index in object)) {
    var other = object[index];
    return value === value ? (value === other) : (other !== other);
  }
  return false;
}

module.exports = isIterateeCall;

},{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){
/**
 * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
 * of an array-like value.
 */
var MAX_SAFE_INTEGER = 9007199254740991;

/**
 * Checks if `value` is a valid array-like length.
 *
 * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
 */
function isLength(value) {
  return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
}

module.exports = isLength;

},{}],26:[function(_dereq_,module,exports){
/**
 * Checks if `value` is object-like.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
 */
function isObjectLike(value) {
  return !!value && typeof value == 'object';
}

module.exports = isObjectLike;

},{}],27:[function(_dereq_,module,exports){
var isArguments = _dereq_('../lang/isArguments'),
    isArray = _dereq_('../lang/isArray'),
    isIndex = _dereq_('./isIndex'),
    isLength = _dereq_('./isLength'),
    isString = _dereq_('../lang/isString'),
    keysIn = _dereq_('../object/keysIn');

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * A fallback implementation of `Object.keys` which creates an array of the
 * own enumerable property names of `object`.
 *
 * @private
 * @param {Object} object The object to query.
 * @returns {Array} Returns the array of property names.
 */
function shimKeys(object) {
  var props = keysIn(object),
      propsLength = props.length,
      length = propsLength && object.length;

  var allowIndexes = !!length && isLength(length) &&
    (isArray(object) || isArguments(object) || isString(object));

  var index = -1,
      result = [];

  while (++index < propsLength) {
    var key = props[index];
    if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
      result.push(key);
    }
  }
  return result;
}

module.exports = shimKeys;

},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){
var isObject = _dereq_('../lang/isObject'),
    isString = _dereq_('../lang/isString'),
    support = _dereq_('../support');

/**
 * Converts `value` to an object if it's not one.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {Object} Returns the object.
 */
function toObject(value) {
  if (support.unindexedChars && isString(value)) {
    var index = -1,
        length = value.length,
        result = Object(value);

    while (++index < length) {
      result[index] = value.charAt(index);
    }
    return result;
  }
  return isObject(value) ? value : Object(value);
}

module.exports = toObject;

},{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){
var isArrayLike = _dereq_('../internal/isArrayLike'),
    isObjectLike = _dereq_('../internal/isObjectLike');

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable;

/**
 * Checks if `value` is classified as an `arguments` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isArguments(function() { return arguments; }());
 * // => true
 *
 * _.isArguments([1, 2, 3]);
 * // => false
 */
function isArguments(value) {
  return isObjectLike(value) && isArrayLike(value) &&
    hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
}

module.exports = isArguments;

},{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative'),
    isLength = _dereq_('../internal/isLength'),
    isObjectLike = _dereq_('../internal/isObjectLike');

/** `Object#toString` result references. */
var arrayTag = '[object Array]';

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/* Native method references for those with the same name as other `lodash` methods. */
var nativeIsArray = getNative(Array, 'isArray');

/**
 * Checks if `value` is classified as an `Array` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isArray([1, 2, 3]);
 * // => true
 *
 * _.isArray(function() { return arguments; }());
 * // => false
 */
var isArray = nativeIsArray || function(value) {
  return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
};

module.exports = isArray;

},{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){
var isObject = _dereq_('./isObject');

/** `Object#toString` result references. */
var funcTag = '[object Function]';

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/**
 * Checks if `value` is classified as a `Function` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isFunction(_);
 * // => true
 *
 * _.isFunction(/abc/);
 * // => false
 */
function isFunction(value) {
  // The use of `Object#toString` avoids issues with the `typeof` operator
  // in older versions of Chrome and Safari which return 'function' for regexes
  // and Safari 8 which returns 'object' for typed array constructors.
  return isObject(value) && objToString.call(value) == funcTag;
}

module.exports = isFunction;

},{"./isObject":33}],32:[function(_dereq_,module,exports){
var isFunction = _dereq_('./isFunction'),
    isHostObject = _dereq_('../internal/isHostObject'),
    isObjectLike = _dereq_('../internal/isObjectLike');

/** Used to detect host constructors (Safari > 5). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to resolve the decompiled source of functions. */
var fnToString = Function.prototype.toString;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
  fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
  .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);

/**
 * Checks if `value` is a native function.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
 * @example
 *
 * _.isNative(Array.prototype.push);
 * // => true
 *
 * _.isNative(_);
 * // => false
 */
function isNative(value) {
  if (value == null) {
    return false;
  }
  if (isFunction(value)) {
    return reIsNative.test(fnToString.call(value));
  }
  return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
}

module.exports = isNative;

},{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){
/**
 * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
 * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is an object, else `false`.
 * @example
 *
 * _.isObject({});
 * // => true
 *
 * _.isObject([1, 2, 3]);
 * // => true
 *
 * _.isObject(1);
 * // => false
 */
function isObject(value) {
  // Avoid a V8 JIT bug in Chrome 19-20.
  // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
  var type = typeof value;
  return !!value && (type == 'object' || type == 'function');
}

module.exports = isObject;

},{}],34:[function(_dereq_,module,exports){
var baseForIn = _dereq_('../internal/baseForIn'),
    isArguments = _dereq_('./isArguments'),
    isHostObject = _dereq_('../internal/isHostObject'),
    isObjectLike = _dereq_('../internal/isObjectLike'),
    support = _dereq_('../support');

/** `Object#toString` result references. */
var objectTag = '[object Object]';

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/**
 * Checks if `value` is a plain object, that is, an object created by the
 * `Object` constructor or one with a `[[Prototype]]` of `null`.
 *
 * **Note:** This method assumes objects created by the `Object` constructor
 * have no inherited enumerable properties.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
 * @example
 *
 * function Foo() {
 *   this.a = 1;
 * }
 *
 * _.isPlainObject(new Foo);
 * // => false
 *
 * _.isPlainObject([1, 2, 3]);
 * // => false
 *
 * _.isPlainObject({ 'x': 0, 'y': 0 });
 * // => true
 *
 * _.isPlainObject(Object.create(null));
 * // => true
 */
function isPlainObject(value) {
  var Ctor;

  // Exit early for non `Object` objects.
  if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
      (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
    return false;
  }
  // IE < 9 iterates inherited properties before own properties. If the first
  // iterated property is an object's own property then there are no inherited
  // enumerable properties.
  var result;
  if (support.ownLast) {
    baseForIn(value, function(subValue, key, object) {
      result = hasOwnProperty.call(object, key);
      return false;
    });
    return result !== false;
  }
  // In most environments an object's own properties are iterated before
  // its inherited properties. If the last iterated property is an object's
  // own property then there are no inherited enumerable properties.
  baseForIn(value, function(subValue, key) {
    result = key;
  });
  return result === undefined || hasOwnProperty.call(value, result);
}

module.exports = isPlainObject;

},{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){
var isObjectLike = _dereq_('../internal/isObjectLike');

/** `Object#toString` result references. */
var stringTag = '[object String]';

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/**
 * Checks if `value` is classified as a `String` primitive or object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isString('abc');
 * // => true
 *
 * _.isString(1);
 * // => false
 */
function isString(value) {
  return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
}

module.exports = isString;

},{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){
var isLength = _dereq_('../internal/isLength'),
    isObjectLike = _dereq_('../internal/isObjectLike');

/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
    arrayTag = '[object Array]',
    boolTag = '[object Boolean]',
    dateTag = '[object Date]',
    errorTag = '[object Error]',
    funcTag = '[object Function]',
    mapTag = '[object Map]',
    numberTag = '[object Number]',
    objectTag = '[object Object]',
    regexpTag = '[object RegExp]',
    setTag = '[object Set]',
    stringTag = '[object String]',
    weakMapTag = '[object WeakMap]';

var arrayBufferTag = '[object ArrayBuffer]',
    float32Tag = '[object Float32Array]',
    float64Tag = '[object Float64Array]',
    int8Tag = '[object Int8Array]',
    int16Tag = '[object Int16Array]',
    int32Tag = '[object Int32Array]',
    uint8Tag = '[object Uint8Array]',
    uint8ClampedTag = '[object Uint8ClampedArray]',
    uint16Tag = '[object Uint16Array]',
    uint32Tag = '[object Uint32Array]';

/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dateTag] = typedArrayTags[errorTag] =
typedArrayTags[funcTag] = typedArrayTags[mapTag] =
typedArrayTags[numberTag] = typedArrayTags[objectTag] =
typedArrayTags[regexpTag] = typedArrayTags[setTag] =
typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/**
 * Checks if `value` is classified as a typed array.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isTypedArray(new Uint8Array);
 * // => true
 *
 * _.isTypedArray([]);
 * // => false
 */
function isTypedArray(value) {
  return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
}

module.exports = isTypedArray;

},{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){
var baseCopy = _dereq_('../internal/baseCopy'),
    keysIn = _dereq_('../object/keysIn');

/**
 * Converts `value` to a plain object flattening inherited enumerable
 * properties of `value` to own properties of the plain object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to convert.
 * @returns {Object} Returns the converted plain object.
 * @example
 *
 * function Foo() {
 *   this.b = 2;
 * }
 *
 * Foo.prototype.c = 3;
 *
 * _.assign({ 'a': 1 }, new Foo);
 * // => { 'a': 1, 'b': 2 }
 *
 * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
 * // => { 'a': 1, 'b': 2, 'c': 3 }
 */
function toPlainObject(value) {
  return baseCopy(value, keysIn(value));
}

module.exports = toPlainObject;

},{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative'),
    isArrayLike = _dereq_('../internal/isArrayLike'),
    isObject = _dereq_('../lang/isObject'),
    shimKeys = _dereq_('../internal/shimKeys'),
    support = _dereq_('../support');

/* Native method references for those with the same name as other `lodash` methods. */
var nativeKeys = getNative(Object, 'keys');

/**
 * Creates an array of the own enumerable property names of `object`.
 *
 * **Note:** Non-object values are coerced to objects. See the
 * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
 * for more details.
 *
 * @static
 * @memberOf _
 * @category Object
 * @param {Object} object The object to query.
 * @returns {Array} Returns the array of property names.
 * @example
 *
 * function Foo() {
 *   this.a = 1;
 *   this.b = 2;
 * }
 *
 * Foo.prototype.c = 3;
 *
 * _.keys(new Foo);
 * // => ['a', 'b'] (iteration order is not guaranteed)
 *
 * _.keys('hi');
 * // => ['0', '1']
 */
var keys = !nativeKeys ? shimKeys : function(object) {
  var Ctor = object == null ? undefined : object.constructor;
  if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
      (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
    return shimKeys(object);
  }
  return isObject(object) ? nativeKeys(object) : [];
};

module.exports = keys;

},{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){
var arrayEach = _dereq_('../internal/arrayEach'),
    isArguments = _dereq_('../lang/isArguments'),
    isArray = _dereq_('../lang/isArray'),
    isFunction = _dereq_('../lang/isFunction'),
    isIndex = _dereq_('../internal/isIndex'),
    isLength = _dereq_('../internal/isLength'),
    isObject = _dereq_('../lang/isObject'),
    isString = _dereq_('../lang/isString'),
    support = _dereq_('../support');

/** `Object#toString` result references. */
var arrayTag = '[object Array]',
    boolTag = '[object Boolean]',
    dateTag = '[object Date]',
    errorTag = '[object Error]',
    funcTag = '[object Function]',
    numberTag = '[object Number]',
    objectTag = '[object Object]',
    regexpTag = '[object RegExp]',
    stringTag = '[object String]';

/** Used to fix the JScript `[[DontEnum]]` bug. */
var shadowProps = [
  'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
  'toLocaleString', 'toString', 'valueOf'
];

/** Used for native method references. */
var errorProto = Error.prototype,
    objectProto = Object.prototype,
    stringProto = String.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/** Used to avoid iterating over non-enumerable properties in IE < 9. */
var nonEnumProps = {};
nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };
nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };
nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };
nonEnumProps[objectTag] = { 'constructor': true };

arrayEach(shadowProps, function(key) {
  for (var tag in nonEnumProps) {
    if (hasOwnProperty.call(nonEnumProps, tag)) {
      var props = nonEnumProps[tag];
      props[key] = hasOwnProperty.call(props, key);
    }
  }
});

/**
 * Creates an array of the own and inherited enumerable property names of `object`.
 *
 * **Note:** Non-object values are coerced to objects.
 *
 * @static
 * @memberOf _
 * @category Object
 * @param {Object} object The object to query.
 * @returns {Array} Returns the array of property names.
 * @example
 *
 * function Foo() {
 *   this.a = 1;
 *   this.b = 2;
 * }
 *
 * Foo.prototype.c = 3;
 *
 * _.keysIn(new Foo);
 * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
 */
function keysIn(object) {
  if (object == null) {
    return [];
  }
  if (!isObject(object)) {
    object = Object(object);
  }
  var length = object.length;

  length = (length && isLength(length) &&
    (isArray(object) || isArguments(object) || isString(object)) && length) || 0;

  var Ctor = object.constructor,
      index = -1,
      proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
      isProto = proto === object,
      result = Array(length),
      skipIndexes = length > 0,
      skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
      skipProto = support.enumPrototypes && isFunction(object);

  while (++index < length) {
    result[index] = (index + '');
  }
  // lodash skips the `constructor` property when it infers it's iterating
  // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
  // attribute of an existing property and the `constructor` property of a
  // prototype defaults to non-enumerable.
  for (var key in object) {
    if (!(skipProto && key == 'prototype') &&
        !(skipErrorProps && (key == 'message' || key == 'name')) &&
        !(skipIndexes && isIndex(key, length)) &&
        !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
      result.push(key);
    }
  }
  if (support.nonEnumShadows && object !== objectProto) {
    var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
        nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];

    if (tag == objectTag) {
      proto = objectProto;
    }
    length = shadowProps.length;
    while (length--) {
      key = shadowProps[length];
      var nonEnum = nonEnums[key];
      if (!(isProto && nonEnum) &&
          (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
        result.push(key);
      }
    }
  }
  return result;
}

module.exports = keysIn;

},{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){
var baseMerge = _dereq_('../internal/baseMerge'),
    createAssigner = _dereq_('../internal/createAssigner');

/**
 * Recursively merges own enumerable properties of the source object(s), that
 * don't resolve to `undefined` into the destination object. Subsequent sources
 * overwrite property assignments of previous sources. If `customizer` is
 * provided it's invoked to produce the merged values of the destination and
 * source properties. If `customizer` returns `undefined` merging is handled
 * by the method instead. The `customizer` is bound to `thisArg` and invoked
 * with five arguments: (objectValue, sourceValue, key, object, source).
 *
 * @static
 * @memberOf _
 * @category Object
 * @param {Object} object The destination object.
 * @param {...Object} [sources] The source objects.
 * @param {Function} [customizer] The function to customize assigned values.
 * @param {*} [thisArg] The `this` binding of `customizer`.
 * @returns {Object} Returns `object`.
 * @example
 *
 * var users = {
 *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
 * };
 *
 * var ages = {
 *   'data': [{ 'age': 36 }, { 'age': 40 }]
 * };
 *
 * _.merge(users, ages);
 * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
 *
 * // using a customizer callback
 * var object = {
 *   'fruits': ['apple'],
 *   'vegetables': ['beet']
 * };
 *
 * var other = {
 *   'fruits': ['banana'],
 *   'vegetables': ['carrot']
 * };
 *
 * _.merge(object, other, function(a, b) {
 *   if (_.isArray(a)) {
 *     return a.concat(b);
 *   }
 * });
 * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
 */
var merge = createAssigner(baseMerge);

module.exports = merge;

},{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){
/** Used for native method references. */
var arrayProto = Array.prototype,
    errorProto = Error.prototype,
    objectProto = Object.prototype;

/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable,
    splice = arrayProto.splice;

/**
 * An object environment feature flags.
 *
 * @static
 * @memberOf _
 * @type Object
 */
var support = {};

(function(x) {
  var Ctor = function() { this.x = x; },
      object = { '0': x, 'length': x },
      props = [];

  Ctor.prototype = { 'valueOf': x, 'y': x };
  for (var key in new Ctor) { props.push(key); }

  /**
   * Detect if `name` or `message` properties of `Error.prototype` are
   * enumerable by default (IE < 9, Safari < 5.1).
   *
   * @memberOf _.support
   * @type boolean
   */
  support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
    propertyIsEnumerable.call(errorProto, 'name');

  /**
   * Detect if `prototype` properties are enumerable by default.
   *
   * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
   * (if the prototype or a property on the prototype has been set)
   * incorrectly set the `[[Enumerable]]` value of a function's `prototype`
   * property to `true`.
   *
   * @memberOf _.support
   * @type boolean
   */
  support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');

  /**
   * Detect if properties shadowing those on `Object.prototype` are non-enumerable.
   *
   * In IE < 9 an object's own properties, shadowing non-enumerable ones,
   * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
   *
   * @memberOf _.support
   * @type boolean
   */
  support.nonEnumShadows = !/valueOf/.test(props);

  /**
   * Detect if own properties are iterated after inherited properties (IE < 9).
   *
   * @memberOf _.support
   * @type boolean
   */
  support.ownLast = props[0] != 'x';

  /**
   * Detect if `Array#shift` and `Array#splice` augment array-like objects
   * correctly.
   *
   * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
   * `shift()` and `splice()` functions that fail to remove the last element,
   * `value[0]`, of array-like objects even though the "length" property is
   * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
   * while `splice()` is buggy regardless of mode in IE < 9.
   *
   * @memberOf _.support
   * @type boolean
   */
  support.spliceObjects = (splice.call(object, 0, 1), !object[0]);

  /**
   * Detect lack of support for accessing string characters by index.
   *
   * IE < 8 can't access characters by index. IE 8 can only access characters
   * by index on string literals, not string objects.
   *
   * @memberOf _.support
   * @type boolean
   */
  support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
}(1, 0));

module.exports = support;

},{}],42:[function(_dereq_,module,exports){
/**
 * This method returns the first argument provided to it.
 *
 * @static
 * @memberOf _
 * @category Utility
 * @param {*} value Any value.
 * @returns {*} Returns `value`.
 * @example
 *
 * var object = { 'user': 'fred' };
 *
 * _.identity(object) === object;
 * // => true
 */
function identity(value) {
  return value;
}

module.exports = identity;

},{}],43:[function(_dereq_,module,exports){
'use strict';

var keys = _dereq_('object-keys');

module.exports = function hasSymbols() {
	if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }
	if (typeof Symbol.iterator === 'symbol') { return true; }

	var obj = {};
	var sym = Symbol('test');
	if (typeof sym === 'string') { return false; }

	// temp disabled per https://github.com/ljharb/object.assign/issues/17
	// if (sym instanceof Symbol) { return false; }
	// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4
	// if (!(Object(sym) instanceof Symbol)) { return false; }

	var symVal = 42;
	obj[sym] = symVal;
	for (sym in obj) { return false; }
	if (keys(obj).length !== 0) { return false; }
	if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }

	if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }

	var syms = Object.getOwnPropertySymbols(obj);
	if (syms.length !== 1 || syms[0] !== sym) { return false; }

	if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }

	if (typeof Object.getOwnPropertyDescriptor === 'function') {
		var descriptor = Object.getOwnPropertyDescriptor(obj, sym);
		if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }
	}

	return true;
};

},{"object-keys":49}],44:[function(_dereq_,module,exports){
'use strict';

// modified from https://github.com/es-shims/es6-shim
var keys = _dereq_('object-keys');
var bind = _dereq_('function-bind');
var canBeObject = function (obj) {
	return typeof obj !== 'undefined' && obj !== null;
};
var hasSymbols = _dereq_('./hasSymbols')();
var toObject = Object;
var push = bind.call(Function.call, Array.prototype.push);
var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);

module.exports = function assign(target, source1) {
	if (!canBeObject(target)) { throw new TypeError('target must be an object'); }
	var objTarget = toObject(target);
	var s, source, i, props, syms, value, key;
	for (s = 1; s < arguments.length; ++s) {
		source = toObject(arguments[s]);
		props = keys(source);
		if (hasSymbols && Object.getOwnPropertySymbols) {
			syms = Object.getOwnPropertySymbols(source);
			for (i = 0; i < syms.length; ++i) {
				key = syms[i];
				if (propIsEnumerable(source, key)) {
					push(props, key);
				}
			}
		}
		for (i = 0; i < props.length; ++i) {
			key = props[i];
			value = source[key];
			if (propIsEnumerable(source, key)) {
				objTarget[key] = value;
			}
		}
	}
	return objTarget;
};

},{"./hasSymbols":43,"function-bind":48,"object-keys":49}],45:[function(_dereq_,module,exports){
'use strict';

var defineProperties = _dereq_('define-properties');

var implementation = _dereq_('./implementation');
var getPolyfill = _dereq_('./polyfill');
var shim = _dereq_('./shim');

defineProperties(implementation, {
	implementation: implementation,
	getPolyfill: getPolyfill,
	shim: shim
});

module.exports = implementation;

},{"./implementation":44,"./polyfill":51,"./shim":52,"define-properties":46}],46:[function(_dereq_,module,exports){
'use strict';

var keys = _dereq_('object-keys');
var foreach = _dereq_('foreach');
var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';

var toStr = Object.prototype.toString;

var isFunction = function (fn) {
	return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
};

var arePropertyDescriptorsSupported = function () {
	var obj = {};
	try {
		Object.defineProperty(obj, 'x', { enumerable: false, value: obj });
        /* eslint-disable no-unused-vars, no-restricted-syntax */
        for (var _ in obj) { return false; }
        /* eslint-enable no-unused-vars, no-restricted-syntax */
		return obj.x === obj;
	} catch (e) { /* this is IE 8. */
		return false;
	}
};
var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();

var defineProperty = function (object, name, value, predicate) {
	if (name in object && (!isFunction(predicate) || !predicate())) {
		return;
	}
	if (supportsDescriptors) {
		Object.defineProperty(object, name, {
			configurable: true,
			enumerable: false,
			value: value,
			writable: true
		});
	} else {
		object[name] = value;
	}
};

var defineProperties = function (object, map) {
	var predicates = arguments.length > 2 ? arguments[2] : {};
	var props = keys(map);
	if (hasSymbols) {
		props = props.concat(Object.getOwnPropertySymbols(map));
	}
	foreach(props, function (name) {
		defineProperty(object, name, map[name], predicates[name]);
	});
};

defineProperties.supportsDescriptors = !!supportsDescriptors;

module.exports = defineProperties;

},{"foreach":47,"object-keys":49}],47:[function(_dereq_,module,exports){

var hasOwn = Object.prototype.hasOwnProperty;
var toString = Object.prototype.toString;

module.exports = function forEach (obj, fn, ctx) {
    if (toString.call(fn) !== '[object Function]') {
        throw new TypeError('iterator must be a function');
    }
    var l = obj.length;
    if (l === +l) {
        for (var i = 0; i < l; i++) {
            fn.call(ctx, obj[i], i, obj);
        }
    } else {
        for (var k in obj) {
            if (hasOwn.call(obj, k)) {
                fn.call(ctx, obj[k], k, obj);
            }
        }
    }
};


},{}],48:[function(_dereq_,module,exports){
var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';
var slice = Array.prototype.slice;
var toStr = Object.prototype.toString;
var funcType = '[object Function]';

module.exports = function bind(that) {
    var target = this;
    if (typeof target !== 'function' || toStr.call(target) !== funcType) {
        throw new TypeError(ERROR_MESSAGE + target);
    }
    var args = slice.call(arguments, 1);

    var binder = function () {
        if (this instanceof bound) {
            var result = target.apply(
                this,
                args.concat(slice.call(arguments))
            );
            if (Object(result) === result) {
                return result;
            }
            return this;
        } else {
            return target.apply(
                that,
                args.concat(slice.call(arguments))
            );
        }
    };

    var boundLength = Math.max(0, target.length - args.length);
    var boundArgs = [];
    for (var i = 0; i < boundLength; i++) {
        boundArgs.push('$' + i);
    }

    var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);

    if (target.prototype) {
        var Empty = function Empty() {};
        Empty.prototype = target.prototype;
        bound.prototype = new Empty();
        Empty.prototype = null;
    }

    return bound;
};


},{}],49:[function(_dereq_,module,exports){
'use strict';

// modified from https://github.com/es-shims/es5-shim
var has = Object.prototype.hasOwnProperty;
var toStr = Object.prototype.toString;
var slice = Array.prototype.slice;
var isArgs = _dereq_('./isArguments');
var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');
var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');
var dontEnums = [
	'toString',
	'toLocaleString',
	'valueOf',
	'hasOwnProperty',
	'isPrototypeOf',
	'propertyIsEnumerable',
	'constructor'
];
var equalsConstructorPrototype = function (o) {
	var ctor = o.constructor;
	return ctor && ctor.prototype === o;
};
var blacklistedKeys = {
	$console: true,
	$frame: true,
	$frameElement: true,
	$frames: true,
	$parent: true,
	$self: true,
	$webkitIndexedDB: true,
	$webkitStorageInfo: true,
	$window: true
};
var hasAutomationEqualityBug = (function () {
	/* global window */
	if (typeof window === 'undefined') { return false; }
	for (var k in window) {
		try {
			if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
				try {
					equalsConstructorPrototype(window[k]);
				} catch (e) {
					return true;
				}
			}
		} catch (e) {
			return true;
		}
	}
	return false;
}());
var equalsConstructorPrototypeIfNotBuggy = function (o) {
	/* global window */
	if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
		return equalsConstructorPrototype(o);
	}
	try {
		return equalsConstructorPrototype(o);
	} catch (e) {
		return false;
	}
};

var keysShim = function keys(object) {
	var isObject = object !== null && typeof object === 'object';
	var isFunction = toStr.call(object) === '[object Function]';
	var isArguments = isArgs(object);
	var isString = isObject && toStr.call(object) === '[object String]';
	var theKeys = [];

	if (!isObject && !isFunction && !isArguments) {
		throw new TypeError('Object.keys called on a non-object');
	}

	var skipProto = hasProtoEnumBug && isFunction;
	if (isString && object.length > 0 && !has.call(object, 0)) {
		for (var i = 0; i < object.length; ++i) {
			theKeys.push(String(i));
		}
	}

	if (isArguments && object.length > 0) {
		for (var j = 0; j < object.length; ++j) {
			theKeys.push(String(j));
		}
	} else {
		for (var name in object) {
			if (!(skipProto && name === 'prototype') && has.call(object, name)) {
				theKeys.push(String(name));
			}
		}
	}

	if (hasDontEnumBug) {
		var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);

		for (var k = 0; k < dontEnums.length; ++k) {
			if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
				theKeys.push(dontEnums[k]);
			}
		}
	}
	return theKeys;
};

keysShim.shim = function shimObjectKeys() {
	if (Object.keys) {
		var keysWorksWithArguments = (function () {
			// Safari 5.0 bug
			return (Object.keys(arguments) || '').length === 2;
		}(1, 2));
		if (!keysWorksWithArguments) {
			var originalKeys = Object.keys;
			Object.keys = function keys(object) {
				if (isArgs(object)) {
					return originalKeys(slice.call(object));
				} else {
					return originalKeys(object);
				}
			};
		}
	} else {
		Object.keys = keysShim;
	}
	return Object.keys || keysShim;
};

module.exports = keysShim;

},{"./isArguments":50}],50:[function(_dereq_,module,exports){
'use strict';

var toStr = Object.prototype.toString;

module.exports = function isArguments(value) {
	var str = toStr.call(value);
	var isArgs = str === '[object Arguments]';
	if (!isArgs) {
		isArgs = str !== '[object Array]' &&
			value !== null &&
			typeof value === 'object' &&
			typeof value.length === 'number' &&
			value.length >= 0 &&
			toStr.call(value.callee) === '[object Function]';
	}
	return isArgs;
};

},{}],51:[function(_dereq_,module,exports){
'use strict';

var implementation = _dereq_('./implementation');

var lacksProperEnumerationOrder = function () {
	if (!Object.assign) {
		return false;
	}
	// v8, specifically in node 4.x, has a bug with incorrect property enumeration order
	// note: this does not detect the bug unless there's 20 characters
	var str = 'abcdefghijklmnopqrst';
	var letters = str.split('');
	var map = {};
	for (var i = 0; i < letters.length; ++i) {
		map[letters[i]] = letters[i];
	}
	var obj = Object.assign({}, map);
	var actual = '';
	for (var k in obj) {
		actual += k;
	}
	return str !== actual;
};

var assignHasPendingExceptions = function () {
	if (!Object.assign || !Object.preventExtensions) {
		return false;
	}
	// Firefox 37 still has "pending exception" logic in its Object.assign implementation,
	// which is 72% slower than our shim, and Firefox 40's native implementation.
	var thrower = Object.preventExtensions({ 1: 2 });
	try {
		Object.assign(thrower, 'xy');
	} catch (e) {
		return thrower[1] === 'y';
	}
};

module.exports = function getPolyfill() {
	if (!Object.assign) {
		return implementation;
	}
	if (lacksProperEnumerationOrder()) {
		return implementation;
	}
	if (assignHasPendingExceptions()) {
		return implementation;
	}
	return Object.assign;
};

},{"./implementation":44}],52:[function(_dereq_,module,exports){
'use strict';

var define = _dereq_('define-properties');
var getPolyfill = _dereq_('./polyfill');

module.exports = function shimAssign() {
	var polyfill = getPolyfill();
	define(
		Object,
		{ assign: polyfill },
		{ assign: function () { return Object.assign !== polyfill; } }
	);
	return polyfill;
};

},{"./polyfill":51,"define-properties":46}],53:[function(_dereq_,module,exports){
module.exports = SafeParseTuple

function SafeParseTuple(obj, reviver) {
    var json
    var error = null

    try {
        json = JSON.parse(obj, reviver)
    } catch (err) {
        error = err
    }

    return [error, json]
}

},{}],54:[function(_dereq_,module,exports){
function clean (s) {
  return s.replace(/\n\r?\s*/g, '')
}


module.exports = function tsml (sa) {
  var s = ''
    , i = 0

  for (; i < arguments.length; i++)
    s += clean(sa[i]) + (arguments[i + 1] || '')

  return s
}
},{}],55:[function(_dereq_,module,exports){
"use strict";
var window = _dereq_("global/window")
var once = _dereq_("once")
var isFunction = _dereq_("is-function")
var parseHeaders = _dereq_("parse-headers")
var xtend = _dereq_("xtend")

module.exports = createXHR
createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest

forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {
    createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {
        options = initParams(uri, options, callback)
        options.method = method.toUpperCase()
        return _createXHR(options)
    }
})

function forEachArray(array, iterator) {
    for (var i = 0; i < array.length; i++) {
        iterator(array[i])
    }
}

function isEmpty(obj){
    for(var i in obj){
        if(obj.hasOwnProperty(i)) return false
    }
    return true
}

function initParams(uri, options, callback) {
    var params = uri

    if (isFunction(options)) {
        callback = options
        if (typeof uri === "string") {
            params = {uri:uri}
        }
    } else {
        params = xtend(options, {uri: uri})
    }

    params.callback = callback
    return params
}

function createXHR(uri, options, callback) {
    options = initParams(uri, options, callback)
    return _createXHR(options)
}

function _createXHR(options) {
    var callback = options.callback
    if(typeof callback === "undefined"){
        throw new Error("callback argument missing")
    }
    callback = once(callback)

    function readystatechange() {
        if (xhr.readyState === 4) {
            loadFunc()
        }
    }

    function getBody() {
        // Chrome with requestType=blob throws errors arround when even testing access to responseText
        var body = undefined

        if (xhr.response) {
            body = xhr.response
        } else if (xhr.responseType === "text" || !xhr.responseType) {
            body = xhr.responseText || xhr.responseXML
        }

        if (isJson) {
            try {
                body = JSON.parse(body)
            } catch (e) {}
        }

        return body
    }

    var failureResponse = {
                body: undefined,
                headers: {},
                statusCode: 0,
                method: method,
                url: uri,
                rawRequest: xhr
            }

    function errorFunc(evt) {
        clearTimeout(timeoutTimer)
        if(!(evt instanceof Error)){
            evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
        }
        evt.statusCode = 0
        callback(evt, failureResponse)
    }

    // will load the data & process the response in a special response object
    function loadFunc() {
        if (aborted) return
        var status
        clearTimeout(timeoutTimer)
        if(options.useXDR && xhr.status===undefined) {
            //IE8 CORS GET successful response doesn't have a status field, but body is fine
            status = 200
        } else {
            status = (xhr.status === 1223 ? 204 : xhr.status)
        }
        var response = failureResponse
        var err = null

        if (status !== 0){
            response = {
                body: getBody(),
                statusCode: status,
                method: method,
                headers: {},
                url: uri,
                rawRequest: xhr
            }
            if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
                response.headers = parseHeaders(xhr.getAllResponseHeaders())
            }
        } else {
            err = new Error("Internal XMLHttpRequest Error")
        }
        callback(err, response, response.body)

    }

    var xhr = options.xhr || null

    if (!xhr) {
        if (options.cors || options.useXDR) {
            xhr = new createXHR.XDomainRequest()
        }else{
            xhr = new createXHR.XMLHttpRequest()
        }
    }

    var key
    var aborted
    var uri = xhr.url = options.uri || options.url
    var method = xhr.method = options.method || "GET"
    var body = options.body || options.data || null
    var headers = xhr.headers = options.headers || {}
    var sync = !!options.sync
    var isJson = false
    var timeoutTimer

    if ("json" in options) {
        isJson = true
        headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
        if (method !== "GET" && method !== "HEAD") {
            headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
            body = JSON.stringify(options.json)
        }
    }

    xhr.onreadystatechange = readystatechange
    xhr.onload = loadFunc
    xhr.onerror = errorFunc
    // IE9 must have onprogress be set to a unique function.
    xhr.onprogress = function () {
        // IE must die
    }
    xhr.ontimeout = errorFunc
    xhr.open(method, uri, !sync, options.username, options.password)
    //has to be after open
    if(!sync) {
        xhr.withCredentials = !!options.withCredentials
    }
    // Cannot set timeout with sync request
    // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
    // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
    if (!sync && options.timeout > 0 ) {
        timeoutTimer = setTimeout(function(){
            aborted=true//IE9 may still call readystatechange
            xhr.abort("timeout")
            var e = new Error("XMLHttpRequest timeout")
            e.code = "ETIMEDOUT"
            errorFunc(e)
        }, options.timeout )
    }

    if (xhr.setRequestHeader) {
        for(key in headers){
            if(headers.hasOwnProperty(key)){
                xhr.setRequestHeader(key, headers[key])
            }
        }
    } else if (options.headers && !isEmpty(options.headers)) {
        throw new Error("Headers cannot be set on an XDomainRequest object")
    }

    if ("responseType" in options) {
        xhr.responseType = options.responseType
    }

    if ("beforeSend" in options &&
        typeof options.beforeSend === "function"
    ) {
        options.beforeSend(xhr)
    }

    xhr.send(body)

    return xhr


}

function noop() {}

},{"global/window":2,"is-function":56,"once":57,"parse-headers":60,"xtend":61}],56:[function(_dereq_,module,exports){
module.exports = isFunction

var toString = Object.prototype.toString

function isFunction (fn) {
  var string = toString.call(fn)
  return string === '[object Function]' ||
    (typeof fn === 'function' && string !== '[object RegExp]') ||
    (typeof window !== 'undefined' &&
     // IE8 and below
     (fn === window.setTimeout ||
      fn === window.alert ||
      fn === window.confirm ||
      fn === window.prompt))
};

},{}],57:[function(_dereq_,module,exports){
module.exports = once

once.proto = once(function () {
  Object.defineProperty(Function.prototype, 'once', {
    value: function () {
      return once(this)
    },
    configurable: true
  })
})

function once (fn) {
  var called = false
  return function () {
    if (called) return
    called = true
    return fn.apply(this, arguments)
  }
}

},{}],58:[function(_dereq_,module,exports){
var isFunction = _dereq_('is-function')

module.exports = forEach

var toString = Object.prototype.toString
var hasOwnProperty = Object.prototype.hasOwnProperty

function forEach(list, iterator, context) {
    if (!isFunction(iterator)) {
        throw new TypeError('iterator must be a function')
    }

    if (arguments.length < 3) {
        context = this
    }
    
    if (toString.call(list) === '[object Array]')
        forEachArray(list, iterator, context)
    else if (typeof list === 'string')
        forEachString(list, iterator, context)
    else
        forEachObject(list, iterator, context)
}

function forEachArray(array, iterator, context) {
    for (var i = 0, len = array.length; i < len; i++) {
        if (hasOwnProperty.call(array, i)) {
            iterator.call(context, array[i], i, array)
        }
    }
}

function forEachString(string, iterator, context) {
    for (var i = 0, len = string.length; i < len; i++) {
        // no such thing as a sparse string.
        iterator.call(context, string.charAt(i), i, string)
    }
}

function forEachObject(object, iterator, context) {
    for (var k in object) {
        if (hasOwnProperty.call(object, k)) {
            iterator.call(context, object[k], k, object)
        }
    }
}

},{"is-function":56}],59:[function(_dereq_,module,exports){

exports = module.exports = trim;

function trim(str){
  return str.replace(/^\s*|\s*$/g, '');
}

exports.left = function(str){
  return str.replace(/^\s*/, '');
};

exports.right = function(str){
  return str.replace(/\s*$/, '');
};

},{}],60:[function(_dereq_,module,exports){
var trim = _dereq_('trim')
  , forEach = _dereq_('for-each')
  , isArray = function(arg) {
      return Object.prototype.toString.call(arg) === '[object Array]';
    }

module.exports = function (headers) {
  if (!headers)
    return {}

  var result = {}

  forEach(
      trim(headers).split('\n')
    , function (row) {
        var index = row.indexOf(':')
          , key = trim(row.slice(0, index)).toLowerCase()
          , value = trim(row.slice(index + 1))

        if (typeof(result[key]) === 'undefined') {
          result[key] = value
        } else if (isArray(result[key])) {
          result[key].push(value)
        } else {
          result[key] = [ result[key], value ]
        }
      }
  )

  return result
}
},{"for-each":58,"trim":59}],61:[function(_dereq_,module,exports){
module.exports = extend

var hasOwnProperty = Object.prototype.hasOwnProperty;

function extend() {
    var target = {}

    for (var i = 0; i < arguments.length; i++) {
        var source = arguments[i]

        for (var key in source) {
            if (hasOwnProperty.call(source, key)) {
                target[key] = source[key]
            }
        }
    }

    return target
}

},{}],62:[function(_dereq_,module,exports){
/**
 * @file big-play-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('./button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('./component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Initial play button. Shows before the video has played. The hiding of the
 * big play button is done via CSS and player states.
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @extends Button
 * @class BigPlayButton
 */

var BigPlayButton = (function (_Button) {
  _inherits(BigPlayButton, _Button);

  function BigPlayButton(player, options) {
    _classCallCheck(this, BigPlayButton);

    _Button.call(this, player, options);
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-big-play-button';
  };

  /**
   * Handles click for play
   *
   * @method handleClick
   */

  BigPlayButton.prototype.handleClick = function handleClick() {
    this.player_.play();
  };

  return BigPlayButton;
})(_buttonJs2['default']);

BigPlayButton.prototype.controlText_ = 'Play Video';

_componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);
exports['default'] = BigPlayButton;
module.exports = exports['default'];

},{"./button.js":63,"./component.js":65}],63:[function(_dereq_,module,exports){
/**
 * @file button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

var _utilsDomJs = _dereq_('./utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _utilsFnJs = _dereq_('./utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

/**
 * Base class for all buttons
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @extends Component
 * @class Button
 */

var Button = (function (_Component) {
  _inherits(Button, _Component);

  function Button(player, options) {
    _classCallCheck(this, Button);

    _Component.call(this, player, options);

    this.emitTapEvents();

    this.on('tap', this.handleClick);
    this.on('click', this.handleClick);
    this.on('focus', this.handleFocus);
    this.on('blur', this.handleBlur);
  }

  /**
   * Create the component's DOM element
   *
   * @param {String=} type Element's node type. e.g. 'div'
   * @param {Object=} props An object of element attributes that should be set on the element Tag name
   * @return {Element}
   * @method createEl
   */

  Button.prototype.createEl = function createEl() {
    var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];
    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

    props = _objectAssign2['default']({
      className: this.buildCSSClass(),
      tabIndex: 0
    }, props);

    // Add standard Aria info
    attributes = _objectAssign2['default']({
      role: 'button',
      type: 'button', // Necessary since the default button type is "submit"
      'aria-live': 'polite' // let the screen reader user know that the text of the button may change
    }, attributes);

    var el = _Component.prototype.createEl.call(this, tag, props, attributes);

    this.controlTextEl_ = Dom.createEl('span', {
      className: 'vjs-control-text'
    });

    el.appendChild(this.controlTextEl_);

    this.controlText(this.controlText_);

    return el;
  };

  /**
   * Controls text - both request and localize
   *
   * @param {String} text Text for button
   * @return {String}
   * @method controlText
   */

  Button.prototype.controlText = function controlText(text) {
    if (!text) return this.controlText_ || 'Need Text';

    this.controlText_ = text;
    this.controlTextEl_.innerHTML = this.localize(this.controlText_);

    return this;
  };

  /**
   * Allows sub components to stack CSS class names
   *
   * @return {String}
   * @method buildCSSClass
   */

  Button.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
  };

  /**
   * Handle Click - Override with specific functionality for button
   *
   * @method handleClick
   */

  Button.prototype.handleClick = function handleClick() {};

  /**
   * Handle Focus - Add keyboard functionality to element
   *
   * @method handleFocus
   */

  Button.prototype.handleFocus = function handleFocus() {
    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
  };

  /**
   * Handle KeyPress (document level) - Trigger click when keys are pressed
   *
   * @method handleKeyPress
   */

  Button.prototype.handleKeyPress = function handleKeyPress(event) {
    // Check for space bar (32) or enter (13) keys
    if (event.which === 32 || event.which === 13) {
      event.preventDefault();
      this.handleClick(event);
    }
  };

  /**
   * Handle Blur - Remove keyboard triggers
   *
   * @method handleBlur
   */

  Button.prototype.handleBlur = function handleBlur() {
    Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
  };

  return Button;
})(_component2['default']);

_component2['default'].registerComponent('Button', Button);
exports['default'] = Button;
module.exports = exports['default'];

},{"./component":65,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"global/document":1,"object.assign":45}],64:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _button = _dereq_('./button');

var _button2 = _interopRequireDefault(_button);

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

/**
 * The `CloseButton` component is a button which fires a "close" event
 * when it is activated.
 *
 * @extends Button
 * @class CloseButton
 */

var CloseButton = (function (_Button) {
  _inherits(CloseButton, _Button);

  function CloseButton(player, options) {
    _classCallCheck(this, CloseButton);

    _Button.call(this, player, options);
    this.controlText(options && options.controlText || this.localize('Close'));
  }

  CloseButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
  };

  CloseButton.prototype.handleClick = function handleClick() {
    this.trigger({ type: 'close', bubbles: false });
  };

  return CloseButton;
})(_button2['default']);

_component2['default'].registerComponent('CloseButton', CloseButton);
exports['default'] = CloseButton;
module.exports = exports['default'];

},{"./button":63,"./component":65}],65:[function(_dereq_,module,exports){
/**
 * @file component.js
 *
 * Player Component - Base class for all UI objects
 */

'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _utilsDomJs = _dereq_('./utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('./utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsGuidJs = _dereq_('./utils/guid.js');

var Guid = _interopRequireWildcard(_utilsGuidJs);

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _utilsLogJs = _dereq_('./utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

/**
 * Base UI Component class
 * Components are embeddable UI objects that are represented by both a
 * javascript object and an element in the DOM. They can be children of other
 * components, and can have many children themselves.
 * ```js
 *     // adding a button to the player
 *     var button = player.addChild('button');
 *     button.el(); // -> button element
 * ```
 * ```html
 *     <div class="video-js">
 *       <div class="vjs-button">Button</div>
 *     </div>
 * ```
 * Components are also event targets.
 * ```js
 *     button.on('click', function(){
 *       console.log('Button Clicked!');
 *     });
 *     button.trigger('customevent');
 * ```
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @class Component
 */

var Component = (function () {
  function Component(player, options, ready) {
    _classCallCheck(this, Component);

    // The component might be the player itself and we can't pass `this` to super
    if (!player && this.play) {
      this.player_ = player = this; // eslint-disable-line
    } else {
        this.player_ = player;
      }

    // Make a copy of prototype.options_ to protect against overriding defaults
    this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);

    // Updated options with supplied options
    options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);

    // Get ID from options or options element if one is supplied
    this.id_ = options.id || options.el && options.el.id;

    // If there was no ID from the options, generate one
    if (!this.id_) {
      // Don't require the player ID function in the case of mock players
      var id = player && player.id && player.id() || 'no_player';

      this.id_ = id + '_component_' + Guid.newGUID();
    }

    this.name_ = options.name || null;

    // Create element if one wasn't provided in options
    if (options.el) {
      this.el_ = options.el;
    } else if (options.createEl !== false) {
      this.el_ = this.createEl();
    }

    this.children_ = [];
    this.childIndex_ = {};
    this.childNameIndex_ = {};

    // Add any child components in options
    if (options.initChildren !== false) {
      this.initChildren();
    }

    this.ready(ready);
    // Don't want to trigger ready here or it will before init is actually
    // finished for all children that run this constructor

    if (options.reportTouchActivity !== false) {
      this.enableTouchActivity();
    }
  }

  /**
   * Dispose of the component and all child components
   *
   * @method dispose
   */

  Component.prototype.dispose = function dispose() {
    this.trigger({ type: 'dispose', bubbles: false });

    // Dispose all children.
    if (this.children_) {
      for (var i = this.children_.length - 1; i >= 0; i--) {
        if (this.children_[i].dispose) {
          this.children_[i].dispose();
        }
      }
    }

    // Delete child references
    this.children_ = null;
    this.childIndex_ = null;
    this.childNameIndex_ = null;

    // Remove all event listeners.
    this.off();

    // Remove element from DOM
    if (this.el_.parentNode) {
      this.el_.parentNode.removeChild(this.el_);
    }

    Dom.removeElData(this.el_);
    this.el_ = null;
  };

  /**
   * Return the component's player
   *
   * @return {Player}
   * @method player
   */

  Component.prototype.player = function player() {
    return this.player_;
  };

  /**
   * Deep merge of options objects
   * Whenever a property is an object on both options objects
   * the two properties will be merged using mergeOptions.
   *
   * ```js
   *     Parent.prototype.options_ = {
   *       optionSet: {
   *         'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
   *         'childTwo': {},
   *         'childThree': {}
   *       }
   *     }
   *     newOptions = {
   *       optionSet: {
   *         'childOne': { 'foo': 'baz', 'abc': '123' }
   *         'childTwo': null,
   *         'childFour': {}
   *       }
   *     }
   *
   *     this.options(newOptions);
   * ```
   * RESULT
   * ```js
   *     {
   *       optionSet: {
   *         'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
   *         'childTwo': null, // Disabled. Won't be initialized.
   *         'childThree': {},
   *         'childFour': {}
   *       }
   *     }
   * ```
   *
   * @param  {Object} obj Object of new option values
   * @return {Object}     A NEW object of this.options_ and obj merged
   * @method options
   */

  Component.prototype.options = function options(obj) {
    _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');

    if (!obj) {
      return this.options_;
    }

    this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);
    return this.options_;
  };

  /**
   * Get the component's DOM element
   * ```js
   *     var domEl = myComponent.el();
   * ```
   *
   * @return {Element}
   * @method el
   */

  Component.prototype.el = function el() {
    return this.el_;
  };

  /**
   * Create the component's DOM element
   *
   * @param  {String=} tagName  Element's node type. e.g. 'div'
   * @param  {Object=} properties An object of properties that should be set
   * @param  {Object=} attributes An object of attributes that should be set
   * @return {Element}
   * @method createEl
   */

  Component.prototype.createEl = function createEl(tagName, properties, attributes) {
    return Dom.createEl(tagName, properties, attributes);
  };

  Component.prototype.localize = function localize(string) {
    var code = this.player_.language && this.player_.language();
    var languages = this.player_.languages && this.player_.languages();

    if (!code || !languages) {
      return string;
    }

    var language = languages[code];

    if (language && language[string]) {
      return language[string];
    }

    var primaryCode = code.split('-')[0];
    var primaryLang = languages[primaryCode];

    if (primaryLang && primaryLang[string]) {
      return primaryLang[string];
    }

    return string;
  };

  /**
   * Return the component's DOM element where children are inserted.
   * Will either be the same as el() or a new element defined in createEl().
   *
   * @return {Element}
   * @method contentEl
   */

  Component.prototype.contentEl = function contentEl() {
    return this.contentEl_ || this.el_;
  };

  /**
   * Get the component's ID
   * ```js
   *     var id = myComponent.id();
   * ```
   *
   * @return {String}
   * @method id
   */

  Component.prototype.id = function id() {
    return this.id_;
  };

  /**
   * Get the component's name. The name is often used to reference the component.
   * ```js
   *     var name = myComponent.name();
   * ```
   *
   * @return {String}
   * @method name
   */

  Component.prototype.name = function name() {
    return this.name_;
  };

  /**
   * Get an array of all child components
   * ```js
   *     var kids = myComponent.children();
   * ```
   *
   * @return {Array} The children
   * @method children
   */

  Component.prototype.children = function children() {
    return this.children_;
  };

  /**
   * Returns a child component with the provided ID
   *
   * @return {Component}
   * @method getChildById
   */

  Component.prototype.getChildById = function getChildById(id) {
    return this.childIndex_[id];
  };

  /**
   * Returns a child component with the provided name
   *
   * @return {Component}
   * @method getChild
   */

  Component.prototype.getChild = function getChild(name) {
    return this.childNameIndex_[name];
  };

  /**
   * Adds a child component inside this component
   * ```js
   *     myComponent.el();
   *     // -> <div class='my-component'></div>
   *     myComponent.children();
   *     // [empty array]
   *
   *     var myButton = myComponent.addChild('MyButton');
   *     // -> <div class='my-component'><div class="my-button">myButton<div></div>
   *     // -> myButton === myComponent.children()[0];
   * ```
   * Pass in options for child constructors and options for children of the child
   * ```js
   *     var myButton = myComponent.addChild('MyButton', {
   *       text: 'Press Me',
   *       buttonChildExample: {
   *         buttonChildOption: true
   *       }
   *     });
   * ```
   *
   * @param {String|Component} child The class name or instance of a child to add
   * @param {Object=} options Options, including options to be passed to children of the child.
   * @return {Component} The child component (created by this process if a string was used)
   * @method addChild
   */

  Component.prototype.addChild = function addChild(child) {
    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

    var component = undefined;
    var componentName = undefined;

    // If child is a string, create nt with options
    if (typeof child === 'string') {
      componentName = child;

      // Options can also be specified as a boolean, so convert to an empty object if false.
      if (!options) {
        options = {};
      }

      // Same as above, but true is deprecated so show a warning.
      if (options === true) {
        _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
        options = {};
      }

      // If no componentClass in options, assume componentClass is the name lowercased
      // (e.g. playButton)
      var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);

      // Set name through options
      options.name = componentName;

      // Create a new object & element for this controls set
      // If there's no .player_, this is a player
      var ComponentClass = Component.getComponent(componentClassName);

      if (!ComponentClass) {
        throw new Error('Component ' + componentClassName + ' does not exist');
      }

      // data stored directly on the videojs object may be
      // misidentified as a component to retain
      // backwards-compatibility with 4.x. check to make sure the
      // component class can be instantiated.
      if (typeof ComponentClass !== 'function') {
        return null;
      }

      component = new ComponentClass(this.player_ || this, options);

      // child is a component instance
    } else {
        component = child;
      }

    this.children_.push(component);

    if (typeof component.id === 'function') {
      this.childIndex_[component.id()] = component;
    }

    // If a name wasn't used to create the component, check if we can use the
    // name function of the component
    componentName = componentName || component.name && component.name();

    if (componentName) {
      this.childNameIndex_[componentName] = component;
    }

    // Add the UI object's element to the container div (box)
    // Having an element is not required
    if (typeof component.el === 'function' && component.el()) {
      this.contentEl().appendChild(component.el());
    }

    // Return so it can stored on parent object if desired.
    return component;
  };

  /**
   * Remove a child component from this component's list of children, and the
   * child component's element from this component's element
   *
   * @param  {Component} component Component to remove
   * @method removeChild
   */

  Component.prototype.removeChild = function removeChild(component) {
    if (typeof component === 'string') {
      component = this.getChild(component);
    }

    if (!component || !this.children_) {
      return;
    }

    var childFound = false;

    for (var i = this.children_.length - 1; i >= 0; i--) {
      if (this.children_[i] === component) {
        childFound = true;
        this.children_.splice(i, 1);
        break;
      }
    }

    if (!childFound) {
      return;
    }

    this.childIndex_[component.id()] = null;
    this.childNameIndex_[component.name()] = null;

    var compEl = component.el();

    if (compEl && compEl.parentNode === this.contentEl()) {
      this.contentEl().removeChild(component.el());
    }
  };

  /**
   * Add and initialize default child components from options
   * ```js
   *     // when an instance of MyComponent is created, all children in options
   *     // will be added to the instance by their name strings and options
   *     MyComponent.prototype.options_ = {
   *       children: [
   *         'myChildComponent'
   *       ],
   *       myChildComponent: {
   *         myChildOption: true
   *       }
   *     };
   *
   *     // Or when creating the component
   *     var myComp = new MyComponent(player, {
   *       children: [
   *         'myChildComponent'
   *       ],
   *       myChildComponent: {
   *         myChildOption: true
   *       }
   *     });
   * ```
   * The children option can also be an array of
   * child options objects (that also include a 'name' key).
   * This can be used if you have two child components of the
   * same type that need different options.
   * ```js
   *     var myComp = new MyComponent(player, {
   *       children: [
   *         'button',
   *         {
   *           name: 'button',
   *           someOtherOption: true
   *         },
   *         {
   *           name: 'button',
   *           someOtherOption: false
   *         }
   *       ]
   *     });
   * ```
   *
   * @method initChildren
   */

  Component.prototype.initChildren = function initChildren() {
    var _this = this;

    var children = this.options_.children;

    if (children) {
      (function () {
        // `this` is `parent`
        var parentOptions = _this.options_;

        var handleAdd = function handleAdd(child) {
          var name = child.name;
          var opts = child.opts;

          // Allow options for children to be set at the parent options
          // e.g. videojs(id, { controlBar: false });
          // instead of videojs(id, { children: { controlBar: false });
          if (parentOptions[name] !== undefined) {
            opts = parentOptions[name];
          }

          // Allow for disabling default components
          // e.g. options['children']['posterImage'] = false
          if (opts === false) {
            return;
          }

          // Allow options to be passed as a simple boolean if no configuration
          // is necessary.
          if (opts === true) {
            opts = {};
          }

          // We also want to pass the original player options to each component as well so they don't need to
          // reach back into the player for options later.
          opts.playerOptions = _this.options_.playerOptions;

          // Create and add the child component.
          // Add a direct reference to the child by name on the parent instance.
          // If two of the same component are used, different names should be supplied
          // for each
          var newChild = _this.addChild(name, opts);
          if (newChild) {
            _this[name] = newChild;
          }
        };

        // Allow for an array of children details to passed in the options
        var workingChildren = undefined;
        var Tech = Component.getComponent('Tech');

        if (Array.isArray(children)) {
          workingChildren = children;
        } else {
          workingChildren = Object.keys(children);
        }

        workingChildren
        // children that are in this.options_ but also in workingChildren  would
        // give us extra children we do not want. So, we want to filter them out.
        .concat(Object.keys(_this.options_).filter(function (child) {
          return !workingChildren.some(function (wchild) {
            if (typeof wchild === 'string') {
              return child === wchild;
            } else {
              return child === wchild.name;
            }
          });
        })).map(function (child) {
          var name = undefined,
              opts = undefined;

          if (typeof child === 'string') {
            name = child;
            opts = children[name] || _this.options_[name] || {};
          } else {
            name = child.name;
            opts = child;
          }

          return { name: name, opts: opts };
        }).filter(function (child) {
          // we have to make sure that child.name isn't in the techOrder since
          // techs are registerd as Components but can't aren't compatible
          // See https://github.com/videojs/video.js/issues/2772
          var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name));
          return c && !Tech.isTech(c);
        }).forEach(handleAdd);
      })();
    }
  };

  /**
   * Allows sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  Component.prototype.buildCSSClass = function buildCSSClass() {
    // Child classes can include a function that does:
    // return 'CLASS NAME' + this._super();
    return '';
  };

  /**
   * Add an event listener to this component's element
   * ```js
   *     var myFunc = function(){
   *       var myComponent = this;
   *       // Do something when the event is fired
   *     };
   *
   *     myComponent.on('eventType', myFunc);
   * ```
   * The context of myFunc will be myComponent unless previously bound.
   * Alternatively, you can add a listener to another element or component.
   * ```js
   *     myComponent.on(otherElement, 'eventName', myFunc);
   *     myComponent.on(otherComponent, 'eventName', myFunc);
   * ```
   * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
   * and `otherComponent.on('eventName', myFunc)` is that this way the listeners
   * will be automatically cleaned up when either component is disposed.
   * It will also bind myComponent as the context of myFunc.
   * **NOTE**: When using this on elements in the page other than window
   * and document (both permanent), if you remove the element from the DOM
   * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
   * references to it and allow the browser to garbage collect it.
   *
   * @param  {String|Component} first   The event type or other component
   * @param  {Function|String}      second  The event handler or event type
   * @param  {Function}             third   The event handler
   * @return {Component}
   * @method on
   */

  Component.prototype.on = function on(first, second, third) {
    var _this2 = this;

    if (typeof first === 'string' || Array.isArray(first)) {
      Events.on(this.el_, first, Fn.bind(this, second));

      // Targeting another component or element
    } else {
        (function () {
          var target = first;
          var type = second;
          var fn = Fn.bind(_this2, third);

          // When this component is disposed, remove the listener from the other component
          var removeOnDispose = function removeOnDispose() {
            return _this2.off(target, type, fn);
          };

          // Use the same function ID so we can remove it later it using the ID
          // of the original listener
          removeOnDispose.guid = fn.guid;
          _this2.on('dispose', removeOnDispose);

          // If the other component is disposed first we need to clean the reference
          // to the other component in this component's removeOnDispose listener
          // Otherwise we create a memory leak.
          var cleanRemover = function cleanRemover() {
            return _this2.off('dispose', removeOnDispose);
          };

          // Add the same function ID so we can easily remove it later
          cleanRemover.guid = fn.guid;

          // Check if this is a DOM node
          if (first.nodeName) {
            // Add the listener to the other element
            Events.on(target, type, fn);
            Events.on(target, 'dispose', cleanRemover);

            // Should be a component
            // Not using `instanceof Component` because it makes mock players difficult
          } else if (typeof first.on === 'function') {
              // Add the listener to the other component
              target.on(type, fn);
              target.on('dispose', cleanRemover);
            }
        })();
      }

    return this;
  };

  /**
   * Remove an event listener from this component's element
   * ```js
   *     myComponent.off('eventType', myFunc);
   * ```
   * If myFunc is excluded, ALL listeners for the event type will be removed.
   * If eventType is excluded, ALL listeners will be removed from the component.
   * Alternatively you can use `off` to remove listeners that were added to other
   * elements or components using `myComponent.on(otherComponent...`.
   * In this case both the event type and listener function are REQUIRED.
   * ```js
   *     myComponent.off(otherElement, 'eventType', myFunc);
   *     myComponent.off(otherComponent, 'eventType', myFunc);
   * ```
   *
   * @param  {String=|Component}  first  The event type or other component
   * @param  {Function=|String}       second The listener function or event type
   * @param  {Function=}              third  The listener for other component
   * @return {Component}
   * @method off
   */

  Component.prototype.off = function off(first, second, third) {
    if (!first || typeof first === 'string' || Array.isArray(first)) {
      Events.off(this.el_, first, second);
    } else {
      var target = first;
      var type = second;
      // Ensure there's at least a guid, even if the function hasn't been used
      var fn = Fn.bind(this, third);

      // Remove the dispose listener on this component,
      // which was given the same guid as the event listener
      this.off('dispose', fn);

      if (first.nodeName) {
        // Remove the listener
        Events.off(target, type, fn);
        // Remove the listener for cleaning the dispose listener
        Events.off(target, 'dispose', fn);
      } else {
        target.off(type, fn);
        target.off('dispose', fn);
      }
    }

    return this;
  };

  /**
   * Add an event listener to be triggered only once and then removed
   * ```js
   *     myComponent.one('eventName', myFunc);
   * ```
   * Alternatively you can add a listener to another element or component
   * that will be triggered only once.
   * ```js
   *     myComponent.one(otherElement, 'eventName', myFunc);
   *     myComponent.one(otherComponent, 'eventName', myFunc);
   * ```
   *
   * @param  {String|Component}  first   The event type or other component
   * @param  {Function|String}       second  The listener function or event type
   * @param  {Function=}             third   The listener function for other component
   * @return {Component}
   * @method one
   */

  Component.prototype.one = function one(first, second, third) {
    var _this3 = this,
        _arguments = arguments;

    if (typeof first === 'string' || Array.isArray(first)) {
      Events.one(this.el_, first, Fn.bind(this, second));
    } else {
      (function () {
        var target = first;
        var type = second;
        var fn = Fn.bind(_this3, third);

        var newFunc = function newFunc() {
          _this3.off(target, type, newFunc);
          fn.apply(null, _arguments);
        };

        // Keep the same function ID so we can remove it later
        newFunc.guid = fn.guid;

        _this3.on(target, type, newFunc);
      })();
    }

    return this;
  };

  /**
   * Trigger an event on an element
   * ```js
   *     myComponent.trigger('eventName');
   *     myComponent.trigger({'type':'eventName'});
   *     myComponent.trigger('eventName', {data: 'some data'});
   *     myComponent.trigger({'type':'eventName'}, {data: 'some data'});
   * ```
   *
   * @param  {Event|Object|String} event  A string (the type) or an event object with a type attribute
   * @param  {Object} [hash] data hash to pass along with the event
   * @return {Component}       self
   * @method trigger
   */

  Component.prototype.trigger = function trigger(event, hash) {
    Events.trigger(this.el_, event, hash);
    return this;
  };

  /**
   * Bind a listener to the component's ready state.
   * Different from event listeners in that if the ready event has already happened
   * it will trigger the function immediately.
   *
   * @param  {Function} fn Ready listener
   * @param  {Boolean} sync Exec the listener synchronously if component is ready
   * @return {Component}
   * @method ready
   */

  Component.prototype.ready = function ready(fn) {
    var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];

    if (fn) {
      if (this.isReady_) {
        if (sync) {
          fn.call(this);
        } else {
          // Call the function asynchronously by default for consistency
          this.setTimeout(fn, 1);
        }
      } else {
        this.readyQueue_ = this.readyQueue_ || [];
        this.readyQueue_.push(fn);
      }
    }
    return this;
  };

  /**
   * Trigger the ready listeners
   *
   * @return {Component}
   * @method triggerReady
   */

  Component.prototype.triggerReady = function triggerReady() {
    this.isReady_ = true;

    // Ensure ready is triggerd asynchronously
    this.setTimeout(function () {
      var readyQueue = this.readyQueue_;

      // Reset Ready Queue
      this.readyQueue_ = [];

      if (readyQueue && readyQueue.length > 0) {
        readyQueue.forEach(function (fn) {
          fn.call(this);
        }, this);
      }

      // Allow for using event listeners also
      this.trigger('ready');
    }, 1);
  };

  /**
   * Finds a single DOM element matching `selector` within the component's
   * `contentEl` or another custom context.
   *
   * @method $
   * @param  {String} selector
   *         A valid CSS selector, which will be passed to `querySelector`.
   *
   * @param  {Element|String} [context=document]
   *         A DOM element within which to query. Can also be a selector
   *         string in which case the first matching element will be used
   *         as context. If missing (or no element matches selector), falls
   *         back to `document`.
   *
   * @return {Element|null}
   */

  Component.prototype.$ = function $(selector, context) {
    return Dom.$(selector, context || this.contentEl());
  };

  /**
   * Finds a all DOM elements matching `selector` within the component's
   * `contentEl` or another custom context.
   *
   * @method $$
   * @param  {String} selector
   *         A valid CSS selector, which will be passed to `querySelectorAll`.
   *
   * @param  {Element|String} [context=document]
   *         A DOM element within which to query. Can also be a selector
   *         string in which case the first matching element will be used
   *         as context. If missing (or no element matches selector), falls
   *         back to `document`.
   *
   * @return {NodeList}
   */

  Component.prototype.$$ = function $$(selector, context) {
    return Dom.$$(selector, context || this.contentEl());
  };

  /**
   * Check if a component's element has a CSS class name
   *
   * @param {String} classToCheck Classname to check
   * @return {Component}
   * @method hasClass
   */

  Component.prototype.hasClass = function hasClass(classToCheck) {
    return Dom.hasElClass(this.el_, classToCheck);
  };

  /**
   * Add a CSS class name to the component's element
   *
   * @param {String} classToAdd Classname to add
   * @return {Component}
   * @method addClass
   */

  Component.prototype.addClass = function addClass(classToAdd) {
    Dom.addElClass(this.el_, classToAdd);
    return this;
  };

  /**
   * Remove a CSS class name from the component's element
   *
   * @param {String} classToRemove Classname to remove
   * @return {Component}
   * @method removeClass
   */

  Component.prototype.removeClass = function removeClass(classToRemove) {
    Dom.removeElClass(this.el_, classToRemove);
    return this;
  };

  /**
   * Add or remove a CSS class name from the component's element
   *
   * @param  {String} classToToggle
   * @param  {Boolean|Function} [predicate]
   *         Can be a function that returns a Boolean. If `true`, the class
   *         will be added; if `false`, the class will be removed. If not
   *         given, the class will be added if not present and vice versa.
   *
   * @return {Component}
   * @method toggleClass
   */

  Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
    Dom.toggleElClass(this.el_, classToToggle, predicate);
    return this;
  };

  /**
   * Show the component element if hidden
   *
   * @return {Component}
   * @method show
   */

  Component.prototype.show = function show() {
    this.removeClass('vjs-hidden');
    return this;
  };

  /**
   * Hide the component element if currently showing
   *
   * @return {Component}
   * @method hide
   */

  Component.prototype.hide = function hide() {
    this.addClass('vjs-hidden');
    return this;
  };

  /**
   * Lock an item in its visible state
   * To be used with fadeIn/fadeOut.
   *
   * @return {Component}
   * @private
   * @method lockShowing
   */

  Component.prototype.lockShowing = function lockShowing() {
    this.addClass('vjs-lock-showing');
    return this;
  };

  /**
   * Unlock an item to be hidden
   * To be used with fadeIn/fadeOut.
   *
   * @return {Component}
   * @private
   * @method unlockShowing
   */

  Component.prototype.unlockShowing = function unlockShowing() {
    this.removeClass('vjs-lock-showing');
    return this;
  };

  /**
   * Set or get the width of the component (CSS values)
   * Setting the video tag dimension values only works with values in pixels.
   * Percent values will not work.
   * Some percents can be used, but width()/height() will return the number + %,
   * not the actual computed width/height.
   *
   * @param  {Number|String=} num   Optional width number
   * @param  {Boolean} skipListeners Skip the 'resize' event trigger
   * @return {Component} This component, when setting the width
   * @return {Number|String} The width, when getting
   * @method width
   */

  Component.prototype.width = function width(num, skipListeners) {
    return this.dimension('width', num, skipListeners);
  };

  /**
   * Get or set the height of the component (CSS values)
   * Setting the video tag dimension values only works with values in pixels.
   * Percent values will not work.
   * Some percents can be used, but width()/height() will return the number + %,
   * not the actual computed width/height.
   *
   * @param  {Number|String=} num     New component height
   * @param  {Boolean=} skipListeners Skip the resize event trigger
   * @return {Component} This component, when setting the height
   * @return {Number|String} The height, when getting
   * @method height
   */

  Component.prototype.height = function height(num, skipListeners) {
    return this.dimension('height', num, skipListeners);
  };

  /**
   * Set both width and height at the same time
   *
   * @param  {Number|String} width Width of player
   * @param  {Number|String} height Height of player
   * @return {Component} The component
   * @method dimensions
   */

  Component.prototype.dimensions = function dimensions(width, height) {
    // Skip resize listeners on width for optimization
    return this.width(width, true).height(height);
  };

  /**
   * Get or set width or height
   * This is the shared code for the width() and height() methods.
   * All for an integer, integer + 'px' or integer + '%';
   * Known issue: Hidden elements officially have a width of 0. We're defaulting
   * to the style.width value and falling back to computedStyle which has the
   * hidden element issue. Info, but probably not an efficient fix:
   * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
   *
   * @param  {String} widthOrHeight  'width' or 'height'
   * @param  {Number|String=} num     New dimension
   * @param  {Boolean=} skipListeners Skip resize event trigger
   * @return {Component} The component if a dimension was set
   * @return {Number|String} The dimension if nothing was set
   * @private
   * @method dimension
   */

  Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
    if (num !== undefined) {
      // Set to zero if null or literally NaN (NaN !== NaN)
      if (num === null || num !== num) {
        num = 0;
      }

      // Check if using css width/height (% or px) and adjust
      if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
        this.el_.style[widthOrHeight] = num;
      } else if (num === 'auto') {
        this.el_.style[widthOrHeight] = '';
      } else {
        this.el_.style[widthOrHeight] = num + 'px';
      }

      // skipListeners allows us to avoid triggering the resize event when setting both width and height
      if (!skipListeners) {
        this.trigger('resize');
      }

      // Return component
      return this;
    }

    // Not setting a value, so getting it
    // Make sure element exists
    if (!this.el_) {
      return 0;
    }

    // Get dimension value from style
    var val = this.el_.style[widthOrHeight];
    var pxIndex = val.indexOf('px');

    if (pxIndex !== -1) {
      // Return the pixel value with no 'px'
      return parseInt(val.slice(0, pxIndex), 10);
    }

    // No px so using % or no style was set, so falling back to offsetWidth/height
    // If component has display:none, offset will return 0
    // TODO: handle display:none and no dimension style using px
    return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);
  };

  /**
   * Emit 'tap' events when touch events are supported
   * This is used to support toggling the controls through a tap on the video.
   * We're requiring them to be enabled because otherwise every component would
   * have this extra overhead unnecessarily, on mobile devices where extra
   * overhead is especially bad.
   *
   * @private
   * @method emitTapEvents
   */

  Component.prototype.emitTapEvents = function emitTapEvents() {
    // Track the start time so we can determine how long the touch lasted
    var touchStart = 0;
    var firstTouch = null;

    // Maximum movement allowed during a touch event to still be considered a tap
    // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
    var tapMovementThreshold = 10;

    // The maximum length a touch can be while still being considered a tap
    var touchTimeThreshold = 200;

    var couldBeTap = undefined;

    this.on('touchstart', function (event) {
      // If more than one finger, don't consider treating this as a click
      if (event.touches.length === 1) {
        // Copy the touches object to prevent modifying the original
        firstTouch = _objectAssign2['default']({}, event.touches[0]);
        // Record start time so we can detect a tap vs. "touch and hold"
        touchStart = new Date().getTime();
        // Reset couldBeTap tracking
        couldBeTap = true;
      }
    });

    this.on('touchmove', function (event) {
      // If more than one finger, don't consider treating this as a click
      if (event.touches.length > 1) {
        couldBeTap = false;
      } else if (firstTouch) {
        // Some devices will throw touchmoves for all but the slightest of taps.
        // So, if we moved only a small distance, this could still be a tap
        var xdiff = event.touches[0].pageX - firstTouch.pageX;
        var ydiff = event.touches[0].pageY - firstTouch.pageY;
        var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);

        if (touchDistance > tapMovementThreshold) {
          couldBeTap = false;
        }
      }
    });

    var noTap = function noTap() {
      couldBeTap = false;
    };

    // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
    this.on('touchleave', noTap);
    this.on('touchcancel', noTap);

    // When the touch ends, measure how long it took and trigger the appropriate
    // event
    this.on('touchend', function (event) {
      firstTouch = null;
      // Proceed only if the touchmove/leave/cancel event didn't happen
      if (couldBeTap === true) {
        // Measure how long the touch lasted
        var touchTime = new Date().getTime() - touchStart;

        // Make sure the touch was less than the threshold to be considered a tap
        if (touchTime < touchTimeThreshold) {
          // Don't let browser turn this into a click
          event.preventDefault();
          this.trigger('tap');
          // It may be good to copy the touchend event object and change the
          // type to tap, if the other event properties aren't exact after
          // Events.fixEvent runs (e.g. event.target)
        }
      }
    });
  };

  /**
   * Report user touch activity when touch events occur
   * User activity is used to determine when controls should show/hide. It's
   * relatively simple when it comes to mouse events, because any mouse event
   * should show the controls. So we capture mouse events that bubble up to the
   * player and report activity when that happens.
   * With touch events it isn't as easy. We can't rely on touch events at the
   * player level, because a tap (touchstart + touchend) on the video itself on
   * mobile devices is meant to turn controls off (and on). User activity is
   * checked asynchronously, so what could happen is a tap event on the video
   * turns the controls off, then the touchend event bubbles up to the player,
   * which if it reported user activity, would turn the controls right back on.
   * (We also don't want to completely block touch events from bubbling up)
   * Also a touchmove, touch+hold, and anything other than a tap is not supposed
   * to turn the controls back on on a mobile device.
   * Here we're setting the default component behavior to report user activity
   * whenever touch events happen, and this can be turned off by components that
   * want touch events to act differently.
   *
   * @method enableTouchActivity
   */

  Component.prototype.enableTouchActivity = function enableTouchActivity() {
    // Don't continue if the root player doesn't support reporting user activity
    if (!this.player() || !this.player().reportUserActivity) {
      return;
    }

    // listener for reporting that the user is active
    var report = Fn.bind(this.player(), this.player().reportUserActivity);

    var touchHolding = undefined;

    this.on('touchstart', function () {
      report();
      // For as long as the they are touching the device or have their mouse down,
      // we consider them active even if they're not moving their finger or mouse.
      // So we want to continue to update that they are active
      this.clearInterval(touchHolding);
      // report at the same interval as activityCheck
      touchHolding = this.setInterval(report, 250);
    });

    var touchEnd = function touchEnd(event) {
      report();
      // stop the interval that maintains activity if the touch is holding
      this.clearInterval(touchHolding);
    };

    this.on('touchmove', report);
    this.on('touchend', touchEnd);
    this.on('touchcancel', touchEnd);
  };

  /**
   * Creates timeout and sets up disposal automatically.
   *
   * @param {Function} fn The function to run after the timeout.
   * @param {Number} timeout Number of ms to delay before executing specified function.
   * @return {Number} Returns the timeout ID
   * @method setTimeout
   */

  Component.prototype.setTimeout = function setTimeout(fn, timeout) {
    fn = Fn.bind(this, fn);

    // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
    var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);

    var disposeFn = function disposeFn() {
      this.clearTimeout(timeoutId);
    };

    disposeFn.guid = 'vjs-timeout-' + timeoutId;

    this.on('dispose', disposeFn);

    return timeoutId;
  };

  /**
   * Clears a timeout and removes the associated dispose listener
   *
   * @param {Number} timeoutId The id of the timeout to clear
   * @return {Number} Returns the timeout ID
   * @method clearTimeout
   */

  Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
    _globalWindow2['default'].clearTimeout(timeoutId);

    var disposeFn = function disposeFn() {};

    disposeFn.guid = 'vjs-timeout-' + timeoutId;

    this.off('dispose', disposeFn);

    return timeoutId;
  };

  /**
   * Creates an interval and sets up disposal automatically.
   *
   * @param {Function} fn The function to run every N seconds.
   * @param {Number} interval Number of ms to delay before executing specified function.
   * @return {Number} Returns the interval ID
   * @method setInterval
   */

  Component.prototype.setInterval = function setInterval(fn, interval) {
    fn = Fn.bind(this, fn);

    var intervalId = _globalWindow2['default'].setInterval(fn, interval);

    var disposeFn = function disposeFn() {
      this.clearInterval(intervalId);
    };

    disposeFn.guid = 'vjs-interval-' + intervalId;

    this.on('dispose', disposeFn);

    return intervalId;
  };

  /**
   * Clears an interval and removes the associated dispose listener
   *
   * @param {Number} intervalId The id of the interval to clear
   * @return {Number} Returns the interval ID
   * @method clearInterval
   */

  Component.prototype.clearInterval = function clearInterval(intervalId) {
    _globalWindow2['default'].clearInterval(intervalId);

    var disposeFn = function disposeFn() {};

    disposeFn.guid = 'vjs-interval-' + intervalId;

    this.off('dispose', disposeFn);

    return intervalId;
  };

  /**
   * Registers a component
   *
   * @param {String} name Name of the component to register
   * @param {Object} comp The component to register
   * @static
   * @method registerComponent
   */

  Component.registerComponent = function registerComponent(name, comp) {
    if (!Component.components_) {
      Component.components_ = {};
    }

    Component.components_[name] = comp;
    return comp;
  };

  /**
   * Gets a component by name
   *
   * @param {String} name Name of the component to get
   * @return {Component}
   * @static
   * @method getComponent
   */

  Component.getComponent = function getComponent(name) {
    if (Component.components_ && Component.components_[name]) {
      return Component.components_[name];
    }

    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
      _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
      return _globalWindow2['default'].videojs[name];
    }
  };

  /**
   * Sets up the constructor using the supplied init method
   * or uses the init of the parent object
   *
   * @param {Object} props An object of properties
   * @static
   * @deprecated
   * @method extend
   */

  Component.extend = function extend(props) {
    props = props || {};

    _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');

    // Set up the constructor using the supplied init method
    // or using the init of the parent object
    // Make sure to check the unobfuscated version for external libs
    var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
    // In Resig's simple class inheritance (previously used) the constructor
    //  is a function that calls `this.init.apply(arguments)`
    // However that would prevent us from using `ParentObject.call(this);`
    //  in a Child constructor because the `this` in `this.init`
    //  would still refer to the Child and cause an infinite loop.
    // We would instead have to do
    //    `ParentObject.prototype.init.apply(this, arguments);`
    //  Bleh. We're not creating a _super() function, so it's good to keep
    //  the parent constructor reference simple.
    var subObj = function subObj() {
      init.apply(this, arguments);
    };

    // Inherit from this object's prototype
    subObj.prototype = Object.create(this.prototype);
    // Reset the constructor property for subObj otherwise
    // instances of subObj would have the constructor of the parent Object
    subObj.prototype.constructor = subObj;

    // Make the class extendable
    subObj.extend = Component.extend;

    // Extend subObj's prototype with functions and other properties from props
    for (var _name in props) {
      if (props.hasOwnProperty(_name)) {
        subObj.prototype[_name] = props[_name];
      }
    }

    return subObj;
  };

  return Component;
})();

Component.registerComponent('Component', Component);
exports['default'] = Component;
module.exports = exports['default'];

},{"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/guid.js":132,"./utils/log.js":133,"./utils/merge-options.js":134,"./utils/to-title-case.js":137,"global/window":2,"object.assign":45}],66:[function(_dereq_,module,exports){
/**
 * @file control-bar.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

var _playToggleJs = _dereq_('./play-toggle.js');

var _playToggleJs2 = _interopRequireDefault(_playToggleJs);

var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');

var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);

var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');

var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);

var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');

var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);

var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');

var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);

var _liveDisplayJs = _dereq_('./live-display.js');

var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);

var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');

var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);

var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');

var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);

var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');

var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);

var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');

var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);

var _muteToggleJs = _dereq_('./mute-toggle.js');

var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');

var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);

var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');

var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);

var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');

var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);

var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');

var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);

var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');

var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);

/**
 * Container of main controls
 *
 * @extends Component
 * @class ControlBar
 */

var ControlBar = (function (_Component) {
  _inherits(ControlBar, _Component);

  function ControlBar() {
    _classCallCheck(this, ControlBar);

    _Component.apply(this, arguments);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  ControlBar.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-control-bar'
    });
  };

  return ControlBar;
})(_componentJs2['default']);

ControlBar.prototype.options_ = {
  loadEvent: 'play',
  children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']
};

_componentJs2['default'].registerComponent('ControlBar', ControlBar);
exports['default'] = ControlBar;
module.exports = exports['default'];

},{"../component.js":65,"./fullscreen-toggle.js":67,"./live-display.js":68,"./mute-toggle.js":69,"./play-toggle.js":70,"./playback-rate-menu/playback-rate-menu-button.js":71,"./progress-control/progress-control.js":76,"./spacer-controls/custom-control-spacer.js":78,"./text-track-controls/captions-button.js":81,"./text-track-controls/chapters-button.js":82,"./text-track-controls/subtitles-button.js":85,"./time-controls/current-time-display.js":88,"./time-controls/duration-display.js":89,"./time-controls/remaining-time-display.js":90,"./time-controls/time-divider.js":91,"./volume-control/volume-control.js":93,"./volume-menu-button.js":95}],67:[function(_dereq_,module,exports){
/**
 * @file fullscreen-toggle.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('../button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Toggle fullscreen video
 *
 * @extends Button
 * @class FullscreenToggle
 */

var FullscreenToggle = (function (_Button) {
  _inherits(FullscreenToggle, _Button);

  function FullscreenToggle() {
    _classCallCheck(this, FullscreenToggle);

    _Button.apply(this, arguments);
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
  };

  /**
   * Handles click for full screen
   *
   * @method handleClick
   */

  FullscreenToggle.prototype.handleClick = function handleClick() {
    if (!this.player_.isFullscreen()) {
      this.player_.requestFullscreen();
      this.controlText('Non-Fullscreen');
    } else {
      this.player_.exitFullscreen();
      this.controlText('Fullscreen');
    }
  };

  return FullscreenToggle;
})(_buttonJs2['default']);

FullscreenToggle.prototype.controlText_ = 'Fullscreen';

_componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
exports['default'] = FullscreenToggle;
module.exports = exports['default'];

},{"../button.js":63,"../component.js":65}],68:[function(_dereq_,module,exports){
/**
 * @file live-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

/**
 * Displays the live indicator
 * TODO - Future make it click to snap to live
 *
 * @extends Component
 * @class LiveDisplay
 */

var LiveDisplay = (function (_Component) {
  _inherits(LiveDisplay, _Component);

  function LiveDisplay(player, options) {
    _classCallCheck(this, LiveDisplay);

    _Component.call(this, player, options);

    this.updateShowing();
    this.on(this.player(), 'durationchange', this.updateShowing);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  LiveDisplay.prototype.createEl = function createEl() {
    var el = _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-live-control vjs-control'
    });

    this.contentEl_ = Dom.createEl('div', {
      className: 'vjs-live-display',
      innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
    }, {
      'aria-live': 'off'
    });

    el.appendChild(this.contentEl_);
    return el;
  };

  LiveDisplay.prototype.updateShowing = function updateShowing() {
    if (this.player().duration() === Infinity) {
      this.show();
    } else {
      this.hide();
    }
  };

  return LiveDisplay;
})(_component2['default']);

_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
exports['default'] = LiveDisplay;
module.exports = exports['default'];

},{"../component":65,"../utils/dom.js":128}],69:[function(_dereq_,module,exports){
/**
 * @file mute-toggle.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _button = _dereq_('../button');

var _button2 = _interopRequireDefault(_button);

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

/**
 * A button component for muting the audio
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Button
 * @class MuteToggle
 */

var MuteToggle = (function (_Button) {
  _inherits(MuteToggle, _Button);

  function MuteToggle(player, options) {
    _classCallCheck(this, MuteToggle);

    _Button.call(this, player, options);

    this.on(player, 'volumechange', this.update);

    // hide mute toggle if the current tech doesn't support volume control
    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
      this.addClass('vjs-hidden');
    }

    this.on(player, 'loadstart', function () {
      this.update(); // We need to update the button to account for a default muted state.

      if (player.tech_['featuresVolumeControl'] === false) {
        this.addClass('vjs-hidden');
      } else {
        this.removeClass('vjs-hidden');
      }
    });
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
  };

  /**
   * Handle click on mute
   *
   * @method handleClick
   */

  MuteToggle.prototype.handleClick = function handleClick() {
    this.player_.muted(this.player_.muted() ? false : true);
  };

  /**
   * Update volume
   *
   * @method update
   */

  MuteToggle.prototype.update = function update() {
    var vol = this.player_.volume(),
        level = 3;

    if (vol === 0 || this.player_.muted()) {
      level = 0;
    } else if (vol < 0.33) {
      level = 1;
    } else if (vol < 0.67) {
      level = 2;
    }

    // Don't rewrite the button text if the actual text doesn't change.
    // This causes unnecessary and confusing information for screen reader users.
    // This check is needed because this function gets called every time the volume level is changed.
    var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
    var localizedMute = this.localize(toMute);
    if (this.controlText() !== localizedMute) {
      this.controlText(localizedMute);
    }

    /* TODO improve muted icon classes */
    for (var i = 0; i < 4; i++) {
      Dom.removeElClass(this.el_, 'vjs-vol-' + i);
    }
    Dom.addElClass(this.el_, 'vjs-vol-' + level);
  };

  return MuteToggle;
})(_button2['default']);

MuteToggle.prototype.controlText_ = 'Mute';

_component2['default'].registerComponent('MuteToggle', MuteToggle);
exports['default'] = MuteToggle;
module.exports = exports['default'];

},{"../button":63,"../component":65,"../utils/dom.js":128}],70:[function(_dereq_,module,exports){
/**
 * @file play-toggle.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('../button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Button to toggle between play and pause
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Button
 * @class PlayToggle
 */

var PlayToggle = (function (_Button) {
  _inherits(PlayToggle, _Button);

  function PlayToggle(player, options) {
    _classCallCheck(this, PlayToggle);

    _Button.call(this, player, options);

    this.on(player, 'play', this.handlePlay);
    this.on(player, 'pause', this.handlePause);
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
  };

  /**
   * Handle click to toggle between play and pause
   *
   * @method handleClick
   */

  PlayToggle.prototype.handleClick = function handleClick() {
    if (this.player_.paused()) {
      this.player_.play();
    } else {
      this.player_.pause();
    }
  };

  /**
   * Add the vjs-playing class to the element so it can change appearance
   *
   * @method handlePlay
   */

  PlayToggle.prototype.handlePlay = function handlePlay() {
    this.removeClass('vjs-paused');
    this.addClass('vjs-playing');
    this.controlText('Pause'); // change the button text to "Pause"
  };

  /**
   * Add the vjs-paused class to the element so it can change appearance
   *
   * @method handlePause
   */

  PlayToggle.prototype.handlePause = function handlePause() {
    this.removeClass('vjs-playing');
    this.addClass('vjs-paused');
    this.controlText('Play'); // change the button text to "Play"
  };

  return PlayToggle;
})(_buttonJs2['default']);

PlayToggle.prototype.controlText_ = 'Play';

_componentJs2['default'].registerComponent('PlayToggle', PlayToggle);
exports['default'] = PlayToggle;
module.exports = exports['default'];

},{"../button.js":63,"../component.js":65}],71:[function(_dereq_,module,exports){
/**
 * @file playback-rate-menu-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

var _menuMenuJs = _dereq_('../../menu/menu.js');

var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');

var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

/**
 * The component for controlling the playback rate
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuButton
 * @class PlaybackRateMenuButton
 */

var PlaybackRateMenuButton = (function (_MenuButton) {
  _inherits(PlaybackRateMenuButton, _MenuButton);

  function PlaybackRateMenuButton(player, options) {
    _classCallCheck(this, PlaybackRateMenuButton);

    _MenuButton.call(this, player, options);

    this.updateVisibility();
    this.updateLabel();

    this.on(player, 'loadstart', this.updateVisibility);
    this.on(player, 'ratechange', this.updateLabel);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  PlaybackRateMenuButton.prototype.createEl = function createEl() {
    var el = _MenuButton.prototype.createEl.call(this);

    this.labelEl_ = Dom.createEl('div', {
      className: 'vjs-playback-rate-value',
      innerHTML: 1.0
    });

    el.appendChild(this.labelEl_);

    return el;
  };

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
  };

  /**
   * Create the playback rate menu
   *
   * @return {Menu} Menu object populated with items
   * @method createMenu
   */

  PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
    var menu = new _menuMenuJs2['default'](this.player());
    var rates = this.playbackRates();

    if (rates) {
      for (var i = rates.length - 1; i >= 0; i--) {
        menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }));
      }
    }

    return menu;
  };

  /**
   * Updates ARIA accessibility attributes
   *
   * @method updateARIAAttributes
   */

  PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
    // Current playback rate
    this.el().setAttribute('aria-valuenow', this.player().playbackRate());
  };

  /**
   * Handle menu item click
   *
   * @method handleClick
   */

  PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
    // select next rate option
    var currentRate = this.player().playbackRate();
    var rates = this.playbackRates();

    // this will select first one if the last one currently selected
    var newRate = rates[0];
    for (var i = 0; i < rates.length; i++) {
      if (rates[i] > currentRate) {
        newRate = rates[i];
        break;
      }
    }
    this.player().playbackRate(newRate);
  };

  /**
   * Get possible playback rates
   *
   * @return {Array} Possible playback rates
   * @method playbackRates
   */

  PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
    return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];
  };

  /**
   * Get supported playback rates
   *
   * @return {Array} Supported playback rates
   * @method playbackRateSupported
   */

  PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
    return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;
  };

  /**
   * Hide playback rate controls when they're no playback rate options to select
   *
   * @method updateVisibility
   */

  PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
    if (this.playbackRateSupported()) {
      this.removeClass('vjs-hidden');
    } else {
      this.addClass('vjs-hidden');
    }
  };

  /**
   * Update button label when rate changed
   *
   * @method updateLabel
   */

  PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
    if (this.playbackRateSupported()) {
      this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
    }
  };

  return PlaybackRateMenuButton;
})(_menuMenuButtonJs2['default']);

PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';

_componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
exports['default'] = PlaybackRateMenuButton;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu-button.js":102,"../../menu/menu.js":104,"../../utils/dom.js":128,"./playback-rate-menu-item.js":72}],72:[function(_dereq_,module,exports){
/**
 * @file playback-rate-menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * The specific menu item type for selecting a playback rate
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuItem
 * @class PlaybackRateMenuItem
 */

var PlaybackRateMenuItem = (function (_MenuItem) {
  _inherits(PlaybackRateMenuItem, _MenuItem);

  function PlaybackRateMenuItem(player, options) {
    _classCallCheck(this, PlaybackRateMenuItem);

    var label = options['rate'];
    var rate = parseFloat(label, 10);

    // Modify options for parent MenuItem class's init.
    options['label'] = label;
    options['selected'] = rate === 1;
    _MenuItem.call(this, player, options);

    this.label = label;
    this.rate = rate;

    this.on(player, 'ratechange', this.update);
  }

  /**
   * Handle click on menu item
   *
   * @method handleClick
   */

  PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
    _MenuItem.prototype.handleClick.call(this);
    this.player().playbackRate(this.rate);
  };

  /**
   * Update playback rate with selected rate
   *
   * @method update
   */

  PlaybackRateMenuItem.prototype.update = function update() {
    this.selected(this.player().playbackRate() === this.rate);
  };

  return PlaybackRateMenuItem;
})(_menuMenuItemJs2['default']);

PlaybackRateMenuItem.prototype.contentElType = 'button';

_componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
exports['default'] = PlaybackRateMenuItem;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu-item.js":103}],73:[function(_dereq_,module,exports){
/**
 * @file load-progress-bar.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

/**
 * Shows load progress
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class LoadProgressBar
 */

var LoadProgressBar = (function (_Component) {
  _inherits(LoadProgressBar, _Component);

  function LoadProgressBar(player, options) {
    _classCallCheck(this, LoadProgressBar);

    _Component.call(this, player, options);
    this.on(player, 'progress', this.update);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  LoadProgressBar.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-load-progress',
      innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
    });
  };

  /**
   * Update progress bar
   *
   * @method update
   */

  LoadProgressBar.prototype.update = function update() {
    var buffered = this.player_.buffered();
    var duration = this.player_.duration();
    var bufferedEnd = this.player_.bufferedEnd();
    var children = this.el_.children;

    // get the percent width of a time compared to the total end
    var percentify = function percentify(time, end) {
      var percent = time / end || 0; // no NaN
      return (percent >= 1 ? 1 : percent) * 100 + '%';
    };

    // update the width of the progress bar
    this.el_.style.width = percentify(bufferedEnd, duration);

    // add child elements to represent the individual buffered time ranges
    for (var i = 0; i < buffered.length; i++) {
      var start = buffered.start(i);
      var end = buffered.end(i);
      var part = children[i];

      if (!part) {
        part = this.el_.appendChild(Dom.createEl());
      }

      // set the percent based on the width of the progress bar (bufferedEnd)
      part.style.left = percentify(start, bufferedEnd);
      part.style.width = percentify(end - start, bufferedEnd);
    }

    // remove unused buffered range elements
    for (var i = children.length; i > buffered.length; i--) {
      this.el_.removeChild(children[i - 1]);
    }
  };

  return LoadProgressBar;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
exports['default'] = LoadProgressBar;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/dom.js":128}],74:[function(_dereq_,module,exports){
/**
 * @file mouse-time-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');

var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);

/**
 * The Mouse Time Display component shows the time you will seek to
 * when hovering over the progress bar
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class MouseTimeDisplay
 */

var MouseTimeDisplay = (function (_Component) {
  _inherits(MouseTimeDisplay, _Component);

  function MouseTimeDisplay(player, options) {
    var _this = this;

    _classCallCheck(this, MouseTimeDisplay);

    _Component.call(this, player, options);

    this.update(0, 0);

    player.on('ready', function () {
      _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));
    });
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  MouseTimeDisplay.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-mouse-display'
    });
  };

  MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
    var duration = this.player_.duration();
    var newTime = this.calculateDistance(event) * duration;
    var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;

    this.update(newTime, position);
  };

  MouseTimeDisplay.prototype.update = function update(newTime, position) {
    var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());

    this.el().style.left = position + 'px';
    this.el().setAttribute('data-current-time', time);
  };

  MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
    return Dom.getPointerPosition(this.el().parentNode, event).x;
  };

  return MouseTimeDisplay;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
exports['default'] = MouseTimeDisplay;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/fn.js":130,"../../utils/format-time.js":131,"lodash-compat/function/throttle":7}],75:[function(_dereq_,module,exports){
/**
 * @file play-progress-bar.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

/**
 * Shows play progress
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class PlayProgressBar
 */

var PlayProgressBar = (function (_Component) {
  _inherits(PlayProgressBar, _Component);

  function PlayProgressBar(player, options) {
    _classCallCheck(this, PlayProgressBar);

    _Component.call(this, player, options);
    this.updateDataAttr();
    this.on(player, 'timeupdate', this.updateDataAttr);
    player.ready(Fn.bind(this, this.updateDataAttr));
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  PlayProgressBar.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-play-progress vjs-slider-bar',
      innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
    });
  };

  PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
    this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));
  };

  return PlayProgressBar;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
exports['default'] = PlayProgressBar;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/fn.js":130,"../../utils/format-time.js":131}],76:[function(_dereq_,module,exports){
/**
 * @file progress-control.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _seekBarJs = _dereq_('./seek-bar.js');

var _seekBarJs2 = _interopRequireDefault(_seekBarJs);

var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');

var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);

/**
 * The Progress Control component contains the seek bar, load progress,
 * and play progress
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class ProgressControl
 */

var ProgressControl = (function (_Component) {
  _inherits(ProgressControl, _Component);

  function ProgressControl() {
    _classCallCheck(this, ProgressControl);

    _Component.apply(this, arguments);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  ProgressControl.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-progress-control vjs-control'
    });
  };

  return ProgressControl;
})(_componentJs2['default']);

ProgressControl.prototype.options_ = {
  children: ['seekBar']
};

_componentJs2['default'].registerComponent('ProgressControl', ProgressControl);
exports['default'] = ProgressControl;
module.exports = exports['default'];

},{"../../component.js":65,"./mouse-time-display.js":74,"./seek-bar.js":77}],77:[function(_dereq_,module,exports){
/**
 * @file seek-bar.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _sliderSliderJs = _dereq_('../../slider/slider.js');

var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _loadProgressBarJs = _dereq_('./load-progress-bar.js');

var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);

var _playProgressBarJs = _dereq_('./play-progress-bar.js');

var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

/**
 * Seek Bar and holder for the progress bars
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Slider
 * @class SeekBar
 */

var SeekBar = (function (_Slider) {
  _inherits(SeekBar, _Slider);

  function SeekBar(player, options) {
    _classCallCheck(this, SeekBar);

    _Slider.call(this, player, options);
    this.on(player, 'timeupdate', this.updateARIAAttributes);
    player.ready(Fn.bind(this, this.updateARIAAttributes));
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  SeekBar.prototype.createEl = function createEl() {
    return _Slider.prototype.createEl.call(this, 'div', {
      className: 'vjs-progress-holder'
    }, {
      'aria-label': 'video progress bar'
    });
  };

  /**
   * Update ARIA accessibility attributes
   *
   * @method updateARIAAttributes
   */

  SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
    // Allows for smooth scrubbing, when player can't keep up.
    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
    this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)
    this.el_.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
  };

  /**
   * Get percentage of video played
   *
   * @return {Number} Percentage played
   * @method getPercent
   */

  SeekBar.prototype.getPercent = function getPercent() {
    var percent = this.player_.currentTime() / this.player_.duration();
    return percent >= 1 ? 1 : percent;
  };

  /**
   * Handle mouse down on seek bar
   *
   * @method handleMouseDown
   */

  SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
    _Slider.prototype.handleMouseDown.call(this, event);

    this.player_.scrubbing(true);

    this.videoWasPlaying = !this.player_.paused();
    this.player_.pause();
  };

  /**
   * Handle mouse move on seek bar
   *
   * @method handleMouseMove
   */

  SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
    var newTime = this.calculateDistance(event) * this.player_.duration();

    // Don't let video end while scrubbing.
    if (newTime === this.player_.duration()) {
      newTime = newTime - 0.1;
    }

    // Set new time (tell player to seek to new time)
    this.player_.currentTime(newTime);
  };

  /**
   * Handle mouse up on seek bar
   *
   * @method handleMouseUp
   */

  SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
    _Slider.prototype.handleMouseUp.call(this, event);

    this.player_.scrubbing(false);
    if (this.videoWasPlaying) {
      this.player_.play();
    }
  };

  /**
   * Move more quickly fast forward for keyboard-only users
   *
   * @method stepForward
   */

  SeekBar.prototype.stepForward = function stepForward() {
    this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
  };

  /**
   * Move more quickly rewind for keyboard-only users
   *
   * @method stepBack
   */

  SeekBar.prototype.stepBack = function stepBack() {
    this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
  };

  return SeekBar;
})(_sliderSliderJs2['default']);

SeekBar.prototype.options_ = {
  children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
  'barName': 'playProgressBar'
};

SeekBar.prototype.playerEvent = 'timeupdate';

_componentJs2['default'].registerComponent('SeekBar', SeekBar);
exports['default'] = SeekBar;
module.exports = exports['default'];

},{"../../component.js":65,"../../slider/slider.js":110,"../../utils/fn.js":130,"../../utils/format-time.js":131,"./load-progress-bar.js":73,"./play-progress-bar.js":75,"object.assign":45}],78:[function(_dereq_,module,exports){
/**
 * @file custom-control-spacer.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _spacerJs = _dereq_('./spacer.js');

var _spacerJs2 = _interopRequireDefault(_spacerJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Spacer specifically meant to be used as an insertion point for new plugins, etc.
 *
 * @extends Spacer
 * @class CustomControlSpacer
 */

var CustomControlSpacer = (function (_Spacer) {
  _inherits(CustomControlSpacer, _Spacer);

  function CustomControlSpacer() {
    _classCallCheck(this, CustomControlSpacer);

    _Spacer.apply(this, arguments);
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  CustomControlSpacer.prototype.createEl = function createEl() {
    var el = _Spacer.prototype.createEl.call(this, {
      className: this.buildCSSClass()
    });

    // No-flex/table-cell mode requires there be some content
    // in the cell to fill the remaining space of the table.
    el.innerHTML = '&nbsp;';
    return el;
  };

  return CustomControlSpacer;
})(_spacerJs2['default']);

_componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
exports['default'] = CustomControlSpacer;
module.exports = exports['default'];

},{"../../component.js":65,"./spacer.js":79}],79:[function(_dereq_,module,exports){
/**
 * @file spacer.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Just an empty spacer element that can be used as an append point for plugins, etc.
 * Also can be used to create space between elements when necessary.
 *
 * @extends Component
 * @class Spacer
 */

var Spacer = (function (_Component) {
  _inherits(Spacer, _Component);

  function Spacer() {
    _classCallCheck(this, Spacer);

    _Component.apply(this, arguments);
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  Spacer.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  Spacer.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: this.buildCSSClass()
    });
  };

  return Spacer;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('Spacer', Spacer);

exports['default'] = Spacer;
module.exports = exports['default'];

},{"../../component.js":65}],80:[function(_dereq_,module,exports){
/**
 * @file caption-settings-menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * The menu item for caption track settings menu
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends TextTrackMenuItem
 * @class CaptionSettingsMenuItem
 */

var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
  _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);

  function CaptionSettingsMenuItem(player, options) {
    _classCallCheck(this, CaptionSettingsMenuItem);

    options['track'] = {
      'kind': options['kind'],
      'player': player,
      'label': options['kind'] + ' settings',
      'default': false,
      mode: 'disabled'
    };

    _TextTrackMenuItem.call(this, player, options);
    this.addClass('vjs-texttrack-settings');
  }

  /**
   * Handle click on menu item
   *
   * @method handleClick
   */

  CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
    this.player().getChild('textTrackSettings').show();
  };

  return CaptionSettingsMenuItem;
})(_textTrackMenuItemJs2['default']);

_componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
exports['default'] = CaptionSettingsMenuItem;
module.exports = exports['default'];

},{"../../component.js":65,"./text-track-menu-item.js":87}],81:[function(_dereq_,module,exports){
/**
 * @file captions-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _textTrackButtonJs = _dereq_('./text-track-button.js');

var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');

var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);

/**
 * The button component for toggling and selecting captions
 *
 * @param {Object} player  Player object
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends TextTrackButton
 * @class CaptionsButton
 */

var CaptionsButton = (function (_TextTrackButton) {
  _inherits(CaptionsButton, _TextTrackButton);

  function CaptionsButton(player, options, ready) {
    _classCallCheck(this, CaptionsButton);

    _TextTrackButton.call(this, player, options, ready);
    this.el_.setAttribute('aria-label', 'Captions Menu');
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
  };

  /**
   * Update caption menu items
   *
   * @method update
   */

  CaptionsButton.prototype.update = function update() {
    var threshold = 2;
    _TextTrackButton.prototype.update.call(this);

    // if native, then threshold is 1 because no settings button
    if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
      threshold = 1;
    }

    if (this.items && this.items.length > threshold) {
      this.show();
    } else {
      this.hide();
    }
  };

  /**
   * Create caption menu items
   *
   * @return {Array} Array of menu items
   * @method createItems
   */

  CaptionsButton.prototype.createItems = function createItems() {
    var items = [];

    if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
      items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
    }

    return _TextTrackButton.prototype.createItems.call(this, items);
  };

  return CaptionsButton;
})(_textTrackButtonJs2['default']);

CaptionsButton.prototype.kind_ = 'captions';
CaptionsButton.prototype.controlText_ = 'Captions';

_componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);
exports['default'] = CaptionsButton;
module.exports = exports['default'];

},{"../../component.js":65,"./caption-settings-menu-item.js":80,"./text-track-button.js":86}],82:[function(_dereq_,module,exports){
/**
 * @file chapters-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _textTrackButtonJs = _dereq_('./text-track-button.js');

var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');

var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);

var _menuMenuJs = _dereq_('../../menu/menu.js');

var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');

var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

/**
 * The button component for toggling and selecting chapters
 * Chapters act much differently than other text tracks
 * Cues are navigation vs. other tracks of alternative languages
 *
 * @param {Object} player  Player object
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends TextTrackButton
 * @class ChaptersButton
 */

var ChaptersButton = (function (_TextTrackButton) {
  _inherits(ChaptersButton, _TextTrackButton);

  function ChaptersButton(player, options, ready) {
    _classCallCheck(this, ChaptersButton);

    _TextTrackButton.call(this, player, options, ready);
    this.el_.setAttribute('aria-label', 'Chapters Menu');
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
  };

  /**
   * Create a menu item for each text track
   *
   * @return {Array} Array of menu items
   * @method createItems
   */

  ChaptersButton.prototype.createItems = function createItems() {
    var items = [];

    var tracks = this.player_.textTracks();

    if (!tracks) {
      return items;
    }

    for (var i = 0; i < tracks.length; i++) {
      var track = tracks[i];
      if (track['kind'] === this.kind_) {
        items.push(new _textTrackMenuItemJs2['default'](this.player_, {
          'track': track
        }));
      }
    }

    return items;
  };

  /**
   * Create menu from chapter buttons
   *
   * @return {Menu} Menu of chapter buttons
   * @method createMenu
   */

  ChaptersButton.prototype.createMenu = function createMenu() {
    var _this = this;

    var tracks = this.player_.textTracks() || [];
    var chaptersTrack = undefined;
    var items = this.items = [];

    for (var i = 0, _length = tracks.length; i < _length; i++) {
      var track = tracks[i];

      if (track['kind'] === this.kind_) {
        chaptersTrack = track;

        break;
      }
    }

    var menu = this.menu;
    if (menu === undefined) {
      menu = new _menuMenuJs2['default'](this.player_);
      menu.contentEl().appendChild(Dom.createEl('li', {
        className: 'vjs-menu-title',
        innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
        tabIndex: -1
      }));
    }

    if (chaptersTrack && chaptersTrack.cues == null) {
      chaptersTrack['mode'] = 'hidden';

      var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);

      if (remoteTextTrackEl) {
        remoteTextTrackEl.addEventListener('load', function (event) {
          return _this.update();
        });
      }
    }

    if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {
      var cues = chaptersTrack['cues'],
          cue = undefined;

      for (var i = 0, l = cues.length; i < l; i++) {
        cue = cues[i];

        var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
          'track': chaptersTrack,
          'cue': cue
        });

        items.push(mi);

        menu.addChild(mi);
      }

      this.addChild(menu);
    }

    if (this.items.length > 0) {
      this.show();
    }

    return menu;
  };

  return ChaptersButton;
})(_textTrackButtonJs2['default']);

ChaptersButton.prototype.kind_ = 'chapters';
ChaptersButton.prototype.controlText_ = 'Chapters';

_componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);
exports['default'] = ChaptersButton;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu.js":104,"../../utils/dom.js":128,"../../utils/fn.js":130,"../../utils/to-title-case.js":137,"./chapters-track-menu-item.js":83,"./text-track-button.js":86,"./text-track-menu-item.js":87,"global/window":2}],83:[function(_dereq_,module,exports){
/**
 * @file chapters-track-menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

/**
 * The chapter track menu item
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuItem
 * @class ChaptersTrackMenuItem
 */

var ChaptersTrackMenuItem = (function (_MenuItem) {
  _inherits(ChaptersTrackMenuItem, _MenuItem);

  function ChaptersTrackMenuItem(player, options) {
    _classCallCheck(this, ChaptersTrackMenuItem);

    var track = options['track'];
    var cue = options['cue'];
    var currentTime = player.currentTime();

    // Modify options for parent MenuItem class's init.
    options['label'] = cue.text;
    options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];
    _MenuItem.call(this, player, options);

    this.track = track;
    this.cue = cue;
    track.addEventListener('cuechange', Fn.bind(this, this.update));
  }

  /**
   * Handle click on menu item
   *
   * @method handleClick
   */

  ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
    _MenuItem.prototype.handleClick.call(this);
    this.player_.currentTime(this.cue.startTime);
    this.update(this.cue.startTime);
  };

  /**
   * Update chapter menu item
   *
   * @method update
   */

  ChaptersTrackMenuItem.prototype.update = function update() {
    var cue = this.cue;
    var currentTime = this.player_.currentTime();

    // vjs.log(currentTime, cue.startTime);
    this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);
  };

  return ChaptersTrackMenuItem;
})(_menuMenuItemJs2['default']);

_componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
exports['default'] = ChaptersTrackMenuItem;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu-item.js":103,"../../utils/fn.js":130}],84:[function(_dereq_,module,exports){
/**
 * @file off-text-track-menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * A special menu item for turning of a specific type of text track
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends TextTrackMenuItem
 * @class OffTextTrackMenuItem
 */

var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
  _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);

  function OffTextTrackMenuItem(player, options) {
    _classCallCheck(this, OffTextTrackMenuItem);

    // Create pseudo track info
    // Requires options['kind']
    options['track'] = {
      'kind': options['kind'],
      'player': player,
      'label': options['kind'] + ' off',
      'default': false,
      'mode': 'disabled'
    };

    _TextTrackMenuItem.call(this, player, options);
    this.selected(true);
  }

  /**
   * Handle text track change
   *
   * @param {Object} event Event object
   * @method handleTracksChange
   */

  OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
    var tracks = this.player().textTracks();
    var selected = true;

    for (var i = 0, l = tracks.length; i < l; i++) {
      var track = tracks[i];
      if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
        selected = false;
        break;
      }
    }

    this.selected(selected);
  };

  return OffTextTrackMenuItem;
})(_textTrackMenuItemJs2['default']);

_componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
exports['default'] = OffTextTrackMenuItem;
module.exports = exports['default'];

},{"../../component.js":65,"./text-track-menu-item.js":87}],85:[function(_dereq_,module,exports){
/**
 * @file subtitles-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _textTrackButtonJs = _dereq_('./text-track-button.js');

var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * The button component for toggling and selecting subtitles
 *
 * @param {Object} player  Player object
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends TextTrackButton
 * @class SubtitlesButton
 */

var SubtitlesButton = (function (_TextTrackButton) {
  _inherits(SubtitlesButton, _TextTrackButton);

  function SubtitlesButton(player, options, ready) {
    _classCallCheck(this, SubtitlesButton);

    _TextTrackButton.call(this, player, options, ready);
    this.el_.setAttribute('aria-label', 'Subtitles Menu');
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
  };

  return SubtitlesButton;
})(_textTrackButtonJs2['default']);

SubtitlesButton.prototype.kind_ = 'subtitles';
SubtitlesButton.prototype.controlText_ = 'Subtitles';

_componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
exports['default'] = SubtitlesButton;
module.exports = exports['default'];

},{"../../component.js":65,"./text-track-button.js":86}],86:[function(_dereq_,module,exports){
/**
 * @file text-track-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');

var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);

/**
 * The base class for buttons that toggle specific text track types (e.g. subtitles)
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuButton
 * @class TextTrackButton
 */

var TextTrackButton = (function (_MenuButton) {
  _inherits(TextTrackButton, _MenuButton);

  function TextTrackButton(player, options) {
    _classCallCheck(this, TextTrackButton);

    _MenuButton.call(this, player, options);

    var tracks = this.player_.textTracks();

    if (this.items.length <= 1) {
      this.hide();
    }

    if (!tracks) {
      return;
    }

    var updateHandler = Fn.bind(this, this.update);
    tracks.addEventListener('removetrack', updateHandler);
    tracks.addEventListener('addtrack', updateHandler);

    this.player_.on('dispose', function () {
      tracks.removeEventListener('removetrack', updateHandler);
      tracks.removeEventListener('addtrack', updateHandler);
    });
  }

  // Create a menu item for each text track

  TextTrackButton.prototype.createItems = function createItems() {
    var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];

    // Add an OFF menu item to turn all tracks off
    items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));

    var tracks = this.player_.textTracks();

    if (!tracks) {
      return items;
    }

    for (var i = 0; i < tracks.length; i++) {
      var track = tracks[i];

      // only add tracks that are of the appropriate kind and have a label
      if (track['kind'] === this.kind_) {
        items.push(new _textTrackMenuItemJs2['default'](this.player_, {
          'track': track
        }));
      }
    }

    return items;
  };

  return TextTrackButton;
})(_menuMenuButtonJs2['default']);

_componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);
exports['default'] = TextTrackButton;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu-button.js":102,"../../utils/fn.js":130,"./off-text-track-menu-item.js":84,"./text-track-menu-item.js":87}],87:[function(_dereq_,module,exports){
/**
 * @file text-track-menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/**
 * The specific menu item type for selecting a language within a text track kind
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuItem
 * @class TextTrackMenuItem
 */

var TextTrackMenuItem = (function (_MenuItem) {
  _inherits(TextTrackMenuItem, _MenuItem);

  function TextTrackMenuItem(player, options) {
    var _this = this;

    _classCallCheck(this, TextTrackMenuItem);

    var track = options['track'];
    var tracks = player.textTracks();

    // Modify options for parent MenuItem class's init.
    options['label'] = track['label'] || track['language'] || 'Unknown';
    options['selected'] = track['default'] || track['mode'] === 'showing';
    _MenuItem.call(this, player, options);

    this.track = track;

    if (tracks) {
      (function () {
        var changeHandler = Fn.bind(_this, _this.handleTracksChange);

        tracks.addEventListener('change', changeHandler);
        _this.on('dispose', function () {
          tracks.removeEventListener('change', changeHandler);
        });
      })();
    }

    // iOS7 doesn't dispatch change events to TextTrackLists when an
    // associated track's mode changes. Without something like
    // Object.observe() (also not present on iOS7), it's not
    // possible to detect changes to the mode attribute and polyfill
    // the change event. As a poor substitute, we manually dispatch
    // change events whenever the controls modify the mode.
    if (tracks && tracks.onchange === undefined) {
      (function () {
        var event = undefined;

        _this.on(['tap', 'click'], function () {
          if (typeof _globalWindow2['default'].Event !== 'object') {
            // Android 2.3 throws an Illegal Constructor error for window.Event
            try {
              event = new _globalWindow2['default'].Event('change');
            } catch (err) {}
          }

          if (!event) {
            event = _globalDocument2['default'].createEvent('Event');
            event.initEvent('change', true, true);
          }

          tracks.dispatchEvent(event);
        });
      })();
    }
  }

  /**
   * Handle click on text track
   *
   * @method handleClick
   */

  TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
    var kind = this.track['kind'];
    var tracks = this.player_.textTracks();

    _MenuItem.prototype.handleClick.call(this, event);

    if (!tracks) return;

    for (var i = 0; i < tracks.length; i++) {
      var track = tracks[i];

      if (track['kind'] !== kind) {
        continue;
      }

      if (track === this.track) {
        track['mode'] = 'showing';
      } else {
        track['mode'] = 'disabled';
      }
    }
  };

  /**
   * Handle text track change
   *
   * @method handleTracksChange
   */

  TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
    this.selected(this.track['mode'] === 'showing');
  };

  return TextTrackMenuItem;
})(_menuMenuItemJs2['default']);

_componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
exports['default'] = TextTrackMenuItem;
module.exports = exports['default'];

},{"../../component.js":65,"../../menu/menu-item.js":103,"../../utils/fn.js":130,"global/document":1,"global/window":2}],88:[function(_dereq_,module,exports){
/**
 * @file current-time-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

/**
 * Displays the current time
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class CurrentTimeDisplay
 */

var CurrentTimeDisplay = (function (_Component) {
  _inherits(CurrentTimeDisplay, _Component);

  function CurrentTimeDisplay(player, options) {
    _classCallCheck(this, CurrentTimeDisplay);

    _Component.call(this, player, options);

    this.on(player, 'timeupdate', this.updateContent);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  CurrentTimeDisplay.prototype.createEl = function createEl() {
    var el = _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-current-time vjs-time-control vjs-control'
    });

    this.contentEl_ = Dom.createEl('div', {
      className: 'vjs-current-time-display',
      // label the current time for screen reader users
      innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
    }, {
      // tell screen readers not to automatically read the time as it changes
      'aria-live': 'off'
    });

    el.appendChild(this.contentEl_);
    return el;
  };

  /**
   * Update current time display
   *
   * @method updateContent
   */

  CurrentTimeDisplay.prototype.updateContent = function updateContent() {
    // Allows for smooth scrubbing, when player can't keep up.
    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
    var localizedText = this.localize('Current Time');
    var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
    this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
  };

  return CurrentTimeDisplay;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
exports['default'] = CurrentTimeDisplay;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],89:[function(_dereq_,module,exports){
/**
 * @file duration-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

/**
 * Displays the duration
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class DurationDisplay
 */

var DurationDisplay = (function (_Component) {
  _inherits(DurationDisplay, _Component);

  function DurationDisplay(player, options) {
    _classCallCheck(this, DurationDisplay);

    _Component.call(this, player, options);

    // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
    // however the durationchange event fires before this.player_.duration() is set,
    // so the value cannot be written out using this method.
    // Once the order of durationchange and this.player_.duration() being set is figured out,
    // this can be updated.
    this.on(player, 'timeupdate', this.updateContent);
    this.on(player, 'loadedmetadata', this.updateContent);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  DurationDisplay.prototype.createEl = function createEl() {
    var el = _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-duration vjs-time-control vjs-control'
    });

    this.contentEl_ = Dom.createEl('div', {
      className: 'vjs-duration-display',
      // label the duration time for screen reader users
      innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
    }, {
      // tell screen readers not to automatically read the time as it changes
      'aria-live': 'off'
    });

    el.appendChild(this.contentEl_);
    return el;
  };

  /**
   * Update duration time display
   *
   * @method updateContent
   */

  DurationDisplay.prototype.updateContent = function updateContent() {
    var duration = this.player_.duration();
    if (duration) {
      var localizedText = this.localize('Duration Time');
      var formattedTime = _utilsFormatTimeJs2['default'](duration);
      this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users
    }
  };

  return DurationDisplay;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);
exports['default'] = DurationDisplay;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],90:[function(_dereq_,module,exports){
/**
 * @file remaining-time-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

/**
 * Displays the time left in the video
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class RemainingTimeDisplay
 */

var RemainingTimeDisplay = (function (_Component) {
  _inherits(RemainingTimeDisplay, _Component);

  function RemainingTimeDisplay(player, options) {
    _classCallCheck(this, RemainingTimeDisplay);

    _Component.call(this, player, options);

    this.on(player, 'timeupdate', this.updateContent);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  RemainingTimeDisplay.prototype.createEl = function createEl() {
    var el = _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-remaining-time vjs-time-control vjs-control'
    });

    this.contentEl_ = Dom.createEl('div', {
      className: 'vjs-remaining-time-display',
      // label the remaining time for screen reader users
      innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
    }, {
      // tell screen readers not to automatically read the time as it changes
      'aria-live': 'off'
    });

    el.appendChild(this.contentEl_);
    return el;
  };

  /**
   * Update remaining time display
   *
   * @method updateContent
   */

  RemainingTimeDisplay.prototype.updateContent = function updateContent() {
    if (this.player_.duration()) {
      var localizedText = this.localize('Remaining Time');
      var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());
      this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
    }

    // Allows for smooth scrubbing, when player can't keep up.
    // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
    // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
  };

  return RemainingTimeDisplay;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
exports['default'] = RemainingTimeDisplay;
module.exports = exports['default'];

},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],91:[function(_dereq_,module,exports){
/**
 * @file time-divider.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * The separator between the current time and duration.
 * Can be hidden if it's not needed in the design.
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class TimeDivider
 */

var TimeDivider = (function (_Component) {
  _inherits(TimeDivider, _Component);

  function TimeDivider() {
    _classCallCheck(this, TimeDivider);

    _Component.apply(this, arguments);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  TimeDivider.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-time-control vjs-time-divider',
      innerHTML: '<div><span>/</span></div>'
    });
  };

  return TimeDivider;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('TimeDivider', TimeDivider);
exports['default'] = TimeDivider;
module.exports = exports['default'];

},{"../../component.js":65}],92:[function(_dereq_,module,exports){
/**
 * @file volume-bar.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _sliderSliderJs = _dereq_('../../slider/slider.js');

var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('../../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

// Required children

var _volumeLevelJs = _dereq_('./volume-level.js');

var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);

/**
 * The bar that contains the volume level and can be clicked on to adjust the level
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Slider
 * @class VolumeBar
 */

var VolumeBar = (function (_Slider) {
  _inherits(VolumeBar, _Slider);

  function VolumeBar(player, options) {
    _classCallCheck(this, VolumeBar);

    _Slider.call(this, player, options);
    this.on(player, 'volumechange', this.updateARIAAttributes);
    player.ready(Fn.bind(this, this.updateARIAAttributes));
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  VolumeBar.prototype.createEl = function createEl() {
    return _Slider.prototype.createEl.call(this, 'div', {
      className: 'vjs-volume-bar vjs-slider-bar'
    }, {
      'aria-label': 'volume level'
    });
  };

  /**
   * Handle mouse move on volume bar
   *
   * @method handleMouseMove
   */

  VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
    if (this.player_.muted()) {
      this.player_.muted(false);
    }

    this.player_.volume(this.calculateDistance(event));
  };

  /**
   * Get percent of volume level
   *
   * @retun {Number} Volume level percent
   * @method getPercent
   */

  VolumeBar.prototype.getPercent = function getPercent() {
    if (this.player_.muted()) {
      return 0;
    } else {
      return this.player_.volume();
    }
  };

  /**
   * Increase volume level for keyboard users
   *
   * @method stepForward
   */

  VolumeBar.prototype.stepForward = function stepForward() {
    this.player_.volume(this.player_.volume() + 0.1);
  };

  /**
   * Decrease volume level for keyboard users
   *
   * @method stepBack
   */

  VolumeBar.prototype.stepBack = function stepBack() {
    this.player_.volume(this.player_.volume() - 0.1);
  };

  /**
   * Update ARIA accessibility attributes
   *
   * @method updateARIAAttributes
   */

  VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
    // Current value of volume bar as a percentage
    var volume = (this.player_.volume() * 100).toFixed(2);
    this.el_.setAttribute('aria-valuenow', volume);
    this.el_.setAttribute('aria-valuetext', volume + '%');
  };

  return VolumeBar;
})(_sliderSliderJs2['default']);

VolumeBar.prototype.options_ = {
  children: ['volumeLevel'],
  'barName': 'volumeLevel'
};

VolumeBar.prototype.playerEvent = 'volumechange';

_componentJs2['default'].registerComponent('VolumeBar', VolumeBar);
exports['default'] = VolumeBar;
module.exports = exports['default'];

},{"../../component.js":65,"../../slider/slider.js":110,"../../utils/fn.js":130,"./volume-level.js":94}],93:[function(_dereq_,module,exports){
/**
 * @file volume-control.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

var _volumeBarJs = _dereq_('./volume-bar.js');

var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);

/**
 * The component for controlling the volume level
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class VolumeControl
 */

var VolumeControl = (function (_Component) {
  _inherits(VolumeControl, _Component);

  function VolumeControl(player, options) {
    _classCallCheck(this, VolumeControl);

    _Component.call(this, player, options);

    // hide volume controls when they're not supported by the current tech
    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
      this.addClass('vjs-hidden');
    }
    this.on(player, 'loadstart', function () {
      if (player.tech_['featuresVolumeControl'] === false) {
        this.addClass('vjs-hidden');
      } else {
        this.removeClass('vjs-hidden');
      }
    });
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  VolumeControl.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-volume-control vjs-control'
    });
  };

  return VolumeControl;
})(_componentJs2['default']);

VolumeControl.prototype.options_ = {
  children: ['volumeBar']
};

_componentJs2['default'].registerComponent('VolumeControl', VolumeControl);
exports['default'] = VolumeControl;
module.exports = exports['default'];

},{"../../component.js":65,"./volume-bar.js":92}],94:[function(_dereq_,module,exports){
/**
 * @file volume-level.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

/**
 * Shows volume level
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class VolumeLevel
 */

var VolumeLevel = (function (_Component) {
  _inherits(VolumeLevel, _Component);

  function VolumeLevel() {
    _classCallCheck(this, VolumeLevel);

    _Component.apply(this, arguments);
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  VolumeLevel.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-volume-level',
      innerHTML: '<span class="vjs-control-text"></span>'
    });
  };

  return VolumeLevel;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);
exports['default'] = VolumeLevel;
module.exports = exports['default'];

},{"../../component.js":65}],95:[function(_dereq_,module,exports){
/**
 * @file volume-menu-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('../button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _menuMenuJs = _dereq_('../menu/menu.js');

var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

var _muteToggleJs = _dereq_('./mute-toggle.js');

var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');

var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/**
 * Button for volume menu
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends MenuButton
 * @class VolumeMenuButton
 */

var VolumeMenuButton = (function (_MenuButton) {
  _inherits(VolumeMenuButton, _MenuButton);

  function VolumeMenuButton(player) {
    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

    _classCallCheck(this, VolumeMenuButton);

    // Default to inline
    if (options.inline === undefined) {
      options.inline = true;
    }

    // If the vertical option isn't passed at all, default to true.
    if (options.vertical === undefined) {
      // If an inline volumeMenuButton is used, we should default to using
      // a horizontal slider for obvious reasons.
      if (options.inline) {
        options.vertical = false;
      } else {
        options.vertical = true;
      }
    }

    // The vertical option needs to be set on the volumeBar as well,
    // since that will need to be passed along to the VolumeBar constructor
    options.volumeBar = options.volumeBar || {};
    options.volumeBar.vertical = !!options.vertical;

    _MenuButton.call(this, player, options);

    // Same listeners as MuteToggle
    this.on(player, 'volumechange', this.volumeUpdate);
    this.on(player, 'loadstart', this.volumeUpdate);

    // hide mute toggle if the current tech doesn't support volume control
    function updateVisibility() {
      if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
        this.addClass('vjs-hidden');
      } else {
        this.removeClass('vjs-hidden');
      }
    }

    updateVisibility.call(this);
    this.on(player, 'loadstart', updateVisibility);

    this.on(this.volumeBar, ['slideractive', 'focus'], function () {
      this.addClass('vjs-slider-active');
    });

    this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {
      this.removeClass('vjs-slider-active');
    });
  }

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
    var orientationClass = '';
    if (!!this.options_.vertical) {
      orientationClass = 'vjs-volume-menu-button-vertical';
    } else {
      orientationClass = 'vjs-volume-menu-button-horizontal';
    }

    return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
  };

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {Menu} The volume menu button
   * @method createMenu
   */

  VolumeMenuButton.prototype.createMenu = function createMenu() {
    var menu = new _menuMenuJs2['default'](this.player_, {
      contentElType: 'div'
    });

    var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);

    menu.addChild(vb);

    this.volumeBar = vb;

    this.attachVolumeBarEvents();

    return menu;
  };

  /**
   * Handle click on volume menu and calls super
   *
   * @method handleClick
   */

  VolumeMenuButton.prototype.handleClick = function handleClick() {
    _muteToggleJs2['default'].prototype.handleClick.call(this);
    _MenuButton.prototype.handleClick.call(this);
  };

  VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
    this.on(['mousedown', 'touchdown'], this.handleMouseDown);
  };

  VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
    this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
    this.on(_globalDocument2['default'], ['mouseup', 'touchend'], this.handleMouseUp);
  };

  VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
    this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
  };

  return VolumeMenuButton;
})(_menuMenuButtonJs2['default']);

VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;
VolumeMenuButton.prototype.controlText_ = 'Mute';

_componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
exports['default'] = VolumeMenuButton;
module.exports = exports['default'];

},{"../button.js":63,"../component.js":65,"../menu/menu-button.js":102,"../menu/menu.js":104,"../utils/fn.js":130,"./mute-toggle.js":69,"./volume-control/volume-bar.js":92,"global/document":1}],96:[function(_dereq_,module,exports){
/**
 * @file error-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

var _modalDialog = _dereq_('./modal-dialog');

var _modalDialog2 = _interopRequireDefault(_modalDialog);

var _utilsDom = _dereq_('./utils/dom');

var Dom = _interopRequireWildcard(_utilsDom);

var _utilsMergeOptions = _dereq_('./utils/merge-options');

var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions);

/**
 * Display that an error has occurred making the video unplayable.
 *
 * @extends ModalDialog
 * @class ErrorDisplay
 */

var ErrorDisplay = (function (_ModalDialog) {
  _inherits(ErrorDisplay, _ModalDialog);

  /**
   * Constructor for error display modal.
   *
   * @param  {Player} player
   * @param  {Object} [options]
   */

  function ErrorDisplay(player, options) {
    _classCallCheck(this, ErrorDisplay);

    _ModalDialog.call(this, player, options);
    this.on(player, 'error', this.open);
  }

  /**
   * Include the old class for backward-compatibility.
   *
   * This can be removed in 6.0.
   *
   * @method buildCSSClass
   * @deprecated
   * @return {String}
   */

  ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
    return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
  };

  /**
   * Generates the modal content based on the player error.
   *
   * @return {String|Null}
   */

  ErrorDisplay.prototype.content = function content() {
    var error = this.player().error();
    return error ? this.localize(error.message) : '';
  };

  return ErrorDisplay;
})(_modalDialog2['default']);

ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {
  fillAlways: true,
  uncloseable: true
});

_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
exports['default'] = ErrorDisplay;
module.exports = exports['default'];

},{"./component":65,"./modal-dialog":105,"./utils/dom":128,"./utils/merge-options":134}],97:[function(_dereq_,module,exports){
/**
 * @file event-target.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var EventTarget = function EventTarget() {};

EventTarget.prototype.allowedEvents_ = {};

EventTarget.prototype.on = function (type, fn) {
  // Remove the addEventListener alias before calling Events.on
  // so we don't get into an infinite type loop
  var ael = this.addEventListener;
  this.addEventListener = Function.prototype;
  Events.on(this, type, fn);
  this.addEventListener = ael;
};
EventTarget.prototype.addEventListener = EventTarget.prototype.on;

EventTarget.prototype.off = function (type, fn) {
  Events.off(this, type, fn);
};
EventTarget.prototype.removeEventListener = EventTarget.prototype.off;

EventTarget.prototype.one = function (type, fn) {
  Events.one(this, type, fn);
};

EventTarget.prototype.trigger = function (event) {
  var type = event.type || event;

  if (typeof event === 'string') {
    event = {
      type: type
    };
  }
  event = Events.fixEvent(event);

  if (this.allowedEvents_[type] && this['on' + type]) {
    this['on' + type](event);
  }

  Events.trigger(this, event);
};
// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;

exports['default'] = EventTarget;
module.exports = exports['default'];

},{"./utils/events.js":129}],98:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _utilsLog = _dereq_('./utils/log');

var _utilsLog2 = _interopRequireDefault(_utilsLog);

/*
 * @file extend.js
 *
 * A combination of node inherits and babel's inherits (after transpile).
 * Both work the same but node adds `super_` to the subClass
 * and Bable adds the superClass as __proto__. Both seem useful.
 */
var _inherits = function _inherits(subClass, superClass) {
  if (typeof superClass !== 'function' && superClass !== null) {
    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
  }

  subClass.prototype = Object.create(superClass && superClass.prototype, {
    constructor: {
      value: subClass,
      enumerable: false,
      writable: true,
      configurable: true
    }
  });

  if (superClass) {
    // node
    subClass.super_ = superClass;
  }
};

/*
 * Function for subclassing using the same inheritance that
 * videojs uses internally
 * ```js
 * var Button = videojs.getComponent('Button');
 * ```
 * ```js
 * var MyButton = videojs.extend(Button, {
 *   constructor: function(player, options) {
 *     Button.call(this, player, options);
 *   },
 *   onClick: function() {
 *     // doSomething
 *   }
 * });
 * ```
 */
var extendFn = function extendFn(superClass) {
  var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  var subClass = function subClass() {
    superClass.apply(this, arguments);
  };
  var methods = {};

  if (typeof subClassMethods === 'object') {
    if (typeof subClassMethods.init === 'function') {
      _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
      subClassMethods.constructor = subClassMethods.init;
    }
    if (subClassMethods.constructor !== Object.prototype.constructor) {
      subClass = subClassMethods.constructor;
    }
    methods = subClassMethods;
  } else if (typeof subClassMethods === 'function') {
    subClass = subClassMethods;
  }

  _inherits(subClass, superClass);

  // Extend subObj's prototype with functions and other properties from props
  for (var name in methods) {
    if (methods.hasOwnProperty(name)) {
      subClass.prototype[name] = methods[name];
    }
  }

  return subClass;
};

exports['default'] = extendFn;
module.exports = exports['default'];

},{"./utils/log":133}],99:[function(_dereq_,module,exports){
/**
 * @file fullscreen-api.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/*
 * Store the browser-specific methods for the fullscreen API
 * @type {Object|undefined}
 * @private
 */
var FullscreenApi = {};

// browser API methods
// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
var apiMap = [
// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
// WebKit
['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Old WebKit (Safari 5.1)
['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Mozilla
['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
// Microsoft
['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];

var specApi = apiMap[0];
var browserApi = undefined;

// determine the supported set of functions
for (var i = 0; i < apiMap.length; i++) {
  // check for exitFullscreen function
  if (apiMap[i][1] in _globalDocument2['default']) {
    browserApi = apiMap[i];
    break;
  }
}

// map the browser API names to the spec API names
if (browserApi) {
  for (var i = 0; i < browserApi.length; i++) {
    FullscreenApi[specApi[i]] = browserApi[i];
  }
}

exports['default'] = FullscreenApi;
module.exports = exports['default'];

},{"global/document":1}],100:[function(_dereq_,module,exports){
/**
 * @file loading-spinner.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

/* Loading Spinner
================================================================================ */
/**
 * Loading spinner for waiting events
 *
 * @extends Component
 * @class LoadingSpinner
 */

var LoadingSpinner = (function (_Component) {
  _inherits(LoadingSpinner, _Component);

  function LoadingSpinner() {
    _classCallCheck(this, LoadingSpinner);

    _Component.apply(this, arguments);
  }

  /**
   * Create the component's DOM element
   *
   * @method createEl
   */

  LoadingSpinner.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-loading-spinner'
    });
  };

  return LoadingSpinner;
})(_component2['default']);

_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
exports['default'] = LoadingSpinner;
module.exports = exports['default'];

},{"./component":65}],101:[function(_dereq_,module,exports){
/**
 * @file media-error.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

/*
 * Custom MediaError to mimic the HTML5 MediaError
 *
 * @param {Number} code The media error code
 */
var MediaError = function MediaError(code) {
  if (typeof code === 'number') {
    this.code = code;
  } else if (typeof code === 'string') {
    // default code is zero, so this is a custom error
    this.message = code;
  } else if (typeof code === 'object') {
    // object
    _objectAssign2['default'](this, code);
  }

  if (!this.message) {
    this.message = MediaError.defaultMessages[this.code] || '';
  }
};

/*
 * The error code that refers two one of the defined
 * MediaError types
 *
 * @type {Number}
 */
MediaError.prototype.code = 0;

/*
 * An optional message to be shown with the error.
 * Message is not part of the HTML5 video spec
 * but allows for more informative custom errors.
 *
 * @type {String}
 */
MediaError.prototype.message = '';

/*
 * An optional status code that can be set by plugins
 * to allow even more detail about the error.
 * For example the HLS plugin might provide the specific
 * HTTP status code that was returned when the error
 * occurred, then allowing a custom error overlay
 * to display more information.
 *
 * @type {Array}
 */
MediaError.prototype.status = null;

MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
'MEDIA_ERR_ABORTED', // = 1
'MEDIA_ERR_NETWORK', // = 2
'MEDIA_ERR_DECODE', // = 3
'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
'MEDIA_ERR_ENCRYPTED' // = 5
];

MediaError.defaultMessages = {
  1: 'You aborted the media playback',
  2: 'A network error caused the media download to fail part-way.',
  3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
  4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
  5: 'The media is encrypted and we do not have the keys to decrypt it.'
};

// Add types as properties on MediaError
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
  MediaError[MediaError.errorTypes[errNum]] = errNum;
  // values should be accessible on both the class and instance
  MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
}

exports['default'] = MediaError;
module.exports = exports['default'];

},{"object.assign":45}],102:[function(_dereq_,module,exports){
/**
 * @file menu-button.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('../button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _menuJs = _dereq_('./menu.js');

var _menuJs2 = _interopRequireDefault(_menuJs);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

/**
 * A button class with a popup menu
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Button
 * @class MenuButton
 */

var MenuButton = (function (_Button) {
  _inherits(MenuButton, _Button);

  function MenuButton(player) {
    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

    _classCallCheck(this, MenuButton);

    _Button.call(this, player, options);

    this.update();

    this.on('keydown', this.handleKeyPress);
    this.el_.setAttribute('aria-haspopup', true);
    this.el_.setAttribute('role', 'button');
  }

  /**
   * Update menu
   *
   * @method update
   */

  MenuButton.prototype.update = function update() {
    var menu = this.createMenu();

    if (this.menu) {
      this.removeChild(this.menu);
    }

    this.menu = menu;
    this.addChild(menu);

    /**
     * Track the state of the menu button
     *
     * @type {Boolean}
     * @private
     */
    this.buttonPressed_ = false;

    if (this.items && this.items.length === 0) {
      this.hide();
    } else if (this.items && this.items.length > 1) {
      this.show();
    }
  };

  /**
   * Create menu
   *
   * @return {Menu} The constructed menu
   * @method createMenu
   */

  MenuButton.prototype.createMenu = function createMenu() {
    var menu = new _menuJs2['default'](this.player_);

    // Add a title list item to the top
    if (this.options_.title) {
      menu.contentEl().appendChild(Dom.createEl('li', {
        className: 'vjs-menu-title',
        innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
        tabIndex: -1
      }));
    }

    this.items = this['createItems']();

    if (this.items) {
      // Add menu items to the menu
      for (var i = 0; i < this.items.length; i++) {
        menu.addItem(this.items[i]);
      }
    }

    return menu;
  };

  /**
   * Create the list of menu items. Specific to each subclass.
   *
   * @method createItems
   */

  MenuButton.prototype.createItems = function createItems() {};

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  MenuButton.prototype.createEl = function createEl() {
    return _Button.prototype.createEl.call(this, 'div', {
      className: this.buildCSSClass()
    });
  };

  /**
   * Allow sub components to stack CSS class names
   *
   * @return {String} The constructed class name
   * @method buildCSSClass
   */

  MenuButton.prototype.buildCSSClass = function buildCSSClass() {
    var menuButtonClass = 'vjs-menu-button';

    // If the inline option is passed, we want to use different styles altogether.
    if (this.options_.inline === true) {
      menuButtonClass += '-inline';
    } else {
      menuButtonClass += '-popup';
    }

    return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this);
  };

  /**
   * Focus - Add keyboard functionality to element
   * This function is not needed anymore. Instead, the
   * keyboard functionality is handled by
   * treating the button as triggering a submenu.
   * When the button is pressed, the submenu
   * appears. Pressing the button again makes
   * the submenu disappear.
   *
   * @method handleFocus
   */

  MenuButton.prototype.handleFocus = function handleFocus() {};

  /**
   * Can't turn off list display that we turned
   * on with focus, because list would go away.
   *
   * @method handleBlur
   */

  MenuButton.prototype.handleBlur = function handleBlur() {};

  /**
   * When you click the button it adds focus, which
   * will show the menu indefinitely.
   * So we'll remove focus when the mouse leaves the button.
   * Focus is needed for tab navigation.
   * Allow sub components to stack CSS class names
   *
   * @method handleClick
   */

  MenuButton.prototype.handleClick = function handleClick() {
    this.one('mouseout', Fn.bind(this, function () {
      this.menu.unlockShowing();
      this.el_.blur();
    }));
    if (this.buttonPressed_) {
      this.unpressButton();
    } else {
      this.pressButton();
    }
  };

  /**
   * Handle key press on menu
   *
   * @param {Object} Key press event
   * @method handleKeyPress
   */

  MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {

    // Check for space bar (32) or enter (13) keys
    if (event.which === 32 || event.which === 13) {
      if (this.buttonPressed_) {
        this.unpressButton();
      } else {
        this.pressButton();
      }
      event.preventDefault();
      // Check for escape (27) key
    } else if (event.which === 27) {
        if (this.buttonPressed_) {
          this.unpressButton();
        }
        event.preventDefault();
      }
  };

  /**
   * Makes changes based on button pressed
   *
   * @method pressButton
   */

  MenuButton.prototype.pressButton = function pressButton() {
    this.buttonPressed_ = true;
    this.menu.lockShowing();
    this.el_.setAttribute('aria-pressed', true);
    if (this.items && this.items.length > 0) {
      this.items[0].el().focus(); // set the focus to the title of the submenu
    }
  };

  /**
   * Makes changes based on button unpressed
   *
   * @method unpressButton
   */

  MenuButton.prototype.unpressButton = function unpressButton() {
    this.buttonPressed_ = false;
    this.menu.unlockShowing();
    this.el_.setAttribute('aria-pressed', false);
  };

  return MenuButton;
})(_buttonJs2['default']);

_componentJs2['default'].registerComponent('MenuButton', MenuButton);
exports['default'] = MenuButton;
module.exports = exports['default'];

},{"../button.js":63,"../component.js":65,"../utils/dom.js":128,"../utils/fn.js":130,"../utils/to-title-case.js":137,"./menu.js":104}],103:[function(_dereq_,module,exports){
/**
 * @file menu-item.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('../button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

/**
 * The component for a menu item. `<li>`
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Button
 * @class MenuItem
 */

var MenuItem = (function (_Button) {
  _inherits(MenuItem, _Button);

  function MenuItem(player, options) {
    _classCallCheck(this, MenuItem);

    _Button.call(this, player, options);
    this.selected(options['selected']);
  }

  /**
   * Create the component's DOM element
   *
   * @param {String=} type Desc
   * @param {Object=} props Desc
   * @return {Element}
   * @method createEl
   */

  MenuItem.prototype.createEl = function createEl(type, props, attrs) {
    return _Button.prototype.createEl.call(this, 'li', _objectAssign2['default']({
      className: 'vjs-menu-item',
      innerHTML: this.localize(this.options_['label'])
    }, props), attrs);
  };

  /**
   * Handle a click on the menu item, and set it to selected
   *
   * @method handleClick
   */

  MenuItem.prototype.handleClick = function handleClick() {
    this.selected(true);
  };

  /**
   * Set this menu item as selected or not
   *
   * @param  {Boolean} selected
   * @method selected
   */

  MenuItem.prototype.selected = function selected(_selected) {
    if (_selected) {
      this.addClass('vjs-selected');
      this.el_.setAttribute('aria-selected', true);
    } else {
      this.removeClass('vjs-selected');
      this.el_.setAttribute('aria-selected', false);
    }
  };

  return MenuItem;
})(_buttonJs2['default']);

_componentJs2['default'].registerComponent('MenuItem', MenuItem);
exports['default'] = MenuItem;
module.exports = exports['default'];

},{"../button.js":63,"../component.js":65,"object.assign":45}],104:[function(_dereq_,module,exports){
/**
 * @file menu.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsEventsJs = _dereq_('../utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

/**
 * The Menu component is used to build pop up menus, including subtitle and
 * captions selection menus.
 *
 * @extends Component
 * @class Menu
 */

var Menu = (function (_Component) {
  _inherits(Menu, _Component);

  function Menu() {
    _classCallCheck(this, Menu);

    _Component.apply(this, arguments);
  }

  /**
   * Add a menu item to the menu
   *
   * @param {Object|String} component Component or component type to add
   * @method addItem
   */

  Menu.prototype.addItem = function addItem(component) {
    this.addChild(component);
    component.on('click', Fn.bind(this, function () {
      this.unlockShowing();
    }));
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  Menu.prototype.createEl = function createEl() {
    var contentElType = this.options_.contentElType || 'ul';
    this.contentEl_ = Dom.createEl(contentElType, {
      className: 'vjs-menu-content'
    });
    var el = _Component.prototype.createEl.call(this, 'div', {
      append: this.contentEl_,
      className: 'vjs-menu'
    });
    el.appendChild(this.contentEl_);

    // Prevent clicks from bubbling up. Needed for Menu Buttons,
    // where a click on the parent is significant
    Events.on(el, 'click', function (event) {
      event.preventDefault();
      event.stopImmediatePropagation();
    });

    return el;
  };

  return Menu;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('Menu', Menu);
exports['default'] = Menu;
module.exports = exports['default'];

},{"../component.js":65,"../utils/dom.js":128,"../utils/events.js":129,"../utils/fn.js":130}],105:[function(_dereq_,module,exports){
/**
 * @file modal-dialog.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _utilsDom = _dereq_('./utils/dom');

var Dom = _interopRequireWildcard(_utilsDom);

var _utilsFn = _dereq_('./utils/fn');

var Fn = _interopRequireWildcard(_utilsFn);

var _utilsLog = _dereq_('./utils/log');

var _utilsLog2 = _interopRequireDefault(_utilsLog);

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

var _closeButton = _dereq_('./close-button');

var _closeButton2 = _interopRequireDefault(_closeButton);

var MODAL_CLASS_NAME = 'vjs-modal-dialog';
var ESC = 27;

/**
 * The `ModalDialog` displays over the video and its controls, which blocks
 * interaction with the player until it is closed.
 *
 * Modal dialogs include a "Close" button and will close when that button
 * is activated - or when ESC is pressed anywhere.
 *
 * @extends Component
 * @class ModalDialog
 */

var ModalDialog = (function (_Component) {
  _inherits(ModalDialog, _Component);

  /**
   * Constructor for modals.
   *
   * @param  {Player} player
   * @param  {Object} [options]
   * @param  {Mixed} [options.content=undefined]
   *         Provide customized content for this modal.
   *
   * @param  {String} [options.description]
   *         A text description for the modal, primarily for accessibility.
   *
   * @param  {Boolean} [options.fillAlways=false]
   *         Normally, modals are automatically filled only the first time
   *         they open. This tells the modal to refresh its content
   *         every time it opens.
   *
   * @param  {String} [options.label]
   *         A text label for the modal, primarily for accessibility.
   *
   * @param  {Boolean} [options.temporary=true]
   *         If `true`, the modal can only be opened once; it will be
   *         disposed as soon as it's closed.
   *
   * @param  {Boolean} [options.uncloseable=false]
   *         If `true`, the user will not be able to close the modal
   *         through the UI in the normal ways. Programmatic closing is
   *         still possible.
   *
   */

  function ModalDialog(player, options) {
    _classCallCheck(this, ModalDialog);

    _Component.call(this, player, options);
    this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;

    this.closeable(!this.options_.uncloseable);
    this.content(this.options_.content);

    // Make sure the contentEl is defined AFTER any children are initialized
    // because we only want the contents of the modal in the contentEl
    // (not the UI elements like the close button).
    this.contentEl_ = Dom.createEl('div', {
      className: MODAL_CLASS_NAME + '-content'
    }, {
      role: 'document'
    });

    this.descEl_ = Dom.createEl('p', {
      className: MODAL_CLASS_NAME + '-description vjs-offscreen',
      id: this.el().getAttribute('aria-describedby')
    });

    Dom.textContent(this.descEl_, this.description());
    this.el_.appendChild(this.descEl_);
    this.el_.appendChild(this.contentEl_);
  }

  /*
   * Modal dialog default options.
   *
   * @type {Object}
   * @private
   */

  /**
   * Create the modal's DOM element
   *
   * @method createEl
   * @return {Element}
   */

  ModalDialog.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: this.buildCSSClass(),
      tabIndex: -1
    }, {
      'aria-describedby': this.id() + '_description',
      'aria-hidden': 'true',
      'aria-label': this.label(),
      role: 'dialog'
    });
  };

  /**
   * Build the modal's CSS class.
   *
   * @method buildCSSClass
   * @return {String}
   */

  ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
    return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
  };

  /**
   * Handles key presses on the document, looking for ESC, which closes
   * the modal.
   *
   * @method handleKeyPress
   * @param  {Event} e
   */

  ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
    if (e.which === ESC && this.closeable()) {
      this.close();
    }
  };

  /**
   * Returns the label string for this modal. Primarily used for accessibility.
   *
   * @return {String}
   */

  ModalDialog.prototype.label = function label() {
    return this.options_.label || this.localize('Modal Window');
  };

  /**
   * Returns the description string for this modal. Primarily used for
   * accessibility.
   *
   * @return {String}
   */

  ModalDialog.prototype.description = function description() {
    var desc = this.options_.description || this.localize('This is a modal window.');

    // Append a universal closeability message if the modal is closeable.
    if (this.closeable()) {
      desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
    }

    return desc;
  };

  /**
   * Opens the modal.
   *
   * @method open
   * @return {ModalDialog}
   */

  ModalDialog.prototype.open = function open() {
    if (!this.opened_) {
      var player = this.player();

      this.trigger('beforemodalopen');
      this.opened_ = true;

      // Fill content if the modal has never opened before and
      // never been filled.
      if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
        this.fill();
      }

      // If the player was playing, pause it and take note of its previously
      // playing state.
      this.wasPlaying_ = !player.paused();

      if (this.wasPlaying_) {
        player.pause();
      }

      if (this.closeable()) {
        this.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
      }

      player.controls(false);
      this.show();
      this.el().setAttribute('aria-hidden', 'false');
      this.trigger('modalopen');
      this.hasBeenOpened_ = true;
    }
    return this;
  };

  /**
   * Whether or not the modal is opened currently.
   *
   * @method opened
   * @param  {Boolean} [value]
   *         If given, it will open (`true`) or close (`false`) the modal.
   *
   * @return {Boolean}
   */

  ModalDialog.prototype.opened = function opened(value) {
    if (typeof value === 'boolean') {
      this[value ? 'open' : 'close']();
    }
    return this.opened_;
  };

  /**
   * Closes the modal.
   *
   * @method close
   * @return {ModalDialog}
   */

  ModalDialog.prototype.close = function close() {
    if (this.opened_) {
      var player = this.player();

      this.trigger('beforemodalclose');
      this.opened_ = false;

      if (this.wasPlaying_) {
        player.play();
      }

      if (this.closeable()) {
        this.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
      }

      player.controls(true);
      this.hide();
      this.el().setAttribute('aria-hidden', 'true');
      this.trigger('modalclose');

      if (this.options_.temporary) {
        this.dispose();
      }
    }
    return this;
  };

  /**
   * Whether or not the modal is closeable via the UI.
   *
   * @method closeable
   * @param  {Boolean} [value]
   *         If given as a Boolean, it will set the `closeable` option.
   *
   * @return {Boolean}
   */

  ModalDialog.prototype.closeable = function closeable(value) {
    if (typeof value === 'boolean') {
      var closeable = this.closeable_ = !!value;
      var _close = this.getChild('closeButton');

      // If this is being made closeable and has no close button, add one.
      if (closeable && !_close) {

        // The close button should be a child of the modal - not its
        // content element, so temporarily change the content element.
        var temp = this.contentEl_;
        this.contentEl_ = this.el_;
        _close = this.addChild('closeButton');
        this.contentEl_ = temp;
        this.on(_close, 'close', this.close);
      }

      // If this is being made uncloseable and has a close button, remove it.
      if (!closeable && _close) {
        this.off(_close, 'close', this.close);
        this.removeChild(_close);
        _close.dispose();
      }
    }
    return this.closeable_;
  };

  /**
   * Fill the modal's content element with the modal's "content" option.
   *
   * The content element will be emptied before this change takes place.
   *
   * @method fill
   * @return {ModalDialog}
   */

  ModalDialog.prototype.fill = function fill() {
    return this.fillWith(this.content());
  };

  /**
   * Fill the modal's content element with arbitrary content.
   *
   * The content element will be emptied before this change takes place.
   *
   * @method fillWith
   * @param  {Mixed} [content]
   *         The same rules apply to this as apply to the `content` option.
   *
   * @return {ModalDialog}
   */

  ModalDialog.prototype.fillWith = function fillWith(content) {
    var contentEl = this.contentEl();
    var parentEl = contentEl.parentNode;
    var nextSiblingEl = contentEl.nextSibling;

    this.trigger('beforemodalfill');
    this.hasBeenFilled_ = true;

    // Detach the content element from the DOM before performing
    // manipulation to avoid modifying the live DOM multiple times.
    parentEl.removeChild(contentEl);
    this.empty();
    Dom.insertContent(contentEl, content);
    this.trigger('modalfill');

    // Re-inject the re-filled content element.
    if (nextSiblingEl) {
      parentEl.insertBefore(contentEl, nextSiblingEl);
    } else {
      parentEl.appendChild(contentEl);
    }

    return this;
  };

  /**
   * Empties the content element.
   *
   * This happens automatically anytime the modal is filled.
   *
   * @method empty
   * @return {ModalDialog}
   */

  ModalDialog.prototype.empty = function empty() {
    this.trigger('beforemodalempty');
    Dom.emptyEl(this.contentEl());
    this.trigger('modalempty');
    return this;
  };

  /**
   * Gets or sets the modal content, which gets normalized before being
   * rendered into the DOM.
   *
   * This does not update the DOM or fill the modal, but it is called during
   * that process.
   *
   * @method content
   * @param  {Mixed} [value]
   *         If defined, sets the internal content value to be used on the
   *         next call(s) to `fill`. This value is normalized before being
   *         inserted. To "clear" the internal content value, pass `null`.
   *
   * @return {Mixed}
   */

  ModalDialog.prototype.content = function content(value) {
    if (typeof value !== 'undefined') {
      this.content_ = value;
    }
    return this.content_;
  };

  return ModalDialog;
})(_component2['default']);

ModalDialog.prototype.options_ = {
  temporary: true
};

_component2['default'].registerComponent('ModalDialog', ModalDialog);
exports['default'] = ModalDialog;
module.exports = exports['default'];

},{"./close-button":64,"./component":65,"./utils/dom":128,"./utils/fn":130,"./utils/log":133,"global/document":1}],106:[function(_dereq_,module,exports){
/**
 * @file player.js
 */
// Subclasses Component
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('./component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _utilsDomJs = _dereq_('./utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsFnJs = _dereq_('./utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsGuidJs = _dereq_('./utils/guid.js');

var Guid = _interopRequireWildcard(_utilsGuidJs);

var _utilsBrowserJs = _dereq_('./utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _utilsLogJs = _dereq_('./utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

var _utilsBufferJs = _dereq_('./utils/buffer.js');

var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

var _fullscreenApiJs = _dereq_('./fullscreen-api.js');

var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);

var _mediaErrorJs = _dereq_('./media-error.js');

var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');

var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);

// Include required child components (importing also registers them)

var _techLoaderJs = _dereq_('./tech/loader.js');

var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);

var _posterImageJs = _dereq_('./poster-image.js');

var _posterImageJs2 = _interopRequireDefault(_posterImageJs);

var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');

var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);

var _loadingSpinnerJs = _dereq_('./loading-spinner.js');

var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);

var _bigPlayButtonJs = _dereq_('./big-play-button.js');

var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);

var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');

var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);

var _errorDisplayJs = _dereq_('./error-display.js');

var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);

var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');

var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);

var _modalDialog = _dereq_('./modal-dialog');

var _modalDialog2 = _interopRequireDefault(_modalDialog);

// Require html5 tech, at least for disposing the original video tag

var _techTechJs = _dereq_('./tech/tech.js');

var _techTechJs2 = _interopRequireDefault(_techTechJs);

var _techHtml5Js = _dereq_('./tech/html5.js');

var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

/**
 * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
 * ```js
 * var myPlayer = videojs('example_video_1');
 * ```
 * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
 * ```html
 * <video id="example_video_1" data-setup='{}' controls>
 *   <source src="my-source.mp4" type="video/mp4">
 * </video>
 * ```
 * After an instance has been created it can be accessed globally using `Video('example_video_1')`.
 *
 * @param {Element} tag        The original video tag used for configuring options
 * @param {Object=} options    Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends Component
 * @class Player
 */

var Player = (function (_Component) {
  _inherits(Player, _Component);

  /**
   * player's constructor function
   *
   * @constructs
   * @method init
   * @param {Element} tag        The original video tag used for configuring options
   * @param {Object=} options    Player options
   * @param {Function=} ready    Ready callback function
   */

  function Player(tag, options, ready) {
    var _this = this;

    _classCallCheck(this, Player);

    // Make sure tag ID exists
    tag.id = tag.id || 'vjs_video_' + Guid.newGUID();

    // Set Options
    // The options argument overrides options set in the video tag
    // which overrides globally set options.
    // This latter part coincides with the load order
    // (tag must exist before Player)
    options = _objectAssign2['default'](Player.getTagSettings(tag), options);

    // Delay the initialization of children because we need to set up
    // player properties first, and can't use `this` before `super()`
    options.initChildren = false;

    // Same with creating the element
    options.createEl = false;

    // we don't want the player to report touch activity on itself
    // see enableTouchActivity in Component
    options.reportTouchActivity = false;

    // Run base component initializing with new options
    _Component.call(this, null, options, ready);

    // if the global option object was accidentally blown away by
    // someone, bail early with an informative error
    if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
      throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
    }

    this.tag = tag; // Store the original tag used to set options

    // Store the tag attributes used to restore html5 element
    this.tagAttributes = tag && Dom.getElAttributes(tag);

    // Update current language
    this.language(this.options_.language);

    // Update Supported Languages
    if (options.languages) {
      (function () {
        // Normalise player option languages to lowercase
        var languagesToLower = {};

        Object.getOwnPropertyNames(options.languages).forEach(function (name) {
          languagesToLower[name.toLowerCase()] = options.languages[name];
        });
        _this.languages_ = languagesToLower;
      })();
    } else {
      this.languages_ = Player.prototype.options_.languages;
    }

    // Cache for video property values.
    this.cache_ = {};

    // Set poster
    this.poster_ = options.poster || '';

    // Set controls
    this.controls_ = !!options.controls;

    // Original tag settings stored in options
    // now remove immediately so native controls don't flash.
    // May be turned back on by HTML5 tech if nativeControlsForTouch is true
    tag.controls = false;

    /*
     * Store the internal state of scrubbing
     *
     * @private
     * @return {Boolean} True if the user is scrubbing
     */
    this.scrubbing_ = false;

    this.el_ = this.createEl();

    // We also want to pass the original player options to each component and plugin
    // as well so they don't need to reach back into the player for options later.
    // We also need to do another copy of this.options_ so we don't end up with
    // an infinite loop.
    var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);

    // Load plugins
    if (options.plugins) {
      (function () {
        var plugins = options.plugins;

        Object.getOwnPropertyNames(plugins).forEach(function (name) {
          if (typeof this[name] === 'function') {
            this[name](plugins[name]);
          } else {
            _utilsLogJs2['default'].error('Unable to find plugin:', name);
          }
        }, _this);
      })();
    }

    this.options_.playerOptions = playerOptionsCopy;

    this.initChildren();

    // Set isAudio based on whether or not an audio tag was used
    this.isAudio(tag.nodeName.toLowerCase() === 'audio');

    // Update controls className. Can't do this when the controls are initially
    // set because the element doesn't exist yet.
    if (this.controls()) {
      this.addClass('vjs-controls-enabled');
    } else {
      this.addClass('vjs-controls-disabled');
    }

    if (this.isAudio()) {
      this.addClass('vjs-audio');
    }

    if (this.flexNotSupported_()) {
      this.addClass('vjs-no-flex');
    }

    // TODO: Make this smarter. Toggle user state between touching/mousing
    // using events, since devices can have both touch and mouse events.
    // if (browser.TOUCH_ENABLED) {
    //   this.addClass('vjs-touch-enabled');
    // }

    // Make player easily findable by ID
    Player.players[this.id_] = this;

    // When the player is first initialized, trigger activity so components
    // like the control bar show themselves if needed
    this.userActive(true);
    this.reportUserActivity();
    this.listenForUserActivity_();

    this.on('fullscreenchange', this.handleFullscreenChange_);
    this.on('stageclick', this.handleStageClick_);
  }

  /*
   * Global player list
   *
   * @type {Object}
   */

  /**
   * Destroys the video player and does any necessary cleanup
   * ```js
   *     myPlayer.dispose();
   * ```
   * This is especially helpful if you are dynamically adding and removing videos
   * to/from the DOM.
   *
   * @method dispose
   */

  Player.prototype.dispose = function dispose() {
    this.trigger('dispose');
    // prevent dispose from being called twice
    this.off('dispose');

    if (this.styleEl_) {
      this.styleEl_.parentNode.removeChild(this.styleEl_);
    }

    // Kill reference to this player
    Player.players[this.id_] = null;
    if (this.tag && this.tag.player) {
      this.tag.player = null;
    }
    if (this.el_ && this.el_.player) {
      this.el_.player = null;
    }

    if (this.tech_) {
      this.tech_.dispose();
    }

    _Component.prototype.dispose.call(this);
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  Player.prototype.createEl = function createEl() {
    var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
    var tag = this.tag;

    // Remove width/height attrs from tag so CSS can make it 100% width/height
    tag.removeAttribute('width');
    tag.removeAttribute('height');

    // Copy over all the attributes from the tag, including ID and class
    // ID will now reference player box, not the video tag
    var attrs = Dom.getElAttributes(tag);

    Object.getOwnPropertyNames(attrs).forEach(function (attr) {
      // workaround so we don't totally break IE7
      // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
      if (attr === 'class') {
        el.className = attrs[attr];
      } else {
        el.setAttribute(attr, attrs[attr]);
      }
    });

    // Update tag id/class for use as HTML5 playback tech
    // Might think we should do this after embedding in container so .vjs-tech class
    // doesn't flash 100% width/height, but class only applies with .video-js parent
    tag.id += '_html5_api';
    tag.className = 'vjs-tech';

    // Make player findable on elements
    tag.player = el.player = this;
    // Default state of video is paused
    this.addClass('vjs-paused');

    // Add a style element in the player that we'll use to set the width/height
    // of the player in a way that's still overrideable by CSS, just like the
    // video element
    this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
    var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
    var head = Dom.$('head');
    head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);

    // Pass in the width/height/aspectRatio options which will update the style el
    this.width(this.options_.width);
    this.height(this.options_.height);
    this.fluid(this.options_.fluid);
    this.aspectRatio(this.options_.aspectRatio);

    // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
    // keep track of the original for later so we can know if the source originally failed
    tag.initNetworkState_ = tag.networkState;

    // Wrap video tag in div (el/box) container
    if (tag.parentNode) {
      tag.parentNode.insertBefore(el, tag);
    }
    Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.

    this.el_ = el;

    return el;
  };

  /**
   * Get/set player width
   *
   * @param {Number=} value Value for width
   * @return {Number} Width when getting
   * @method width
   */

  Player.prototype.width = function width(value) {
    return this.dimension('width', value);
  };

  /**
   * Get/set player height
   *
   * @param {Number=} value Value for height
   * @return {Number} Height when getting
   * @method height
   */

  Player.prototype.height = function height(value) {
    return this.dimension('height', value);
  };

  /**
   * Get/set dimension for player
   *
   * @param {String} dimension Either width or height
   * @param {Number=} value Value for dimension
   * @return {Component}
   * @method dimension
   */

  Player.prototype.dimension = function dimension(_dimension, value) {
    var privDimension = _dimension + '_';

    if (value === undefined) {
      return this[privDimension] || 0;
    }

    if (value === '') {
      // If an empty string is given, reset the dimension to be automatic
      this[privDimension] = undefined;
    } else {
      var parsedVal = parseFloat(value);

      if (isNaN(parsedVal)) {
        _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
        return this;
      }

      this[privDimension] = parsedVal;
    }

    this.updateStyleEl_();
    return this;
  };

  /**
   * Add/remove the vjs-fluid class
   *
   * @param {Boolean} bool Value of true adds the class, value of false removes the class
   * @method fluid
   */

  Player.prototype.fluid = function fluid(bool) {
    if (bool === undefined) {
      return !!this.fluid_;
    }

    this.fluid_ = !!bool;

    if (bool) {
      this.addClass('vjs-fluid');
    } else {
      this.removeClass('vjs-fluid');
    }
  };

  /**
   * Get/Set the aspect ratio
   *
   * @param {String=} ratio Aspect ratio for player
   * @return aspectRatio
   * @method aspectRatio
   */

  Player.prototype.aspectRatio = function aspectRatio(ratio) {
    if (ratio === undefined) {
      return this.aspectRatio_;
    }

    // Check for width:height format
    if (!/^\d+\:\d+$/.test(ratio)) {
      throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
    }
    this.aspectRatio_ = ratio;

    // We're assuming if you set an aspect ratio you want fluid mode,
    // because in fixed mode you could calculate width and height yourself.
    this.fluid(true);

    this.updateStyleEl_();
  };

  /**
   * Update styles of the player element (height, width and aspect ratio)
   *
   * @method updateStyleEl_
   */

  Player.prototype.updateStyleEl_ = function updateStyleEl_() {
    var width = undefined;
    var height = undefined;
    var aspectRatio = undefined;
    var idClass = undefined;

    // The aspect ratio is either used directly or to calculate width and height.
    if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
      // Use any aspectRatio that's been specifically set
      aspectRatio = this.aspectRatio_;
    } else if (this.videoWidth()) {
      // Otherwise try to get the aspect ratio from the video metadata
      aspectRatio = this.videoWidth() + ':' + this.videoHeight();
    } else {
      // Or use a default. The video element's is 2:1, but 16:9 is more common.
      aspectRatio = '16:9';
    }

    // Get the ratio as a decimal we can use to calculate dimensions
    var ratioParts = aspectRatio.split(':');
    var ratioMultiplier = ratioParts[1] / ratioParts[0];

    if (this.width_ !== undefined) {
      // Use any width that's been specifically set
      width = this.width_;
    } else if (this.height_ !== undefined) {
      // Or calulate the width from the aspect ratio if a height has been set
      width = this.height_ / ratioMultiplier;
    } else {
      // Or use the video's metadata, or use the video el's default of 300
      width = this.videoWidth() || 300;
    }

    if (this.height_ !== undefined) {
      // Use any height that's been specifically set
      height = this.height_;
    } else {
      // Otherwise calculate the height from the ratio and the width
      height = width * ratioMultiplier;
    }

    // Ensure the CSS class is valid by starting with an alpha character
    if (/^[^a-zA-Z]/.test(this.id())) {
      idClass = 'dimensions-' + this.id();
    } else {
      idClass = this.id() + '-dimensions';
    }

    // Ensure the right class is still on the player for the style element
    this.addClass(idClass);

    stylesheet.setTextContent(this.styleEl_, '\n      .' + idClass + ' {\n        width: ' + width + 'px;\n        height: ' + height + 'px;\n      }\n\n      .' + idClass + '.vjs-fluid {\n        padding-top: ' + ratioMultiplier * 100 + '%;\n      }\n    ');
  };

  /**
   * Load the Media Playback Technology (tech)
   * Load/Create an instance of playback technology including element and API methods
   * And append playback element in player div.
   *
   * @param {String} techName Name of the playback technology
   * @param {String} source Video source
   * @method loadTech_
   * @private
   */

  Player.prototype.loadTech_ = function loadTech_(techName, source) {

    // Pause and remove current playback technology
    if (this.tech_) {
      this.unloadTech_();
    }

    // get rid of the HTML5 video tag as soon as we are using another tech
    if (techName !== 'Html5' && this.tag) {
      _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag);
      this.tag.player = null;
      this.tag = null;
    }

    this.techName_ = techName;

    // Turn off API access because we're loading a new tech that might load asynchronously
    this.isReady_ = false;

    // Grab tech-specific options from player options and add source and parent element to use.
    var techOptions = _objectAssign2['default']({
      'nativeControlsForTouch': this.options_.nativeControlsForTouch,
      'source': source,
      'playerId': this.id(),
      'techId': this.id() + '_' + techName + '_api',
      'textTracks': this.textTracks_,
      'autoplay': this.options_.autoplay,
      'preload': this.options_.preload,
      'loop': this.options_.loop,
      'muted': this.options_.muted,
      'poster': this.poster(),
      'language': this.language(),
      'vtt.js': this.options_['vtt.js']
    }, this.options_[techName.toLowerCase()]);

    if (this.tag) {
      techOptions.tag = this.tag;
    }

    if (source) {
      this.currentType_ = source.type;
      if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
        techOptions.startTime = this.cache_.currentTime;
      }

      this.cache_.src = source.src;
    }

    // Initialize tech instance
    var techComponent = _techTechJs2['default'].getTech(techName);
    // Support old behavior of techs being registered as components.
    // Remove once that deprecated behavior is removed.
    if (!techComponent) {
      techComponent = _componentJs2['default'].getComponent(techName);
    }
    this.tech_ = new techComponent(techOptions);

    // player.triggerReady is always async, so don't need this to be async
    this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);

    _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);

    // Listen to all HTML5-defined events and trigger them on the player
    this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
    this.on(this.tech_, 'waiting', this.handleTechWaiting_);
    this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
    this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
    this.on(this.tech_, 'playing', this.handleTechPlaying_);
    this.on(this.tech_, 'ended', this.handleTechEnded_);
    this.on(this.tech_, 'seeking', this.handleTechSeeking_);
    this.on(this.tech_, 'seeked', this.handleTechSeeked_);
    this.on(this.tech_, 'play', this.handleTechPlay_);
    this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
    this.on(this.tech_, 'pause', this.handleTechPause_);
    this.on(this.tech_, 'progress', this.handleTechProgress_);
    this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
    this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
    this.on(this.tech_, 'error', this.handleTechError_);
    this.on(this.tech_, 'suspend', this.handleTechSuspend_);
    this.on(this.tech_, 'abort', this.handleTechAbort_);
    this.on(this.tech_, 'emptied', this.handleTechEmptied_);
    this.on(this.tech_, 'stalled', this.handleTechStalled_);
    this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);
    this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);
    this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);
    this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
    this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);
    this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);
    this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
    this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);

    this.usingNativeControls(this.techGet_('controls'));

    if (this.controls() && !this.usingNativeControls()) {
      this.addTechControlsListeners_();
    }

    // Add the tech element in the DOM if it was not already there
    // Make sure to not insert the original video element if using Html5
    if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
      Dom.insertElFirst(this.tech_.el(), this.el());
    }

    // Get rid of the original video tag reference after the first tech is loaded
    if (this.tag) {
      this.tag.player = null;
      this.tag = null;
    }
  };

  /**
   * Unload playback technology
   *
   * @method unloadTech_
   * @private
   */

  Player.prototype.unloadTech_ = function unloadTech_() {
    // Save the current text tracks so that we can reuse the same text tracks with the next tech
    this.textTracks_ = this.textTracks();
    this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_);

    this.isReady_ = false;

    this.tech_.dispose();

    this.tech_ = false;
  };

  /**
   * Return a reference to the current tech.
   * It will only return a reference to the tech if given an object with the
   * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse
   * of techs by plugins.
   *
   * @param {Object}
   * @return {Object} The Tech
   * @method tech
   */

  Player.prototype.tech = function tech(safety) {
    if (safety && safety.IWillNotUseThisInPlugins) {
      return this.tech_;
    }
    var errorText = '\n      Please make sure that you are not using this inside of a plugin.\n      To disable this alert and error, please pass in an object with\n      `IWillNotUseThisInPlugins` to the `tech` method. See\n      https://github.com/videojs/video.js/issues/2617 for more info.\n    ';
    _globalWindow2['default'].alert(errorText);
    throw new Error(errorText);
  };

  /**
   * Set up click and touch listeners for the playback element
   *
   * On desktops, a click on the video itself will toggle playback,
   * on a mobile device a click on the video toggles controls.
   * (toggling controls is done by toggling the user state between active and
   * inactive)
   * A tap can signal that a user has become active, or has become inactive
   * e.g. a quick tap on an iPhone movie should reveal the controls. Another
   * quick tap should hide them again (signaling the user is in an inactive
   * viewing state)
   * In addition to this, we still want the user to be considered inactive after
   * a few seconds of inactivity.
   * Note: the only part of iOS interaction we can't mimic with this setup
   * is a touch and hold on the video element counting as activity in order to
   * keep the controls showing, but that shouldn't be an issue. A touch and hold
   * on any controls will still keep the user active
   *
   * @private
   * @method addTechControlsListeners_
   */

  Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
    // Make sure to remove all the previous listeners in case we are called multiple times.
    this.removeTechControlsListeners_();

    // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
    // trigger mousedown/up.
    // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
    // Any touch events are set to block the mousedown event from happening
    this.on(this.tech_, 'mousedown', this.handleTechClick_);

    // If the controls were hidden we don't want that to change without a tap event
    // so we'll check if the controls were already showing before reporting user
    // activity
    this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
    this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
    this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);

    // The tap listener needs to come after the touchend listener because the tap
    // listener cancels out any reportedUserActivity when setting userActive(false)
    this.on(this.tech_, 'tap', this.handleTechTap_);
  };

  /**
   * Remove the listeners used for click and tap controls. This is needed for
   * toggling to controls disabled, where a tap/touch should do nothing.
   *
   * @method removeTechControlsListeners_
   * @private
   */

  Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
    // We don't want to just use `this.off()` because there might be other needed
    // listeners added by techs that extend this.
    this.off(this.tech_, 'tap', this.handleTechTap_);
    this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
    this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
    this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
    this.off(this.tech_, 'mousedown', this.handleTechClick_);
  };

  /**
   * Player waits for the tech to be ready
   *
   * @method handleTechReady_
   * @private
   */

  Player.prototype.handleTechReady_ = function handleTechReady_() {
    this.triggerReady();

    // Keep the same volume as before
    if (this.cache_.volume) {
      this.techCall_('setVolume', this.cache_.volume);
    }

    // Look if the tech found a higher resolution poster while loading
    this.handleTechPosterChange_();

    // Update the duration if available
    this.handleTechDurationChange_();

    // Chrome and Safari both have issues with autoplay.
    // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
    // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
    // This fixes both issues. Need to wait for API, so it updates displays correctly
    if (this.tag && this.options_.autoplay && this.paused()) {
      delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
      this.play();
    }
  };

  /**
   * Fired when the user agent begins looking for media data
   *
   * @private
   * @method handleTechLoadStart_
   */

  Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
    // TODO: Update to use `emptied` event instead. See #1277.

    this.removeClass('vjs-ended');

    // reset the error state
    this.error(null);

    // If it's already playing we want to trigger a firstplay event now.
    // The firstplay event relies on both the play and loadstart events
    // which can happen in any order for a new source
    if (!this.paused()) {
      this.trigger('loadstart');
      this.trigger('firstplay');
    } else {
      // reset the hasStarted state
      this.hasStarted(false);
      this.trigger('loadstart');
    }
  };

  /**
   * Add/remove the vjs-has-started class
   *
   * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
   * @return {Boolean} Boolean value if has started
   * @private
   * @method hasStarted
   */

  Player.prototype.hasStarted = function hasStarted(_hasStarted) {
    if (_hasStarted !== undefined) {
      // only update if this is a new value
      if (this.hasStarted_ !== _hasStarted) {
        this.hasStarted_ = _hasStarted;
        if (_hasStarted) {
          this.addClass('vjs-has-started');
          // trigger the firstplay event if this newly has played
          this.trigger('firstplay');
        } else {
          this.removeClass('vjs-has-started');
        }
      }
      return this;
    }
    return !!this.hasStarted_;
  };

  /**
   * Fired whenever the media begins or resumes playback
   *
   * @private
   * @method handleTechPlay_
   */

  Player.prototype.handleTechPlay_ = function handleTechPlay_() {
    this.removeClass('vjs-ended');
    this.removeClass('vjs-paused');
    this.addClass('vjs-playing');

    // hide the poster when the user hits play
    // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
    this.hasStarted(true);

    this.trigger('play');
  };

  /**
   * Fired whenever the media begins waiting
   *
   * @private
   * @method handleTechWaiting_
   */

  Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
    this.addClass('vjs-waiting');
    this.trigger('waiting');
  };

  /**
   * A handler for events that signal that waiting has ended
   * which is not consistent between browsers. See #1351
   *
   * @private
   * @method handleTechCanPlay_
   */

  Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
    this.removeClass('vjs-waiting');
    this.trigger('canplay');
  };

  /**
   * A handler for events that signal that waiting has ended
   * which is not consistent between browsers. See #1351
   *
   * @private
   * @method handleTechCanPlayThrough_
   */

  Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
    this.removeClass('vjs-waiting');
    this.trigger('canplaythrough');
  };

  /**
   * A handler for events that signal that waiting has ended
   * which is not consistent between browsers. See #1351
   *
   * @private
   * @method handleTechPlaying_
   */

  Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
    this.removeClass('vjs-waiting');
    this.trigger('playing');
  };

  /**
   * Fired whenever the player is jumping to a new time
   *
   * @private
   * @method handleTechSeeking_
   */

  Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
    this.addClass('vjs-seeking');
    this.trigger('seeking');
  };

  /**
   * Fired when the player has finished jumping to a new time
   *
   * @private
   * @method handleTechSeeked_
   */

  Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
    this.removeClass('vjs-seeking');
    this.trigger('seeked');
  };

  /**
   * Fired the first time a video is played
   * Not part of the HLS spec, and we're not sure if this is the best
   * implementation yet, so use sparingly. If you don't have a reason to
   * prevent playback, use `myPlayer.one('play');` instead.
   *
   * @private
   * @method handleTechFirstPlay_
   */

  Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
    //If the first starttime attribute is specified
    //then we will start at the given offset in seconds
    if (this.options_.starttime) {
      this.currentTime(this.options_.starttime);
    }

    this.addClass('vjs-has-started');
    this.trigger('firstplay');
  };

  /**
   * Fired whenever the media has been paused
   *
   * @private
   * @method handleTechPause_
   */

  Player.prototype.handleTechPause_ = function handleTechPause_() {
    this.removeClass('vjs-playing');
    this.addClass('vjs-paused');
    this.trigger('pause');
  };

  /**
   * Fired while the user agent is downloading media data
   *
   * @private
   * @method handleTechProgress_
   */

  Player.prototype.handleTechProgress_ = function handleTechProgress_() {
    this.trigger('progress');
  };

  /**
   * Fired when the end of the media resource is reached (currentTime == duration)
   *
   * @private
   * @method handleTechEnded_
   */

  Player.prototype.handleTechEnded_ = function handleTechEnded_() {
    this.addClass('vjs-ended');
    if (this.options_.loop) {
      this.currentTime(0);
      this.play();
    } else if (!this.paused()) {
      this.pause();
    }

    this.trigger('ended');
  };

  /**
   * Fired when the duration of the media resource is first known or changed
   *
   * @private
   * @method handleTechDurationChange_
   */

  Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
    this.duration(this.techGet_('duration'));
  };

  /**
   * Handle a click on the media element to play/pause
   *
   * @param {Object=} event Event object
   * @private
   * @method handleTechClick_
   */

  Player.prototype.handleTechClick_ = function handleTechClick_(event) {
    // We're using mousedown to detect clicks thanks to Flash, but mousedown
    // will also be triggered with right-clicks, so we need to prevent that
    if (event.button !== 0) return;

    // When controls are disabled a click should not toggle playback because
    // the click is considered a control
    if (this.controls()) {
      if (this.paused()) {
        this.play();
      } else {
        this.pause();
      }
    }
  };

  /**
   * Handle a tap on the media element. It will toggle the user
   * activity state, which hides and shows the controls.
   *
   * @private
   * @method handleTechTap_
   */

  Player.prototype.handleTechTap_ = function handleTechTap_() {
    this.userActive(!this.userActive());
  };

  /**
   * Handle touch to start
   *
   * @private
   * @method handleTechTouchStart_
   */

  Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
    this.userWasActive = this.userActive();
  };

  /**
   * Handle touch to move
   *
   * @private
   * @method handleTechTouchMove_
   */

  Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
    if (this.userWasActive) {
      this.reportUserActivity();
    }
  };

  /**
   * Handle touch to end
   *
   * @private
   * @method handleTechTouchEnd_
   */

  Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
    // Stop the mouse events from also happening
    event.preventDefault();
  };

  /**
   * Fired when the player switches in or out of fullscreen mode
   *
   * @private
   * @method handleFullscreenChange_
   */

  Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
    if (this.isFullscreen()) {
      this.addClass('vjs-fullscreen');
    } else {
      this.removeClass('vjs-fullscreen');
    }
  };

  /**
   * native click events on the SWF aren't triggered on IE11, Win8.1RT
   * use stageclick events triggered from inside the SWF instead
   *
   * @private
   * @method handleStageClick_
   */

  Player.prototype.handleStageClick_ = function handleStageClick_() {
    this.reportUserActivity();
  };

  /**
   * Handle Tech Fullscreen Change
   *
   * @private
   * @method handleTechFullscreenChange_
   */

  Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
    if (data) {
      this.isFullscreen(data.isFullscreen);
    }
    this.trigger('fullscreenchange');
  };

  /**
   * Fires when an error occurred during the loading of an audio/video
   *
   * @private
   * @method handleTechError_
   */

  Player.prototype.handleTechError_ = function handleTechError_() {
    var error = this.tech_.error();
    this.error(error && error.code);
  };

  /**
   * Fires when the browser is intentionally not getting media data
   *
   * @private
   * @method handleTechSuspend_
   */

  Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
    this.trigger('suspend');
  };

  /**
   * Fires when the loading of an audio/video is aborted
   *
   * @private
   * @method handleTechAbort_
   */

  Player.prototype.handleTechAbort_ = function handleTechAbort_() {
    this.trigger('abort');
  };

  /**
   * Fires when the current playlist is empty
   *
   * @private
   * @method handleTechEmptied_
   */

  Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
    this.trigger('emptied');
  };

  /**
   * Fires when the browser is trying to get media data, but data is not available
   *
   * @private
   * @method handleTechStalled_
   */

  Player.prototype.handleTechStalled_ = function handleTechStalled_() {
    this.trigger('stalled');
  };

  /**
   * Fires when the browser has loaded meta data for the audio/video
   *
   * @private
   * @method handleTechLoadedMetaData_
   */

  Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
    this.trigger('loadedmetadata');
  };

  /**
   * Fires when the browser has loaded the current frame of the audio/video
   *
   * @private
   * @method handleTechLoadedData_
   */

  Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
    this.trigger('loadeddata');
  };

  /**
   * Fires when the current playback position has changed
   *
   * @private
   * @method handleTechTimeUpdate_
   */

  Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
    this.trigger('timeupdate');
  };

  /**
   * Fires when the playing speed of the audio/video is changed
   *
   * @private
   * @method handleTechRateChange_
   */

  Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
    this.trigger('ratechange');
  };

  /**
   * Fires when the volume has been changed
   *
   * @private
   * @method handleTechVolumeChange_
   */

  Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
    this.trigger('volumechange');
  };

  /**
   * Fires when the text track has been changed
   *
   * @private
   * @method handleTechTextTrackChange_
   */

  Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
    this.trigger('texttrackchange');
  };

  /**
   * Get object for cached values.
   *
   * @return {Object}
   * @method getCache
   */

  Player.prototype.getCache = function getCache() {
    return this.cache_;
  };

  /**
   * Pass values to the playback tech
   *
   * @param {String=} method Method
   * @param {Object=} arg Argument
   * @private
   * @method techCall_
   */

  Player.prototype.techCall_ = function techCall_(method, arg) {
    // If it's not ready yet, call method when it is
    if (this.tech_ && !this.tech_.isReady_) {
      this.tech_.ready(function () {
        this[method](arg);
      }, true);

      // Otherwise call method now
    } else {
        try {
          this.tech_[method](arg);
        } catch (e) {
          _utilsLogJs2['default'](e);
          throw e;
        }
      }
  };

  /**
   * Get calls can't wait for the tech, and sometimes don't need to.
   *
   * @param {String} method Tech method
   * @return {Method}
   * @private
   * @method techGet_
   */

  Player.prototype.techGet_ = function techGet_(method) {
    if (this.tech_ && this.tech_.isReady_) {

      // Flash likes to die and reload when you hide or reposition it.
      // In these cases the object methods go away and we get errors.
      // When that happens we'll catch the errors and inform tech that it's not ready any more.
      try {
        return this.tech_[method]();
      } catch (e) {
        // When building additional tech libs, an expected method may not be defined yet
        if (this.tech_[method] === undefined) {
          _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
        } else {
          // When a method isn't available on the object it throws a TypeError
          if (e.name === 'TypeError') {
            _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
            this.tech_.isReady_ = false;
          } else {
            _utilsLogJs2['default'](e);
          }
        }
        throw e;
      }
    }

    return;
  };

  /**
   * start media playback
   * ```js
   *     myPlayer.play();
   * ```
   *
   * @return {Player} self
   * @method play
   */

  Player.prototype.play = function play() {
    this.techCall_('play');
    return this;
  };

  /**
   * Pause the video playback
   * ```js
   *     myPlayer.pause();
   * ```
   *
   * @return {Player} self
   * @method pause
   */

  Player.prototype.pause = function pause() {
    this.techCall_('pause');
    return this;
  };

  /**
   * Check if the player is paused
   * ```js
   *     var isPaused = myPlayer.paused();
   *     var isPlaying = !myPlayer.paused();
   * ```
   *
   * @return {Boolean} false if the media is currently playing, or true otherwise
   * @method paused
   */

  Player.prototype.paused = function paused() {
    // The initial state of paused should be true (in Safari it's actually false)
    return this.techGet_('paused') === false ? false : true;
  };

  /**
   * Returns whether or not the user is "scrubbing". Scrubbing is when the user
   * has clicked the progress bar handle and is dragging it along the progress bar.
   *
   * @param  {Boolean} isScrubbing   True/false the user is scrubbing
   * @return {Boolean}               The scrubbing status when getting
   * @return {Object}                The player when setting
   * @method scrubbing
   */

  Player.prototype.scrubbing = function scrubbing(isScrubbing) {
    if (isScrubbing !== undefined) {
      this.scrubbing_ = !!isScrubbing;

      if (isScrubbing) {
        this.addClass('vjs-scrubbing');
      } else {
        this.removeClass('vjs-scrubbing');
      }

      return this;
    }

    return this.scrubbing_;
  };

  /**
   * Get or set the current time (in seconds)
   * ```js
   *     // get
   *     var whereYouAt = myPlayer.currentTime();
   *     // set
   *     myPlayer.currentTime(120); // 2 minutes into the video
   * ```
   *
   * @param  {Number|String=} seconds The time to seek to
   * @return {Number}        The time in seconds, when not setting
   * @return {Player}    self, when the current time is set
   * @method currentTime
   */

  Player.prototype.currentTime = function currentTime(seconds) {
    if (seconds !== undefined) {

      this.techCall_('setCurrentTime', seconds);

      return this;
    }

    // cache last currentTime and return. default to 0 seconds
    //
    // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
    // currentTime when scrubbing, but may not provide much performance benefit afterall.
    // Should be tested. Also something has to read the actual current time or the cache will
    // never get updated.
    return this.cache_.currentTime = this.techGet_('currentTime') || 0;
  };

  /**
   * Get the length in time of the video in seconds
   * ```js
   *     var lengthOfVideo = myPlayer.duration();
   * ```
   * **NOTE**: The video must have started loading before the duration can be
   * known, and in the case of Flash, may not be known until the video starts
   * playing.
   *
   * @param {Number} seconds Duration when setting
   * @return {Number} The duration of the video in seconds when getting
   * @method duration
   */

  Player.prototype.duration = function duration(seconds) {
    if (seconds === undefined) {
      return this.cache_.duration || 0;
    }

    seconds = parseFloat(seconds) || 0;

    // Standardize on Inifity for signaling video is live
    if (seconds < 0) {
      seconds = Infinity;
    }

    if (seconds !== this.cache_.duration) {
      // Cache the last set value for optimized scrubbing (esp. Flash)
      this.cache_.duration = seconds;

      if (seconds === Infinity) {
        this.addClass('vjs-live');
      } else {
        this.removeClass('vjs-live');
      }

      this.trigger('durationchange');
    }

    return this;
  };

  /**
   * Calculates how much time is left.
   * ```js
   *     var timeLeft = myPlayer.remainingTime();
   * ```
   * Not a native video element function, but useful
   *
   * @return {Number} The time remaining in seconds
   * @method remainingTime
   */

  Player.prototype.remainingTime = function remainingTime() {
    return this.duration() - this.currentTime();
  };

  // http://dev.w3.org/html5/spec/video.html#dom-media-buffered
  // Buffered returns a timerange object.
  // Kind of like an array of portions of the video that have been downloaded.

  /**
   * Get a TimeRange object with the times of the video that have been downloaded
   * If you just want the percent of the video that's been downloaded,
   * use bufferedPercent.
   * ```js
   *     // Number of different ranges of time have been buffered. Usually 1.
   *     numberOfRanges = bufferedTimeRange.length,
   *     // Time in seconds when the first range starts. Usually 0.
   *     firstRangeStart = bufferedTimeRange.start(0),
   *     // Time in seconds when the first range ends
   *     firstRangeEnd = bufferedTimeRange.end(0),
   *     // Length in seconds of the first time range
   *     firstRangeLength = firstRangeEnd - firstRangeStart;
   * ```
   *
   * @return {Object} A mock TimeRange object (following HTML spec)
   * @method buffered
   */

  Player.prototype.buffered = function buffered() {
    var buffered = this.techGet_('buffered');

    if (!buffered || !buffered.length) {
      buffered = _utilsTimeRangesJs.createTimeRange(0, 0);
    }

    return buffered;
  };

  /**
   * Get the percent (as a decimal) of the video that's been downloaded
   * ```js
   *     var howMuchIsDownloaded = myPlayer.bufferedPercent();
   * ```
   * 0 means none, 1 means all.
   * (This method isn't in the HTML5 spec, but it's very convenient)
   *
   * @return {Number} A decimal between 0 and 1 representing the percent
   * @method bufferedPercent
   */

  Player.prototype.bufferedPercent = function bufferedPercent() {
    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());
  };

  /**
   * Get the ending time of the last buffered time range
   * This is used in the progress bar to encapsulate all time ranges.
   *
   * @return {Number} The end of the last buffered time range
   * @method bufferedEnd
   */

  Player.prototype.bufferedEnd = function bufferedEnd() {
    var buffered = this.buffered(),
        duration = this.duration(),
        end = buffered.end(buffered.length - 1);

    if (end > duration) {
      end = duration;
    }

    return end;
  };

  /**
   * Get or set the current volume of the media
   * ```js
   *     // get
   *     var howLoudIsIt = myPlayer.volume();
   *     // set
   *     myPlayer.volume(0.5); // Set volume to half
   * ```
   * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
   *
   * @param  {Number} percentAsDecimal The new volume as a decimal percent
   * @return {Number}              The current volume when getting
   * @return {Player}              self when setting
   * @method volume
   */

  Player.prototype.volume = function volume(percentAsDecimal) {
    var vol = undefined;

    if (percentAsDecimal !== undefined) {
      vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
      this.cache_.volume = vol;
      this.techCall_('setVolume', vol);

      return this;
    }

    // Default to 1 when returning current volume.
    vol = parseFloat(this.techGet_('volume'));
    return isNaN(vol) ? 1 : vol;
  };

  /**
   * Get the current muted state, or turn mute on or off
   * ```js
   *     // get
   *     var isVolumeMuted = myPlayer.muted();
   *     // set
   *     myPlayer.muted(true); // mute the volume
   * ```
   *
   * @param  {Boolean=} muted True to mute, false to unmute
   * @return {Boolean} True if mute is on, false if not when getting
   * @return {Player} self when setting mute
   * @method muted
   */

  Player.prototype.muted = function muted(_muted) {
    if (_muted !== undefined) {
      this.techCall_('setMuted', _muted);
      return this;
    }
    return this.techGet_('muted') || false; // Default to false
  };

  // Check if current tech can support native fullscreen
  // (e.g. with built in controls like iOS, so not our flash swf)
  /**
   * Check to see if fullscreen is supported
   *
   * @return {Boolean}
   * @method supportsFullScreen
   */

  Player.prototype.supportsFullScreen = function supportsFullScreen() {
    return this.techGet_('supportsFullScreen') || false;
  };

  /**
   * Check if the player is in fullscreen mode
   * ```js
   *     // get
   *     var fullscreenOrNot = myPlayer.isFullscreen();
   *     // set
   *     myPlayer.isFullscreen(true); // tell the player it's in fullscreen
   * ```
   * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
   * property and instead document.fullscreenElement is used. But isFullscreen is
   * still a valuable property for internal player workings.
   *
   * @param  {Boolean=} isFS Update the player's fullscreen state
   * @return {Boolean} true if fullscreen false if not when getting
   * @return {Player} self when setting
   * @method isFullscreen
   */

  Player.prototype.isFullscreen = function isFullscreen(isFS) {
    if (isFS !== undefined) {
      this.isFullscreen_ = !!isFS;
      return this;
    }
    return !!this.isFullscreen_;
  };

  /**
   * Increase the size of the video to full screen
   * ```js
   *     myPlayer.requestFullscreen();
   * ```
   * In some browsers, full screen is not supported natively, so it enters
   * "full window mode", where the video fills the browser window.
   * In browsers and devices that support native full screen, sometimes the
   * browser's default controls will be shown, and not the Video.js custom skin.
   * This includes most mobile devices (iOS, Android) and older versions of
   * Safari.
   *
   * @return {Player} self
   * @method requestFullscreen
   */

  Player.prototype.requestFullscreen = function requestFullscreen() {
    var fsApi = _fullscreenApiJs2['default'];

    this.isFullscreen(true);

    if (fsApi.requestFullscreen) {
      // the browser supports going fullscreen at the element level so we can
      // take the controls fullscreen as well as the video

      // Trigger fullscreenchange event after change
      // We have to specifically add this each time, and remove
      // when canceling fullscreen. Otherwise if there's multiple
      // players on a page, they would all be reacting to the same fullscreen
      // events
      Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
        this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);

        // If cancelling fullscreen, remove event listener.
        if (this.isFullscreen() === false) {
          Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);
        }

        this.trigger('fullscreenchange');
      }));

      this.el_[fsApi.requestFullscreen]();
    } else if (this.tech_.supportsFullScreen()) {
      // we can't take the video.js controls fullscreen but we can go fullscreen
      // with native controls
      this.techCall_('enterFullScreen');
    } else {
      // fullscreen isn't supported so we'll just stretch the video element to
      // fill the viewport
      this.enterFullWindow();
      this.trigger('fullscreenchange');
    }

    return this;
  };

  /**
   * Return the video to its normal size after having been in full screen mode
   * ```js
   *     myPlayer.exitFullscreen();
   * ```
   *
   * @return {Player} self
   * @method exitFullscreen
   */

  Player.prototype.exitFullscreen = function exitFullscreen() {
    var fsApi = _fullscreenApiJs2['default'];
    this.isFullscreen(false);

    // Check for browser element fullscreen support
    if (fsApi.requestFullscreen) {
      _globalDocument2['default'][fsApi.exitFullscreen]();
    } else if (this.tech_.supportsFullScreen()) {
      this.techCall_('exitFullScreen');
    } else {
      this.exitFullWindow();
      this.trigger('fullscreenchange');
    }

    return this;
  };

  /**
   * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
   *
   * @method enterFullWindow
   */

  Player.prototype.enterFullWindow = function enterFullWindow() {
    this.isFullWindow = true;

    // Storing original doc overflow value to return to when fullscreen is off
    this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;

    // Add listener for esc key to exit fullscreen
    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));

    // Hide any scroll bars
    _globalDocument2['default'].documentElement.style.overflow = 'hidden';

    // Apply fullscreen styles
    Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');

    this.trigger('enterFullWindow');
  };

  /**
   * Check for call to either exit full window or full screen on ESC key
   *
   * @param {String} event Event to check for key press
   * @method fullWindowOnEscKey
   */

  Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
    if (event.keyCode === 27) {
      if (this.isFullscreen() === true) {
        this.exitFullscreen();
      } else {
        this.exitFullWindow();
      }
    }
  };

  /**
   * Exit full window
   *
   * @method exitFullWindow
   */

  Player.prototype.exitFullWindow = function exitFullWindow() {
    this.isFullWindow = false;
    Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);

    // Unhide scroll bars.
    _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;

    // Remove fullscreen styles
    Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');

    // Resize the box, controller, and poster to original sizes
    // this.positionAll();
    this.trigger('exitFullWindow');
  };

  /**
   * Check whether the player can play a given mimetype
   *
   * @param {String} type The mimetype to check
   * @return {String} 'probably', 'maybe', or '' (empty string)
   * @method canPlayType
   */

  Player.prototype.canPlayType = function canPlayType(type) {
    var can = undefined;

    // Loop through each playback technology in the options order
    for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
      var techName = _utilsToTitleCaseJs2['default'](j[i]);
      var tech = _techTechJs2['default'].getTech(techName);

      // Support old behavior of techs being registered as components.
      // Remove once that deprecated behavior is removed.
      if (!tech) {
        tech = _componentJs2['default'].getComponent(techName);
      }

      // Check if the current tech is defined before continuing
      if (!tech) {
        _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
        continue;
      }

      // Check if the browser supports this technology
      if (tech.isSupported()) {
        can = tech.canPlayType(type);

        if (can) {
          return can;
        }
      }
    }

    return '';
  };

  /**
   * Select source based on tech-order or source-order
   * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
   * defaults to tech-order selection
   *
   * @param {Array} sources The sources for a media asset
   * @return {Object|Boolean} Object of source and tech order, otherwise false
   * @method selectSource
   */

  Player.prototype.selectSource = function selectSource(sources) {
    // Get only the techs specified in `techOrder` that exist and are supported by the
    // current platform
    var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) {
      // `Component.getComponent(...)` is for support of old behavior of techs
      // being registered as components.
      // Remove once that deprecated behavior is removed.
      return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)];
    }).filter(function (_ref) {
      var techName = _ref[0];
      var tech = _ref[1];

      // Check if the current tech is defined before continuing
      if (tech) {
        // Check if the browser supports this technology
        return tech.isSupported();
      }

      _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
      return false;
    });

    // Iterate over each `innerArray` element once per `outerArray` element and execute
    // `tester` with both. If `tester` returns a non-falsy value, exit early and return
    // that value.
    var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
      var found = undefined;

      outerArray.some(function (outerChoice) {
        return innerArray.some(function (innerChoice) {
          found = tester(outerChoice, innerChoice);

          if (found) {
            return true;
          }
        });
      });

      return found;
    };

    var foundSourceAndTech = undefined;
    var flip = function flip(fn) {
      return function (a, b) {
        return fn(b, a);
      };
    };
    var finder = function finder(_ref2, source) {
      var techName = _ref2[0];
      var tech = _ref2[1];

      if (tech.canPlaySource(source)) {
        return { source: source, tech: techName };
      }
    };

    // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
    // to select from them based on their priority.
    if (this.options_.sourceOrder) {
      // Source-first ordering
      foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
    } else {
      // Tech-first ordering
      foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
    }

    return foundSourceAndTech || false;
  };

  /**
   * The source function updates the video source
   * There are three types of variables you can pass as the argument.
   * **URL String**: A URL to the the video file. Use this method if you are sure
   * the current playback technology (HTML5/Flash) can support the source you
   * provide. Currently only MP4 files can be used in both HTML5 and Flash.
   * ```js
   *     myPlayer.src("http://www.example.com/path/to/video.mp4");
   * ```
   * **Source Object (or element):* * A javascript object containing information
   * about the source file. Use this method if you want the player to determine if
   * it can support the file using the type information.
   * ```js
   *     myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
   * ```
   * **Array of Source Objects:* * To provide multiple versions of the source so
   * that it can be played using HTML5 across browsers you can use an array of
   * source objects. Video.js will detect which version is supported and load that
   * file.
   * ```js
   *     myPlayer.src([
   *       { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
   *       { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
   *       { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
   *     ]);
   * ```
   *
   * @param  {String|Object|Array=} source The source URL, object, or array of sources
   * @return {String} The current video source when getting
   * @return {String} The player when setting
   * @method src
   */

  Player.prototype.src = function src(source) {
    if (source === undefined) {
      return this.techGet_('src');
    }

    var currentTech = _techTechJs2['default'].getTech(this.techName_);
    // Support old behavior of techs being registered as components.
    // Remove once that deprecated behavior is removed.
    if (!currentTech) {
      currentTech = _componentJs2['default'].getComponent(this.techName_);
    }

    // case: Array of source objects to choose from and pick the best to play
    if (Array.isArray(source)) {
      this.sourceList_(source);

      // case: URL String (http://myvideo...)
    } else if (typeof source === 'string') {
        // create a source object from the string
        this.src({ src: source });

        // case: Source object { src: '', type: '' ... }
      } else if (source instanceof Object) {
          // check if the source has a type and the loaded tech cannot play the source
          // if there's no type we'll just try the current tech
          if (source.type && !currentTech.canPlaySource(source)) {
            // create a source list with the current source and send through
            // the tech loop to check for a compatible technology
            this.sourceList_([source]);
          } else {
            this.cache_.src = source.src;
            this.currentType_ = source.type || '';

            // wait until the tech is ready to set the source
            this.ready(function () {

              // The setSource tech method was added with source handlers
              // so older techs won't support it
              // We need to check the direct prototype for the case where subclasses
              // of the tech do not support source handlers
              if (currentTech.prototype.hasOwnProperty('setSource')) {
                this.techCall_('setSource', source);
              } else {
                this.techCall_('src', source.src);
              }

              if (this.options_.preload === 'auto') {
                this.load();
              }

              if (this.options_.autoplay) {
                this.play();
              }

              // Set the source synchronously if possible (#2326)
            }, true);
          }
        }

    return this;
  };

  /**
   * Handle an array of source objects
   *
   * @param  {Array} sources Array of source objects
   * @private
   * @method sourceList_
   */

  Player.prototype.sourceList_ = function sourceList_(sources) {
    var sourceTech = this.selectSource(sources);

    if (sourceTech) {
      if (sourceTech.tech === this.techName_) {
        // if this technology is already loaded, set the source
        this.src(sourceTech.source);
      } else {
        // load this technology with the chosen source
        this.loadTech_(sourceTech.tech, sourceTech.source);
      }
    } else {
      // We need to wrap this in a timeout to give folks a chance to add error event handlers
      this.setTimeout(function () {
        this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
      }, 0);

      // we could not find an appropriate tech, but let's still notify the delegate that this is it
      // this needs a better comment about why this is needed
      this.triggerReady();
    }
  };

  /**
   * Begin loading the src data.
   *
   * @return {Player} Returns the player
   * @method load
   */

  Player.prototype.load = function load() {
    this.techCall_('load');
    return this;
  };

  /**
   * Reset the player. Loads the first tech in the techOrder,
   * and calls `reset` on the tech`.
   *
   * @return {Player} Returns the player
   * @method reset
   */

  Player.prototype.reset = function reset() {
    this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null);
    this.techCall_('reset');
    return this;
  };

  /**
   * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
   * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
   *
   * @return {String} The current source
   * @method currentSrc
   */

  Player.prototype.currentSrc = function currentSrc() {
    return this.techGet_('currentSrc') || this.cache_.src || '';
  };

  /**
   * Get the current source type e.g. video/mp4
   * This can allow you rebuild the current source object so that you could load the same
   * source and tech later
   *
   * @return {String} The source MIME type
   * @method currentType
   */

  Player.prototype.currentType = function currentType() {
    return this.currentType_ || '';
  };

  /**
   * Get or set the preload attribute
   *
   * @param {Boolean} value Boolean to determine if preload should be used
   * @return {String} The preload attribute value when getting
   * @return {Player} Returns the player when setting
   * @method preload
   */

  Player.prototype.preload = function preload(value) {
    if (value !== undefined) {
      this.techCall_('setPreload', value);
      this.options_.preload = value;
      return this;
    }
    return this.techGet_('preload');
  };

  /**
   * Get or set the autoplay attribute.
   *
   * @param {Boolean} value Boolean to determine if preload should be used
   * @return {String} The autoplay attribute value when getting
   * @return {Player} Returns the player when setting
   * @method autoplay
   */

  Player.prototype.autoplay = function autoplay(value) {
    if (value !== undefined) {
      this.techCall_('setAutoplay', value);
      this.options_.autoplay = value;
      return this;
    }
    return this.techGet_('autoplay', value);
  };

  /**
   * Get or set the loop attribute on the video element.
   *
   * @param {Boolean} value Boolean to determine if preload should be used
   * @return {String} The loop attribute value when getting
   * @return {Player} Returns the player when setting
   * @method loop
   */

  Player.prototype.loop = function loop(value) {
    if (value !== undefined) {
      this.techCall_('setLoop', value);
      this.options_['loop'] = value;
      return this;
    }
    return this.techGet_('loop');
  };

  /**
   * Get or set the poster image source url
   *
   * ##### EXAMPLE:
   * ```js
   *     // get
   *     var currentPoster = myPlayer.poster();
   *     // set
   *     myPlayer.poster('http://example.com/myImage.jpg');
   * ```
   *
   * @param  {String=} src Poster image source URL
   * @return {String} poster URL when getting
   * @return {Player} self when setting
   * @method poster
   */

  Player.prototype.poster = function poster(src) {
    if (src === undefined) {
      return this.poster_;
    }

    // The correct way to remove a poster is to set as an empty string
    // other falsey values will throw errors
    if (!src) {
      src = '';
    }

    // update the internal poster variable
    this.poster_ = src;

    // update the tech's poster
    this.techCall_('setPoster', src);

    // alert components that the poster has been set
    this.trigger('posterchange');

    return this;
  };

  /**
   * Some techs (e.g. YouTube) can provide a poster source in an
   * asynchronous way. We want the poster component to use this
   * poster source so that it covers up the tech's controls.
   * (YouTube's play button). However we only want to use this
   * soruce if the player user hasn't set a poster through
   * the normal APIs.
   *
   * @private
   * @method handleTechPosterChange_
   */

  Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
    if (!this.poster_ && this.tech_ && this.tech_.poster) {
      this.poster_ = this.tech_.poster() || '';

      // Let components know the poster has changed
      this.trigger('posterchange');
    }
  };

  /**
   * Get or set whether or not the controls are showing.
   *
   * @param  {Boolean} bool Set controls to showing or not
   * @return {Boolean}    Controls are showing
   * @method controls
   */

  Player.prototype.controls = function controls(bool) {
    if (bool !== undefined) {
      bool = !!bool; // force boolean
      // Don't trigger a change event unless it actually changed
      if (this.controls_ !== bool) {
        this.controls_ = bool;

        if (this.usingNativeControls()) {
          this.techCall_('setControls', bool);
        }

        if (bool) {
          this.removeClass('vjs-controls-disabled');
          this.addClass('vjs-controls-enabled');
          this.trigger('controlsenabled');

          if (!this.usingNativeControls()) {
            this.addTechControlsListeners_();
          }
        } else {
          this.removeClass('vjs-controls-enabled');
          this.addClass('vjs-controls-disabled');
          this.trigger('controlsdisabled');

          if (!this.usingNativeControls()) {
            this.removeTechControlsListeners_();
          }
        }
      }
      return this;
    }
    return !!this.controls_;
  };

  /**
   * Toggle native controls on/off. Native controls are the controls built into
   * devices (e.g. default iPhone controls), Flash, or other techs
   * (e.g. Vimeo Controls)
   * **This should only be set by the current tech, because only the tech knows
   * if it can support native controls**
   *
   * @param  {Boolean} bool    True signals that native controls are on
   * @return {Player}      Returns the player
   * @private
   * @method usingNativeControls
   */

  Player.prototype.usingNativeControls = function usingNativeControls(bool) {
    if (bool !== undefined) {
      bool = !!bool; // force boolean
      // Don't trigger a change event unless it actually changed
      if (this.usingNativeControls_ !== bool) {
        this.usingNativeControls_ = bool;
        if (bool) {
          this.addClass('vjs-using-native-controls');

          /**
            * player is using the native device controls
           *
            * @event usingnativecontrols
            * @memberof Player
            * @instance
            * @private
            */
          this.trigger('usingnativecontrols');
        } else {
          this.removeClass('vjs-using-native-controls');

          /**
            * player is using the custom HTML controls
           *
            * @event usingcustomcontrols
            * @memberof Player
            * @instance
            * @private
            */
          this.trigger('usingcustomcontrols');
        }
      }
      return this;
    }
    return !!this.usingNativeControls_;
  };

  /**
   * Set or get the current MediaError
   *
   * @param  {*} err A MediaError or a String/Number to be turned into a MediaError
   * @return {MediaError|null}     when getting
   * @return {Player}              when setting
   * @method error
   */

  Player.prototype.error = function error(err) {
    if (err === undefined) {
      return this.error_ || null;
    }

    // restoring to default
    if (err === null) {
      this.error_ = err;
      this.removeClass('vjs-error');
      this.errorDisplay.close();
      return this;
    }

    // error instance
    if (err instanceof _mediaErrorJs2['default']) {
      this.error_ = err;
    } else {
      this.error_ = new _mediaErrorJs2['default'](err);
    }

    // add the vjs-error classname to the player
    this.addClass('vjs-error');

    // log the name of the error type and any message
    // ie8 just logs "[object object]" if you just log the error object
    _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);

    // fire an error event on the player
    this.trigger('error');

    return this;
  };

  /**
   * Returns whether or not the player is in the "ended" state.
   *
   * @return {Boolean} True if the player is in the ended state, false if not.
   * @method ended
   */

  Player.prototype.ended = function ended() {
    return this.techGet_('ended');
  };

  /**
   * Returns whether or not the player is in the "seeking" state.
   *
   * @return {Boolean} True if the player is in the seeking state, false if not.
   * @method seeking
   */

  Player.prototype.seeking = function seeking() {
    return this.techGet_('seeking');
  };

  /**
   * Returns the TimeRanges of the media that are currently available
   * for seeking to.
   *
   * @return {TimeRanges} the seekable intervals of the media timeline
   * @method seekable
   */

  Player.prototype.seekable = function seekable() {
    return this.techGet_('seekable');
  };

  /**
   * Report user activity
   *
   * @param {Object} event Event object
   * @method reportUserActivity
   */

  Player.prototype.reportUserActivity = function reportUserActivity(event) {
    this.userActivity_ = true;
  };

  /**
   * Get/set if user is active
   *
   * @param {Boolean} bool Value when setting
   * @return {Boolean} Value if user is active user when getting
   * @method userActive
   */

  Player.prototype.userActive = function userActive(bool) {
    if (bool !== undefined) {
      bool = !!bool;
      if (bool !== this.userActive_) {
        this.userActive_ = bool;
        if (bool) {
          // If the user was inactive and is now active we want to reset the
          // inactivity timer
          this.userActivity_ = true;
          this.removeClass('vjs-user-inactive');
          this.addClass('vjs-user-active');
          this.trigger('useractive');
        } else {
          // We're switching the state to inactive manually, so erase any other
          // activity
          this.userActivity_ = false;

          // Chrome/Safari/IE have bugs where when you change the cursor it can
          // trigger a mousemove event. This causes an issue when you're hiding
          // the cursor when the user is inactive, and a mousemove signals user
          // activity. Making it impossible to go into inactive mode. Specifically
          // this happens in fullscreen when we really need to hide the cursor.
          //
          // When this gets resolved in ALL browsers it can be removed
          // https://code.google.com/p/chromium/issues/detail?id=103041
          if (this.tech_) {
            this.tech_.one('mousemove', function (e) {
              e.stopPropagation();
              e.preventDefault();
            });
          }

          this.removeClass('vjs-user-active');
          this.addClass('vjs-user-inactive');
          this.trigger('userinactive');
        }
      }
      return this;
    }
    return this.userActive_;
  };

  /**
   * Listen for user activity based on timeout value
   *
   * @private
   * @method listenForUserActivity_
   */

  Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
    var mouseInProgress = undefined,
        lastMoveX = undefined,
        lastMoveY = undefined;

    var handleActivity = Fn.bind(this, this.reportUserActivity);

    var handleMouseMove = function handleMouseMove(e) {
      // #1068 - Prevent mousemove spamming
      // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
      if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
        lastMoveX = e.screenX;
        lastMoveY = e.screenY;
        handleActivity();
      }
    };

    var handleMouseDown = function handleMouseDown() {
      handleActivity();
      // For as long as the they are touching the device or have their mouse down,
      // we consider them active even if they're not moving their finger or mouse.
      // So we want to continue to update that they are active
      this.clearInterval(mouseInProgress);
      // Setting userActivity=true now and setting the interval to the same time
      // as the activityCheck interval (250) should ensure we never miss the
      // next activityCheck
      mouseInProgress = this.setInterval(handleActivity, 250);
    };

    var handleMouseUp = function handleMouseUp(event) {
      handleActivity();
      // Stop the interval that maintains activity if the mouse/touch is down
      this.clearInterval(mouseInProgress);
    };

    // Any mouse movement will be considered user activity
    this.on('mousedown', handleMouseDown);
    this.on('mousemove', handleMouseMove);
    this.on('mouseup', handleMouseUp);

    // Listen for keyboard navigation
    // Shouldn't need to use inProgress interval because of key repeat
    this.on('keydown', handleActivity);
    this.on('keyup', handleActivity);

    // Run an interval every 250 milliseconds instead of stuffing everything into
    // the mousemove/touchmove function itself, to prevent performance degradation.
    // `this.reportUserActivity` simply sets this.userActivity_ to true, which
    // then gets picked up by this loop
    // http://ejohn.org/blog/learning-from-twitter/
    var inactivityTimeout = undefined;
    var activityCheck = this.setInterval(function () {
      // Check to see if mouse/touch activity has happened
      if (this.userActivity_) {
        // Reset the activity tracker
        this.userActivity_ = false;

        // If the user state was inactive, set the state to active
        this.userActive(true);

        // Clear any existing inactivity timeout to start the timer over
        this.clearTimeout(inactivityTimeout);

        var timeout = this.options_['inactivityTimeout'];
        if (timeout > 0) {
          // In <timeout> milliseconds, if no more activity has occurred the
          // user will be considered inactive
          inactivityTimeout = this.setTimeout(function () {
            // Protect against the case where the inactivityTimeout can trigger just
            // before the next user activity is picked up by the activityCheck loop
            // causing a flicker
            if (!this.userActivity_) {
              this.userActive(false);
            }
          }, timeout);
        }
      }
    }, 250);
  };

  /**
   * Gets or sets the current playback rate.  A playback rate of
   * 1.0 represents normal speed and 0.5 would indicate half-speed
   * playback, for instance.
   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
   *
   * @param  {Number} rate    New playback rate to set.
   * @return {Number}         Returns the new playback rate when setting
   * @return {Number}         Returns the current playback rate when getting
   * @method playbackRate
   */

  Player.prototype.playbackRate = function playbackRate(rate) {
    if (rate !== undefined) {
      this.techCall_('setPlaybackRate', rate);
      return this;
    }

    if (this.tech_ && this.tech_['featuresPlaybackRate']) {
      return this.techGet_('playbackRate');
    } else {
      return 1.0;
    }
  };

  /**
   * Gets or sets the audio flag
   *
   * @param  {Boolean} bool    True signals that this is an audio player.
   * @return {Boolean}         Returns true if player is audio, false if not when getting
   * @return {Player}      Returns the player if setting
   * @private
   * @method isAudio
   */

  Player.prototype.isAudio = function isAudio(bool) {
    if (bool !== undefined) {
      this.isAudio_ = !!bool;
      return this;
    }

    return !!this.isAudio_;
  };

  /**
   * Returns the current state of network activity for the element, from
   * the codes in the list below.
   * - NETWORK_EMPTY (numeric value 0)
   *   The element has not yet been initialised. All attributes are in
   *   their initial states.
   * - NETWORK_IDLE (numeric value 1)
   *   The element's resource selection algorithm is active and has
   *   selected a resource, but it is not actually using the network at
   *   this time.
   * - NETWORK_LOADING (numeric value 2)
   *   The user agent is actively trying to download data.
   * - NETWORK_NO_SOURCE (numeric value 3)
   *   The element's resource selection algorithm is active, but it has
   *   not yet found a resource to use.
   *
   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
   * @return {Number} the current network activity state
   * @method networkState
   */

  Player.prototype.networkState = function networkState() {
    return this.techGet_('networkState');
  };

  /**
   * Returns a value that expresses the current state of the element
   * with respect to rendering the current playback position, from the
   * codes in the list below.
   * - HAVE_NOTHING (numeric value 0)
   *   No information regarding the media resource is available.
   * - HAVE_METADATA (numeric value 1)
   *   Enough of the resource has been obtained that the duration of the
   *   resource is available.
   * - HAVE_CURRENT_DATA (numeric value 2)
   *   Data for the immediate current playback position is available.
   * - HAVE_FUTURE_DATA (numeric value 3)
   *   Data for the immediate current playback position is available, as
   *   well as enough data for the user agent to advance the current
   *   playback position in the direction of playback.
   * - HAVE_ENOUGH_DATA (numeric value 4)
   *   The user agent estimates that enough data is available for
   *   playback to proceed uninterrupted.
   *
   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
   * @return {Number} the current playback rendering state
   * @method readyState
   */

  Player.prototype.readyState = function readyState() {
    return this.techGet_('readyState');
  };

  /*
    * Text tracks are tracks of timed text events.
    * Captions - text displayed over the video for the hearing impaired
    * Subtitles - text displayed over the video for those who don't understand language in the video
    * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
    * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device
    */

  /**
   * Get an array of associated text tracks. captions, subtitles, chapters, descriptions
   * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
   *
   * @return {Array}           Array of track objects
   * @method textTracks
   */

  Player.prototype.textTracks = function textTracks() {
    // cannot use techGet_ directly because it checks to see whether the tech is ready.
    // Flash is unlikely to be ready in time but textTracks should still work.
    return this.tech_ && this.tech_['textTracks']();
  };

  /**
   * Get an array of remote text tracks
   *
   * @return {Array}
   * @method remoteTextTracks
   */

  Player.prototype.remoteTextTracks = function remoteTextTracks() {
    return this.tech_ && this.tech_['remoteTextTracks']();
  };

  /**
   * Get an array of remote html track elements
   *
   * @return {HTMLTrackElement[]}
   * @method remoteTextTrackEls
   */

  Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
    return this.tech_ && this.tech_['remoteTextTrackEls']();
  };

  /**
   * Add a text track
   * In addition to the W3C settings we allow adding additional info through options.
   * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
   *
   * @param {String}  kind        Captions, subtitles, chapters, descriptions, or metadata
   * @param {String=} label       Optional label
   * @param {String=} language    Optional language
   * @method addTextTrack
   */

  Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
    return this.tech_ && this.tech_['addTextTrack'](kind, label, language);
  };

  /**
   * Add a remote text track
   *
   * @param {Object} options    Options for remote text track
   * @method addRemoteTextTrack
   */

  Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
    return this.tech_ && this.tech_['addRemoteTextTrack'](options);
  };

  /**
   * Remove a remote text track
   *
   * @param {Object} track    Remote text track to remove
   * @method removeRemoteTextTrack
   */

  Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
    this.tech_ && this.tech_['removeRemoteTextTrack'](track);
  };

  /**
   * Get video width
   *
   * @return {Number} Video width
   * @method videoWidth
   */

  Player.prototype.videoWidth = function videoWidth() {
    return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
  };

  /**
   * Get video height
   *
   * @return {Number} Video height
   * @method videoHeight
   */

  Player.prototype.videoHeight = function videoHeight() {
    return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
  };

  // Methods to add support for
  // initialTime: function(){ return this.techCall_('initialTime'); },
  // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
  // played: function(){ return this.techCall_('played'); },
  // videoTracks: function(){ return this.techCall_('videoTracks'); },
  // audioTracks: function(){ return this.techCall_('audioTracks'); },
  // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
  // defaultMuted: function(){ return this.techCall_('defaultMuted'); }

  /**
   * The player's language code
   * NOTE: The language should be set in the player options if you want the
   * the controls to be built with a specific language. Changing the lanugage
   * later will not update controls text.
   *
   * @param {String} code  The locale string
   * @return {String}      The locale string when getting
   * @return {Player}      self when setting
   * @method language
   */

  Player.prototype.language = function language(code) {
    if (code === undefined) {
      return this.language_;
    }

    this.language_ = ('' + code).toLowerCase();
    return this;
  };

  /**
   * Get the player's language dictionary
   * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
   * Languages specified directly in the player options have precedence
   *
   * @return {Array} Array of languages
   * @method languages
   */

  Player.prototype.languages = function languages() {
    return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);
  };

  /**
   * Converts track info to JSON
   *
   * @return {Object} JSON object of options
   * @method toJSON
   */

  Player.prototype.toJSON = function toJSON() {
    var options = _utilsMergeOptionsJs2['default'](this.options_);
    var tracks = options.tracks;

    options.tracks = [];

    for (var i = 0; i < tracks.length; i++) {
      var track = tracks[i];

      // deep merge tracks and null out player so no circular references
      track = _utilsMergeOptionsJs2['default'](track);
      track.player = undefined;
      options.tracks[i] = track;
    }

    return options;
  };

  /**
   * Creates a simple modal dialog (an instance of the `ModalDialog`
   * component) that immediately overlays the player with arbitrary
   * content and removes itself when closed.
   *
   * @param {String|Function|Element|Array|Null} content
   *        Same as `ModalDialog#content`'s param of the same name.
   *
   *        The most straight-forward usage is to provide a string or DOM
   *        element.
   *
   * @param {Object} [options]
   *        Extra options which will be passed on to the `ModalDialog`.
   *
   * @return {ModalDialog}
   */

  Player.prototype.createModal = function createModal(content, options) {
    var player = this;

    options = options || {};
    options.content = content || '';

    var modal = new _modalDialog2['default'](player, options);

    player.addChild(modal);
    modal.on('dispose', function () {
      player.removeChild(modal);
    });

    return modal.open();
  };

  /**
   * Gets tag settings
   *
   * @param {Element} tag The player tag
   * @return {Array} An array of sources and track objects
   * @static
   * @method getTagSettings
   */

  Player.getTagSettings = function getTagSettings(tag) {
    var baseOptions = {
      'sources': [],
      'tracks': []
    };

    var tagOptions = Dom.getElAttributes(tag);
    var dataSetup = tagOptions['data-setup'];

    // Check if data-setup attr exists.
    if (dataSetup !== null) {
      // Parse options JSON

      var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');

      var err = _safeParseTuple[0];
      var data = _safeParseTuple[1];

      if (err) {
        _utilsLogJs2['default'].error(err);
      }
      _objectAssign2['default'](tagOptions, data);
    }

    _objectAssign2['default'](baseOptions, tagOptions);

    // Get tag children settings
    if (tag.hasChildNodes()) {
      var children = tag.childNodes;

      for (var i = 0, j = children.length; i < j; i++) {
        var child = children[i];
        // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
        var childName = child.nodeName.toLowerCase();
        if (childName === 'source') {
          baseOptions.sources.push(Dom.getElAttributes(child));
        } else if (childName === 'track') {
          baseOptions.tracks.push(Dom.getElAttributes(child));
        }
      }
    }

    return baseOptions;
  };

  return Player;
})(_componentJs2['default']);

Player.players = {};

var navigator = _globalWindow2['default'].navigator;
/*
 * Player instance options, surfaced using options
 * options = Player.prototype.options_
 * Make changes in options, not here.
 *
 * @type {Object}
 * @private
 */
Player.prototype.options_ = {
  // Default order of fallback technology
  techOrder: ['html5', 'flash'],
  // techOrder: ['flash','html5'],

  html5: {},
  flash: {},

  // defaultVolume: 0.85,
  defaultVolume: 0.00, // The freakin seaguls are driving me crazy!

  // default inactivity timeout
  inactivityTimeout: 2000,

  // default playback rates
  playbackRates: [],
  // Add playback rate selection by adding rates
  // 'playbackRates': [0.5, 1, 1.5, 2],

  // Included control sets
  children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],

  language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',

  // locales and their language translations
  languages: {},

  // Default message to show when a video cannot be played.
  notSupportedMessage: 'No compatible source was found for this video.'
};

/**
 * Fired when the player has initial duration and dimension information
 *
 * @event loadedmetadata
 */
Player.prototype.handleLoadedMetaData_;

/**
 * Fired when the player has downloaded data at the current playback position
 *
 * @event loadeddata
 */
Player.prototype.handleLoadedData_;

/**
 * Fired when the user is active, e.g. moves the mouse over the player
 *
 * @event useractive
 */
Player.prototype.handleUserActive_;

/**
 * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
 *
 * @event userinactive
 */
Player.prototype.handleUserInactive_;

/**
 * Fired when the current playback position has changed *
 * During playback this is fired every 15-250 milliseconds, depending on the
 * playback technology in use.
 *
 * @event timeupdate
 */
Player.prototype.handleTimeUpdate_;

/**
 * Fired when video playback ends
 *
 * @event ended
 */
Player.prototype.handleTechEnded_;

/**
 * Fired when the volume changes
 *
 * @event volumechange
 */
Player.prototype.handleVolumeChange_;

/**
 * Fired when an error occurs
 *
 * @event error
 */
Player.prototype.handleError_;

Player.prototype.flexNotSupported_ = function () {
  var elem = _globalDocument2['default'].createElement('i');

  // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
  // common flex features that we can rely on when checking for flex support.
  return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec)  */;
};

_componentJs2['default'].registerComponent('Player', Player);
exports['default'] = Player;
module.exports = exports['default'];
// If empty string, make it a parsable json object.

},{"./big-play-button.js":62,"./component.js":65,"./control-bar/control-bar.js":66,"./error-display.js":96,"./fullscreen-api.js":99,"./loading-spinner.js":100,"./media-error.js":101,"./modal-dialog":105,"./poster-image.js":108,"./tech/html5.js":113,"./tech/loader.js":114,"./tech/tech.js":115,"./tracks/text-track-display.js":119,"./tracks/text-track-list-converter.js":121,"./tracks/text-track-settings.js":123,"./utils/browser.js":125,"./utils/buffer.js":126,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/guid.js":132,"./utils/log.js":133,"./utils/merge-options.js":134,"./utils/stylesheet.js":135,"./utils/time-ranges.js":136,"./utils/to-title-case.js":137,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":53}],107:[function(_dereq_,module,exports){
/**
 * @file plugins.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _playerJs = _dereq_('./player.js');

var _playerJs2 = _interopRequireDefault(_playerJs);

/**
 * The method for registering a video.js plugin
 *
 * @param  {String} name The name of the plugin
 * @param  {Function} init The function that is run when the player inits
 * @method plugin
 */
var plugin = function plugin(name, init) {
  _playerJs2['default'].prototype[name] = init;
};

exports['default'] = plugin;
module.exports = exports['default'];

},{"./player.js":106}],108:[function(_dereq_,module,exports){
/**
 * @file poster-image.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _buttonJs = _dereq_('./button.js');

var _buttonJs2 = _interopRequireDefault(_buttonJs);

var _componentJs = _dereq_('./component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsFnJs = _dereq_('./utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsDomJs = _dereq_('./utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsBrowserJs = _dereq_('./utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

/**
 * The component that handles showing the poster image.
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Button
 * @class PosterImage
 */

var PosterImage = (function (_Button) {
  _inherits(PosterImage, _Button);

  function PosterImage(player, options) {
    _classCallCheck(this, PosterImage);

    _Button.call(this, player, options);

    this.update();
    player.on('posterchange', Fn.bind(this, this.update));
  }

  /**
   * Clean up the poster image
   *
   * @method dispose
   */

  PosterImage.prototype.dispose = function dispose() {
    this.player().off('posterchange', this.update);
    _Button.prototype.dispose.call(this);
  };

  /**
   * Create the poster's image element
   *
   * @return {Element}
   * @method createEl
   */

  PosterImage.prototype.createEl = function createEl() {
    var el = Dom.createEl('div', {
      className: 'vjs-poster',

      // Don't want poster to be tabbable.
      tabIndex: -1
    });

    // To ensure the poster image resizes while maintaining its original aspect
    // ratio, use a div with `background-size` when available. For browsers that
    // do not support `background-size` (e.g. IE8), fall back on using a regular
    // img element.
    if (!browser.BACKGROUND_SIZE_SUPPORTED) {
      this.fallbackImg_ = Dom.createEl('img');
      el.appendChild(this.fallbackImg_);
    }

    return el;
  };

  /**
   * Event handler for updates to the player's poster source
   *
   * @method update
   */

  PosterImage.prototype.update = function update() {
    var url = this.player().poster();

    this.setSrc(url);

    // If there's no poster source we should display:none on this component
    // so it's not still clickable or right-clickable
    if (url) {
      this.show();
    } else {
      this.hide();
    }
  };

  /**
   * Set the poster source depending on the display method
   *
   * @param {String} url The URL to the poster source
   * @method setSrc
   */

  PosterImage.prototype.setSrc = function setSrc(url) {
    if (this.fallbackImg_) {
      this.fallbackImg_.src = url;
    } else {
      var backgroundImage = '';
      // Any falsey values should stay as an empty string, otherwise
      // this will throw an extra error
      if (url) {
        backgroundImage = 'url("' + url + '")';
      }

      this.el_.style.backgroundImage = backgroundImage;
    }
  };

  /**
   * Event handler for clicks on the poster image
   *
   * @method handleClick
   */

  PosterImage.prototype.handleClick = function handleClick() {
    // We don't want a click to trigger playback when controls are disabled
    // but CSS should be hiding the poster to prevent that from happening
    if (this.player_.paused()) {
      this.player_.play();
    } else {
      this.player_.pause();
    }
  };

  return PosterImage;
})(_buttonJs2['default']);

_componentJs2['default'].registerComponent('PosterImage', PosterImage);
exports['default'] = PosterImage;
module.exports = exports['default'];

},{"./button.js":63,"./component.js":65,"./utils/browser.js":125,"./utils/dom.js":128,"./utils/fn.js":130}],109:[function(_dereq_,module,exports){
/**
 * @file setup.js
 *
 * Functions for automatically setting up a player
 * based on the data-setup attribute of the video tag
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _windowLoaded = false;
var videojs = undefined;

// Automatically set up any tags that have a data-setup attribute
var autoSetup = function autoSetup() {
  // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
  // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
  // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
  // var mediaEls = vids.concat(audios);

  // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
  // to build up a new, combined list of elements.
  var vids = _globalDocument2['default'].getElementsByTagName('video');
  var audios = _globalDocument2['default'].getElementsByTagName('audio');
  var mediaEls = [];
  if (vids && vids.length > 0) {
    for (var i = 0, e = vids.length; i < e; i++) {
      mediaEls.push(vids[i]);
    }
  }
  if (audios && audios.length > 0) {
    for (var i = 0, e = audios.length; i < e; i++) {
      mediaEls.push(audios[i]);
    }
  }

  // Check if any media elements exist
  if (mediaEls && mediaEls.length > 0) {

    for (var i = 0, e = mediaEls.length; i < e; i++) {
      var mediaEl = mediaEls[i];

      // Check if element exists, has getAttribute func.
      // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
      if (mediaEl && mediaEl.getAttribute) {

        // Make sure this player hasn't already been set up.
        if (mediaEl['player'] === undefined) {
          var options = mediaEl.getAttribute('data-setup');

          // Check if data-setup attr exists.
          // We only auto-setup if they've added the data-setup attr.
          if (options !== null) {
            // Create new video.js instance.
            var player = videojs(mediaEl);
          }
        }

        // If getAttribute isn't defined, we need to wait for the DOM.
      } else {
          autoSetupTimeout(1);
          break;
        }
    }

    // No videos were found, so keep looping unless page is finished loading.
  } else if (!_windowLoaded) {
      autoSetupTimeout(1);
    }
};

// Pause to let the DOM keep processing
var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
  videojs = vjs;
  setTimeout(autoSetup, wait);
};

if (_globalDocument2['default'].readyState === 'complete') {
  _windowLoaded = true;
} else {
  Events.one(_globalWindow2['default'], 'load', function () {
    _windowLoaded = true;
  });
}

var hasLoaded = function hasLoaded() {
  return _windowLoaded;
};

exports.autoSetup = autoSetup;
exports.autoSetupTimeout = autoSetupTimeout;
exports.hasLoaded = hasLoaded;

},{"./utils/events.js":129,"global/document":1,"global/window":2}],110:[function(_dereq_,module,exports){
/**
 * @file slider.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

/**
 * The base functionality for sliders like the volume bar and seek bar
 *
 * @param {Player|Object} player
 * @param {Object=} options
 * @extends Component
 * @class Slider
 */

var Slider = (function (_Component) {
  _inherits(Slider, _Component);

  function Slider(player, options) {
    _classCallCheck(this, Slider);

    _Component.call(this, player, options);

    // Set property names to bar to match with the child Slider class is looking for
    this.bar = this.getChild(this.options_.barName);

    // Set a horizontal or vertical class on the slider depending on the slider type
    this.vertical(!!this.options_.vertical);

    this.on('mousedown', this.handleMouseDown);
    this.on('touchstart', this.handleMouseDown);
    this.on('focus', this.handleFocus);
    this.on('blur', this.handleBlur);
    this.on('click', this.handleClick);

    this.on(player, 'controlsvisible', this.update);
    this.on(player, this.playerEvent, this.update);
  }

  /**
   * Create the component's DOM element
   *
   * @param {String} type Type of element to create
   * @param {Object=} props List of properties in Object form
   * @return {Element}
   * @method createEl
   */

  Slider.prototype.createEl = function createEl(type) {
    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

    // Add the slider element class to all sub classes
    props.className = props.className + ' vjs-slider';
    props = _objectAssign2['default']({
      tabIndex: 0
    }, props);

    attributes = _objectAssign2['default']({
      'role': 'slider',
      'aria-valuenow': 0,
      'aria-valuemin': 0,
      'aria-valuemax': 100,
      tabIndex: 0
    }, attributes);

    return _Component.prototype.createEl.call(this, type, props, attributes);
  };

  /**
   * Handle mouse down on slider
   *
   * @param {Object} event Mouse down event object
   * @method handleMouseDown
   */

  Slider.prototype.handleMouseDown = function handleMouseDown(event) {
    event.preventDefault();
    Dom.blockTextSelection();

    this.addClass('vjs-sliding');
    this.trigger('slideractive');

    this.on(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
    this.on(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
    this.on(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
    this.on(_globalDocument2['default'], 'touchend', this.handleMouseUp);

    this.handleMouseMove(event);
  };

  /**
   * To be overridden by a subclass
   *
   * @method handleMouseMove
   */

  Slider.prototype.handleMouseMove = function handleMouseMove() {};

  /**
   * Handle mouse up on Slider
   *
   * @method handleMouseUp
   */

  Slider.prototype.handleMouseUp = function handleMouseUp() {
    Dom.unblockTextSelection();

    this.removeClass('vjs-sliding');
    this.trigger('sliderinactive');

    this.off(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
    this.off(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
    this.off(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
    this.off(_globalDocument2['default'], 'touchend', this.handleMouseUp);

    this.update();
  };

  /**
   * Update slider
   *
   * @method update
   */

  Slider.prototype.update = function update() {
    // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
    // execution stack. The player is destroyed before then update will cause an error
    if (!this.el_) return;

    // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
    // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
    // var progress =  (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
    var progress = this.getPercent();
    var bar = this.bar;

    // If there's no bar...
    if (!bar) return;

    // Protect against no duration and other division issues
    if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
      progress = 0;
    }

    // Convert to a percentage for setting
    var percentage = (progress * 100).toFixed(2) + '%';

    // Set the new bar width or height
    if (this.vertical()) {
      bar.el().style.height = percentage;
    } else {
      bar.el().style.width = percentage;
    }
  };

  /**
   * Calculate distance for slider
   *
   * @param {Object} event Event object
   * @method calculateDistance
   */

  Slider.prototype.calculateDistance = function calculateDistance(event) {
    var position = Dom.getPointerPosition(this.el_, event);
    if (this.vertical()) {
      return position.y;
    }
    return position.x;
  };

  /**
   * Handle on focus for slider
   *
   * @method handleFocus
   */

  Slider.prototype.handleFocus = function handleFocus() {
    this.on(_globalDocument2['default'], 'keydown', this.handleKeyPress);
  };

  /**
   * Handle key press for slider
   *
   * @param {Object} event Event object
   * @method handleKeyPress
   */

  Slider.prototype.handleKeyPress = function handleKeyPress(event) {
    if (event.which === 37 || event.which === 40) {
      // Left and Down Arrows
      event.preventDefault();
      this.stepBack();
    } else if (event.which === 38 || event.which === 39) {
      // Up and Right Arrows
      event.preventDefault();
      this.stepForward();
    }
  };

  /**
   * Handle on blur for slider
   *
   * @method handleBlur
   */

  Slider.prototype.handleBlur = function handleBlur() {
    this.off(_globalDocument2['default'], 'keydown', this.handleKeyPress);
  };

  /**
   * Listener for click events on slider, used to prevent clicks
   *   from bubbling up to parent elements like button menus.
   *
   * @param {Object} event Event object
   * @method handleClick
   */

  Slider.prototype.handleClick = function handleClick(event) {
    event.stopImmediatePropagation();
    event.preventDefault();
  };

  /**
   * Get/set if slider is horizontal for vertical
   *
   * @param {Boolean} bool True if slider is vertical, false is horizontal
   * @return {Boolean} True if slider is vertical, false is horizontal
   * @method vertical
   */

  Slider.prototype.vertical = function vertical(bool) {
    if (bool === undefined) {
      return this.vertical_ || false;
    }

    this.vertical_ = !!bool;

    if (this.vertical_) {
      this.addClass('vjs-slider-vertical');
    } else {
      this.addClass('vjs-slider-horizontal');
    }

    return this;
  };

  return Slider;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('Slider', Slider);
exports['default'] = Slider;
module.exports = exports['default'];

},{"../component.js":65,"../utils/dom.js":128,"global/document":1,"object.assign":45}],111:[function(_dereq_,module,exports){
/**
 * @file flash-rtmp.js
 */
'use strict';

exports.__esModule = true;
function FlashRtmpDecorator(Flash) {
  Flash.streamingFormats = {
    'rtmp/mp4': 'MP4',
    'rtmp/flv': 'FLV'
  };

  Flash.streamFromParts = function (connection, stream) {
    return connection + '&' + stream;
  };

  Flash.streamToParts = function (src) {
    var parts = {
      connection: '',
      stream: ''
    };

    if (!src) return parts;

    // Look for the normal URL separator we expect, '&'.
    // If found, we split the URL into two pieces around the
    // first '&'.
    var connEnd = src.search(/&(?!\w+=)/);
    var streamBegin = undefined;
    if (connEnd !== -1) {
      streamBegin = connEnd + 1;
    } else {
      // If there's not a '&', we use the last '/' as the delimiter.
      connEnd = streamBegin = src.lastIndexOf('/') + 1;
      if (connEnd === 0) {
        // really, there's not a '/'?
        connEnd = streamBegin = src.length;
      }
    }
    parts.connection = src.substring(0, connEnd);
    parts.stream = src.substring(streamBegin, src.length);

    return parts;
  };

  Flash.isStreamingType = function (srcType) {
    return srcType in Flash.streamingFormats;
  };

  // RTMP has four variations, any string starting
  // with one of these protocols should be valid
  Flash.RTMP_RE = /^rtmp[set]?:\/\//i;

  Flash.isStreamingSrc = function (src) {
    return Flash.RTMP_RE.test(src);
  };

  /**
   * A source handler for RTMP urls
   * @type {Object}
   */
  Flash.rtmpSourceHandler = {};

  /**
   * Check if Flash can play the given videotype
   * @param  {String} type    The mimetype to check
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
  Flash.rtmpSourceHandler.canPlayType = function (type) {
    if (Flash.isStreamingType(type)) {
      return 'maybe';
    }

    return '';
  };

  /**
   * Check if Flash can handle the source natively
   * @param  {Object} source  The source object
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
  Flash.rtmpSourceHandler.canHandleSource = function (source) {
    var can = Flash.rtmpSourceHandler.canPlayType(source.type);

    if (can) {
      return can;
    }

    if (Flash.isStreamingSrc(source.src)) {
      return 'maybe';
    }

    return '';
  };

  /**
   * Pass the source to the flash object
   * Adaptive source handlers will have more complicated workflows before passing
   * video data to the video element
   * @param  {Object} source    The source object
   * @param  {Flash} tech   The instance of the Flash tech
   */
  Flash.rtmpSourceHandler.handleSource = function (source, tech) {
    var srcParts = Flash.streamToParts(source.src);

    tech['setRtmpConnection'](srcParts.connection);
    tech['setRtmpStream'](srcParts.stream);
  };

  // Register the native source handler
  Flash.registerSourceHandler(Flash.rtmpSourceHandler);

  return Flash;
}

exports['default'] = FlashRtmpDecorator;
module.exports = exports['default'];

},{}],112:[function(_dereq_,module,exports){
/**
 * @file flash.js
 * VideoJS-SWF - Custom Flash Player with HTML5-ish API
 * https://github.com/zencoder/video-js-swf
 * Not using setupTriggers. Using global onEvent func to distribute events
 */

'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _tech = _dereq_('./tech');

var _tech2 = _interopRequireDefault(_tech);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsUrlJs = _dereq_('../utils/url.js');

var Url = _interopRequireWildcard(_utilsUrlJs);

var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

var _flashRtmp = _dereq_('./flash-rtmp');

var _flashRtmp2 = _interopRequireDefault(_flashRtmp);

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

var navigator = _globalWindow2['default'].navigator;
/**
 * Flash Media Controller - Wrapper for fallback SWF API
 *
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready Ready callback function
 * @extends Tech
 * @class Flash
 */

var Flash = (function (_Tech) {
  _inherits(Flash, _Tech);

  function Flash(options, ready) {
    _classCallCheck(this, Flash);

    _Tech.call(this, options, ready);

    // Set the source when ready
    if (options.source) {
      this.ready(function () {
        this.setSource(options.source);
      }, true);
    }

    // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
    // This allows resetting the playhead when we catch the reload
    if (options.startTime) {
      this.ready(function () {
        this.load();
        this.play();
        this.currentTime(options.startTime);
      }, true);
    }

    // Add global window functions that the swf expects
    // A 4.x workflow we weren't able to solve for in 5.0
    // because of the need to hard code these functions
    // into the swf for security reasons
    _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};
    _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};
    _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;
    _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;
    _globalWindow2['default'].videojs.Flash.onError = Flash.onError;

    this.on('seeked', function () {
      this.lastSeekTarget_ = undefined;
    });
  }

  // Create setters and getters for attributes

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  Flash.prototype.createEl = function createEl() {
    var options = this.options_;

    // If video.js is hosted locally you should also set the location
    // for the hosted swf, which should be relative to the page (not video.js)
    // Otherwise this adds a CDN url.
    // The CDN also auto-adds a swf URL for that specific version.
    if (!options.swf) {
      options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf';
    }

    // Generate ID for swf object
    var objId = options.techId;

    // Merge default flashvars with ones passed in to init
    var flashVars = _objectAssign2['default']({

      // SWF Callback Functions
      'readyFunction': 'videojs.Flash.onReady',
      'eventProxyFunction': 'videojs.Flash.onEvent',
      'errorEventProxyFunction': 'videojs.Flash.onError',

      // Player Settings
      'autoplay': options.autoplay,
      'preload': options.preload,
      'loop': options.loop,
      'muted': options.muted

    }, options.flashVars);

    // Merge default parames with ones passed in
    var params = _objectAssign2['default']({
      'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
      'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
    }, options.params);

    // Merge default attributes with ones passed in
    var attributes = _objectAssign2['default']({
      'id': objId,
      'name': objId, // Both ID and Name needed or swf to identify itself
      'class': 'vjs-tech'
    }, options.attributes);

    this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
    this.el_.tech = this;

    return this.el_;
  };

  /**
   * Play for flash tech
   *
   * @method play
   */

  Flash.prototype.play = function play() {
    if (this.ended()) {
      this.setCurrentTime(0);
    }
    this.el_.vjs_play();
  };

  /**
   * Pause for flash tech
   *
   * @method pause
   */

  Flash.prototype.pause = function pause() {
    this.el_.vjs_pause();
  };

  /**
   * Get/set video
   *
   * @param {Object=} src Source object
   * @return {Object}
   * @method src
   */

  Flash.prototype.src = function src(_src) {
    if (_src === undefined) {
      return this.currentSrc();
    }

    // Setting src through `src` not `setSrc` will be deprecated
    return this.setSrc(_src);
  };

  /**
   * Set video
   *
   * @param {Object=} src Source object
   * @deprecated
   * @method setSrc
   */

  Flash.prototype.setSrc = function setSrc(src) {
    // Make sure source URL is absolute.
    src = Url.getAbsoluteURL(src);
    this.el_.vjs_src(src);

    // Currently the SWF doesn't autoplay if you load a source later.
    // e.g. Load player w/ no source, wait 2s, set src.
    if (this.autoplay()) {
      var tech = this;
      this.setTimeout(function () {
        tech.play();
      }, 0);
    }
  };

  /**
   * Returns true if the tech is currently seeking.
   * @return {boolean} true if seeking
   */

  Flash.prototype.seeking = function seeking() {
    return this.lastSeekTarget_ !== undefined;
  };

  /**
   * Set current time
   *
   * @param {Number} time Current time of video
   * @method setCurrentTime
   */

  Flash.prototype.setCurrentTime = function setCurrentTime(time) {
    var seekable = this.seekable();
    if (seekable.length) {
      // clamp to the current seekable range
      time = time > seekable.start(0) ? time : seekable.start(0);
      time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);

      this.lastSeekTarget_ = time;
      this.trigger('seeking');
      this.el_.vjs_setProperty('currentTime', time);
      _Tech.prototype.setCurrentTime.call(this);
    }
  };

  /**
   * Get current time
   *
   * @param {Number=} time Current time of video
   * @return {Number} Current time
   * @method currentTime
   */

  Flash.prototype.currentTime = function currentTime(time) {
    // when seeking make the reported time keep up with the requested time
    // by reading the time we're seeking to
    if (this.seeking()) {
      return this.lastSeekTarget_ || 0;
    }
    return this.el_.vjs_getProperty('currentTime');
  };

  /**
   * Get current source
   *
   * @method currentSrc
   */

  Flash.prototype.currentSrc = function currentSrc() {
    if (this.currentSource_) {
      return this.currentSource_.src;
    } else {
      return this.el_.vjs_getProperty('currentSrc');
    }
  };

  /**
   * Load media into player
   *
   * @method load
   */

  Flash.prototype.load = function load() {
    this.el_.vjs_load();
  };

  /**
   * Get poster
   *
   * @method poster
   */

  Flash.prototype.poster = function poster() {
    this.el_.vjs_getProperty('poster');
  };

  /**
   * Poster images are not handled by the Flash tech so make this a no-op
   *
   * @method setPoster
   */

  Flash.prototype.setPoster = function setPoster() {};

  /**
   * Determine if can seek in media
   *
   * @return {TimeRangeObject}
   * @method seekable
   */

  Flash.prototype.seekable = function seekable() {
    var duration = this.duration();
    if (duration === 0) {
      return _utilsTimeRangesJs.createTimeRange();
    }
    return _utilsTimeRangesJs.createTimeRange(0, duration);
  };

  /**
   * Get buffered time range
   *
   * @return {TimeRangeObject}
   * @method buffered
   */

  Flash.prototype.buffered = function buffered() {
    var ranges = this.el_.vjs_getProperty('buffered');
    if (ranges.length === 0) {
      return _utilsTimeRangesJs.createTimeRange();
    }
    return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);
  };

  /**
   * Get fullscreen support -
   * Flash does not allow fullscreen through javascript
   * so always returns false
   *
   * @return {Boolean} false
   * @method supportsFullScreen
   */

  Flash.prototype.supportsFullScreen = function supportsFullScreen() {
    return false; // Flash does not allow fullscreen through javascript
  };

  /**
   * Request to enter fullscreen
   * Flash does not allow fullscreen through javascript
   * so always returns false
   *
   * @return {Boolean} false
   * @method enterFullScreen
   */

  Flash.prototype.enterFullScreen = function enterFullScreen() {
    return false;
  };

  return Flash;
})(_tech2['default']);

var _api = Flash.prototype;
var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');

function _createSetter(attr) {
  var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
  _api['set' + attrUpper] = function (val) {
    return this.el_.vjs_setProperty(attr, val);
  };
}
function _createGetter(attr) {
  _api[attr] = function () {
    return this.el_.vjs_getProperty(attr);
  };
}

// Create getter and setters for all read/write attributes
for (var i = 0; i < _readWrite.length; i++) {
  _createGetter(_readWrite[i]);
  _createSetter(_readWrite[i]);
}

// Create getters for read-only attributes
for (var i = 0; i < _readOnly.length; i++) {
  _createGetter(_readOnly[i]);
}

/* Flash Support Testing -------------------------------------------------------- */

Flash.isSupported = function () {
  return Flash.version()[0] >= 10;
  // return swfobject.hasFlashPlayerVersion('10');
};

// Add Source Handler pattern functions to this tech
_tech2['default'].withSourceHandlers(Flash);

/*
 * The default native source handler.
 * This simply passes the source to the video element. Nothing fancy.
 *
 * @param  {Object} source   The source object
 * @param  {Flash} tech  The instance of the Flash tech
 */
Flash.nativeSourceHandler = {};

/**
 * Check if Flash can play the given videotype
 * @param  {String} type    The mimetype to check
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
Flash.nativeSourceHandler.canPlayType = function (type) {
  if (type in Flash.formats) {
    return 'maybe';
  }

  return '';
};

/*
 * Check Flash can handle the source natively
 *
 * @param  {Object} source  The source object
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
Flash.nativeSourceHandler.canHandleSource = function (source) {
  var type;

  function guessMimeType(src) {
    var ext = Url.getFileExtension(src);
    if (ext) {
      return 'video/' + ext;
    }
    return '';
  }

  if (!source.type) {
    type = guessMimeType(source.src);
  } else {
    // Strip code information from the type because we don't get that specific
    type = source.type.replace(/;.*/, '').toLowerCase();
  }

  return Flash.nativeSourceHandler.canPlayType(type);
};

/*
 * Pass the source to the flash object
 * Adaptive source handlers will have more complicated workflows before passing
 * video data to the video element
 *
 * @param  {Object} source    The source object
 * @param  {Flash} tech   The instance of the Flash tech
 */
Flash.nativeSourceHandler.handleSource = function (source, tech) {
  tech.setSrc(source.src);
};

/*
 * Clean up the source handler when disposing the player or switching sources..
 * (no cleanup is needed when supporting the format natively)
 */
Flash.nativeSourceHandler.dispose = function () {};

// Register the native source handler
Flash.registerSourceHandler(Flash.nativeSourceHandler);

Flash.formats = {
  'video/flv': 'FLV',
  'video/x-flv': 'FLV',
  'video/mp4': 'MP4',
  'video/m4v': 'MP4'
};

Flash.onReady = function (currSwf) {
  var el = Dom.getEl(currSwf);
  var tech = el && el.tech;

  // if there is no el then the tech has been disposed
  // and the tech element was removed from the player div
  if (tech && tech.el()) {
    // check that the flash object is really ready
    Flash.checkReady(tech);
  }
};

// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
// If it's not ready, we set a timeout to check again shortly.
Flash.checkReady = function (tech) {
  // stop worrying if the tech has been disposed
  if (!tech.el()) {
    return;
  }

  // check if API property exists
  if (tech.el().vjs_getProperty) {
    // tell tech it's ready
    tech.triggerReady();
  } else {
    // wait longer
    this.setTimeout(function () {
      Flash['checkReady'](tech);
    }, 50);
  }
};

// Trigger events from the swf on the player
Flash.onEvent = function (swfID, eventName) {
  var tech = Dom.getEl(swfID).tech;
  tech.trigger(eventName);
};

// Log errors from the swf
Flash.onError = function (swfID, err) {
  var tech = Dom.getEl(swfID).tech;

  // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
  if (err === 'srcnotfound') {
    return tech.error(4);
  }

  // trigger a custom error
  tech.error('FLASH: ' + err);
};

// Flash Version Check
Flash.version = function () {
  var version = '0,0,0';

  // IE
  try {
    version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];

    // other browsers
  } catch (e) {
    try {
      if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
        version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
      }
    } catch (err) {}
  }
  return version.split(',');
};

// Flash embedding method. Only used in non-iframe mode
Flash.embed = function (swf, flashVars, params, attributes) {
  var code = Flash.getEmbedCode(swf, flashVars, params, attributes);

  // Get element by embedding code and retrieving created element
  var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];

  return obj;
};

Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
  var objTag = '<object type="application/x-shockwave-flash" ';
  var flashVarsString = '';
  var paramsString = '';
  var attrsString = '';

  // Convert flash vars to string
  if (flashVars) {
    Object.getOwnPropertyNames(flashVars).forEach(function (key) {
      flashVarsString += key + '=' + flashVars[key] + '&amp;';
    });
  }

  // Add swf, flashVars, and other default params
  params = _objectAssign2['default']({
    'movie': swf,
    'flashvars': flashVarsString,
    'allowScriptAccess': 'always', // Required to talk to swf
    'allowNetworking': 'all' // All should be default, but having security issues.
  }, params);

  // Create param tags string
  Object.getOwnPropertyNames(params).forEach(function (key) {
    paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
  });

  attributes = _objectAssign2['default']({
    // Add swf to attributes (need both for IE and Others to work)
    'data': swf,

    // Default to 100% width/height
    'width': '100%',
    'height': '100%'

  }, attributes);

  // Create Attributes string
  Object.getOwnPropertyNames(attributes).forEach(function (key) {
    attrsString += key + '="' + attributes[key] + '" ';
  });

  return '' + objTag + attrsString + '>' + paramsString + '</object>';
};

// Run Flash through the RTMP decorator
_flashRtmp2['default'](Flash);

_component2['default'].registerComponent('Flash', Flash);
_tech2['default'].registerTech('Flash', Flash);
exports['default'] = Flash;
module.exports = exports['default'];

},{"../component":65,"../utils/dom.js":128,"../utils/time-ranges.js":136,"../utils/url.js":138,"./flash-rtmp":111,"./tech":115,"global/window":2,"object.assign":45}],113:[function(_dereq_,module,exports){
/**
 * @file html5.js
 * HTML5 Media Controller - Wrapper for HTML5 Media API
 */

'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _techJs = _dereq_('./tech.js');

var _techJs2 = _interopRequireDefault(_techJs);

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _utilsDomJs = _dereq_('../utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsUrlJs = _dereq_('../utils/url.js');

var Url = _interopRequireWildcard(_utilsUrlJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsLogJs = _dereq_('../utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');

var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

/**
 * HTML5 Media Controller - Wrapper for HTML5 Media API
 *
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready Ready callback function
 * @extends Tech
 * @class Html5
 */

var Html5 = (function (_Tech) {
  _inherits(Html5, _Tech);

  function Html5(options, ready) {
    _classCallCheck(this, Html5);

    _Tech.call(this, options, ready);

    var source = options.source;

    // Set the source if one is provided
    // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
    // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
    // anyway so the error gets fired.
    if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
      this.setSource(source);
    } else {
      this.handleLateInit_(this.el_);
    }

    if (this.el_.hasChildNodes()) {

      var nodes = this.el_.childNodes;
      var nodesLength = nodes.length;
      var removeNodes = [];

      while (nodesLength--) {
        var node = nodes[nodesLength];
        var nodeName = node.nodeName.toLowerCase();

        if (nodeName === 'track') {
          if (!this.featuresNativeTextTracks) {
            // Empty video tag tracks so the built-in player doesn't use them also.
            // This may not be fast enough to stop HTML5 browsers from reading the tags
            // so we'll need to turn off any default tracks if we're manually doing
            // captions and subtitles. videoElement.textTracks
            removeNodes.push(node);
          } else {
            // store HTMLTrackElement and TextTrack to remote list
            this.remoteTextTrackEls().addTrackElement_(node);
            this.remoteTextTracks().addTrack_(node.track);
          }
        }
      }

      for (var i = 0; i < removeNodes.length; i++) {
        this.el_.removeChild(removeNodes[i]);
      }
    }

    if (this.featuresNativeTextTracks) {
      this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);
      this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);
      this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);
      this.proxyNativeTextTracks_();
    }

    // Determine if native controls should be used
    // Our goal should be to get the custom controls on mobile solid everywhere
    // so we can remove this all together. Right now this will block custom
    // controls on touch enabled laptops like the Chrome Pixel
    if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
      this.setControls(true);
    }

    this.triggerReady();
  }

  /* HTML5 Support Testing ---------------------------------------------------- */

  /*
  * Element for testing browser HTML5 video capabilities
  *
  * @type {Element}
  * @constant
  * @private
  */

  /**
   * Dispose of html5 media element
   *
   * @method dispose
   */

  Html5.prototype.dispose = function dispose() {
    var tt = this.el().textTracks;
    var emulatedTt = this.textTracks();

    // remove native event listeners
    if (tt && tt.removeEventListener) {
      tt.removeEventListener('change', this.handleTextTrackChange_);
      tt.removeEventListener('addtrack', this.handleTextTrackAdd_);
      tt.removeEventListener('removetrack', this.handleTextTrackRemove_);
    }

    // clearout the emulated text track list.
    var i = emulatedTt.length;

    while (i--) {
      emulatedTt.removeTrack_(emulatedTt[i]);
    }

    Html5.disposeMediaElement(this.el_);
    _Tech.prototype.dispose.call(this);
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  Html5.prototype.createEl = function createEl() {
    var el = this.options_.tag;

    // Check if this browser supports moving the element into the box.
    // On the iPhone video will break if you move the element,
    // So we have to create a brand new element.
    if (!el || this['movingMediaElementInDOM'] === false) {

      // If the original tag is still there, clone and remove it.
      if (el) {
        var clone = el.cloneNode(true);
        el.parentNode.insertBefore(clone, el);
        Html5.disposeMediaElement(el);
        el = clone;
      } else {
        el = _globalDocument2['default'].createElement('video');

        // determine if native controls should be used
        var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
        var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);
        if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
          delete attributes.controls;
        }

        Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
          id: this.options_.techId,
          'class': 'vjs-tech'
        }));
      }
    }

    // Update specific tag settings, in case they were overridden
    var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
    for (var i = settingsAttrs.length - 1; i >= 0; i--) {
      var attr = settingsAttrs[i];
      var overwriteAttrs = {};
      if (typeof this.options_[attr] !== 'undefined') {
        overwriteAttrs[attr] = this.options_[attr];
      }
      Dom.setElAttributes(el, overwriteAttrs);
    }

    return el;
    // jenniisawesome = true;
  };

  // If we're loading the playback object after it has started loading
  // or playing the video (often with autoplay on) then the loadstart event
  // has already fired and we need to fire it manually because many things
  // rely on it.

  Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
    var _this = this;

    if (el.networkState === 0 || el.networkState === 3) {
      // The video element hasn't started loading the source yet
      // or didn't find a source
      return;
    }

    if (el.readyState === 0) {
      var _ret = (function () {
        // NetworkState is set synchronously BUT loadstart is fired at the
        // end of the current stack, usually before setInterval(fn, 0).
        // So at this point we know loadstart may have already fired or is
        // about to fire, and either way the player hasn't seen it yet.
        // We don't want to fire loadstart prematurely here and cause a
        // double loadstart so we'll wait and see if it happens between now
        // and the next loop, and fire it if not.
        // HOWEVER, we also want to make sure it fires before loadedmetadata
        // which could also happen between now and the next loop, so we'll
        // watch for that also.
        var loadstartFired = false;
        var setLoadstartFired = function setLoadstartFired() {
          loadstartFired = true;
        };
        _this.on('loadstart', setLoadstartFired);

        var triggerLoadstart = function triggerLoadstart() {
          // We did miss the original loadstart. Make sure the player
          // sees loadstart before loadedmetadata
          if (!loadstartFired) {
            this.trigger('loadstart');
          }
        };
        _this.on('loadedmetadata', triggerLoadstart);

        _this.ready(function () {
          this.off('loadstart', setLoadstartFired);
          this.off('loadedmetadata', triggerLoadstart);

          if (!loadstartFired) {
            // We did miss the original native loadstart. Fire it now.
            this.trigger('loadstart');
          }
        });

        return {
          v: undefined
        };
      })();

      if (typeof _ret === 'object') return _ret.v;
    }

    // From here on we know that loadstart already fired and we missed it.
    // The other readyState events aren't as much of a problem if we double
    // them, so not going to go to as much trouble as loadstart to prevent
    // that unless we find reason to.
    var eventsToTrigger = ['loadstart'];

    // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
    eventsToTrigger.push('loadedmetadata');

    // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
    if (el.readyState >= 2) {
      eventsToTrigger.push('loadeddata');
    }

    // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
    if (el.readyState >= 3) {
      eventsToTrigger.push('canplay');
    }

    // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
    if (el.readyState >= 4) {
      eventsToTrigger.push('canplaythrough');
    }

    // We still need to give the player time to add event listeners
    this.ready(function () {
      eventsToTrigger.forEach(function (type) {
        this.trigger(type);
      }, this);
    });
  };

  Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
    var tt = this.el().textTracks;

    if (tt && tt.addEventListener) {
      tt.addEventListener('change', this.handleTextTrackChange_);
      tt.addEventListener('addtrack', this.handleTextTrackAdd_);
      tt.addEventListener('removetrack', this.handleTextTrackRemove_);
    }
  };

  Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
    var tt = this.textTracks();
    this.textTracks().trigger({
      type: 'change',
      target: tt,
      currentTarget: tt,
      srcElement: tt
    });
  };

  Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
    this.textTracks().addTrack_(e.track);
  };

  Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
    this.textTracks().removeTrack_(e.track);
  };

  /**
   * Play for html5 tech
   *
   * @method play
   */

  Html5.prototype.play = function play() {
    this.el_.play();
  };

  /**
   * Pause for html5 tech
   *
   * @method pause
   */

  Html5.prototype.pause = function pause() {
    this.el_.pause();
  };

  /**
   * Paused for html5 tech
   *
   * @return {Boolean}
   * @method paused
   */

  Html5.prototype.paused = function paused() {
    return this.el_.paused;
  };

  /**
   * Get current time
   *
   * @return {Number}
   * @method currentTime
   */

  Html5.prototype.currentTime = function currentTime() {
    return this.el_.currentTime;
  };

  /**
   * Set current time
   *
   * @param {Number} seconds Current time of video
   * @method setCurrentTime
   */

  Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
    try {
      this.el_.currentTime = seconds;
    } catch (e) {
      _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');
      // this.warning(VideoJS.warnings.videoNotReady);
    }
  };

  /**
   * Get duration
   *
   * @return {Number}
   * @method duration
   */

  Html5.prototype.duration = function duration() {
    return this.el_.duration || 0;
  };

  /**
   * Get a TimeRange object that represents the intersection
   * of the time ranges for which the user agent has all
   * relevant media
   *
   * @return {TimeRangeObject}
   * @method buffered
   */

  Html5.prototype.buffered = function buffered() {
    return this.el_.buffered;
  };

  /**
   * Get volume level
   *
   * @return {Number}
   * @method volume
   */

  Html5.prototype.volume = function volume() {
    return this.el_.volume;
  };

  /**
   * Set volume level
   *
   * @param {Number} percentAsDecimal Volume percent as a decimal
   * @method setVolume
   */

  Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
    this.el_.volume = percentAsDecimal;
  };

  /**
   * Get if muted
   *
   * @return {Boolean}
   * @method muted
   */

  Html5.prototype.muted = function muted() {
    return this.el_.muted;
  };

  /**
   * Set muted
   *
   * @param {Boolean} If player is to be muted or note
   * @method setMuted
   */

  Html5.prototype.setMuted = function setMuted(muted) {
    this.el_.muted = muted;
  };

  /**
   * Get player width
   *
   * @return {Number}
   * @method width
   */

  Html5.prototype.width = function width() {
    return this.el_.offsetWidth;
  };

  /**
   * Get player height
   *
   * @return {Number}
   * @method height
   */

  Html5.prototype.height = function height() {
    return this.el_.offsetHeight;
  };

  /**
   * Get if there is fullscreen support
   *
   * @return {Boolean}
   * @method supportsFullScreen
   */

  Html5.prototype.supportsFullScreen = function supportsFullScreen() {
    if (typeof this.el_.webkitEnterFullScreen === 'function') {
      var userAgent = _globalWindow2['default'].navigator.userAgent;
      // Seems to be broken in Chromium/Chrome && Safari in Leopard
      if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
        return true;
      }
    }
    return false;
  };

  /**
   * Request to enter fullscreen
   *
   * @method enterFullScreen
   */

  Html5.prototype.enterFullScreen = function enterFullScreen() {
    var video = this.el_;

    if ('webkitDisplayingFullscreen' in video) {
      this.one('webkitbeginfullscreen', function () {
        this.one('webkitendfullscreen', function () {
          this.trigger('fullscreenchange', { isFullscreen: false });
        });

        this.trigger('fullscreenchange', { isFullscreen: true });
      });
    }

    if (video.paused && video.networkState <= video.HAVE_METADATA) {
      // attempt to prime the video element for programmatic access
      // this isn't necessary on the desktop but shouldn't hurt
      this.el_.play();

      // playing and pausing synchronously during the transition to fullscreen
      // can get iOS ~6.1 devices into a play/pause loop
      this.setTimeout(function () {
        video.pause();
        video.webkitEnterFullScreen();
      }, 0);
    } else {
      video.webkitEnterFullScreen();
    }
  };

  /**
   * Request to exit fullscreen
   *
   * @method exitFullScreen
   */

  Html5.prototype.exitFullScreen = function exitFullScreen() {
    this.el_.webkitExitFullScreen();
  };

  /**
   * Get/set video
   *
   * @param {Object=} src Source object
   * @return {Object}
   * @method src
   */

  Html5.prototype.src = function src(_src) {
    if (_src === undefined) {
      return this.el_.src;
    } else {
      // Setting src through `src` instead of `setSrc` will be deprecated
      this.setSrc(_src);
    }
  };

  /**
   * Set video
   *
   * @param {Object} src Source object
   * @deprecated
   * @method setSrc
   */

  Html5.prototype.setSrc = function setSrc(src) {
    this.el_.src = src;
  };

  /**
   * Load media into player
   *
   * @method load
   */

  Html5.prototype.load = function load() {
    this.el_.load();
  };

  /**
   * Reset the tech. Removes all sources and calls `load`.
   *
   * @method reset
   */

  Html5.prototype.reset = function reset() {
    Html5.resetMediaElement(this.el_);
  };

  /**
   * Get current source
   *
   * @return {Object}
   * @method currentSrc
   */

  Html5.prototype.currentSrc = function currentSrc() {
    if (this.currentSource_) {
      return this.currentSource_.src;
    } else {
      return this.el_.currentSrc;
    }
  };

  /**
   * Get poster
   *
   * @return {String}
   * @method poster
   */

  Html5.prototype.poster = function poster() {
    return this.el_.poster;
  };

  /**
   * Set poster
   *
   * @param {String} val URL to poster image
   * @method
   */

  Html5.prototype.setPoster = function setPoster(val) {
    this.el_.poster = val;
  };

  /**
   * Get preload attribute
   *
   * @return {String}
   * @method preload
   */

  Html5.prototype.preload = function preload() {
    return this.el_.preload;
  };

  /**
   * Set preload attribute
   *
   * @param {String} val Value for preload attribute
   * @method setPreload
   */

  Html5.prototype.setPreload = function setPreload(val) {
    this.el_.preload = val;
  };

  /**
   * Get autoplay attribute
   *
   * @return {String}
   * @method autoplay
   */

  Html5.prototype.autoplay = function autoplay() {
    return this.el_.autoplay;
  };

  /**
   * Set autoplay attribute
   *
   * @param {String} val Value for preload attribute
   * @method setAutoplay
   */

  Html5.prototype.setAutoplay = function setAutoplay(val) {
    this.el_.autoplay = val;
  };

  /**
   * Get controls attribute
   *
   * @return {String}
   * @method controls
   */

  Html5.prototype.controls = function controls() {
    return this.el_.controls;
  };

  /**
   * Set controls attribute
   *
   * @param {String} val Value for controls attribute
   * @method setControls
   */

  Html5.prototype.setControls = function setControls(val) {
    this.el_.controls = !!val;
  };

  /**
   * Get loop attribute
   *
   * @return {String}
   * @method loop
   */

  Html5.prototype.loop = function loop() {
    return this.el_.loop;
  };

  /**
   * Set loop attribute
   *
   * @param {String} val Value for loop attribute
   * @method setLoop
   */

  Html5.prototype.setLoop = function setLoop(val) {
    this.el_.loop = val;
  };

  /**
   * Get error value
   *
   * @return {String}
   * @method error
   */

  Html5.prototype.error = function error() {
    return this.el_.error;
  };

  /**
   * Get whether or not the player is in the "seeking" state
   *
   * @return {Boolean}
   * @method seeking
   */

  Html5.prototype.seeking = function seeking() {
    return this.el_.seeking;
  };

  /**
   * Get a TimeRanges object that represents the
   * ranges of the media resource to which it is possible
   * for the user agent to seek.
   *
   * @return {TimeRangeObject}
   * @method seekable
   */

  Html5.prototype.seekable = function seekable() {
    return this.el_.seekable;
  };

  /**
   * Get if video ended
   *
   * @return {Boolean}
   * @method ended
   */

  Html5.prototype.ended = function ended() {
    return this.el_.ended;
  };

  /**
   * Get the value of the muted content attribute
   * This attribute has no dynamic effect, it only
   * controls the default state of the element
   *
   * @return {Boolean}
   * @method defaultMuted
   */

  Html5.prototype.defaultMuted = function defaultMuted() {
    return this.el_.defaultMuted;
  };

  /**
   * Get desired speed at which the media resource is to play
   *
   * @return {Number}
   * @method playbackRate
   */

  Html5.prototype.playbackRate = function playbackRate() {
    return this.el_.playbackRate;
  };

  /**
   * Returns a TimeRanges object that represents the ranges of the
   * media resource that the user agent has played.
   * @return {TimeRangeObject} the range of points on the media
   * timeline that has been reached through normal playback
   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
   */

  Html5.prototype.played = function played() {
    return this.el_.played;
  };

  /**
   * Set desired speed at which the media resource is to play
   *
   * @param {Number} val Speed at which the media resource is to play
   * @method setPlaybackRate
   */

  Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
    this.el_.playbackRate = val;
  };

  /**
   * Get the current state of network activity for the element, from
   * the list below
   * NETWORK_EMPTY (numeric value 0)
   * NETWORK_IDLE (numeric value 1)
   * NETWORK_LOADING (numeric value 2)
   * NETWORK_NO_SOURCE (numeric value 3)
   *
   * @return {Number}
   * @method networkState
   */

  Html5.prototype.networkState = function networkState() {
    return this.el_.networkState;
  };

  /**
   * Get a value that expresses the current state of the element
   * with respect to rendering the current playback position, from
   * the codes in the list below
   * HAVE_NOTHING (numeric value 0)
   * HAVE_METADATA (numeric value 1)
   * HAVE_CURRENT_DATA (numeric value 2)
   * HAVE_FUTURE_DATA (numeric value 3)
   * HAVE_ENOUGH_DATA (numeric value 4)
   *
   * @return {Number}
   * @method readyState
   */

  Html5.prototype.readyState = function readyState() {
    return this.el_.readyState;
  };

  /**
   * Get width of video
   *
   * @return {Number}
   * @method videoWidth
   */

  Html5.prototype.videoWidth = function videoWidth() {
    return this.el_.videoWidth;
  };

  /**
   * Get height of video
   *
   * @return {Number}
   * @method videoHeight
   */

  Html5.prototype.videoHeight = function videoHeight() {
    return this.el_.videoHeight;
  };

  /**
   * Get text tracks
   *
   * @return {TextTrackList}
   * @method textTracks
   */

  Html5.prototype.textTracks = function textTracks() {
    return _Tech.prototype.textTracks.call(this);
  };

  /**
   * Creates and returns a text track object
   *
   * @param {String} kind Text track kind (subtitles, captions, descriptions
   *                                       chapters and metadata)
   * @param {String=} label Label to identify the text track
   * @param {String=} language Two letter language abbreviation
   * @return {TextTrackObject}
   * @method addTextTrack
   */

  Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
    if (!this['featuresNativeTextTracks']) {
      return _Tech.prototype.addTextTrack.call(this, kind, label, language);
    }

    return this.el_.addTextTrack(kind, label, language);
  };

  /**
   * Creates a remote text track object and returns a html track element
   *
   * @param {Object} options The object should contain values for
   * kind, language, label and src (location of the WebVTT file)
   * @return {HTMLTrackElement}
   * @method addRemoteTextTrack
   */

  Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

    if (!this['featuresNativeTextTracks']) {
      return _Tech.prototype.addRemoteTextTrack.call(this, options);
    }

    var htmlTrackElement = _globalDocument2['default'].createElement('track');

    if (options.kind) {
      htmlTrackElement.kind = options.kind;
    }
    if (options.label) {
      htmlTrackElement.label = options.label;
    }
    if (options.language || options.srclang) {
      htmlTrackElement.srclang = options.language || options.srclang;
    }
    if (options['default']) {
      htmlTrackElement['default'] = options['default'];
    }
    if (options.id) {
      htmlTrackElement.id = options.id;
    }
    if (options.src) {
      htmlTrackElement.src = options.src;
    }

    this.el().appendChild(htmlTrackElement);

    // store HTMLTrackElement and TextTrack to remote list
    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
    this.remoteTextTracks().addTrack_(htmlTrackElement.track);

    return htmlTrackElement;
  };

  /**
   * Remove remote text track from TextTrackList object
   *
   * @param {TextTrackObject} track Texttrack object to remove
   * @method removeRemoteTextTrack
   */

  Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
    if (!this['featuresNativeTextTracks']) {
      return _Tech.prototype.removeRemoteTextTrack.call(this, track);
    }

    var tracks = undefined,
        i = undefined;

    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);

    // remove HTMLTrackElement and TextTrack from remote list
    this.remoteTextTrackEls().removeTrackElement_(trackElement);
    this.remoteTextTracks().removeTrack_(track);

    tracks = this.$$('track');

    i = tracks.length;
    while (i--) {
      if (track === tracks[i] || track === tracks[i].track) {
        this.el().removeChild(tracks[i]);
      }
    }
  };

  return Html5;
})(_techJs2['default']);

Html5.TEST_VID = _globalDocument2['default'].createElement('video');
var track = _globalDocument2['default'].createElement('track');
track.kind = 'captions';
track.srclang = 'en';
track.label = 'English';
Html5.TEST_VID.appendChild(track);

/*
 * Check if HTML5 video is supported by this browser/device
 *
 * @return {Boolean}
 */
Html5.isSupported = function () {
  // IE9 with no Media Player is a LIAR! (#984)
  try {
    Html5.TEST_VID['volume'] = 0.5;
  } catch (e) {
    return false;
  }

  return !!Html5.TEST_VID.canPlayType;
};

// Add Source Handler pattern functions to this tech
_techJs2['default'].withSourceHandlers(Html5);

/*
 * The default native source handler.
 * This simply passes the source to the video element. Nothing fancy.
 *
 * @param  {Object} source   The source object
 * @param  {Html5} tech  The instance of the HTML5 tech
 */
Html5.nativeSourceHandler = {};

/*
 * Check if the video element can play the given videotype
 *
 * @param  {String} type    The mimetype to check
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
Html5.nativeSourceHandler.canPlayType = function (type) {
  // IE9 on Windows 7 without MediaPlayer throws an error here
  // https://github.com/videojs/video.js/issues/519
  try {
    return Html5.TEST_VID.canPlayType(type);
  } catch (e) {
    return '';
  }
};

/*
 * Check if the video element can handle the source natively
 *
 * @param  {Object} source  The source object
 * @return {String}         'probably', 'maybe', or '' (empty string)
 */
Html5.nativeSourceHandler.canHandleSource = function (source) {
  var match, ext;

  // If a type was provided we should rely on that
  if (source.type) {
    return Html5.nativeSourceHandler.canPlayType(source.type);
  } else if (source.src) {
    // If no type, fall back to checking 'video/[EXTENSION]'
    ext = Url.getFileExtension(source.src);

    return Html5.nativeSourceHandler.canPlayType('video/' + ext);
  }

  return '';
};

/*
 * Pass the source to the video element
 * Adaptive source handlers will have more complicated workflows before passing
 * video data to the video element
 *
 * @param  {Object} source    The source object
 * @param  {Html5} tech   The instance of the Html5 tech
 */
Html5.nativeSourceHandler.handleSource = function (source, tech) {
  tech.setSrc(source.src);
};

/*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
Html5.nativeSourceHandler.dispose = function () {};

// Register the native source handler
Html5.registerSourceHandler(Html5.nativeSourceHandler);

/*
 * Check if the volume can be changed in this browser/device.
 * Volume cannot be changed in a lot of mobile devices.
 * Specifically, it can't be changed from 1 on iOS.
 *
 * @return {Boolean}
 */
Html5.canControlVolume = function () {
  var volume = Html5.TEST_VID.volume;
  Html5.TEST_VID.volume = volume / 2 + 0.1;
  return volume !== Html5.TEST_VID.volume;
};

/*
 * Check if playbackRate is supported in this browser/device.
 *
 * @return {Number} [description]
 */
Html5.canControlPlaybackRate = function () {
  var playbackRate = Html5.TEST_VID.playbackRate;
  Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
  return playbackRate !== Html5.TEST_VID.playbackRate;
};

/*
 * Check to see if native text tracks are supported by this browser/device
 *
 * @return {Boolean}
 */
Html5.supportsNativeTextTracks = function () {
  var supportsTextTracks;

  // Figure out native text track support
  // If mode is a number, we cannot change it because it'll disappear from view.
  // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
  // Firefox isn't playing nice either with modifying the mode
  // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
  supportsTextTracks = !!Html5.TEST_VID.textTracks;
  if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
    supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';
  }
  if (supportsTextTracks && browser.IS_FIREFOX) {
    supportsTextTracks = false;
  }
  if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
    supportsTextTracks = false;
  }

  return supportsTextTracks;
};

/**
 * An array of events available on the Html5 tech.
 *
 * @private
 * @type {Array}
 */
Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];

/*
 * Set the tech's volume control support status
 *
 * @type {Boolean}
 */
Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();

/*
 * Set the tech's playbackRate support status
 *
 * @type {Boolean}
 */
Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();

/*
 * Set the tech's status on moving the video element.
 * In iOS, if you move a video element in the DOM, it breaks video playback.
 *
 * @type {Boolean}
 */
Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;

/*
 * Set the the tech's fullscreen resize support status.
 * HTML video is able to automatically resize when going to fullscreen.
 * (No longer appears to be used. Can probably be removed.)
 */
Html5.prototype['featuresFullscreenResize'] = true;

/*
 * Set the tech's progress event support status
 * (this disables the manual progress events of the Tech)
 */
Html5.prototype['featuresProgressEvents'] = true;

/*
 * Sets the tech's status on native text track support
 *
 * @type {Boolean}
 */
Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();

// HTML5 Feature detection and Device Fixes --------------------------------- //
var canPlayType = undefined;
var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
var mp4RE = /^video\/mp4/i;

Html5.patchCanPlayType = function () {
  // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
  if (browser.ANDROID_VERSION >= 4.0) {
    if (!canPlayType) {
      canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
    }

    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
      if (type && mpegurlRE.test(type)) {
        return 'maybe';
      }
      return canPlayType.call(this, type);
    };
  }

  // Override Android 2.2 and less canPlayType method which is broken
  if (browser.IS_OLD_ANDROID) {
    if (!canPlayType) {
      canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
    }

    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
      if (type && mp4RE.test(type)) {
        return 'maybe';
      }
      return canPlayType.call(this, type);
    };
  }
};

Html5.unpatchCanPlayType = function () {
  var r = Html5.TEST_VID.constructor.prototype.canPlayType;
  Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
  canPlayType = null;
  return r;
};

// by default, patch the video element
Html5.patchCanPlayType();

Html5.disposeMediaElement = function (el) {
  if (!el) {
    return;
  }

  if (el.parentNode) {
    el.parentNode.removeChild(el);
  }

  // remove any child track or source nodes to prevent their loading
  while (el.hasChildNodes()) {
    el.removeChild(el.firstChild);
  }

  // remove any src reference. not setting `src=''` because that causes a warning
  // in firefox
  el.removeAttribute('src');

  // force the media element to update its loading state by calling load()
  // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
  if (typeof el.load === 'function') {
    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
    (function () {
      try {
        el.load();
      } catch (e) {
        // not supported
      }
    })();
  }
};

Html5.resetMediaElement = function (el) {
  if (!el) {
    return;
  }

  var sources = el.querySelectorAll('source');
  var i = sources.length;
  while (i--) {
    el.removeChild(sources[i]);
  }

  // remove any src reference.
  // not setting `src=''` because that throws an error
  el.removeAttribute('src');

  if (typeof el.load === 'function') {
    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
    (function () {
      try {
        el.load();
      } catch (e) {}
    })();
  }
};

_component2['default'].registerComponent('Html5', Html5);
_techJs2['default'].registerTech('Html5', Html5);
exports['default'] = Html5;
module.exports = exports['default'];

},{"../component":65,"../utils/browser.js":125,"../utils/dom.js":128,"../utils/fn.js":130,"../utils/log.js":133,"../utils/merge-options.js":134,"../utils/url.js":138,"./tech.js":115,"global/document":1,"global/window":2,"object.assign":45}],114:[function(_dereq_,module,exports){
/**
 * @file loader.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _componentJs = _dereq_('../component.js');

var _componentJs2 = _interopRequireDefault(_componentJs);

var _techJs = _dereq_('./tech.js');

var _techJs2 = _interopRequireDefault(_techJs);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

/**
 * The Media Loader is the component that decides which playback technology to load
 * when the player is initialized.
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends Component
 * @class MediaLoader
 */

var MediaLoader = (function (_Component) {
  _inherits(MediaLoader, _Component);

  function MediaLoader(player, options, ready) {
    _classCallCheck(this, MediaLoader);

    _Component.call(this, player, options, ready);

    // If there are no sources when the player is initialized,
    // load the first supported playback technology.

    if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
      for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
        var techName = _utilsToTitleCaseJs2['default'](j[i]);
        var tech = _techJs2['default'].getTech(techName);
        // Support old behavior of techs being registered as components.
        // Remove once that deprecated behavior is removed.
        if (!techName) {
          tech = _componentJs2['default'].getComponent(techName);
        }

        // Check if the browser supports this technology
        if (tech && tech.isSupported()) {
          player.loadTech_(techName);
          break;
        }
      }
    } else {
      // // Loop through playback technologies (HTML5, Flash) and check for support.
      // // Then load the best source.
      // // A few assumptions here:
      // //   All playback technologies respect preload false.
      player.src(options.playerOptions['sources']);
    }
  }

  return MediaLoader;
})(_componentJs2['default']);

_componentJs2['default'].registerComponent('MediaLoader', MediaLoader);
exports['default'] = MediaLoader;
module.exports = exports['default'];

},{"../component.js":65,"../utils/to-title-case.js":137,"./tech.js":115,"global/window":2}],115:[function(_dereq_,module,exports){
/**
 * @file tech.js
 * Media Technology Controller - Base class for media playback
 * technology controllers like Flash and HTML5
 */

'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element');

var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement);

var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list');

var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList);

var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');

var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

var _tracksTextTrack = _dereq_('../tracks/text-track');

var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);

var _tracksTextTrackList = _dereq_('../tracks/text-track-list');

var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsLogJs = _dereq_('../utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

var _utilsBufferJs = _dereq_('../utils/buffer.js');

var _mediaErrorJs = _dereq_('../media-error.js');

var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/**
 * Base class for media (HTML5 Video, Flash) controllers
 *
 * @param {Object=} options Options object
 * @param {Function=} ready Ready callback function
 * @extends Component
 * @class Tech
 */

var Tech = (function (_Component) {
  _inherits(Tech, _Component);

  function Tech() {
    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
    var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1];

    _classCallCheck(this, Tech);

    // we don't want the tech to report user activity automatically.
    // This is done manually in addControlsListeners
    options.reportTouchActivity = false;
    _Component.call(this, null, options, ready);

    // keep track of whether the current source has played at all to
    // implement a very limited played()
    this.hasStarted_ = false;
    this.on('playing', function () {
      this.hasStarted_ = true;
    });
    this.on('loadstart', function () {
      this.hasStarted_ = false;
    });

    this.textTracks_ = options.textTracks;

    // Manually track progress in cases where the browser/flash player doesn't report it.
    if (!this.featuresProgressEvents) {
      this.manualProgressOn();
    }

    // Manually track timeupdates in cases where the browser/flash player doesn't report it.
    if (!this.featuresTimeupdateEvents) {
      this.manualTimeUpdatesOn();
    }

    if (options.nativeCaptions === false || options.nativeTextTracks === false) {
      this.featuresNativeTextTracks = false;
    }

    if (!this.featuresNativeTextTracks) {
      this.on('ready', this.emulateTextTracks);
    }

    this.initTextTrackListeners();

    // Turn on component tap events
    this.emitTapEvents();
  }

  /*
   * List of associated text tracks
   *
   * @type {Array}
   * @private
   */

  /* Fallbacks for unsupported event types
  ================================================================================ */
  // Manually trigger progress events based on changes to the buffered amount
  // Many flash players and older HTML5 browsers don't send progress or progress-like events
  /**
   * Turn on progress events
   *
   * @method manualProgressOn
   */

  Tech.prototype.manualProgressOn = function manualProgressOn() {
    this.on('durationchange', this.onDurationChange);

    this.manualProgress = true;

    // Trigger progress watching when a source begins loading
    this.one('ready', this.trackProgress);
  };

  /**
   * Turn off progress events
   *
   * @method manualProgressOff
   */

  Tech.prototype.manualProgressOff = function manualProgressOff() {
    this.manualProgress = false;
    this.stopTrackingProgress();

    this.off('durationchange', this.onDurationChange);
  };

  /**
   * Track progress
   *
   * @method trackProgress
   */

  Tech.prototype.trackProgress = function trackProgress() {
    this.stopTrackingProgress();
    this.progressInterval = this.setInterval(Fn.bind(this, function () {
      // Don't trigger unless buffered amount is greater than last time

      var numBufferedPercent = this.bufferedPercent();

      if (this.bufferedPercent_ !== numBufferedPercent) {
        this.trigger('progress');
      }

      this.bufferedPercent_ = numBufferedPercent;

      if (numBufferedPercent === 1) {
        this.stopTrackingProgress();
      }
    }), 500);
  };

  /**
   * Update duration
   *
   * @method onDurationChange
   */

  Tech.prototype.onDurationChange = function onDurationChange() {
    this.duration_ = this.duration();
  };

  /**
   * Create and get TimeRange object for buffering
   *
   * @return {TimeRangeObject}
   * @method buffered
   */

  Tech.prototype.buffered = function buffered() {
    return _utilsTimeRangesJs.createTimeRange(0, 0);
  };

  /**
   * Get buffered percent
   *
   * @return {Number}
   * @method bufferedPercent
   */

  Tech.prototype.bufferedPercent = function bufferedPercent() {
    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);
  };

  /**
   * Stops tracking progress by clearing progress interval
   *
   * @method stopTrackingProgress
   */

  Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
    this.clearInterval(this.progressInterval);
  };

  /*! Time Tracking -------------------------------------------------------------- */
  /**
   * Set event listeners for on play and pause and tracking current time
   *
   * @method manualTimeUpdatesOn
   */

  Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
    this.manualTimeUpdates = true;

    this.on('play', this.trackCurrentTime);
    this.on('pause', this.stopTrackingCurrentTime);
  };

  /**
   * Remove event listeners for on play and pause and tracking current time
   *
   * @method manualTimeUpdatesOff
   */

  Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
    this.manualTimeUpdates = false;
    this.stopTrackingCurrentTime();
    this.off('play', this.trackCurrentTime);
    this.off('pause', this.stopTrackingCurrentTime);
  };

  /**
   * Tracks current time
   *
   * @method trackCurrentTime
   */

  Tech.prototype.trackCurrentTime = function trackCurrentTime() {
    if (this.currentTimeInterval) {
      this.stopTrackingCurrentTime();
    }
    this.currentTimeInterval = this.setInterval(function () {
      this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
    }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
  };

  /**
   * Turn off play progress tracking (when paused or dragging)
   *
   * @method stopTrackingCurrentTime
   */

  Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
    this.clearInterval(this.currentTimeInterval);

    // #1002 - if the video ends right before the next timeupdate would happen,
    // the progress bar won't make it all the way to the end
    this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
  };

  /**
   * Turn off any manual progress or timeupdate tracking
   *
   * @method dispose
   */

  Tech.prototype.dispose = function dispose() {
    // clear out text tracks because we can't reuse them between techs
    var textTracks = this.textTracks();

    if (textTracks) {
      var i = textTracks.length;
      while (i--) {
        this.removeRemoteTextTrack(textTracks[i]);
      }
    }

    // Turn off any manual progress or timeupdate tracking
    if (this.manualProgress) {
      this.manualProgressOff();
    }

    if (this.manualTimeUpdates) {
      this.manualTimeUpdatesOff();
    }

    _Component.prototype.dispose.call(this);
  };

  /**
   * Reset the tech. Removes all sources and resets readyState.
   *
   * @method reset
   */

  Tech.prototype.reset = function reset() {};

  /**
   * When invoked without an argument, returns a MediaError object
   * representing the current error state of the player or null if
   * there is no error. When invoked with an argument, set the current
   * error state of the player.
   * @param {MediaError=} err    Optional an error object
   * @return {MediaError}        the current error object or null
   * @method error
   */

  Tech.prototype.error = function error(err) {
    if (err !== undefined) {
      if (err instanceof _mediaErrorJs2['default']) {
        this.error_ = err;
      } else {
        this.error_ = new _mediaErrorJs2['default'](err);
      }
      this.trigger('error');
    }
    return this.error_;
  };

  /**
   * Return the time ranges that have been played through for the
   * current source. This implementation is incomplete. It does not
   * track the played time ranges, only whether the source has played
   * at all or not.
   * @return {TimeRangeObject} a single time range if this video has
   * played or an empty set of ranges if not.
   * @method played
   */

  Tech.prototype.played = function played() {
    if (this.hasStarted_) {
      return _utilsTimeRangesJs.createTimeRange(0, 0);
    }
    return _utilsTimeRangesJs.createTimeRange();
  };

  /**
   * Set current time
   *
   * @method setCurrentTime
   */

  Tech.prototype.setCurrentTime = function setCurrentTime() {
    // improve the accuracy of manual timeupdates
    if (this.manualTimeUpdates) {
      this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
    }
  };

  /**
   * Initialize texttrack listeners
   *
   * @method initTextTrackListeners
   */

  Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
    var textTrackListChanges = Fn.bind(this, function () {
      this.trigger('texttrackchange');
    });

    var tracks = this.textTracks();

    if (!tracks) return;

    tracks.addEventListener('removetrack', textTrackListChanges);
    tracks.addEventListener('addtrack', textTrackListChanges);

    this.on('dispose', Fn.bind(this, function () {
      tracks.removeEventListener('removetrack', textTrackListChanges);
      tracks.removeEventListener('addtrack', textTrackListChanges);
    }));
  };

  /**
   * Emulate texttracks
   *
   * @method emulateTextTracks
   */

  Tech.prototype.emulateTextTracks = function emulateTextTracks() {
    var _this = this;

    var tracks = this.textTracks();
    if (!tracks) {
      return;
    }

    if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
      var script = _globalDocument2['default'].createElement('script');
      script.src = this.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
      this.el().parentNode.appendChild(script);
      _globalWindow2['default']['WebVTT'] = true;
    }

    var updateDisplay = function updateDisplay() {
      return _this.trigger('texttrackchange');
    };
    var textTracksChanges = function textTracksChanges() {
      updateDisplay();

      for (var i = 0; i < tracks.length; i++) {
        var track = tracks[i];
        track.removeEventListener('cuechange', updateDisplay);
        if (track.mode === 'showing') {
          track.addEventListener('cuechange', updateDisplay);
        }
      }
    };

    textTracksChanges();
    tracks.addEventListener('change', textTracksChanges);

    this.on('dispose', function () {
      tracks.removeEventListener('change', textTracksChanges);
    });
  };

  /*
   * Provide default methods for text tracks.
   *
   * Html5 tech overrides these.
   */

  /**
   * Get texttracks
   *
   * @returns {TextTrackList}
   * @method textTracks
   */

  Tech.prototype.textTracks = function textTracks() {
    this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();
    return this.textTracks_;
  };

  /**
   * Get remote texttracks
   *
   * @returns {TextTrackList}
   * @method remoteTextTracks
   */

  Tech.prototype.remoteTextTracks = function remoteTextTracks() {
    this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();
    return this.remoteTextTracks_;
  };

  /**
   * Get remote htmltrackelements
   *
   * @returns {HTMLTrackElementList}
   * @method remoteTextTrackEls
   */

  Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
    this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']();
    return this.remoteTextTrackEls_;
  };

  /**
   * Creates and returns a remote text track object
   *
   * @param {String} kind Text track kind (subtitles, captions, descriptions
   *                                       chapters and metadata)
   * @param {String=} label Label to identify the text track
   * @param {String=} language Two letter language abbreviation
   * @return {TextTrackObject}
   * @method addTextTrack
   */

  Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
    if (!kind) {
      throw new Error('TextTrack kind is required but was not provided');
    }

    return createTrackHelper(this, kind, label, language);
  };

  /**
   * Creates a remote text track object and returns a emulated html track element
   *
   * @param {Object} options The object should contain values for
   * kind, language, label and src (location of the WebVTT file)
   * @return {HTMLTrackElement}
   * @method addRemoteTextTrack
   */

  Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
    var track = _utilsMergeOptionsJs2['default'](options, {
      tech: this
    });

    var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track);

    // store HTMLTrackElement and TextTrack to remote list
    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
    this.remoteTextTracks().addTrack_(htmlTrackElement.track);

    // must come after remoteTextTracks()
    this.textTracks().addTrack_(htmlTrackElement.track);

    return htmlTrackElement;
  };

  /**
   * Remove remote texttrack
   *
   * @param {TextTrackObject} track Texttrack to remove
   * @method removeRemoteTextTrack
   */

  Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
    this.textTracks().removeTrack_(track);

    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);

    // remove HTMLTrackElement and TextTrack from remote list
    this.remoteTextTrackEls().removeTrackElement_(trackElement);
    this.remoteTextTracks().removeTrack_(track);
  };

  /**
   * Provide a default setPoster method for techs
   * Poster support for techs should be optional, so we don't want techs to
   * break if they don't have a way to set a poster.
   *
   * @method setPoster
   */

  Tech.prototype.setPoster = function setPoster() {};

  /*
   * Check if the tech can support the given type
   *
   * The base tech does not support any type, but source handlers might
   * overwrite this.
   *
   * @param  {String} type    The mimetype to check
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */

  Tech.prototype.canPlayType = function canPlayType() {
    return '';
  };

  /*
   * Return whether the argument is a Tech or not.
   * Can be passed either a Class like `Html5` or a instance like `player.tech_`
   *
   * @param {Object} component An item to check
   * @return {Boolean}         Whether it is a tech or not
   */

  Tech.isTech = function isTech(component) {
    return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
  };

  /**
   * Registers a Tech
   *
   * @param {String} name Name of the Tech to register
   * @param {Object} tech The tech to register
   * @static
   * @method registerComponent
   */

  Tech.registerTech = function registerTech(name, tech) {
    if (!Tech.techs_) {
      Tech.techs_ = {};
    }

    if (!Tech.isTech(tech)) {
      throw new Error('Tech ' + name + ' must be a Tech');
    }

    Tech.techs_[name] = tech;
    return tech;
  };

  /**
   * Gets a component by name
   *
   * @param {String} name Name of the component to get
   * @return {Component}
   * @static
   * @method getComponent
   */

  Tech.getTech = function getTech(name) {
    if (Tech.techs_ && Tech.techs_[name]) {
      return Tech.techs_[name];
    }

    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
      _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
      return _globalWindow2['default'].videojs[name];
    }
  };

  return Tech;
})(_component2['default']);

Tech.prototype.textTracks_;

var createTrackHelper = function createTrackHelper(self, kind, label, language) {
  var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];

  var tracks = self.textTracks();

  options.kind = kind;

  if (label) {
    options.label = label;
  }
  if (language) {
    options.language = language;
  }
  options.tech = self;

  var track = new _tracksTextTrack2['default'](options);
  tracks.addTrack_(track);

  return track;
};

Tech.prototype.featuresVolumeControl = true;

// Resizing plugins using request fullscreen reloads the plugin
Tech.prototype.featuresFullscreenResize = false;
Tech.prototype.featuresPlaybackRate = false;

// Optional events that we can manually mimic with timers
// currently not triggered by video-js-swf
Tech.prototype.featuresProgressEvents = false;
Tech.prototype.featuresTimeupdateEvents = false;

Tech.prototype.featuresNativeTextTracks = false;

/*
 * A functional mixin for techs that want to use the Source Handler pattern.
 *
 * ##### EXAMPLE:
 *
 *   Tech.withSourceHandlers.call(MyTech);
 *
 */
Tech.withSourceHandlers = function (_Tech) {
  /*
   * Register a source handler
   * Source handlers are scripts for handling specific formats.
   * The source handler pattern is used for adaptive formats (HLS, DASH) that
   * manually load video data and feed it into a Source Buffer (Media Source Extensions)
   * @param  {Function} handler  The source handler
   * @param  {Boolean}  first    Register it before any existing handlers
   */
  _Tech.registerSourceHandler = function (handler, index) {
    var handlers = _Tech.sourceHandlers;

    if (!handlers) {
      handlers = _Tech.sourceHandlers = [];
    }

    if (index === undefined) {
      // add to the end of the list
      index = handlers.length;
    }

    handlers.splice(index, 0, handler);
  };

  /*
   * Check if the tech can support the given type
   * @param  {String} type    The mimetype to check
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
  _Tech.canPlayType = function (type) {
    var handlers = _Tech.sourceHandlers || [];
    var can = undefined;

    for (var i = 0; i < handlers.length; i++) {
      can = handlers[i].canPlayType(type);

      if (can) {
        return can;
      }
    }

    return '';
  };

  /*
   * Return the first source handler that supports the source
   * TODO: Answer question: should 'probably' be prioritized over 'maybe'
   * @param  {Object} source The source object
   * @returns {Object}       The first source handler that supports the source
   * @returns {null}         Null if no source handler is found
   */
  _Tech.selectSourceHandler = function (source) {
    var handlers = _Tech.sourceHandlers || [];
    var can = undefined;

    for (var i = 0; i < handlers.length; i++) {
      can = handlers[i].canHandleSource(source);

      if (can) {
        return handlers[i];
      }
    }

    return null;
  };

  /*
   * Check if the tech can support the given source
   * @param  {Object} srcObj  The source object
   * @return {String}         'probably', 'maybe', or '' (empty string)
   */
  _Tech.canPlaySource = function (srcObj) {
    var sh = _Tech.selectSourceHandler(srcObj);

    if (sh) {
      return sh.canHandleSource(srcObj);
    }

    return '';
  };

  /*
   * When using a source handler, prefer its implementation of
   * any function normally provided by the tech.
   */
  var deferrable = ['seekable', 'duration'];

  deferrable.forEach(function (fnName) {
    var originalFn = this[fnName];

    if (typeof originalFn !== 'function') {
      return;
    }

    this[fnName] = function () {
      if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
        return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
      }
      return originalFn.apply(this, arguments);
    };
  }, _Tech.prototype);

  /*
   * Create a function for setting the source using a source object
   * and source handlers.
   * Should never be called unless a source handler was found.
   * @param {Object} source  A source object with src and type keys
   * @return {Tech} self
   */
  _Tech.prototype.setSource = function (source) {
    var sh = _Tech.selectSourceHandler(source);

    if (!sh) {
      // Fall back to a native source hander when unsupported sources are
      // deliberately set
      if (_Tech.nativeSourceHandler) {
        sh = _Tech.nativeSourceHandler;
      } else {
        _utilsLogJs2['default'].error('No source hander found for the current source.');
      }
    }

    // Dispose any existing source handler
    this.disposeSourceHandler();
    this.off('dispose', this.disposeSourceHandler);

    this.currentSource_ = source;
    this.sourceHandler_ = sh.handleSource(source, this);
    this.on('dispose', this.disposeSourceHandler);

    return this;
  };

  /*
   * Clean up any existing source handler
   */
  _Tech.prototype.disposeSourceHandler = function () {
    if (this.sourceHandler_ && this.sourceHandler_.dispose) {
      this.sourceHandler_.dispose();
    }
  };
};

_component2['default'].registerComponent('Tech', Tech);
// Old name for Tech
_component2['default'].registerComponent('MediaTechController', Tech);
Tech.registerTech('Tech', Tech);
exports['default'] = Tech;
module.exports = exports['default'];

},{"../component":65,"../media-error.js":101,"../tracks/html-track-element":117,"../tracks/html-track-element-list":116,"../tracks/text-track":124,"../tracks/text-track-list":122,"../utils/buffer.js":126,"../utils/fn.js":130,"../utils/log.js":133,"../utils/merge-options.js":134,"../utils/time-ranges.js":136,"global/document":1,"global/window":2}],116:[function(_dereq_,module,exports){
/**
 * @file html-track-element.js
 */

'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var HtmlTrackElementList = (function () {
  function HtmlTrackElementList() {
    var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];

    _classCallCheck(this, HtmlTrackElementList);

    var list = this;

    if (browser.IS_IE8) {
      list = _globalDocument2['default'].createElement('custom');

      for (var prop in HtmlTrackElementList.prototype) {
        if (prop !== 'constructor') {
          list[prop] = HtmlTrackElementList.prototype[prop];
        }
      }
    }

    list.trackElements_ = [];

    Object.defineProperty(list, 'length', {
      get: function get() {
        return this.trackElements_.length;
      }
    });

    for (var i = 0, _length = trackElements.length; i < _length; i++) {
      list.addTrackElement_(trackElements[i]);
    }

    if (browser.IS_IE8) {
      return list;
    }
  }

  HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
    this.trackElements_.push(trackElement);
  };

  HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
    var trackElement_ = undefined;

    for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {
      if (track === this.trackElements_[i].track) {
        trackElement_ = this.trackElements_[i];

        break;
      }
    }

    return trackElement_;
  };

  HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
    for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {
      if (trackElement === this.trackElements_[i]) {
        this.trackElements_.splice(i, 1);

        break;
      }
    }
  };

  return HtmlTrackElementList;
})();

exports['default'] = HtmlTrackElementList;
module.exports = exports['default'];

},{"../utils/browser.js":125,"global/document":1}],117:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _eventTarget = _dereq_('../event-target');

var _eventTarget2 = _interopRequireDefault(_eventTarget);

var _tracksTextTrack = _dereq_('../tracks/text-track');

var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);

var NONE = 0;
var LOADING = 1;
var LOADED = 2;
var ERROR = 3;

/**
 * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement
 *
 * interface HTMLTrackElement : HTMLElement {
 *   attribute DOMString kind;
 *   attribute DOMString src;
 *   attribute DOMString srclang;
 *   attribute DOMString label;
 *   attribute boolean default;
 *
 *   const unsigned short NONE = 0;
 *   const unsigned short LOADING = 1;
 *   const unsigned short LOADED = 2;
 *   const unsigned short ERROR = 3;
 *   readonly attribute unsigned short readyState;
 *
 *   readonly attribute TextTrack track;
 * };
 *
 * @param {Object} options TextTrack configuration
 * @class HTMLTrackElement
 */

var HTMLTrackElement = (function (_EventTarget) {
  _inherits(HTMLTrackElement, _EventTarget);

  function HTMLTrackElement() {
    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

    _classCallCheck(this, HTMLTrackElement);

    _EventTarget.call(this);

    var readyState = undefined,
        trackElement = this;

    if (browser.IS_IE8) {
      trackElement = _globalDocument2['default'].createElement('custom');

      for (var prop in HTMLTrackElement.prototype) {
        if (prop !== 'constructor') {
          trackElement[prop] = HTMLTrackElement.prototype[prop];
        }
      }
    }

    var track = new _tracksTextTrack2['default'](options);

    trackElement.kind = track.kind;
    trackElement.src = track.src;
    trackElement.srclang = track.language;
    trackElement.label = track.label;
    trackElement['default'] = track['default'];

    Object.defineProperty(trackElement, 'readyState', {
      get: function get() {
        return readyState;
      }
    });

    Object.defineProperty(trackElement, 'track', {
      get: function get() {
        return track;
      }
    });

    readyState = NONE;

    track.addEventListener('loadeddata', function () {
      readyState = LOADED;

      trackElement.trigger({
        type: 'load',
        target: trackElement
      });
    });

    if (browser.IS_IE8) {
      return trackElement;
    }
  }

  return HTMLTrackElement;
})(_eventTarget2['default']);

HTMLTrackElement.prototype.allowedEvents_ = {
  load: 'load'
};

HTMLTrackElement.NONE = NONE;
HTMLTrackElement.LOADING = LOADING;
HTMLTrackElement.LOADED = LOADED;
HTMLTrackElement.ERROR = ERROR;

exports['default'] = HTMLTrackElement;
module.exports = exports['default'];

},{"../event-target":97,"../tracks/text-track":124,"../utils/browser.js":125,"global/document":1}],118:[function(_dereq_,module,exports){
/**
 * @file text-track-cue-list.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
 *
 * interface TextTrackCueList {
 *   readonly attribute unsigned long length;
 *   getter TextTrackCue (unsigned long index);
 *   TextTrackCue? getCueById(DOMString id);
 * };
 */

var TextTrackCueList = function TextTrackCueList(cues) {
  var list = this;

  if (browser.IS_IE8) {
    list = _globalDocument2['default'].createElement('custom');

    for (var prop in TextTrackCueList.prototype) {
      if (prop !== 'constructor') {
        list[prop] = TextTrackCueList.prototype[prop];
      }
    }
  }

  TextTrackCueList.prototype.setCues_.call(list, cues);

  Object.defineProperty(list, 'length', {
    get: function get() {
      return this.length_;
    }
  });

  if (browser.IS_IE8) {
    return list;
  }
};

TextTrackCueList.prototype.setCues_ = function (cues) {
  var oldLength = this.length || 0;
  var i = 0;
  var l = cues.length;

  this.cues_ = cues;
  this.length_ = cues.length;

  var defineProp = function defineProp(i) {
    if (!('' + i in this)) {
      Object.defineProperty(this, '' + i, {
        get: function get() {
          return this.cues_[i];
        }
      });
    }
  };

  if (oldLength < l) {
    i = oldLength;

    for (; i < l; i++) {
      defineProp.call(this, i);
    }
  }
};

TextTrackCueList.prototype.getCueById = function (id) {
  var result = null;
  for (var i = 0, l = this.length; i < l; i++) {
    var cue = this[i];
    if (cue.id === id) {
      result = cue;
      break;
    }
  }

  return result;
};

exports['default'] = TextTrackCueList;
module.exports = exports['default'];

},{"../utils/browser.js":125,"global/document":1}],119:[function(_dereq_,module,exports){
/**
 * @file text-track-display.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _menuMenuJs = _dereq_('../menu/menu.js');

var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

var _menuMenuItemJs = _dereq_('../menu/menu-item.js');

var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var darkGray = '#222';
var lightGray = '#ccc';
var fontMap = {
  monospace: 'monospace',
  sansSerif: 'sans-serif',
  serif: 'serif',
  monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
  monospaceSerif: '"Courier New", monospace',
  proportionalSansSerif: 'sans-serif',
  proportionalSerif: 'serif',
  casual: '"Comic Sans MS", Impact, fantasy',
  script: '"Monotype Corsiva", cursive',
  smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
};

/**
 * The component for displaying text track cues
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @param {Function=} ready    Ready callback function
 * @extends Component
 * @class TextTrackDisplay
 */

var TextTrackDisplay = (function (_Component) {
  _inherits(TextTrackDisplay, _Component);

  function TextTrackDisplay(player, options, ready) {
    _classCallCheck(this, TextTrackDisplay);

    _Component.call(this, player, options, ready);

    player.on('loadstart', Fn.bind(this, this.toggleDisplay));
    player.on('texttrackchange', Fn.bind(this, this.updateDisplay));

    // This used to be called during player init, but was causing an error
    // if a track should show by default and the display hadn't loaded yet.
    // Should probably be moved to an external track loader when we support
    // tracks that don't need a display.
    player.ready(Fn.bind(this, function () {
      if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
        this.hide();
        return;
      }

      player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));

      var tracks = this.options_.playerOptions['tracks'] || [];
      for (var i = 0; i < tracks.length; i++) {
        var track = tracks[i];
        this.player_.addRemoteTextTrack(track);
      }
    }));
  }

  /**
  * Add cue HTML to display
  *
  * @param {Number} color Hex number for color, like #f0e
  * @param {Number} opacity Value for opacity,0.0 - 1.0
  * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
  * @method constructColor
  */

  /**
   * Toggle display texttracks
   *
   * @method toggleDisplay
   */

  TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
    if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
      this.hide();
    } else {
      this.show();
    }
  };

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  TextTrackDisplay.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-text-track-display'
    });
  };

  /**
   * Clear display texttracks
   *
   * @method clearDisplay
   */

  TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
    if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
      _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);
    }
  };

  /**
   * Update display texttracks
   *
   * @method updateDisplay
   */

  TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
    var tracks = this.player_.textTracks();

    this.clearDisplay();

    if (!tracks) {
      return;
    }

    for (var i = 0; i < tracks.length; i++) {
      var track = tracks[i];
      if (track['mode'] === 'showing') {
        this.updateForTrack(track);
      }
    }
  };

  /**
   * Add texttrack to texttrack list
   *
   * @param {TextTrackObject} track Texttrack object to be added to list
   * @method updateForTrack
   */

  TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
    if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
      return;
    }

    var overrides = this.player_['textTrackSettings'].getValues();

    var cues = [];
    for (var _i = 0; _i < track['activeCues'].length; _i++) {
      cues.push(track['activeCues'][_i]);
    }

    _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], track['activeCues'], this.el_);

    var i = cues.length;
    while (i--) {
      var cue = cues[i];
      if (!cue) {
        continue;
      }

      var cueDiv = cue.displayState;
      if (overrides.color) {
        cueDiv.firstChild.style.color = overrides.color;
      }
      if (overrides.textOpacity) {
        tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
      }
      if (overrides.backgroundColor) {
        cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
      }
      if (overrides.backgroundOpacity) {
        tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
      }
      if (overrides.windowColor) {
        if (overrides.windowOpacity) {
          tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
        } else {
          cueDiv.style.backgroundColor = overrides.windowColor;
        }
      }
      if (overrides.edgeStyle) {
        if (overrides.edgeStyle === 'dropshadow') {
          cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
        } else if (overrides.edgeStyle === 'raised') {
          cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
        } else if (overrides.edgeStyle === 'depressed') {
          cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
        } else if (overrides.edgeStyle === 'uniform') {
          cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
        }
      }
      if (overrides.fontPercent && overrides.fontPercent !== 1) {
        var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);
        cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
        cueDiv.style.height = 'auto';
        cueDiv.style.top = 'auto';
        cueDiv.style.bottom = '2px';
      }
      if (overrides.fontFamily && overrides.fontFamily !== 'default') {
        if (overrides.fontFamily === 'small-caps') {
          cueDiv.firstChild.style.fontVariant = 'small-caps';
        } else {
          cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
        }
      }
    }
  };

  return TextTrackDisplay;
})(_component2['default']);

function constructColor(color, opacity) {
  return 'rgba(' +
  // color looks like "#f0e"
  parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
}

/**
 * Try to update style
 * Some style changes will throw an error, particularly in IE8. Those should be noops.
 *
 * @param {Element} el The element to be styles
 * @param {CSSProperty} style The CSS property to be styled
 * @param {CSSStyle} rule The actual style to be applied to the property
 * @method tryUpdateStyle
 */
function tryUpdateStyle(el, style, rule) {
  //
  try {
    el.style[style] = rule;
  } catch (e) {}
}

_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
exports['default'] = TextTrackDisplay;
module.exports = exports['default'];

},{"../component":65,"../menu/menu-button.js":102,"../menu/menu-item.js":103,"../menu/menu.js":104,"../utils/fn.js":130,"global/document":1,"global/window":2}],120:[function(_dereq_,module,exports){
/**
 * @file text-track-enums.js
 *
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
 *
 * enum TextTrackMode { "disabled",  "hidden",  "showing" };
 */
'use strict';

exports.__esModule = true;
var TextTrackMode = {
  'disabled': 'disabled',
  'hidden': 'hidden',
  'showing': 'showing'
};

/*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
 *
 * enum TextTrackKind { "subtitles",  "captions",  "descriptions",  "chapters",  "metadata" };
 */
var TextTrackKind = {
  'subtitles': 'subtitles',
  'captions': 'captions',
  'descriptions': 'descriptions',
  'chapters': 'chapters',
  'metadata': 'metadata'
};

exports.TextTrackMode = TextTrackMode;
exports.TextTrackKind = TextTrackKind;

},{}],121:[function(_dereq_,module,exports){
/**
 * Utilities for capturing text track state and re-creating tracks
 * based on a capture.
 *
 * @file text-track-list-converter.js
 */

/**
 * Examine a single text track and return a JSON-compatible javascript
 * object that represents the text track's state.
 * @param track {TextTrackObject} the text track to query
 * @return {Object} a serializable javascript representation of the
 * @private
 */
'use strict';

exports.__esModule = true;
var trackToJson_ = function trackToJson_(track) {
  var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
    if (track[prop]) {
      acc[prop] = track[prop];
    }

    return acc;
  }, {
    cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
      return {
        startTime: cue.startTime,
        endTime: cue.endTime,
        text: cue.text,
        id: cue.id
      };
    })
  });

  return ret;
};

/**
 * Examine a tech and return a JSON-compatible javascript array that
 * represents the state of all text tracks currently configured. The
 * return array is compatible with `jsonToTextTracks`.
 * @param tech {tech} the tech object to query
 * @return {Array} a serializable javascript representation of the
 * @function textTracksToJson
 */
var textTracksToJson = function textTracksToJson(tech) {

  var trackEls = tech.$$('track');

  var trackObjs = Array.prototype.map.call(trackEls, function (t) {
    return t.track;
  });
  var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
    var json = trackToJson_(trackEl.track);
    if (trackEl.src) {
      json.src = trackEl.src;
    }
    return json;
  });

  return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
    return trackObjs.indexOf(track) === -1;
  }).map(trackToJson_));
};

/**
 * Creates a set of remote text tracks on a tech based on an array of
 * javascript text track representations.
 * @param json {Array} an array of text track representation objects,
 * like those that would be produced by `textTracksToJson`
 * @param tech {tech} the tech to create text tracks on
 * @function jsonToTextTracks
 */
var jsonToTextTracks = function jsonToTextTracks(json, tech) {
  json.forEach(function (track) {
    var addedTrack = tech.addRemoteTextTrack(track).track;
    if (!track.src && track.cues) {
      track.cues.forEach(function (cue) {
        return addedTrack.addCue(cue);
      });
    }
  });

  return tech.textTracks();
};

exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
module.exports = exports['default'];

},{}],122:[function(_dereq_,module,exports){
/**
 * @file text-track-list.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _eventTarget = _dereq_('../event-target');

var _eventTarget2 = _interopRequireDefault(_eventTarget);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
 *
 * interface TextTrackList : EventTarget {
 *   readonly attribute unsigned long length;
 *   getter TextTrack (unsigned long index);
 *   TextTrack? getTrackById(DOMString id);
 *
 *   attribute EventHandler onchange;
 *   attribute EventHandler onaddtrack;
 *   attribute EventHandler onremovetrack;
 * };
 */
var TextTrackList = function TextTrackList(tracks) {
  var list = this;

  if (browser.IS_IE8) {
    list = _globalDocument2['default'].createElement('custom');

    for (var prop in TextTrackList.prototype) {
      if (prop !== 'constructor') {
        list[prop] = TextTrackList.prototype[prop];
      }
    }
  }

  tracks = tracks || [];
  list.tracks_ = [];

  Object.defineProperty(list, 'length', {
    get: function get() {
      return this.tracks_.length;
    }
  });

  for (var i = 0; i < tracks.length; i++) {
    list.addTrack_(tracks[i]);
  }

  if (browser.IS_IE8) {
    return list;
  }
};

TextTrackList.prototype = Object.create(_eventTarget2['default'].prototype);
TextTrackList.prototype.constructor = TextTrackList;

/*
 * change - One or more tracks in the track list have been enabled or disabled.
 * addtrack - A track has been added to the track list.
 * removetrack - A track has been removed from the track list.
 */
TextTrackList.prototype.allowedEvents_ = {
  'change': 'change',
  'addtrack': 'addtrack',
  'removetrack': 'removetrack'
};

// emulate attribute EventHandler support to allow for feature detection
for (var _event in TextTrackList.prototype.allowedEvents_) {
  TextTrackList.prototype['on' + _event] = null;
}

/**
 * Add TextTrack from TextTrackList
 *
 * @param {TextTrack} track
 * @method addTrack_
 * @private
 */
TextTrackList.prototype.addTrack_ = function (track) {
  var index = this.tracks_.length;
  if (!('' + index in this)) {
    Object.defineProperty(this, index, {
      get: function get() {
        return this.tracks_[index];
      }
    });
  }

  track.addEventListener('modechange', Fn.bind(this, function () {
    this.trigger('change');
  }));
  this.tracks_.push(track);

  this.trigger({
    type: 'addtrack',
    track: track
  });
};

/**
 * Remove TextTrack from TextTrackList
 * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement
 *
 * @param {TextTrack} rtrack
 * @method removeTrack_
 * @private
 */
TextTrackList.prototype.removeTrack_ = function (rtrack) {
  var track = undefined;

  for (var i = 0, l = this.length; i < l; i++) {
    if (this[i] === rtrack) {
      track = this[i];

      this.tracks_.splice(i, 1);

      break;
    }
  }

  if (!track) {
    return;
  }

  this.trigger({
    type: 'removetrack',
    track: track
  });
};

TextTrackList.prototype.getTrackById = function (id) {
  var result = null;

  for (var i = 0, l = this.length; i < l; i++) {
    var track = this[i];
    if (track.id === id) {
      result = track;
      break;
    }
  }

  return result;
};

exports['default'] = TextTrackList;
module.exports = exports['default'];

},{"../event-target":97,"../utils/browser.js":125,"../utils/fn.js":130,"global/document":1}],123:[function(_dereq_,module,exports){
/**
 * @file text-track-settings.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _component = _dereq_('../component');

var _component2 = _interopRequireDefault(_component);

var _utilsEventsJs = _dereq_('../utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsLogJs = _dereq_('../utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

/**
 * Manipulate settings of texttracks
 *
 * @param {Object} player  Main Player
 * @param {Object=} options Object of option names and values
 * @extends Component
 * @class TextTrackSettings
 */

var TextTrackSettings = (function (_Component) {
  _inherits(TextTrackSettings, _Component);

  function TextTrackSettings(player, options) {
    _classCallCheck(this, TextTrackSettings);

    _Component.call(this, player, options);
    this.hide();

    // Grab `persistTextTrackSettings` from the player options if not passed in child options
    if (options.persistTextTrackSettings === undefined) {
      this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
    }

    Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () {
      this.saveSettings();
      this.hide();
    }));

    Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () {
      this.$('.vjs-fg-color > select').selectedIndex = 0;
      this.$('.vjs-bg-color > select').selectedIndex = 0;
      this.$('.window-color > select').selectedIndex = 0;
      this.$('.vjs-text-opacity > select').selectedIndex = 0;
      this.$('.vjs-bg-opacity > select').selectedIndex = 0;
      this.$('.vjs-window-opacity > select').selectedIndex = 0;
      this.$('.vjs-edge-style select').selectedIndex = 0;
      this.$('.vjs-font-family select').selectedIndex = 0;
      this.$('.vjs-font-percent select').selectedIndex = 2;
      this.updateDisplay();
    }));

    Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
    Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));

    if (this.options_.persistTextTrackSettings) {
      this.restoreSettings();
    }
  }

  /**
   * Create the component's DOM element
   *
   * @return {Element}
   * @method createEl
   */

  TextTrackSettings.prototype.createEl = function createEl() {
    return _Component.prototype.createEl.call(this, 'div', {
      className: 'vjs-caption-settings vjs-modal-overlay',
      innerHTML: captionOptionsMenuTemplate()
    });
  };

  /**
   * Get texttrack settings
   * Settings are
   * .vjs-edge-style
   * .vjs-font-family
   * .vjs-fg-color
   * .vjs-text-opacity
   * .vjs-bg-color
   * .vjs-bg-opacity
   * .window-color
   * .vjs-window-opacity
   *
   * @return {Object}
   * @method getValues
   */

  TextTrackSettings.prototype.getValues = function getValues() {
    var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));
    var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));
    var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));
    var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));
    var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));
    var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));
    var windowColor = getSelectedOptionValue(this.$('.window-color > select'));
    var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));
    var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));

    var result = {
      'backgroundOpacity': bgOpacity,
      'textOpacity': textOpacity,
      'windowOpacity': windowOpacity,
      'edgeStyle': textEdge,
      'fontFamily': fontFamily,
      'color': fgColor,
      'backgroundColor': bgColor,
      'windowColor': windowColor,
      'fontPercent': fontPercent
    };
    for (var _name in result) {
      if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
        delete result[_name];
      }
    }
    return result;
  };

  /**
   * Set texttrack settings
   * Settings are
   * .vjs-edge-style
   * .vjs-font-family
   * .vjs-fg-color
   * .vjs-text-opacity
   * .vjs-bg-color
   * .vjs-bg-opacity
   * .window-color
   * .vjs-window-opacity
   *
   * @param {Object} values Object with texttrack setting values
   * @method setValues
   */

  TextTrackSettings.prototype.setValues = function setValues(values) {
    setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);
    setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);
    setSelectedOption(this.$('.vjs-fg-color > select'), values.color);
    setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);
    setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);
    setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);
    setSelectedOption(this.$('.window-color > select'), values.windowColor);
    setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);

    var fontPercent = values.fontPercent;

    if (fontPercent) {
      fontPercent = fontPercent.toFixed(2);
    }

    setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);
  };

  /**
   * Restore texttrack settings
   *
   * @method restoreSettings
   */

  TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
    var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));

    var err = _safeParseTuple[0];
    var values = _safeParseTuple[1];

    if (err) {
      _utilsLogJs2['default'].error(err);
    }

    if (values) {
      this.setValues(values);
    }
  };

  /**
   * Save texttrack settings to local storage
   *
   * @method saveSettings
   */

  TextTrackSettings.prototype.saveSettings = function saveSettings() {
    if (!this.options_.persistTextTrackSettings) {
      return;
    }

    var values = this.getValues();
    try {
      if (Object.getOwnPropertyNames(values).length > 0) {
        _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
      } else {
        _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');
      }
    } catch (e) {}
  };

  /**
   * Update display of texttrack settings
   *
   * @method updateDisplay
   */

  TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
    var ttDisplay = this.player_.getChild('textTrackDisplay');
    if (ttDisplay) {
      ttDisplay.updateDisplay();
    }
  };

  return TextTrackSettings;
})(_component2['default']);

_component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);

function getSelectedOptionValue(target) {
  var selectedOption = undefined;
  // not all browsers support selectedOptions, so, fallback to options
  if (target.selectedOptions) {
    selectedOption = target.selectedOptions[0];
  } else if (target.options) {
    selectedOption = target.options[target.options.selectedIndex];
  }

  return selectedOption.value;
}

function setSelectedOption(target, value) {
  if (!value) {
    return;
  }

  var i = undefined;
  for (i = 0; i < target.options.length; i++) {
    var option = target.options[i];
    if (option.value === value) {
      break;
    }
  }

  target.selectedIndex = i;
}

function captionOptionsMenuTemplate() {
  var template = '<div class="vjs-tracksettings">\n      <div class="vjs-tracksettings-colors">\n        <div class="vjs-fg-color vjs-tracksetting">\n            <label class="vjs-label">Foreground</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-text-opacity vjs-opacity">\n              <select>\n                <option value="">---</option>\n                <option value="1">Opaque</option>\n                <option value="0.5">Semi-Opaque</option>\n              </select>\n            </span>\n        </div> <!-- vjs-fg-color -->\n        <div class="vjs-bg-color vjs-tracksetting">\n            <label class="vjs-label">Background</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-bg-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-bg-color -->\n        <div class="window-color vjs-tracksetting">\n            <label class="vjs-label">Window</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-window-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-window-color -->\n      </div> <!-- vjs-tracksettings -->\n      <div class="vjs-tracksettings-font">\n        <div class="vjs-font-percent vjs-tracksetting">\n          <label class="vjs-label">Font Size</label>\n          <select>\n            <option value="0.50">50%</option>\n            <option value="0.75">75%</option>\n            <option value="1.00" selected>100%</option>\n            <option value="1.25">125%</option>\n            <option value="1.50">150%</option>\n            <option value="1.75">175%</option>\n            <option value="2.00">200%</option>\n            <option value="3.00">300%</option>\n            <option value="4.00">400%</option>\n          </select>\n        </div> <!-- vjs-font-percent -->\n        <div class="vjs-edge-style vjs-tracksetting">\n          <label class="vjs-label">Text Edge Style</label>\n          <select>\n            <option value="none">None</option>\n            <option value="raised">Raised</option>\n            <option value="depressed">Depressed</option>\n            <option value="uniform">Uniform</option>\n            <option value="dropshadow">Dropshadow</option>\n          </select>\n        </div> <!-- vjs-edge-style -->\n        <div class="vjs-font-family vjs-tracksetting">\n          <label class="vjs-label">Font Family</label>\n          <select>\n            <option value="">Default</option>\n            <option value="monospaceSerif">Monospace Serif</option>\n            <option value="proportionalSerif">Proportional Serif</option>\n            <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n            <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n            <option value="casual">Casual</option>\n            <option value="script">Script</option>\n            <option value="small-caps">Small Caps</option>\n          </select>\n        </div> <!-- vjs-font-family -->\n      </div>\n    </div>\n    <div class="vjs-tracksettings-controls">\n      <button class="vjs-default-button">Defaults</button>\n      <button class="vjs-done-button">Done</button>\n    </div>';

  return template;
}

exports['default'] = TextTrackSettings;
module.exports = exports['default'];

},{"../component":65,"../utils/events.js":129,"../utils/fn.js":130,"../utils/log.js":133,"global/window":2,"safe-json-parse/tuple":53}],124:[function(_dereq_,module,exports){
/**
 * @file text-track.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _textTrackCueList = _dereq_('./text-track-cue-list');

var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);

var _utilsFnJs = _dereq_('../utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _utilsGuidJs = _dereq_('../utils/guid.js');

var Guid = _interopRequireWildcard(_utilsGuidJs);

var _utilsBrowserJs = _dereq_('../utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _textTrackEnums = _dereq_('./text-track-enums');

var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);

var _utilsLogJs = _dereq_('../utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _eventTarget = _dereq_('../event-target');

var _eventTarget2 = _interopRequireDefault(_eventTarget);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _utilsUrlJs = _dereq_('../utils/url.js');

var _xhr = _dereq_('xhr');

var _xhr2 = _interopRequireDefault(_xhr);

/*
 * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
 *
 * interface TextTrack : EventTarget {
 *   readonly attribute TextTrackKind kind;
 *   readonly attribute DOMString label;
 *   readonly attribute DOMString language;
 *
 *   readonly attribute DOMString id;
 *   readonly attribute DOMString inBandMetadataTrackDispatchType;
 *
 *   attribute TextTrackMode mode;
 *
 *   readonly attribute TextTrackCueList? cues;
 *   readonly attribute TextTrackCueList? activeCues;
 *
 *   void addCue(TextTrackCue cue);
 *   void removeCue(TextTrackCue cue);
 *
 *   attribute EventHandler oncuechange;
 * };
 */
var TextTrack = function TextTrack() {
  var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

  if (!options.tech) {
    throw new Error('A tech was not provided.');
  }

  var tt = this;
  if (browser.IS_IE8) {
    tt = _globalDocument2['default'].createElement('custom');

    for (var prop in TextTrack.prototype) {
      if (prop !== 'constructor') {
        tt[prop] = TextTrack.prototype[prop];
      }
    }
  }

  tt.tech_ = options.tech;

  var mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled';
  var kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles';
  var label = options['label'] || '';
  var language = options['language'] || options['srclang'] || '';
  var id = options['id'] || 'vjs_text_track_' + Guid.newGUID();

  if (kind === 'metadata' || kind === 'chapters') {
    mode = 'hidden';
  }

  tt.cues_ = [];
  tt.activeCues_ = [];

  var cues = new _textTrackCueList2['default'](tt.cues_);
  var activeCues = new _textTrackCueList2['default'](tt.activeCues_);

  var changed = false;
  var timeupdateHandler = Fn.bind(tt, function () {
    this['activeCues'];
    if (changed) {
      this['trigger']('cuechange');
      changed = false;
    }
  });
  if (mode !== 'disabled') {
    tt.tech_.on('timeupdate', timeupdateHandler);
  }

  Object.defineProperty(tt, 'kind', {
    get: function get() {
      return kind;
    },
    set: Function.prototype
  });

  Object.defineProperty(tt, 'label', {
    get: function get() {
      return label;
    },
    set: Function.prototype
  });

  Object.defineProperty(tt, 'language', {
    get: function get() {
      return language;
    },
    set: Function.prototype
  });

  Object.defineProperty(tt, 'id', {
    get: function get() {
      return id;
    },
    set: Function.prototype
  });

  Object.defineProperty(tt, 'mode', {
    get: function get() {
      return mode;
    },
    set: function set(newMode) {
      if (!TextTrackEnum.TextTrackMode[newMode]) {
        return;
      }
      mode = newMode;
      if (mode === 'showing') {
        this.tech_.on('timeupdate', timeupdateHandler);
      }
      this.trigger('modechange');
    }
  });

  Object.defineProperty(tt, 'cues', {
    get: function get() {
      if (!this.loaded_) {
        return null;
      }

      return cues;
    },
    set: Function.prototype
  });

  Object.defineProperty(tt, 'activeCues', {
    get: function get() {
      if (!this.loaded_) {
        return null;
      }

      if (this['cues'].length === 0) {
        return activeCues; // nothing to do
      }

      var ct = this.tech_.currentTime();
      var active = [];

      for (var i = 0, l = this['cues'].length; i < l; i++) {
        var cue = this['cues'][i];
        if (cue['startTime'] <= ct && cue['endTime'] >= ct) {
          active.push(cue);
        } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) {
          active.push(cue);
        }
      }

      changed = false;

      if (active.length !== this.activeCues_.length) {
        changed = true;
      } else {
        for (var i = 0; i < active.length; i++) {
          if (indexOf.call(this.activeCues_, active[i]) === -1) {
            changed = true;
          }
        }
      }

      this.activeCues_ = active;
      activeCues.setCues_(this.activeCues_);

      return activeCues;
    },
    set: Function.prototype
  });

  if (options.src) {
    tt.src = options.src;
    loadTrack(options.src, tt);
  } else {
    tt.loaded_ = true;
  }

  if (browser.IS_IE8) {
    return tt;
  }
};

TextTrack.prototype = Object.create(_eventTarget2['default'].prototype);
TextTrack.prototype.constructor = TextTrack;

/*
 * cuechange - One or more cues in the track have become active or stopped being active.
 */
TextTrack.prototype.allowedEvents_ = {
  'cuechange': 'cuechange'
};

TextTrack.prototype.addCue = function (cue) {
  var tracks = this.tech_.textTracks();

  if (tracks) {
    for (var i = 0; i < tracks.length; i++) {
      if (tracks[i] !== this) {
        tracks[i].removeCue(cue);
      }
    }
  }

  this.cues_.push(cue);
  this['cues'].setCues_(this.cues_);
};

TextTrack.prototype.removeCue = function (removeCue) {
  var removed = false;

  for (var i = 0, l = this.cues_.length; i < l; i++) {
    var cue = this.cues_[i];
    if (cue === removeCue) {
      this.cues_.splice(i, 1);
      removed = true;
    }
  }

  if (removed) {
    this.cues.setCues_(this.cues_);
  }
};

/*
* Downloading stuff happens below this point
*/
var parseCues = function parseCues(srcContent, track) {
  var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder());

  parser.oncue = function (cue) {
    track.addCue(cue);
  };

  parser.onparsingerror = function (error) {
    _utilsLogJs2['default'].error(error);
  };

  parser.onflush = function () {
    track.trigger({
      type: 'loadeddata',
      target: track
    });
  };

  parser.parse(srcContent);
  parser.flush();
};

var loadTrack = function loadTrack(src, track) {
  var opts = {
    uri: src
  };

  var crossOrigin = _utilsUrlJs.isCrossOrigin(src);
  if (crossOrigin) {
    opts.cors = crossOrigin;
  }

  _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {
    if (err) {
      return _utilsLogJs2['default'].error(err, response);
    }

    track.loaded_ = true;

    // NOTE: this is only used for the alt/video.novtt.js build
    if (typeof _globalWindow2['default'].WebVTT !== 'function') {
      _globalWindow2['default'].setTimeout(function () {
        parseCues(responseBody, track);
      }, 100);
    } else {
      parseCues(responseBody, track);
    }
  }));
};

var indexOf = function indexOf(searchElement, fromIndex) {
  if (this == null) {
    throw new TypeError('"this" is null or not defined');
  }

  var O = Object(this);

  var len = O.length >>> 0;

  if (len === 0) {
    return -1;
  }

  var n = +fromIndex || 0;

  if (Math.abs(n) === Infinity) {
    n = 0;
  }

  if (n >= len) {
    return -1;
  }

  var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);

  while (k < len) {
    if (k in O && O[k] === searchElement) {
      return k;
    }
    k++;
  }
  return -1;
};

exports['default'] = TextTrack;
module.exports = exports['default'];

},{"../event-target":97,"../utils/browser.js":125,"../utils/fn.js":130,"../utils/guid.js":132,"../utils/log.js":133,"../utils/url.js":138,"./text-track-cue-list":118,"./text-track-enums":120,"global/document":1,"global/window":2,"xhr":55}],125:[function(_dereq_,module,exports){
/**
 * @file browser.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var USER_AGENT = _globalWindow2['default'].navigator.userAgent;
var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;

/*
 * Device is an iPhone
 *
 * @type {Boolean}
 * @constant
 * @private
 */
var IS_IPHONE = /iPhone/i.test(USER_AGENT);
exports.IS_IPHONE = IS_IPHONE;
var IS_IPAD = /iPad/i.test(USER_AGENT);
exports.IS_IPAD = IS_IPAD;
var IS_IPOD = /iPod/i.test(USER_AGENT);
exports.IS_IPOD = IS_IPOD;
var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;

exports.IS_IOS = IS_IOS;
var IOS_VERSION = (function () {
  var match = USER_AGENT.match(/OS (\d+)_/i);
  if (match && match[1]) {
    return match[1];
  }
})();

exports.IOS_VERSION = IOS_VERSION;
var IS_ANDROID = /Android/i.test(USER_AGENT);
exports.IS_ANDROID = IS_ANDROID;
var ANDROID_VERSION = (function () {
  // This matches Android Major.Minor.Patch versions
  // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
  var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
      major,
      minor;

  if (!match) {
    return null;
  }

  major = match[1] && parseFloat(match[1]);
  minor = match[2] && parseFloat(match[2]);

  if (major && minor) {
    return parseFloat(match[1] + '.' + match[2]);
  } else if (major) {
    return major;
  } else {
    return null;
  }
})();
exports.ANDROID_VERSION = ANDROID_VERSION;
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;

exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;
var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
exports.IS_FIREFOX = IS_FIREFOX;
var IS_CHROME = /Chrome/i.test(USER_AGENT);
exports.IS_CHROME = IS_CHROME;
var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);

exports.IS_IE8 = IS_IE8;
var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);
exports.TOUCH_ENABLED = TOUCH_ENABLED;
var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);
exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;

},{"global/document":1,"global/window":2}],126:[function(_dereq_,module,exports){
/**
 * @file buffer.js
 */
'use strict';

exports.__esModule = true;
exports.bufferedPercent = bufferedPercent;

var _timeRangesJs = _dereq_('./time-ranges.js');

/**
 * Compute how much your video has been buffered
 *
 * @param  {Object} Buffered object
 * @param  {Number} Total duration
 * @return {Number} Percent buffered of the total duration
 * @private
 * @function bufferedPercent
 */

function bufferedPercent(buffered, duration) {
  var bufferedDuration = 0,
      start,
      end;

  if (!duration) {
    return 0;
  }

  if (!buffered || !buffered.length) {
    buffered = _timeRangesJs.createTimeRange(0, 0);
  }

  for (var i = 0; i < buffered.length; i++) {
    start = buffered.start(i);
    end = buffered.end(i);

    // buffered end can be bigger than duration by a very small fraction
    if (end > duration) {
      end = duration;
    }

    bufferedDuration += end - start;
  }

  return bufferedDuration / duration;
}

},{"./time-ranges.js":136}],127:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _logJs = _dereq_('./log.js');

var _logJs2 = _interopRequireDefault(_logJs);

/**
 * Object containing the default behaviors for available handler methods.
 *
 * @private
 * @type {Object}
 */
var defaultBehaviors = {
  get: function get(obj, key) {
    return obj[key];
  },
  set: function set(obj, key, value) {
    obj[key] = value;
    return true;
  }
};

/**
 * Expose private objects publicly using a Proxy to log deprecation warnings.
 *
 * Browsers that do not support Proxy objects will simply return the `target`
 * object, so it can be directly exposed.
 *
 * @param {Object} target The target object.
 * @param {Object} messages Messages to display from a Proxy. Only operations
 *                          with an associated message will be proxied.
 * @param {String} [messages.get]
 * @param {String} [messages.set]
 * @return {Object} A Proxy if supported or the `target` argument.
 */

exports['default'] = function (target) {
  var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  if (typeof Proxy === 'function') {
    var _ret = (function () {
      var handler = {};

      // Build a handler object based on those keys that have both messages
      // and default behaviors.
      Object.keys(messages).forEach(function (key) {
        if (defaultBehaviors.hasOwnProperty(key)) {
          handler[key] = function () {
            _logJs2['default'].warn(messages[key]);
            return defaultBehaviors[key].apply(this, arguments);
          };
        }
      });

      return {
        v: new Proxy(target, handler)
      };
    })();

    if (typeof _ret === 'object') return _ret.v;
  }
  return target;
};

module.exports = exports['default'];

},{"./log.js":133}],128:[function(_dereq_,module,exports){
/**
 * @file dom.js
 */
'use strict';

exports.__esModule = true;
exports.getEl = getEl;
exports.createEl = createEl;
exports.textContent = textContent;
exports.insertElFirst = insertElFirst;
exports.getElData = getElData;
exports.hasElData = hasElData;
exports.removeElData = removeElData;
exports.hasElClass = hasElClass;
exports.addElClass = addElClass;
exports.removeElClass = removeElClass;
exports.toggleElClass = toggleElClass;
exports.setElAttributes = setElAttributes;
exports.getElAttributes = getElAttributes;
exports.blockTextSelection = blockTextSelection;
exports.unblockTextSelection = unblockTextSelection;
exports.findElPosition = findElPosition;
exports.getPointerPosition = getPointerPosition;
exports.isEl = isEl;
exports.isTextNode = isTextNode;
exports.emptyEl = emptyEl;
exports.normalizeContent = normalizeContent;
exports.appendContent = appendContent;
exports.insertContent = insertContent;

var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _guidJs = _dereq_('./guid.js');

var Guid = _interopRequireWildcard(_guidJs);

var _logJs = _dereq_('./log.js');

var _logJs2 = _interopRequireDefault(_logJs);

var _tsml = _dereq_('tsml');

var _tsml2 = _interopRequireDefault(_tsml);

/**
 * Detect if a value is a string with any non-whitespace characters.
 *
 * @param  {String} str
 * @return {Boolean}
 */
function isNonBlankString(str) {
  return typeof str === 'string' && /\S/.test(str);
}

/**
 * Throws an error if the passed string has whitespace. This is used by
 * class methods to be relatively consistent with the classList API.
 *
 * @param  {String} str
 * @return {Boolean}
 */
function throwIfWhitespace(str) {
  if (/\s/.test(str)) {
    throw new Error('class has illegal whitespace characters');
  }
}

/**
 * Produce a regular expression for matching a class name.
 *
 * @param  {String} className
 * @return {RegExp}
 */
function classRegExp(className) {
  return new RegExp('(^|\\s)' + className + '($|\\s)');
}

/**
 * Creates functions to query the DOM using a given method.
 *
 * @function createQuerier
 * @private
 * @param  {String} method
 * @return {Function}
 */
function createQuerier(method) {
  return function (selector, context) {
    if (!isNonBlankString(selector)) {
      return _globalDocument2['default'][method](null);
    }
    if (isNonBlankString(context)) {
      context = _globalDocument2['default'].querySelector(context);
    }
    return (isEl(context) ? context : _globalDocument2['default'])[method](selector);
  };
}

/**
 * Shorthand for document.getElementById()
 * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
 *
 * @param  {String} id  Element ID
 * @return {Element}    Element with supplied ID
 * @function getEl
 */

function getEl(id) {
  if (id.indexOf('#') === 0) {
    id = id.slice(1);
  }

  return _globalDocument2['default'].getElementById(id);
}

/**
 * Creates an element and applies properties.
 *
 * @param  {String=} tagName    Name of tag to be created.
 * @param  {Object=} properties Element properties to be applied.
 * @return {Element}
 * @function createEl
 */

function createEl() {
  var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
  var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
  var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

  var el = _globalDocument2['default'].createElement(tagName);

  Object.getOwnPropertyNames(properties).forEach(function (propName) {
    var val = properties[propName];

    // See #2176
    // We originally were accepting both properties and attributes in the
    // same object, but that doesn't work so well.
    if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
      _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));
      el.setAttribute(propName, val);
    } else {
      el[propName] = val;
    }
  });

  Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
    var val = attributes[attrName];
    el.setAttribute(attrName, attributes[attrName]);
  });

  return el;
}

/**
 * Injects text into an element, replacing any existing contents entirely.
 *
 * @param  {Element} el
 * @param  {String} text
 * @return {Element}
 * @function textContent
 */

function textContent(el, text) {
  if (typeof el.textContent === 'undefined') {
    el.innerText = text;
  } else {
    el.textContent = text;
  }
}

/**
 * Insert an element as the first child node of another
 *
 * @param  {Element} child   Element to insert
 * @param  {Element} parent Element to insert child into
 * @private
 * @function insertElFirst
 */

function insertElFirst(child, parent) {
  if (parent.firstChild) {
    parent.insertBefore(child, parent.firstChild);
  } else {
    parent.appendChild(child);
  }
}

/**
 * Element Data Store. Allows for binding data to an element without putting it directly on the element.
 * Ex. Event listeners are stored here.
 * (also from jsninja.com, slightly modified and updated for closure compiler)
 *
 * @type {Object}
 * @private
 */
var elData = {};

/*
 * Unique attribute name to store an element's guid in
 *
 * @type {String}
 * @constant
 * @private
 */
var elIdAttr = 'vdata' + new Date().getTime();

/**
 * Returns the cache object where data for an element is stored
 *
 * @param  {Element} el Element to store data for.
 * @return {Object}
 * @function getElData
 */

function getElData(el) {
  var id = el[elIdAttr];

  if (!id) {
    id = el[elIdAttr] = Guid.newGUID();
  }

  if (!elData[id]) {
    elData[id] = {};
  }

  return elData[id];
}

/**
 * Returns whether or not an element has cached data
 *
 * @param  {Element} el A dom element
 * @return {Boolean}
 * @private
 * @function hasElData
 */

function hasElData(el) {
  var id = el[elIdAttr];

  if (!id) {
    return false;
  }

  return !!Object.getOwnPropertyNames(elData[id]).length;
}

/**
 * Delete data for the element from the cache and the guid attr from getElementById
 *
 * @param  {Element} el Remove data for an element
 * @private
 * @function removeElData
 */

function removeElData(el) {
  var id = el[elIdAttr];

  if (!id) {
    return;
  }

  // Remove all stored data
  delete elData[id];

  // Remove the elIdAttr property from the DOM node
  try {
    delete el[elIdAttr];
  } catch (e) {
    if (el.removeAttribute) {
      el.removeAttribute(elIdAttr);
    } else {
      // IE doesn't appear to support removeAttribute on the document element
      el[elIdAttr] = null;
    }
  }
}

/**
 * Check if an element has a CSS class
 *
 * @function hasElClass
 * @param {Element} element Element to check
 * @param {String} classToCheck Classname to check
 */

function hasElClass(element, classToCheck) {
  if (element.classList) {
    return element.classList.contains(classToCheck);
  } else {
    throwIfWhitespace(classToCheck);
    return classRegExp(classToCheck).test(element.className);
  }
}

/**
 * Add a CSS class name to an element
 *
 * @function addElClass
 * @param {Element} element    Element to add class name to
 * @param {String} classToAdd Classname to add
 */

function addElClass(element, classToAdd) {
  if (element.classList) {
    element.classList.add(classToAdd);

    // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
    // in the case of classList not being supported.
  } else if (!hasElClass(element, classToAdd)) {
      element.className = (element.className + ' ' + classToAdd).trim();
    }

  return element;
}

/**
 * Remove a CSS class name from an element
 *
 * @function removeElClass
 * @param {Element} element    Element to remove from class name
 * @param {String} classToRemove Classname to remove
 */

function removeElClass(element, classToRemove) {
  if (element.classList) {
    element.classList.remove(classToRemove);
  } else {
    throwIfWhitespace(classToRemove);
    element.className = element.className.split(/\s+/).filter(function (c) {
      return c !== classToRemove;
    }).join(' ');
  }

  return element;
}

/**
 * Adds or removes a CSS class name on an element depending on an optional
 * condition or the presence/absence of the class name.
 *
 * @function toggleElClass
 * @param    {Element} element
 * @param    {String} classToToggle
 * @param    {Boolean|Function} [predicate]
 *           Can be a function that returns a Boolean. If `true`, the class
 *           will be added; if `false`, the class will be removed. If not
 *           given, the class will be added if not present and vice versa.
 */

function toggleElClass(element, classToToggle, predicate) {

  // This CANNOT use `classList` internally because IE does not support the
  // second parameter to the `classList.toggle()` method! Which is fine because
  // `classList` will be used by the add/remove functions.
  var has = hasElClass(element, classToToggle);

  if (typeof predicate === 'function') {
    predicate = predicate(element, classToToggle);
  }

  if (typeof predicate !== 'boolean') {
    predicate = !has;
  }

  // If the necessary class operation matches the current state of the
  // element, no action is required.
  if (predicate === has) {
    return;
  }

  if (predicate) {
    addElClass(element, classToToggle);
  } else {
    removeElClass(element, classToToggle);
  }

  return element;
}

/**
 * Apply attributes to an HTML element.
 *
 * @param  {Element} el         Target element.
 * @param  {Object=} attributes Element attributes to be applied.
 * @private
 * @function setElAttributes
 */

function setElAttributes(el, attributes) {
  Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
    var attrValue = attributes[attrName];

    if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
      el.removeAttribute(attrName);
    } else {
      el.setAttribute(attrName, attrValue === true ? '' : attrValue);
    }
  });
}

/**
 * Get an element's attribute values, as defined on the HTML tag
 * Attributes are not the same as properties. They're defined on the tag
 * or with setAttribute (which shouldn't be used with HTML)
 * This will return true or false for boolean attributes.
 *
 * @param  {Element} tag Element from which to get tag attributes
 * @return {Object}
 * @private
 * @function getElAttributes
 */

function getElAttributes(tag) {
  var obj, knownBooleans, attrs, attrName, attrVal;

  obj = {};

  // known boolean attributes
  // we can check for matching boolean properties, but older browsers
  // won't know about HTML5 boolean attributes that we still read from
  knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';

  if (tag && tag.attributes && tag.attributes.length > 0) {
    attrs = tag.attributes;

    for (var i = attrs.length - 1; i >= 0; i--) {
      attrName = attrs[i].name;
      attrVal = attrs[i].value;

      // check for known booleans
      // the matching element property will return a value for typeof
      if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
        // the value of an included boolean attribute is typically an empty
        // string ('') which would equal false if we just check for a false value.
        // we also don't want support bad code like autoplay='false'
        attrVal = attrVal !== null ? true : false;
      }

      obj[attrName] = attrVal;
    }
  }

  return obj;
}

/**
 * Attempt to block the ability to select text while dragging controls
 *
 * @return {Boolean}
 * @function blockTextSelection
 */

function blockTextSelection() {
  _globalDocument2['default'].body.focus();
  _globalDocument2['default'].onselectstart = function () {
    return false;
  };
}

/**
 * Turn off text selection blocking
 *
 * @return {Boolean}
 * @function unblockTextSelection
 */

function unblockTextSelection() {
  _globalDocument2['default'].onselectstart = function () {
    return true;
  };
}

/**
 * Offset Left
 * getBoundingClientRect technique from
 * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
 *
 * @function findElPosition
 * @param {Element} el Element from which to get offset
 * @return {Object}
 */

function findElPosition(el) {
  var box = undefined;

  if (el.getBoundingClientRect && el.parentNode) {
    box = el.getBoundingClientRect();
  }

  if (!box) {
    return {
      left: 0,
      top: 0
    };
  }

  var docEl = _globalDocument2['default'].documentElement;
  var body = _globalDocument2['default'].body;

  var clientLeft = docEl.clientLeft || body.clientLeft || 0;
  var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;
  var left = box.left + scrollLeft - clientLeft;

  var clientTop = docEl.clientTop || body.clientTop || 0;
  var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;
  var top = box.top + scrollTop - clientTop;

  // Android sometimes returns slightly off decimal values, so need to round
  return {
    left: Math.round(left),
    top: Math.round(top)
  };
}

/**
 * Get pointer position in element
 * Returns an object with x and y coordinates.
 * The base on the coordinates are the bottom left of the element.
 *
 * @function getPointerPosition
 * @param {Element} el Element on which to get the pointer position on
 * @param {Event} event Event object
 * @return {Object} This object will have x and y coordinates corresponding to the mouse position
 */

function getPointerPosition(el, event) {
  var position = {};
  var box = findElPosition(el);
  var boxW = el.offsetWidth;
  var boxH = el.offsetHeight;

  var boxY = box.top;
  var boxX = box.left;
  var pageY = event.pageY;
  var pageX = event.pageX;

  if (event.changedTouches) {
    pageX = event.changedTouches[0].pageX;
    pageY = event.changedTouches[0].pageY;
  }

  position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
  position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));

  return position;
}

/**
 * Determines, via duck typing, whether or not a value is a DOM element.
 *
 * @function isEl
 * @param    {Mixed} value
 * @return   {Boolean}
 */

function isEl(value) {
  return !!value && typeof value === 'object' && value.nodeType === 1;
}

/**
 * Determines, via duck typing, whether or not a value is a text node.
 *
 * @param  {Mixed} value
 * @return {Boolean}
 */

function isTextNode(value) {
  return !!value && typeof value === 'object' && value.nodeType === 3;
}

/**
 * Empties the contents of an element.
 *
 * @function emptyEl
 * @param    {Element} el
 * @return   {Element}
 */

function emptyEl(el) {
  while (el.firstChild) {
    el.removeChild(el.firstChild);
  }
  return el;
}

/**
 * Normalizes content for eventual insertion into the DOM.
 *
 * This allows a wide range of content definition methods, but protects
 * from falling into the trap of simply writing to `innerHTML`, which is
 * an XSS concern.
 *
 * The content for an element can be passed in multiple types and
 * combinations, whose behavior is as follows:
 *
 * - String
 *   Normalized into a text node.
 *
 * - Element, TextNode
 *   Passed through.
 *
 * - Array
 *   A one-dimensional array of strings, elements, nodes, or functions (which
 *   return single strings, elements, or nodes).
 *
 * - Function
 *   If the sole argument, is expected to produce a string, element,
 *   node, or array.
 *
 * @function normalizeContent
 * @param    {String|Element|TextNode|Array|Function} content
 * @return   {Array}
 */

function normalizeContent(content) {

  // First, invoke content if it is a function. If it produces an array,
  // that needs to happen before normalization.
  if (typeof content === 'function') {
    content = content();
  }

  // Next up, normalize to an array, so one or many items can be normalized,
  // filtered, and returned.
  return (Array.isArray(content) ? content : [content]).map(function (value) {

    // First, invoke value if it is a function to produce a new value,
    // which will be subsequently normalized to a Node of some kind.
    if (typeof value === 'function') {
      value = value();
    }

    if (isEl(value) || isTextNode(value)) {
      return value;
    }

    if (typeof value === 'string' && /\S/.test(value)) {
      return _globalDocument2['default'].createTextNode(value);
    }
  }).filter(function (value) {
    return value;
  });
}

/**
 * Normalizes and appends content to an element.
 *
 * @function appendContent
 * @param    {Element} el
 * @param    {String|Element|TextNode|Array|Function} content
 *           See: `normalizeContent`
 * @return   {Element}
 */

function appendContent(el, content) {
  normalizeContent(content).forEach(function (node) {
    return el.appendChild(node);
  });
  return el;
}

/**
 * Normalizes and inserts content into an element; this is identical to
 * `appendContent()`, except it empties the element first.
 *
 * @function insertContent
 * @param    {Element} el
 * @param    {String|Element|TextNode|Array|Function} content
 *           See: `normalizeContent`
 * @return   {Element}
 */

function insertContent(el, content) {
  return appendContent(emptyEl(el), content);
}

/**
 * Finds a single DOM element matching `selector` within the optional
 * `context` of another DOM element (defaulting to `document`).
 *
 * @function $
 * @param    {String} selector
 *           A valid CSS selector, which will be passed to `querySelector`.
 *
 * @param    {Element|String} [context=document]
 *           A DOM element within which to query. Can also be a selector
 *           string in which case the first matching element will be used
 *           as context. If missing (or no element matches selector), falls
 *           back to `document`.
 *
 * @return   {Element|null}
 */
var $ = createQuerier('querySelector');

exports.$ = $;
/**
 * Finds a all DOM elements matching `selector` within the optional
 * `context` of another DOM element (defaulting to `document`).
 *
 * @function $$
 * @param    {String} selector
 *           A valid CSS selector, which will be passed to `querySelectorAll`.
 *
 * @param    {Element|String} [context=document]
 *           A DOM element within which to query. Can also be a selector
 *           string in which case the first matching element will be used
 *           as context. If missing (or no element matches selector), falls
 *           back to `document`.
 *
 * @return   {NodeList}
 */
var $$ = createQuerier('querySelectorAll');
exports.$$ = $$;

},{"./guid.js":132,"./log.js":133,"global/document":1,"global/window":2,"tsml":54}],129:[function(_dereq_,module,exports){
/**
 * @file events.js
 *
 * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
 * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
 * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
 * robust as jquery's, so there's probably some differences.
 */

'use strict';

exports.__esModule = true;
exports.on = on;
exports.off = off;
exports.trigger = trigger;
exports.one = one;
exports.fixEvent = fixEvent;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

var _domJs = _dereq_('./dom.js');

var Dom = _interopRequireWildcard(_domJs);

var _guidJs = _dereq_('./guid.js');

var Guid = _interopRequireWildcard(_guidJs);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

/**
 * Add an event listener to element
 * It stores the handler function in a separate cache object
 * and adds a generic handler to the element's event,
 * along with a unique id (guid) to the element.
 *
 * @param  {Element|Object}   elem Element or object to bind listeners to
 * @param  {String|Array}   type Type of event to bind to.
 * @param  {Function} fn   Event listener.
 * @method on
 */

function on(elem, type, fn) {
  if (Array.isArray(type)) {
    return _handleMultipleEvents(on, elem, type, fn);
  }

  var data = Dom.getElData(elem);

  // We need a place to store all our handler data
  if (!data.handlers) data.handlers = {};

  if (!data.handlers[type]) data.handlers[type] = [];

  if (!fn.guid) fn.guid = Guid.newGUID();

  data.handlers[type].push(fn);

  if (!data.dispatcher) {
    data.disabled = false;

    data.dispatcher = function (event, hash) {

      if (data.disabled) return;
      event = fixEvent(event);

      var handlers = data.handlers[event.type];

      if (handlers) {
        // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
        var handlersCopy = handlers.slice(0);

        for (var m = 0, n = handlersCopy.length; m < n; m++) {
          if (event.isImmediatePropagationStopped()) {
            break;
          } else {
            handlersCopy[m].call(elem, event, hash);
          }
        }
      }
    };
  }

  if (data.handlers[type].length === 1) {
    if (elem.addEventListener) {
      elem.addEventListener(type, data.dispatcher, false);
    } else if (elem.attachEvent) {
      elem.attachEvent('on' + type, data.dispatcher);
    }
  }
}

/**
 * Removes event listeners from an element
 *
 * @param  {Element|Object}   elem Object to remove listeners from
 * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
 * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
 * @method off
 */

function off(elem, type, fn) {
  // Don't want to add a cache object through getElData if not needed
  if (!Dom.hasElData(elem)) return;

  var data = Dom.getElData(elem);

  // If no events exist, nothing to unbind
  if (!data.handlers) {
    return;
  }

  if (Array.isArray(type)) {
    return _handleMultipleEvents(off, elem, type, fn);
  }

  // Utility function
  var removeType = function removeType(t) {
    data.handlers[t] = [];
    _cleanUpEvents(elem, t);
  };

  // Are we removing all bound events?
  if (!type) {
    for (var t in data.handlers) {
      removeType(t);
    }return;
  }

  var handlers = data.handlers[type];

  // If no handlers exist, nothing to unbind
  if (!handlers) return;

  // If no listener was provided, remove all listeners for type
  if (!fn) {
    removeType(type);
    return;
  }

  // We're only removing a single handler
  if (fn.guid) {
    for (var n = 0; n < handlers.length; n++) {
      if (handlers[n].guid === fn.guid) {
        handlers.splice(n--, 1);
      }
    }
  }

  _cleanUpEvents(elem, type);
}

/**
 * Trigger an event for an element
 *
 * @param  {Element|Object}      elem  Element to trigger an event on
 * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
 * @param  {Object} [hash] data hash to pass along with the event
 * @return {Boolean=} Returned only if default was prevented
 * @method trigger
 */

function trigger(elem, event, hash) {
  // Fetches element data and a reference to the parent (for bubbling).
  // Don't want to add a data object to cache for every parent,
  // so checking hasElData first.
  var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
  var parent = elem.parentNode || elem.ownerDocument;
  // type = event.type || event,
  // handler;

  // If an event name was passed as a string, creates an event out of it
  if (typeof event === 'string') {
    event = { type: event, target: elem };
  }
  // Normalizes the event properties.
  event = fixEvent(event);

  // If the passed element has a dispatcher, executes the established handlers.
  if (elemData.dispatcher) {
    elemData.dispatcher.call(elem, event, hash);
  }

  // Unless explicitly stopped or the event does not bubble (e.g. media events)
  // recursively calls this function to bubble the event up the DOM.
  if (parent && !event.isPropagationStopped() && event.bubbles === true) {
    trigger.call(null, parent, event, hash);

    // If at the top of the DOM, triggers the default action unless disabled.
  } else if (!parent && !event.defaultPrevented) {
      var targetData = Dom.getElData(event.target);

      // Checks if the target has a default action for this event.
      if (event.target[event.type]) {
        // Temporarily disables event dispatching on the target as we have already executed the handler.
        targetData.disabled = true;
        // Executes the default action.
        if (typeof event.target[event.type] === 'function') {
          event.target[event.type]();
        }
        // Re-enables event dispatching.
        targetData.disabled = false;
      }
    }

  // Inform the triggerer if the default was prevented by returning false
  return !event.defaultPrevented;
}

/**
 * Trigger a listener only once for an event
 *
 * @param  {Element|Object}   elem Element or object to
 * @param  {String|Array}   type Name/type of event
 * @param  {Function} fn Event handler function
 * @method one
 */

function one(elem, type, fn) {
  if (Array.isArray(type)) {
    return _handleMultipleEvents(one, elem, type, fn);
  }
  var func = function func() {
    off(elem, type, func);
    fn.apply(this, arguments);
  };
  // copy the guid to the new function so it can removed using the original function's ID
  func.guid = fn.guid = fn.guid || Guid.newGUID();
  on(elem, type, func);
}

/**
 * Fix a native event to have standard property values
 *
 * @param  {Object} event Event object to fix
 * @return {Object}
 * @private
 * @method fixEvent
 */

function fixEvent(event) {

  function returnTrue() {
    return true;
  }
  function returnFalse() {
    return false;
  }

  // Test if fixing up is needed
  // Used to check if !event.stopPropagation instead of isPropagationStopped
  // But native events return true for stopPropagation, but don't have
  // other expected methods like isPropagationStopped. Seems to be a problem
  // with the Javascript Ninja code. So we're just overriding all events now.
  if (!event || !event.isPropagationStopped) {
    var old = event || _globalWindow2['default'].event;

    event = {};
    // Clone the old object so that we can modify the values event = {};
    // IE8 Doesn't like when you mess with native event properties
    // Firefox returns false for event.hasOwnProperty('type') and other props
    //  which makes copying more difficult.
    // TODO: Probably best to create a whitelist of event props
    for (var key in old) {
      // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
      // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
      // and webkitMovementX/Y
      if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
        // Chrome 32+ warns if you try to copy deprecated returnValue, but
        // we still want to if preventDefault isn't supported (IE8).
        if (!(key === 'returnValue' && old.preventDefault)) {
          event[key] = old[key];
        }
      }
    }

    // The event occurred on this element
    if (!event.target) {
      event.target = event.srcElement || _globalDocument2['default'];
    }

    // Handle which other element the event is related to
    if (!event.relatedTarget) {
      event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
    }

    // Stop the default browser action
    event.preventDefault = function () {
      if (old.preventDefault) {
        old.preventDefault();
      }
      event.returnValue = false;
      old.returnValue = false;
      event.defaultPrevented = true;
    };

    event.defaultPrevented = false;

    // Stop the event from bubbling
    event.stopPropagation = function () {
      if (old.stopPropagation) {
        old.stopPropagation();
      }
      event.cancelBubble = true;
      old.cancelBubble = true;
      event.isPropagationStopped = returnTrue;
    };

    event.isPropagationStopped = returnFalse;

    // Stop the event from bubbling and executing other handlers
    event.stopImmediatePropagation = function () {
      if (old.stopImmediatePropagation) {
        old.stopImmediatePropagation();
      }
      event.isImmediatePropagationStopped = returnTrue;
      event.stopPropagation();
    };

    event.isImmediatePropagationStopped = returnFalse;

    // Handle mouse position
    if (event.clientX != null) {
      var doc = _globalDocument2['default'].documentElement,
          body = _globalDocument2['default'].body;

      event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
      event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
    }

    // Handle key presses
    event.which = event.charCode || event.keyCode;

    // Fix button for mouse clicks:
    // 0 == left; 1 == middle; 2 == right
    if (event.button != null) {
      event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
    }
  }

  // Returns fixed-up instance
  return event;
}

/**
 * Clean up the listener cache and dispatchers
*
 * @param  {Element|Object} elem Element to clean up
 * @param  {String} type Type of event to clean up
 * @private
 * @method _cleanUpEvents
 */
function _cleanUpEvents(elem, type) {
  var data = Dom.getElData(elem);

  // Remove the events of a particular type if there are none left
  if (data.handlers[type].length === 0) {
    delete data.handlers[type];
    // data.handlers[type] = null;
    // Setting to null was causing an error with data.handlers

    // Remove the meta-handler from the element
    if (elem.removeEventListener) {
      elem.removeEventListener(type, data.dispatcher, false);
    } else if (elem.detachEvent) {
      elem.detachEvent('on' + type, data.dispatcher);
    }
  }

  // Remove the events object if there are no types left
  if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
    delete data.handlers;
    delete data.dispatcher;
    delete data.disabled;
  }

  // Finally remove the element data if there is no data left
  if (Object.getOwnPropertyNames(data).length === 0) {
    Dom.removeElData(elem);
  }
}

/**
 * Loops through an array of event types and calls the requested method for each type.
 *
 * @param  {Function} fn   The event method we want to use.
 * @param  {Element|Object} elem Element or object to bind listeners to
 * @param  {String}   type Type of event to bind to.
 * @param  {Function} callback   Event listener.
 * @private
 * @function _handleMultipleEvents
 */
function _handleMultipleEvents(fn, elem, types, callback) {
  types.forEach(function (type) {
    //Call the event method for each one of the types
    fn(elem, type, callback);
  });
}

},{"./dom.js":128,"./guid.js":132,"global/document":1,"global/window":2}],130:[function(_dereq_,module,exports){
/**
 * @file fn.js
 */
'use strict';

exports.__esModule = true;

var _guidJs = _dereq_('./guid.js');

/**
 * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
 * It also stores a unique id on the function so it can be easily removed from events
 *
 * @param  {*}   context The object to bind as scope
 * @param  {Function} fn      The function to be bound to a scope
 * @param  {Number=}   uid     An optional unique ID for the function to be set
 * @return {Function}
 * @private
 * @method bind
 */
var bind = function bind(context, fn, uid) {
  // Make sure the function has a unique ID
  if (!fn.guid) {
    fn.guid = _guidJs.newGUID();
  }

  // Create the new function that changes the context
  var ret = function ret() {
    return fn.apply(context, arguments);
  };

  // Allow for the ability to individualize this function
  // Needed in the case where multiple objects might share the same prototype
  // IF both items add an event listener with the same function, then you try to remove just one
  // it will remove both because they both have the same guid.
  // when using this, you need to use the bind method when you remove the listener as well.
  // currently used in text tracks
  ret.guid = uid ? uid + '_' + fn.guid : fn.guid;

  return ret;
};
exports.bind = bind;

},{"./guid.js":132}],131:[function(_dereq_,module,exports){
/**
 * @file format-time.js
 *
 * Format seconds as a time string, H:MM:SS or M:SS
 * Supplying a guide (in seconds) will force a number of leading zeros
 * to cover the length of the guide
 *
 * @param  {Number} seconds Number of seconds to be turned into a string
 * @param  {Number} guide   Number (in seconds) to model the string after
 * @return {String}         Time formatted as H:MM:SS or M:SS
 * @private
 * @function formatTime
 */
'use strict';

exports.__esModule = true;
function formatTime(seconds) {
  var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1];
  return (function () {
    seconds = seconds < 0 ? 0 : seconds;
    var s = Math.floor(seconds % 60);
    var m = Math.floor(seconds / 60 % 60);
    var h = Math.floor(seconds / 3600);
    var gm = Math.floor(guide / 60 % 60);
    var gh = Math.floor(guide / 3600);

    // handle invalid times
    if (isNaN(seconds) || seconds === Infinity) {
      // '-' is false for all relational operators (e.g. <, >=) so this setting
      // will add the minimum number of fields specified by the guide
      h = m = s = '-';
    }

    // Check if we need to show hours
    h = h > 0 || gh > 0 ? h + ':' : '';

    // If hours are showing, we may need to add a leading zero.
    // Always show at least one digit of minutes.
    m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';

    // Check if leading zero is need for seconds
    s = s < 10 ? '0' + s : s;

    return h + m + s;
  })();
}

exports['default'] = formatTime;
module.exports = exports['default'];

},{}],132:[function(_dereq_,module,exports){
/**
 * @file guid.js
 *
 * Unique ID for an element or function
 * @type {Number}
 * @private
 */
"use strict";

exports.__esModule = true;
exports.newGUID = newGUID;
var _guid = 1;

/**
 * Get the next unique ID
 *
 * @return {String} 
 * @function newGUID
 */

function newGUID() {
  return _guid++;
}

},{}],133:[function(_dereq_,module,exports){
/**
 * @file log.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

/**
 * Log plain debug messages
 */
var log = function log() {
  _logType(null, arguments);
};

/**
 * Keep a history of log messages
 * @type {Array}
 */
log.history = [];

/**
 * Log error messages
 */
log.error = function () {
  _logType('error', arguments);
};

/**
 * Log warning messages
 */
log.warn = function () {
  _logType('warn', arguments);
};

/**
 * Log messages to the console and history based on the type of message
 *
 * @param  {String} type The type of message, or `null` for `log`
 * @param  {Object} args The args to be passed to the log
 * @private
 * @method _logType
 */
function _logType(type, args) {
  // convert args to an array to get array functions
  var argsArray = Array.prototype.slice.call(args);
  // if there's no console then don't try to output messages
  // they will still be stored in log.history
  // Was setting these once outside of this function, but containing them
  // in the function makes it easier to test cases where console doesn't exist
  var noop = function noop() {};

  var console = _globalWindow2['default']['console'] || {
    'log': noop,
    'warn': noop,
    'error': noop
  };

  if (type) {
    // add the type to the front of the message
    argsArray.unshift(type.toUpperCase() + ':');
  } else {
    // default to log with no prefix
    type = 'log';
  }

  // add to history
  log.history.push(argsArray);

  // add console prefix after adding to history
  argsArray.unshift('VIDEOJS:');

  // call appropriate log function
  if (console[type].apply) {
    console[type].apply(console, argsArray);
  } else {
    // ie8 doesn't allow error.apply, but it will just join() the array anyway
    console[type](argsArray.join(' '));
  }
}

exports['default'] = log;
module.exports = exports['default'];

},{"global/window":2}],134:[function(_dereq_,module,exports){
/**
 * @file merge-options.js
 */
'use strict';

exports.__esModule = true;
exports['default'] = mergeOptions;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

function isPlain(obj) {
  return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;
}

/**
 * Merge customizer. video.js simply overwrites non-simple objects
 * (like arrays) instead of attempting to overlay them.
 * @see https://lodash.com/docs#merge
 */
var customizer = function customizer(destination, source) {
  // If we're not working with a plain object, copy the value as is
  // If source is an array, for instance, it will replace destination
  if (!isPlain(source)) {
    return source;
  }

  // If the new value is a plain object but the first object value is not
  // we need to create a new object for the first object to merge with.
  // This makes it consistent with how merge() works by default
  // and also protects from later changes the to first object affecting
  // the second object's values.
  if (!isPlain(destination)) {
    return mergeOptions(source);
  }
};

/**
 * Merge one or more options objects, recursively merging **only**
 * plain object properties.  Previously `deepMerge`.
 *
 * @param  {...Object} source One or more objects to merge
 * @returns {Object}          a new object that is the union of all
 * provided objects
 * @function mergeOptions
 */

function mergeOptions() {
  // contruct the call dynamically to handle the variable number of
  // objects to merge
  var args = Array.prototype.slice.call(arguments);

  // unshift an empty object into the front of the call as the target
  // of the merge
  args.unshift({});

  // customize conflict resolution to match our historical merge behavior
  args.push(customizer);

  _lodashCompatObjectMerge2['default'].apply(null, args);

  // return the mutated result object
  return args[0];
}

module.exports = exports['default'];

},{"lodash-compat/object/merge":40}],135:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var createStyleElement = function createStyleElement(className) {
  var style = _globalDocument2['default'].createElement('style');
  style.className = className;

  return style;
};

exports.createStyleElement = createStyleElement;
var setTextContent = function setTextContent(el, content) {
  if (el.styleSheet) {
    el.styleSheet.cssText = content;
  } else {
    el.textContent = content;
  }
};
exports.setTextContent = setTextContent;

},{"global/document":1}],136:[function(_dereq_,module,exports){
'use strict';

exports.__esModule = true;
exports.createTimeRanges = createTimeRanges;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _logJs = _dereq_('./log.js');

var _logJs2 = _interopRequireDefault(_logJs);

/**
 * @file time-ranges.js
 *
 * Should create a fake TimeRange object
 * Mimics an HTML5 time range instance, which has functions that
 * return the start and end times for a range
 * TimeRanges are returned by the buffered() method
 *
 * @param  {(Number|Array)} Start of a single range or an array of ranges
 * @param  {Number} End of a single range
 * @private
 * @method createTimeRanges
 */

function createTimeRanges(start, end) {
  if (Array.isArray(start)) {
    return createTimeRangesObj(start);
  } else if (start === undefined || end === undefined) {
    return createTimeRangesObj();
  }
  return createTimeRangesObj([[start, end]]);
}

exports.createTimeRange = createTimeRanges;

function createTimeRangesObj(ranges) {
  if (ranges === undefined || ranges.length === 0) {
    return {
      length: 0,
      start: function start() {
        throw new Error('This TimeRanges object is empty');
      },
      end: function end() {
        throw new Error('This TimeRanges object is empty');
      }
    };
  }
  return {
    length: ranges.length,
    start: getRange.bind(null, 'start', 0, ranges),
    end: getRange.bind(null, 'end', 1, ranges)
  };
}

function getRange(fnName, valueIndex, ranges, rangeIndex) {
  if (rangeIndex === undefined) {
    _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
    rangeIndex = 0;
  }
  rangeCheck(fnName, rangeIndex, ranges.length - 1);
  return ranges[rangeIndex][valueIndex];
}

function rangeCheck(fnName, index, maxIndex) {
  if (index < 0 || index > maxIndex) {
    throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
  }
}

},{"./log.js":133}],137:[function(_dereq_,module,exports){
/**
 * @file to-title-case.js
 *
 * Uppercase the first letter of a string
 *
 * @param  {String} string String to be uppercased
 * @return {String}
 * @private
 * @method toTitleCase
 */
"use strict";

exports.__esModule = true;
function toTitleCase(string) {
  return string.charAt(0).toUpperCase() + string.slice(1);
}

exports["default"] = toTitleCase;
module.exports = exports["default"];

},{}],138:[function(_dereq_,module,exports){
/**
 * @file url.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _globalWindow = _dereq_('global/window');

var _globalWindow2 = _interopRequireDefault(_globalWindow);

/**
 * Resolve and parse the elements of a URL
 *
 * @param  {String} url The url to parse
 * @return {Object}     An object of url details
 * @method parseUrl
 */
var parseUrl = function parseUrl(url) {
  var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];

  // add the url to an anchor and let the browser parse the URL
  var a = _globalDocument2['default'].createElement('a');
  a.href = url;

  // IE8 (and 9?) Fix
  // ie8 doesn't parse the URL correctly until the anchor is actually
  // added to the body, and an innerHTML is needed to trigger the parsing
  var addToBody = a.host === '' && a.protocol !== 'file:';
  var div = undefined;
  if (addToBody) {
    div = _globalDocument2['default'].createElement('div');
    div.innerHTML = '<a href="' + url + '"></a>';
    a = div.firstChild;
    // prevent the div from affecting layout
    div.setAttribute('style', 'display:none; position:absolute;');
    _globalDocument2['default'].body.appendChild(div);
  }

  // Copy the specific URL properties to a new object
  // This is also needed for IE8 because the anchor loses its
  // properties when it's removed from the dom
  var details = {};
  for (var i = 0; i < props.length; i++) {
    details[props[i]] = a[props[i]];
  }

  // IE9 adds the port to the host property unlike everyone else. If
  // a port identifier is added for standard ports, strip it.
  if (details.protocol === 'http:') {
    details.host = details.host.replace(/:80$/, '');
  }
  if (details.protocol === 'https:') {
    details.host = details.host.replace(/:443$/, '');
  }

  if (addToBody) {
    _globalDocument2['default'].body.removeChild(div);
  }

  return details;
};

exports.parseUrl = parseUrl;
/**
 * Get absolute version of relative URL. Used to tell flash correct URL.
 * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
 *
 * @param  {String} url URL to make absolute
 * @return {String}     Absolute URL
 * @private
 * @method getAbsoluteURL
 */
var getAbsoluteURL = function getAbsoluteURL(url) {
  // Check if absolute URL
  if (!url.match(/^https?:\/\//)) {
    // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
    var div = _globalDocument2['default'].createElement('div');
    div.innerHTML = '<a href="' + url + '">x</a>';
    url = div.firstChild.href;
  }

  return url;
};

exports.getAbsoluteURL = getAbsoluteURL;
/**
 * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
 *
 * @param {String}    path    The fileName path like '/path/to/file.mp4'
 * @returns {String}          The extension in lower case or an empty string if no extension could be found.
 * @method getFileExtension
 */
var getFileExtension = function getFileExtension(path) {
  if (typeof path === 'string') {
    var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
    var pathParts = splitPathRe.exec(path);

    if (pathParts) {
      return pathParts.pop().toLowerCase();
    }
  }

  return '';
};

exports.getFileExtension = getFileExtension;
/**
 * Returns whether the url passed is a cross domain request or not.
 *
 * @param {String} url The url to check
 * @return {Boolean}   Whether it is a cross domain request or not
 * @method isCrossOrigin
 */
var isCrossOrigin = function isCrossOrigin(url) {
  var winLoc = _globalWindow2['default'].location;
  var urlInfo = parseUrl(url);

  // IE8 protocol relative urls will return ':' for protocol
  var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;

  // Check if url is for another domain/origin
  // IE8 doesn't know location.origin, so we won't rely on it here
  var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;

  return crossOrigin;
};
exports.isCrossOrigin = isCrossOrigin;

},{"global/document":1,"global/window":2}],139:[function(_dereq_,module,exports){
/**
 * @file video.js
 */
'use strict';

exports.__esModule = true;

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _globalDocument = _dereq_('global/document');

var _globalDocument2 = _interopRequireDefault(_globalDocument);

var _setup = _dereq_('./setup');

var setup = _interopRequireWildcard(_setup);

var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

var _component = _dereq_('./component');

var _component2 = _interopRequireDefault(_component);

var _eventTarget = _dereq_('./event-target');

var _eventTarget2 = _interopRequireDefault(_eventTarget);

var _utilsEventsJs = _dereq_('./utils/events.js');

var Events = _interopRequireWildcard(_utilsEventsJs);

var _player = _dereq_('./player');

var _player2 = _interopRequireDefault(_player);

var _pluginsJs = _dereq_('./plugins.js');

var _pluginsJs2 = _interopRequireDefault(_pluginsJs);

var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js');

var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs);

var _utilsFnJs = _dereq_('./utils/fn.js');

var Fn = _interopRequireWildcard(_utilsFnJs);

var _tracksTextTrackJs = _dereq_('./tracks/text-track.js');

var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs);

var _objectAssign = _dereq_('object.assign');

var _objectAssign2 = _interopRequireDefault(_objectAssign);

var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

var _utilsFormatTimeJs = _dereq_('./utils/format-time.js');

var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

var _utilsLogJs = _dereq_('./utils/log.js');

var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

var _utilsDomJs = _dereq_('./utils/dom.js');

var Dom = _interopRequireWildcard(_utilsDomJs);

var _utilsBrowserJs = _dereq_('./utils/browser.js');

var browser = _interopRequireWildcard(_utilsBrowserJs);

var _utilsUrlJs = _dereq_('./utils/url.js');

var Url = _interopRequireWildcard(_utilsUrlJs);

var _extendJs = _dereq_('./extend.js');

var _extendJs2 = _interopRequireDefault(_extendJs);

var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js');

var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs);

var _xhr = _dereq_('xhr');

var _xhr2 = _interopRequireDefault(_xhr);

// Include the built-in techs

var _techTechJs = _dereq_('./tech/tech.js');

var _techTechJs2 = _interopRequireDefault(_techTechJs);

var _techHtml5Js = _dereq_('./tech/html5.js');

var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

var _techFlashJs = _dereq_('./tech/flash.js');

var _techFlashJs2 = _interopRequireDefault(_techFlashJs);

// HTML5 Element Shim for IE8
if (typeof HTMLVideoElement === 'undefined') {
  _globalDocument2['default'].createElement('video');
  _globalDocument2['default'].createElement('audio');
  _globalDocument2['default'].createElement('track');
}

/**
 * Doubles as the main function for users to create a player instance and also
 * the main library object.
 * The `videojs` function can be used to initialize or retrieve a player.
 * ```js
 *     var myPlayer = videojs('my_video_id');
 * ```
 *
 * @param  {String|Element} id      Video element or video element ID
 * @param  {Object=} options        Optional options object for config/settings
 * @param  {Function=} ready        Optional ready callback
 * @return {Player}                 A player instance
 * @mixes videojs
 * @method videojs
 */
var videojs = function videojs(id, options, ready) {
  var tag; // Element of ID

  // Allow for element or ID to be passed in
  // String ID
  if (typeof id === 'string') {

    // Adjust for jQuery ID syntax
    if (id.indexOf('#') === 0) {
      id = id.slice(1);
    }

    // If a player instance has already been created for this ID return it.
    if (videojs.getPlayers()[id]) {

      // If options or ready funtion are passed, warn
      if (options) {
        _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
      }

      if (ready) {
        videojs.getPlayers()[id].ready(ready);
      }

      return videojs.getPlayers()[id];

      // Otherwise get element for ID
    } else {
        tag = Dom.getEl(id);
      }

    // ID is a media element
  } else {
      tag = id;
    }

  // Check for a useable element
  if (!tag || !tag.nodeName) {
    // re: nodeName, could be a box div also
    throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns
  }

  // Element may have a player attr referring to an already created player instance.
  // If not, set up a new player and return the instance.
  return tag['player'] || new _player2['default'](tag, options, ready);
};

// Add default styles
var style = Dom.$('.vjs-styles-defaults');
if (!style) {
  style = stylesheet.createStyleElement('vjs-styles-defaults');
  var head = Dom.$('head');
  head.insertBefore(style, head.firstChild);
  stylesheet.setTextContent(style, '\n    .video-js {\n      width: 300px;\n      height: 150px;\n    }\n\n    .vjs-fluid {\n      padding-top: 56.25%\n    }\n  ');
}

// Run Auto-load players
// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
setup.autoSetupTimeout(1, videojs);

/*
 * Current software version (semver)
 *
 * @type {String}
 */
videojs.VERSION = '5.4.5';

/**
 * The global options object. These are the settings that take effect
 * if no overrides are specified when the player is created.
 *
 * ```js
 *     videojs.options.autoplay = true
 *     // -> all players will autoplay by default
 * ```
 *
 * @type {Object}
 */
videojs.options = _player2['default'].prototype.options_;

/**
 * Get an object with the currently created players, keyed by player ID
 *
 * @return {Object} The created players
 * @mixes videojs
 * @method getPlayers
 */
videojs.getPlayers = function () {
  return _player2['default'].players;
};

/**
 * For backward compatibility, expose players object.
 *
 * @deprecated
 * @memberOf videojs
 * @property {Object|Proxy} players
 */
videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {
  get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',
  set: 'Modification of videojs.players is deprecated'
});

/**
 * Get a component class object by name
 * ```js
 *     var VjsButton = videojs.getComponent('Button');
 *     // Create a new instance of the component
 *     var myButton = new VjsButton(myPlayer);
 * ```
 *
 * @return {Component} Component identified by name
 * @mixes videojs
 * @method getComponent
 */
videojs.getComponent = _component2['default'].getComponent;

/**
 * Register a component so it can referred to by name
 * Used when adding to other
 * components, either through addChild
 * `component.addChild('myComponent')`
 * or through default children options
 * `{ children: ['myComponent'] }`.
 * ```js
 *     // Get a component to subclass
 *     var VjsButton = videojs.getComponent('Button');
 *     // Subclass the component (see 'extend' doc for more info)
 *     var MySpecialButton = videojs.extend(VjsButton, {});
 *     // Register the new component
 *     VjsButton.registerComponent('MySepcialButton', MySepcialButton);
 *     // (optionally) add the new component as a default player child
 *     myPlayer.addChild('MySepcialButton');
 * ```
 * NOTE: You could also just initialize the component before adding.
 * `component.addChild(new MyComponent());`
 *
 * @param {String} The class name of the component
 * @param {Component} The component class
 * @return {Component} The newly registered component
 * @mixes videojs
 * @method registerComponent
 */
videojs.registerComponent = function (name, comp) {
  if (_techTechJs2['default'].isTech(comp)) {
    _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');
  }

  _component2['default'].registerComponent.call(_component2['default'], name, comp);
};

/**
 * Get a Tech class object by name
 * ```js
 *     var Html5 = videojs.getTech('Html5');
 *     // Create a new instance of the component
 *     var html5 = new Html5(options);
 * ```
 *
 * @return {Tech} Tech identified by name
 * @mixes videojs
 * @method getComponent
 */
videojs.getTech = _techTechJs2['default'].getTech;

/**
 * Register a Tech so it can referred to by name.
 * This is used in the tech order for the player.
 *
 * ```js
 *     // get the Html5 Tech
 *     var Html5 = videojs.getTech('Html5');
 *     var MyTech = videojs.extend(Html5, {});
 *     // Register the new Tech
 *     VjsButton.registerTech('Tech', MyTech);
 *     var player = videojs('myplayer', {
 *       techOrder: ['myTech', 'html5']
 *     });
 * ```
 *
 * @param {String} The class name of the tech
 * @param {Tech} The tech class
 * @return {Tech} The newly registered Tech
 * @mixes videojs
 * @method registerTech
 */
videojs.registerTech = _techTechJs2['default'].registerTech;

/**
 * A suite of browser and device tests
 *
 * @type {Object}
 * @private
 */
videojs.browser = browser;

/**
 * Whether or not the browser supports touch events. Included for backward
 * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
 * instead going forward.
 *
 * @deprecated
 * @type {Boolean}
 */
videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;

/**
 * Subclass an existing class
 * Mimics ES6 subclassing with the `extend` keyword
 * ```js
 *     // Create a basic javascript 'class'
 *     function MyClass(name){
 *       // Set a property at initialization
 *       this.myName = name;
 *     }
 *     // Create an instance method
 *     MyClass.prototype.sayMyName = function(){
 *       alert(this.myName);
 *     };
 *     // Subclass the exisitng class and change the name
 *     // when initializing
 *     var MySubClass = videojs.extend(MyClass, {
 *       constructor: function(name) {
 *         // Call the super class constructor for the subclass
 *         MyClass.call(this, name)
 *       }
 *     });
 *     // Create an instance of the new sub class
 *     var myInstance = new MySubClass('John');
 *     myInstance.sayMyName(); // -> should alert "John"
 * ```
 *
 * @param {Function} The Class to subclass
 * @param {Object} An object including instace methods for the new class
 *                   Optionally including a `constructor` function
 * @return {Function} The newly created subclass
 * @mixes videojs
 * @method extend
 */
videojs.extend = _extendJs2['default'];

/**
 * Merge two options objects recursively
 * Performs a deep merge like lodash.merge but **only merges plain objects**
 * (not arrays, elements, anything else)
 * Other values will be copied directly from the second object.
 * ```js
 *     var defaultOptions = {
 *       foo: true,
 *       bar: {
 *         a: true,
 *         b: [1,2,3]
 *       }
 *     };
 *     var newOptions = {
 *       foo: false,
 *       bar: {
 *         b: [4,5,6]
 *       }
 *     };
 *     var result = videojs.mergeOptions(defaultOptions, newOptions);
 *     // result.foo = false;
 *     // result.bar.a = true;
 *     // result.bar.b = [4,5,6];
 * ```
 *
 * @param {Object} defaults  The options object whose values will be overriden
 * @param {Object} overrides The options object with values to override the first
 * @param {Object} etc       Any number of additional options objects
 *
 * @return {Object} a new object with the merged values
 * @mixes videojs
 * @method mergeOptions
 */
videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'];

/**
 * Change the context (this) of a function
 *
 *     videojs.bind(newContext, function(){
 *       this === newContext
 *     });
 *
 * NOTE: as of v5.0 we require an ES5 shim, so you should use the native
 * `function(){}.bind(newContext);` instead of this.
 *
 * @param  {*}        context The object to bind as scope
 * @param  {Function} fn      The function to be bound to a scope
 * @param  {Number=}  uid     An optional unique ID for the function to be set
 * @return {Function}
 */
videojs.bind = Fn.bind;

/**
 * Create a Video.js player plugin
 * Plugins are only initialized when options for the plugin are included
 * in the player options, or the plugin function on the player instance is
 * called.
 * **See the plugin guide in the docs for a more detailed example**
 * ```js
 *     // Make a plugin that alerts when the player plays
 *     videojs.plugin('myPlugin', function(myPluginOptions) {
 *       myPluginOptions = myPluginOptions || {};
 *
 *       var player = this;
 *       var alertText = myPluginOptions.text || 'Player is playing!'
 *
 *       player.on('play', function(){
 *         alert(alertText);
 *       });
 *     });
 *     // USAGE EXAMPLES
 *     // EXAMPLE 1: New player with plugin options, call plugin immediately
 *     var player1 = videojs('idOne', {
 *       myPlugin: {
 *         text: 'Custom text!'
 *       }
 *     });
 *     // Click play
 *     // --> Should alert 'Custom text!'
 *     // EXAMPLE 3: New player, initialize plugin later
 *     var player3 = videojs('idThree');
 *     // Click play
 *     // --> NO ALERT
 *     // Click pause
 *     // Initialize plugin using the plugin function on the player instance
 *     player3.myPlugin({
 *       text: 'Plugin added later!'
 *     });
 *     // Click play
 *     // --> Should alert 'Plugin added later!'
 * ```
 *
 * @param {String} name The plugin name
 * @param {Function} fn The plugin function that will be called with options
 * @mixes videojs
 * @method plugin
 */
videojs.plugin = _pluginsJs2['default'];

/**
 * Adding languages so that they're available to all players.
 * ```js
 *     videojs.addLanguage('es', { 'Hello': 'Hola' });
 * ```
 *
 * @param  {String} code The language code or dictionary property
 * @param  {Object} data The data values to be translated
 * @return {Object} The resulting language dictionary object
 * @mixes videojs
 * @method addLanguage
 */
videojs.addLanguage = function (code, data) {
  var _merge;

  code = ('' + code).toLowerCase();
  return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code];
};

/**
 * Log debug messages.
 *
 * @param {...Object} messages One or more messages to log
 */
videojs.log = _utilsLogJs2['default'];

/**
 * Creates an emulated TimeRange object.
 *
 * @param  {Number|Array} start Start time in seconds or an array of ranges
 * @param  {Number} end   End time in seconds
 * @return {Object}       Fake TimeRange object
 * @method createTimeRange
 */
videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges;

/**
 * Format seconds as a time string, H:MM:SS or M:SS
 * Supplying a guide (in seconds) will force a number of leading zeros
 * to cover the length of the guide
 *
 * @param  {Number} seconds Number of seconds to be turned into a string
 * @param  {Number} guide   Number (in seconds) to model the string after
 * @return {String}         Time formatted as H:MM:SS or M:SS
 * @method formatTime
 */
videojs.formatTime = _utilsFormatTimeJs2['default'];

/**
 * Resolve and parse the elements of a URL
 *
 * @param  {String} url The url to parse
 * @return {Object}     An object of url details
 * @method parseUrl
 */
videojs.parseUrl = Url.parseUrl;

/**
 * Returns whether the url passed is a cross domain request or not.
 *
 * @param {String} url The url to check
 * @return {Boolean}   Whether it is a cross domain request or not
 * @method isCrossOrigin
 */
videojs.isCrossOrigin = Url.isCrossOrigin;

/**
 * Event target class.
 *
 * @type {Function}
 */
videojs.EventTarget = _eventTarget2['default'];

/**
 * Add an event listener to element
 * It stores the handler function in a separate cache object
 * and adds a generic handler to the element's event,
 * along with a unique id (guid) to the element.
 *
 * @param  {Element|Object}   elem Element or object to bind listeners to
 * @param  {String|Array}   type Type of event to bind to.
 * @param  {Function} fn   Event listener.
 * @method on
 */
videojs.on = Events.on;

/**
 * Trigger a listener only once for an event
 *
 * @param  {Element|Object}   elem Element or object to
 * @param  {String|Array}   type Name/type of event
 * @param  {Function} fn Event handler function
 * @method one
 */
videojs.one = Events.one;

/**
 * Removes event listeners from an element
 *
 * @param  {Element|Object}   elem Object to remove listeners from
 * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
 * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
 * @method off
 */
videojs.off = Events.off;

/**
 * Trigger an event for an element
 *
 * @param  {Element|Object}      elem  Element to trigger an event on
 * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
 * @param  {Object} [hash] data hash to pass along with the event
 * @return {Boolean=} Returned only if default was prevented
 * @method trigger
 */
videojs.trigger = Events.trigger;

/**
 * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
 *
 *     videojs.xhr({
 *       body: someJSONString,
 *       uri: "/foo",
 *       headers: {
 *         "Content-Type": "application/json"
 *       }
 *     }, function (err, resp, body) {
 *       // check resp.statusCode
 *     });
 *
 * Check out the [full
 * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)
 * for more options.
 *
 * @param {Object} options settings for the request.
 * @return {XMLHttpRequest|XDomainRequest} the request object.
 * @see https://github.com/Raynos/xhr
 */
videojs.xhr = _xhr2['default'];

/**
 * TextTrack class
 *
 * @type {Function}
 */
videojs.TextTrack = _tracksTextTrackJs2['default'];

/**
 * Determines, via duck typing, whether or not a value is a DOM element.
 *
 * @method isEl
 * @param  {Mixed} value
 * @return {Boolean}
 */
videojs.isEl = Dom.isEl;

/**
 * Determines, via duck typing, whether or not a value is a text node.
 *
 * @method isTextNode
 * @param  {Mixed} value
 * @return {Boolean}
 */
videojs.isTextNode = Dom.isTextNode;

/**
 * Check if an element has a CSS class
 *
 * @method hasClass
 * @param {Element} element Element to check
 * @param {String} classToCheck Classname to check
 */
videojs.hasClass = Dom.hasElClass;

/**
 * Add a CSS class name to an element
 *
 * @method addClass
 * @param {Element} element    Element to add class name to
 * @param {String} classToAdd Classname to add
 */
videojs.addClass = Dom.addElClass;

/**
 * Remove a CSS class name from an element
 *
 * @method removeClass
 * @param {Element} element    Element to remove from class name
 * @param {String} classToRemove Classname to remove
 */
videojs.removeClass = Dom.removeElClass;

/**
 * Adds or removes a CSS class name on an element depending on an optional
 * condition or the presence/absence of the class name.
 *
 * @method toggleElClass
 * @param  {Element} element
 * @param  {String} classToToggle
 * @param  {Boolean|Function} [predicate]
 *         Can be a function that returns a Boolean. If `true`, the class
 *         will be added; if `false`, the class will be removed. If not
 *         given, the class will be added if not present and vice versa.
 */
videojs.toggleClass = Dom.toggleElClass;

/**
 * Apply attributes to an HTML element.
 *
 * @method setAttributes
 * @param  {Element} el         Target element.
 * @param  {Object=} attributes Element attributes to be applied.
 */
videojs.setAttributes = Dom.setElAttributes;

/**
 * Get an element's attribute values, as defined on the HTML tag
 * Attributes are not the same as properties. They're defined on the tag
 * or with setAttribute (which shouldn't be used with HTML)
 * This will return true or false for boolean attributes.
 *
 * @method getAttributes
 * @param  {Element} tag Element from which to get tag attributes
 * @return {Object}
 */
videojs.getAttributes = Dom.getElAttributes;

/**
 * Empties the contents of an element.
 *
 * @method emptyEl
 * @param  {Element} el
 * @return {Element}
 */
videojs.emptyEl = Dom.emptyEl;

/**
 * Normalizes and appends content to an element.
 *
 * The content for an element can be passed in multiple types and
 * combinations, whose behavior is as follows:
 *
 * - String
 *   Normalized into a text node.
 *
 * - Element, TextNode
 *   Passed through.
 *
 * - Array
 *   A one-dimensional array of strings, elements, nodes, or functions (which
 *   return single strings, elements, or nodes).
 *
 * - Function
 *   If the sole argument, is expected to produce a string, element,
 *   node, or array.
 *
 * @method appendContent
 * @param  {Element} el
 * @param  {String|Element|TextNode|Array|Function} content
 * @return {Element}
 */
videojs.appendContent = Dom.appendContent;

/**
 * Normalizes and inserts content into an element; this is identical to
 * `appendContent()`, except it empties the element first.
 *
 * The content for an element can be passed in multiple types and
 * combinations, whose behavior is as follows:
 *
 * - String
 *   Normalized into a text node.
 *
 * - Element, TextNode
 *   Passed through.
 *
 * - Array
 *   A one-dimensional array of strings, elements, nodes, or functions (which
 *   return single strings, elements, or nodes).
 *
 * - Function
 *   If the sole argument, is expected to produce a string, element,
 *   node, or array.
 *
 * @method insertContent
 * @param  {Element} el
 * @param  {String|Element|TextNode|Array|Function} content
 * @return {Element}
 */
videojs.insertContent = Dom.insertContent;

/*
 * Custom Universal Module Definition (UMD)
 *
 * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
 * still support requirejs and browserify. This also needs to be closure
 * compiler compatible, so string keys are used.
 */
if (typeof define === 'function' && define['amd']) {
  define('videojs', [], function () {
    return videojs;
  });

  // checking that module is an object too because of umdjs/umd#35
} else if (typeof exports === 'object' && typeof module === 'object') {
    module['exports'] = videojs;
  }

exports['default'] = videojs;
module.exports = exports['default'];

},{"../../src/js/utils/merge-options.js":134,"./component":65,"./event-target":97,"./extend.js":98,"./player":106,"./plugins.js":107,"./setup":109,"./tech/flash.js":112,"./tech/html5.js":113,"./tech/tech.js":115,"./tracks/text-track.js":124,"./utils/browser.js":125,"./utils/create-deprecation-proxy.js":127,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/format-time.js":131,"./utils/log.js":133,"./utils/stylesheet.js":135,"./utils/time-ranges.js":136,"./utils/url.js":138,"global/document":1,"lodash-compat/object/merge":40,"object.assign":45,"xhr":55}]},{},[139])(139)
});


//# sourceMappingURL=video.js.map